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Real Name Tom   
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Signed On May 21, 2000, 15:34
Total Comments 1395 (Pro)
User ID 4838
 
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News Comments > Star Citizen Gamescom Video; Funding to be Deemphasized
19. Re: Star Citizen Gamescom Video; Funding to be Deemphasized Aug 20, 2014, 20:48 Tom
 
Elite is totally awesome and is kicking Star Citizen's butt at the moment, but I think it's a gross exaggeration to say it has a "fully living universe" right now. It is, however, well on its way.

Regarding the flicker in SC, you don't have to kill SLI system-wide. Just add an exception for SC in the driver settings (SLI mode = single GPU or whatever). It's still flaky but it generally works. I'm guessing they have problems with CryEngine and the only guy in the world who knows how to fix it probably rage quit Crytek by now. Maybe they can solve it when they switch to UE4 in another year or two, haha!
 
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News Comments > Star Citizen Gamescom Video; Funding to be Deemphasized
10. Re: Star Citizen Gamescom Video; Funding to be Deemphasized Aug 20, 2014, 18:43 Tom
 
Come now, is this not how our world works? The more money one has, the more money one needs. Same with power. Just look around.  
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News Comments > Battlefield Hardline in February; Open Beta in January?
9. Re: Battlefield Hardline in February; Open Beta in January? Aug 20, 2014, 12:12 Tom
 
SpectralMeat wrote on Aug 20, 2014, 10:40:
Vietnam was fun for BF3 and it was priced right too.

Surely you mean BFBC2 Vietnam.
 
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News Comments > Battlefield Hardline in February; Open Beta in January?
4. Re: Battlefield Hardline in February; Open Beta in January? Aug 20, 2014, 10:33 Tom
 
SpectralMeat wrote on Aug 20, 2014, 10:08:
Everyone I've talked to that played the beta said it was like a payday dlc for BF.

Quite right. Also reminded me of BFBC2 Vietnam, but it did go a bit beyond that. The new game mode of getting money to your base before the other team turned out to be pretty fun, but not pay-like-it's-a-whole-new-game fun. I think I could pick this up in the $15-20 range and not feel ripped off.

If they do charge $40-50, I'd just wait. Even BF4 has been on sale for $20 already, less than a year into its lifetime.
 
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News Comments > Notch Softens View on Oculus Minecraft
37. Re: Notch Softens View on Oculus Minecraft Aug 18, 2014, 19:13 Tom
 
jdreyer wrote on Aug 18, 2014, 18:33:
I think you're making my point for me? You kind of start off opposing my statement, but support it at the end.

No, not really. What I'm saying is that niche technologies sometimes go mainstream. If you invest in those successful technologies early on, and don't screw things up, you can make a boatload of money. So I think it's shortsighted to characterize Zuck's investment as primarily because it's a fun technology that he's a fan of. There is considerable potential upside. If you dispute that, I think you would've likely been a naysayer of 3D hardware acceleration and smartphones as well. By the way, notice how these example technologies contribute to VR... who knows what technologies VR may contribute to in the future.

What I meant at the end of my statement is that even if the Oculus Rift remains a niche technology that doesn't go mainstream and doesn't generate massive profits for FB/Zuck, he'll still have made out fine on the deal. This doesn't have to mean the deal wasn't primarily financially motivated, it just means it's not like he's going to be totally screwed if the deal doesn't work out. So given that he IS a fan (as opposed to some purely money-worshipping investor like say Carl Icahn), why not do it?

Btw, saying "smartphones went mainstream because people need phones" seems like a flawed premise to me. Why do they need to pay $300-800 for a smartphone when a $20 feature phone would be sufficient for making calls, taking pictures, sending text messages, etc? People don't need smartphones. But they're a huge, booming business anyway.
 
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News Comments > Notch Softens View on Oculus Minecraft
21. Re: Notch Softens View on Oculus Minecraft Aug 18, 2014, 15:48 Tom
 
jdreyer wrote on Aug 18, 2014, 14:55:
And it really seems like Zuck was making this investment not primarily as a financial decision, but as a fan of the technology ($2B for niche tech? Are you kidding me?).

3D hardware acceleration was once niche tech. Smartphones were once niche tech. Someone with the means and vision could have made a fortune on those and any number of other things. Zuck's $2B could easily be handsomely rewarded. And if it isn't? No big loss for him, he'll still be filthy rich no matter what. And he'll have had tons of fun with Oculus Rift. Why would he NOT do that deal, given the opportunity? Why would you not do it?
 
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News Comments > Evening Tech Bits
3. Re: Evening Tech Bits Aug 15, 2014, 18:04 Tom
 
jdreyer wrote on Aug 15, 2014, 15:25:
I do hear that there isn't that much to play with on the OR right now though. Does anyone have one? And if so, what are you playing on it, besides the Elite D beta?

It looks like next week Oculus will start shipping DK2 to people in the US who ordered later than the first day or two of pre-orders (March 19-20). I ordered on March 26th and my order status changed last night to "Processing: Your order has been checked out for shipping and will be shipped in the next batch." Woohoo!

Out of the box my priorities will be DCS, Elite: Dangerous, HL2 (just as an experiment), and various Rift-specific demos. When support is ready, I'm also looking forward to trying iRacing, Assetto Corsa, Skyrim, and more.

And of course I'll be working on my own project with UE4, assuming I can tear myself away from this other stuff.
 
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News Comments > Capture Added to Star Citizen Arena Commander
25. Re: Capture Added to Star Citizen Arena Commander Aug 11, 2014, 00:08 Tom
 
Eirikrautha wrote on Aug 10, 2014, 23:37:
Looking at the SDK, the hooks don't appear to be that challenging to implement... it's just a matter of making sure that the TrackIR motions don't cause issues (go out of bounds, etc.), and that's all on RSI coders...

I've implemented it myself for my own 3D engine/application. Took less than a day, and I had to deal with substantial obstacles that these guys would not have to. For them it should take one programmer a few hours if he knows what he's doing, otherwise a few days tops. Dealing with bounds issues should be trivial given the extent they've modeled everything.

But then again we are talking about guys who, more than 3 months after the release of their massively delayed DFM/AC/POS still require users to 1) manually disable SLI and 2) hand-edit XML files if they want to use a TM Warthog. Oh, and nevermind that it controls like crap, walking around in the hangar is vomit-inducing, etc.

Maybe several months of programmer time would be a more realistic estimation for them. I predict TrackIR support sometime in 2016, assuming they don't switch engines.
 
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News Comments > Sunday Tech Bits
2. Re: Sunday Tech Bits Aug 10, 2014, 12:18 Tom
 
Specifically, purchasing a Vizio.  
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News Comments > Evening Interviews
19. Re: Evening Interviews Aug 9, 2014, 11:50 Tom
 
{PH}88fingers wrote on Aug 9, 2014, 11:37:
reading some of these comments sounds like they didn't actually even read the article.

Correct, they did not. They just want to "stick it to The Man" no matter what. And anyone who doesn't want to join in on that bashing is the enemy.

Guess what - I hate it when corporate execs screw their employees just as much as you guys! I just think the employees share responsibility for the problem, and recognizing that instead of complaining only about the execs would go a long way towards ultimately solving the problem. Instead of getting screwed, why not make yourself unscrewable? If employees act responsibly, QUIT and AVOID abusive companies like they should, those corporate execs would know that they can't get away with the abusive behavior and it would happen less often.

This is a huge problem with the game industry in particular though. There are too many people who will put up with anything just so they can work on games. Those people are just begging to get screwed. It's their choice and they should be faulted for it.
 
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News Comments > Evening Interviews
17. Re: Evening Crowdfunding Roundup Aug 9, 2014, 11:28 Tom
 
Beamer wrote on Aug 9, 2014, 10:36:
It's always amazing when people say things like this, as if you can just magically have a new, comparable job overnight.

Uh huh. And just why is your current job a guaranteed thing? Why is it ok to make that assumption? How is that in any way shape or form being a responsible adult?

Yes, it can take time to find a new job. Could be a long time. This is something you should factor into your plans. Do you people expect companies to have your best interests at the forefront? That's just not the way things work in reality and all the complaining in the world is never going to change that. It's a naive and foolish expectation.

The ONLY person looking out for you is YOU. If you want to be successful, you have to keep your eyes open and watch your own back. It's ok to hope for the best as long as you plan for the worst. To do otherwise is just plain stupid and inconsistent with how things work in the real world.
 
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News Comments > Evening Interviews
12. Re: Evening Crowdfunding Roundup Aug 9, 2014, 01:11 Tom
 
Scheherazade wrote on Aug 8, 2014, 22:08:
Not paying someone for their work is a theft of their services.

Obviously employers need to pay their employees for work performed. I don't dispute that AT ALL. But when they tell employees they're not going to be able to pay them until some future point or not at all, and the employees decide to stick around and continue working anyway, guess what - that's the deal they agreed to by continuing to work.

This was not a case of missing just one or two paychecks. It was a months-on-end kind of thing. They had plenty of opportunity to quit and find work elsewhere but they chose not to. Their choice, their responsibility. Assuming, anyway, that they weren't misled about the pay being deferred, which doesn't appear to have happened here.
 
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News Comments > Evening Interviews
4. Re: Evening Crowdfunding Roundup Aug 8, 2014, 18:34 Tom
 
The people who didn't get paid always had the option to quit and find a job somewhere else. But hey, that would take some personal responsibility which is so uncool these days, so let's blame the guys at the top instead! Well good luck finding a job when Crytek is no more, after having badmouthed your company in public. That always goes over real well with prospective employers. Maybe they can become taxi drivers - by all accounts, the game industry sucks to work in anyway.  
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News Comments > DCS: Fw 190 D-9 Dora Open Beta
5. Re: DCS: Fw 190 D-9 Dora Open Beta Aug 8, 2014, 18:25 Tom
 
DCS terrain includes Georgia and southern Russia. It does not include Crimea.  
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News Comments > Wing Commander 3 Free on Origin
25. Re: Wing Commander 3 Free on Origin Aug 5, 2014, 23:21 Tom
 
Well I just played a few sim runs and the first mission. Worked fine with my TM Warthog, very impressive. I did have to hit Ctrl+J at the beginning of every flight to switch to joystick mode.

No scanlines in the video. Heck of a lot of pixels and cheese though. Man, WC2 just had so much more class it's not even funny. Ahh, if only technology could've kept things hand-drawn for at least another game or two.
 
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News Comments > Wing Commander 3 Free on Origin
19. Re: Wing Commander 3 Free on Origin Aug 5, 2014, 19:13 Tom
 
Hmm yep, DOSBox. Wow, that worked super easily. And it even detected and worked with my joystick properly! Amazing. I didn't have time to do anything more than get through all of the (long) intro for now. Will try the actual gameplay later.

Hint: Alt+X quits the game.
 
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News Comments > Wing Commander 3 Free on Origin
16. Re: Wing Commander 3 Free on Origin Aug 5, 2014, 18:39 Tom
 
Yeah, all the whining about Origin/Steam is pretty old at this point, but expected. Some of those people will get over it eventually, others won't. Whatever.

I'm curious how WC3 runs on modern systems. I haven't tried it since its original release. Back then I wasn't a big fan. WC2 was (and still is) my all-time favorite game, yet WC3 wasn't nearly as good. The plot, characters, artwork, mission design ... none of it was as good as WC2 as I recall. But I'm curious to take another look. It has been ... 20 years. Ack.
 
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News Comments > Star Citizen Arena Commander Expands; New Ship Added
40. Re: Star Citizen Arena Commander Expands; New Ship Added Aug 3, 2014, 20:34 Tom
 
CJ_Parker wrote on Aug 3, 2014, 16:11:
Instead of fixing shit they did indeed just add a towel, a buggy stunt course (extremely immersing feature right there) and a fish tank with space fish. Awesome.

The framework is horrible. You can't customize controls, you only have very barebone options to tweak visuals or performance, there is no multi GPU support, nothing. Everything is shitty and broken. I get that it's alpha but there should be at least a certain basis to work from.

Basic enough stuff has been broken for long enough that it gives me very little confidence the correct leadership is in place to ensure a good outcome for this project.

Elite on the other hand has always made a ton of practical improvements in every update. Yeah it doesn't have SLI working either, but it doesn't attempt to use it by default (unlike SC) and if you force it it does basically work (also unlike SC).

My money is on Elite at this point. So glad I never paid more than the minimum into SC.
 
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News Comments > Saturday Tech Bits
15. Re: Saturday Tech Bits Aug 3, 2014, 07:26 Tom
 
The idea that there are enough electronics hobbyists nowadays to support a store like Radio Shack is pretty laughable. Sad to see folks in denial on that one. Look, they had a good run up to the 90s but nowadays they'd be lucky to sell a handful of electronics hobbyist items a day per location, and you can bet most of those people would balk at paying more than a few % above online prices, and they sure as hell aren't going to do anything else that would make the store $$$. So it's a major losing proposition unless Radio Shack can find something else to subsidize that business, which they tried and failed at. Cell phones are a terrible thing to hawk and that's one of the main things that drove me away from Radio Shack.

Physical retail stores cost money. Companies have to make enough money to pay for that, or go out of business. Best Buy is trying to "take price out of the equation" by aggressively price matching Amazon and others - and they actually do it with no hassle. I bought a webcam from them a few months back and the only tough part was finding the darn thing in the store. But if too many customers take advantage of that policy, they're going to have to make their $$$ off horrific services like Geek Squad (*shudder*) or close their doors too.

The days of brick and mortar may be numbered, at least for many types of items. I laughed at Best Buy's CEO in a recent interview when he was asked if the company will be around in 5 years and he answered, "We'll be around in 50 years!" Yeah, good luck with that.
 
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News Comments > On the Legality of "Code Stripping"
6. Re: On the Legality of Jul 31, 2014, 17:44 Tom
 
Yeah, people very conveniently forget that the cost of living varies throughout the world when the topic of pricing for digital goods is discussed. The software I develop is sold online but the price is the same for people all over the world. This effectively makes it a great bargain for people in the US but a huge expense for people in poorer countries. It's unfortunate and I don't like it. Imagine if the tables were turned and instead of having it cost you 4 hours pay to buy a game, it cost 20 hours pay - doing the same kind of work? Of course one can say... sucks to be you, that's the price you pay for living in a poor country, but that's kind of a lousy selfish attitude isn't it?

Of course the business reason of making some money instead of none generally trumps compassion when it comes to setting different prices throughout the world. But in any case, I don't think region-specific pricing is the atrocity people usually make it out to be.
 
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1395 Comments. 70 pages. Viewing page 14.
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