User information for Jason

Real Name
Jason
Nickname
Despoiler
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April 10, 2008
Total Posts
77 (Suspect)
User ID
47617
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77 Comments. 4 pages. Viewing page 1.
Newer [  1  2  3  4  ] Older
29.
 
Re: Apex Legends Boasts 10M Players; 1M Concurrent
Feb 8, 2019, 09:37
29.
Re: Apex Legends Boasts 10M Players; 1M Concurrent Feb 8, 2019, 09:37
Feb 8, 2019, 09:37
 
Apex is amazing. I didn't like PUBG. Mostly because it ran like a pregnant yak on my highish system. Fornite for me ranks near one of dumbest games I've ever played. 10 year olds everywhere and that awful building mechanic. It's just a confused mess in my opinion. Apex is pure AAA with lots of polish. Straight forward goals, point and shoot, interesting take on moba QWER abilities, great gun play, great map design. It's the best take on BR in my opinion. I'm happy to play it again even when we just got smoked from the jump.
2.
 
Re: Anthem Closed Alpha Next Month
Nov 30, 2018, 09:35
2.
Re: Anthem Closed Alpha Next Month Nov 30, 2018, 09:35
Nov 30, 2018, 09:35
 
McTurbo wrote on Nov 30, 2018, 04:07:
2 day or weekend access for alpha/beta's seem pointless to me. either have a proper one or just send some quiet invites.

You haven't participated in many alphas have you? It's typical to have a couple of tests to gather specific data and to sus out major crashes. They aren't to play for fun or get a sense if you like the game because they are so rough. It's completely normal and "proper" to have 2 day alpha testing periods.
4.
 
Re: Destiny 2 PC Launch Trailer
Oct 17, 2017, 09:03
4.
Re: Destiny 2 PC Launch Trailer Oct 17, 2017, 09:03
Oct 17, 2017, 09:03
 
Destiny 2 is awful. People are quitting by the boat load. The alternative? Warframe is superior in every way, shape, and form.
6.
 
Re: FINAL FANTASY XIV Being DDoSed
Jun 21, 2017, 13:04
6.
Re: FINAL FANTASY XIV Being DDoSed Jun 21, 2017, 13:04
Jun 21, 2017, 13:04
 
D_K_night wrote on Jun 21, 2017, 10:47:
why would people want to DDOS final fantasy? sheesh

Sony gets DDoS'd pretty regularly ever since the massive data breach they had.

aka_STEVE wrote on Jun 21, 2017, 11:36:
FFXIV DDoSed = all 9 people playing nerd enraged

OH NO !!

More like 1 million +. Probably quite a bit more now as Stormblood is live.
8.
 
Re: Morning Tech Bits
Feb 22, 2017, 14:27
8.
Re: Morning Tech Bits Feb 22, 2017, 14:27
Feb 22, 2017, 14:27
 
Creston wrote on Feb 22, 2017, 13:47:
What the shit, AMD? I thought you'd been saying you were looking to get market share back, and would price accordingly.

And then you charge $329 for your cheapest processor?

This is the Ryzen 7 line. The cheaper 5 and 3 lines are coming in a bout a month.
25.
 
Re: Warhammer 40,000: Dawn of War III Announced
May 5, 2016, 00:20
25.
Re: Warhammer 40,000: Dawn of War III Announced May 5, 2016, 00:20
May 5, 2016, 00:20
 
Most of you should learn to read more.

http://www.pcgamer.com/dawn-of-war-3-inside-relics-biggest-rts-yet/

"Big armies are back"
"Bases return"
"You collect and level up elite units"
"Super units are the series' biggest yet"
7.
 
Re: Fable Legends Cancelled; Lionhead May Close
Mar 7, 2016, 12:31
7.
Re: Fable Legends Cancelled; Lionhead May Close Mar 7, 2016, 12:31
Mar 7, 2016, 12:31
 
I'm not surprised. I beta tested Fable Legends for several weeks. That game was terrible. It was so generic and boring. I tested 3/4 of the characters and there was only 1 that had a good kit. The rest were so uninventive it was painful. The dungeon master/villian mode was an OK idea, but the system was shallow. If the group of adventurers was even marginally competent they would beat you every time.
16.
 
Re: Star Wars Battlefront Released
Nov 17, 2015, 11:45
16.
Re: Star Wars Battlefront Released Nov 17, 2015, 11:45
Nov 17, 2015, 11:45
 
This game has amazing fan service. The look, the feel, the sound is all absolutely flawless. Unfortunately the gameplay and most game modes are a joke. This is an arcade game masquerading as a full fledged AAA shooter. It really, really feels like they severely limited the scope in order to make the hard deadline for the upcoming film. Hopefully the same thing happens as did with BF4. It will be fixed about a year from now. It's a definite pass for now.
2.
 
Re: AMD Catalyst Beta Drivers
Nov 17, 2015, 11:38
2.
Re: AMD Catalyst Beta Drivers Nov 17, 2015, 11:38
Nov 17, 2015, 11:38
 
Timmeh wrote on Nov 17, 2015, 11:25:
aaand why were these drivers not ready for these games a long time ago? especially star wars? it is an AMD console game right?


They already released a SWBF driver a week before the beta. These are even further improvements based on the final release build of the game. Also, they aren't late. They were available yesterday. WTF would consoles have to do with PC drivers? Totally different hardware and APIs.
7.
 
Re: Warhammer: The End Times - Vermintide Trailer
Oct 20, 2015, 13:52
7.
Re: Warhammer: The End Times - Vermintide Trailer Oct 20, 2015, 13:52
Oct 20, 2015, 13:52
 
Cutter wrote on Oct 19, 2015, 23:17:
Have to agree with that. I know it's "Vermintide" but just having Skaven only - and only a few different classes at that - was a bad move. They should have had all manner of Warhammer enemies.

That's what DLC is for. I mean you generally want to build a solid game without crazy feature creep that could potentially bankrupt your studio. This game will do well IMO. I think it's great. The initial sales will drive the xpacs/DLC. Even working with just Skaven there is a lot more they can introduce.
89.
 
Re: Star Citizen Has 1M Backers; More Get Alpha Access
Oct 14, 2015, 17:47
89.
Re: Star Citizen Has 1M Backers; More Get Alpha Access Oct 14, 2015, 17:47
Oct 14, 2015, 17:47
 
Kxmode wrote on Oct 14, 2015, 13:36:
Despoiler wrote on Oct 14, 2015, 13:23:
Kxmode wrote on Oct 14, 2015, 12:56:
JoeNapalm wrote on Oct 14, 2015, 12:32:
So, did you just completely make all of that up, or...?
Yeah, yeah you did. You totally did.
And then calling it "conservative" is a nice touch. Bold. Very bold.
Well of course it's completely made up. That's what "estimated total" implies. Please tell me you know what "estimated" means?
My conservative estimate is that you need a dictionary. Estimate implies you have some factual basis or experience for your guess without being able to know the exact amount. It does not mean pull numbers out of the air, apply words that don't mean what you think they do, and then back pedal when half the forum takes you to task.

Estimate
- To calculate approximately (the amount, extent, magnitude, position, or value of something).
- To form an opinion about; evaluate.
- A tentative evaluation or rough calculation, as of worth, quantity, or size.
- A judgment based on one's impressions; an opinion.

All of that relates to my numbers. Perhaps my numbers were high but it doesn't mean they were right or wrong in the first place. I was simply guessing for the sake of contributing to the conversation.

Gratz on your dictionary use. Now you show us that your reading comprehension is non-existent. Keeping digging.
46.
 
Re: Star Citizen Has 1M Backers; More Get Alpha Access
Oct 14, 2015, 13:23
46.
Re: Star Citizen Has 1M Backers; More Get Alpha Access Oct 14, 2015, 13:23
Oct 14, 2015, 13:23
 
Kxmode wrote on Oct 14, 2015, 12:56:
JoeNapalm wrote on Oct 14, 2015, 12:32:
So, did you just completely make all of that up, or...?

Yeah, yeah you did. You totally did.

And then calling it "conservative" is a nice touch. Bold. Very bold.

Well of course it's completely made up. That's what "estimated total" implies. Please tell me you know what "estimated" means?

My conservative estimate is that you need a dictionary. Estimate implies you have some factual basis or experience for your guess without being able to know the exact amount. It does not mean pull numbers out of the air, apply words that don't mean what you think they do, and then back pedal when half the forum takes you to task.
7.
 
Re: Star Wars Battlefront Open Beta Begins
Oct 8, 2015, 16:47
7.
Re: Star Wars Battlefront Open Beta Begins Oct 8, 2015, 16:47
Oct 8, 2015, 16:47
 
CJ_Parker wrote on Oct 8, 2015, 16:08:
Begun the n00b fragging has...

Poop their pants and run away they will!

13.
 
Re: The Witcher 3 Adds Mod Tools
Aug 14, 2015, 12:15
13.
Re: The Witcher 3 Adds Mod Tools Aug 14, 2015, 12:15
Aug 14, 2015, 12:15
 
Verno wrote on Aug 14, 2015, 11:59:
KilrathiAce wrote on Aug 14, 2015, 10:35:
Can entire combat be modified so that it doesnt suck?

The combat could surely be improved but why does it suck?

It's console combat.
17.
 
Re: New AMD Catalyst Drivers
Jul 9, 2015, 13:27
17.
Re: New AMD Catalyst Drivers Jul 9, 2015, 13:27
Jul 9, 2015, 13:27
 
Krowen wrote on Jul 8, 2015, 22:18:
WaltC wrote on Jul 8, 2015, 21:37:
Yep, it's a no-brainer...You're going to drop $650 on yesterday's tech, or tomorrow's? HBM is the future, and the potential of the Fury has yet to be tapped, imo. First really exciting tech advance in discrete 3d cards since R300 back in 2002.

It might be exciting but its a non-starter for performance right now. Nvidia is already pressing ahead to HBM2 for cards early next year, neatly skipping all of the new tech teething issues while still retaining the performance crown.

I've owned many AMD cards over the years but they're just something to keep Nvidia honest at this point.

HBM2 early next year isn't happening. Q2 is the bare minimum it can show up. Q4 is looking the most probable for volume. On top of that, AMD has a supply contract in place with SK Hynix that they get first dibs on the chips so they can meet their demand. Quite frankly, Nvidia is screwed unless another manufacturer can supply HBM.
28.
 
Re: More NVIDIA Gameworks Controversy
May 19, 2015, 13:54
28.
Re: More NVIDIA Gameworks Controversy May 19, 2015, 13:54
May 19, 2015, 13:54
 
jomisab wrote on May 19, 2015, 13:27:

Exactly. When was the last time AMD had game-ready drivers on release day? Or even a month later for that matter?


Ahh GTA V released on release day....
11.
 
Re: Lord British's First Game Free on GOG.com
Dec 24, 2014, 18:27
11.
Re: Lord British's First Game Free on GOG.com Dec 24, 2014, 18:27
Dec 24, 2014, 18:27
 
JohnBirshire wrote on Dec 24, 2014, 15:14:
I love it when they give 45 cent games away for free.

Why even charge for it in the first place?

P.S. Rainz > Lord British.

Loss leader. They are just covering their hosting/bandwidth.
7.
 
Re: New AMD Catalyst Beta RC Driver
Jul 14, 2014, 11:25
7.
Re: New AMD Catalyst Beta RC Driver Jul 14, 2014, 11:25
Jul 14, 2014, 11:25
 
Wallshadows wrote on Jul 13, 2014, 12:23:
Ever since I installed the driver set which gave performance boost to Wildstar, my monitor has been a real pain in the ass where I would turn on my PC and anywhere from five to 30 minutes would go by before it realized it wasn't in some kind of sleep mode. It's getting feed because it's not showing the no input bubble. Powercycle and keymashing gave no results and it usually boiled down to waiting, rebooting, and more waiting and it's really aggravating. It'll trick me sometimes too where the monitor will come on but in an unsupported resolution so I hit detect and it fucks off for another few minutes.

I went in to the power settings and turned off PCI-E Link or whatever but I don't know if it was off or on prior to this shitstorm to see if it works and I'm not exactly inclined to play Russian roulette by rebooting my system.

You are probably using a DP cable? If so is it a certified cable? This is a common issue with cheap, non certified cables.
28.
 
Re: More Games to Support AMD's Mantle
Jun 12, 2014, 12:17
28.
Re: More Games to Support AMD's Mantle Jun 12, 2014, 12:17
Jun 12, 2014, 12:17
 
eRe4s3r wrote on Jun 11, 2014, 22:00:
Mashiki Amiketo wrote on Jun 11, 2014, 18:29:
Trevellian wrote on Jun 11, 2014, 11:19:
Is this where Nvidia gets to cry foul about their competitor getting to have an edge in certain games now like AMD did?
They can try, the difference is the SDK is open to anyone who wants to implement it, that includes nvidia.

This is FUD in every way possible.... Seriously, where the hell do people get that this is an open API? When you can not download the SDK publicly and you can not read the API specs then it's not a open API.

AMD said they will make it open early 2014, but until now 12 June 2014, fuck all has happened. Access is stricly limited to AMD selected developers. The api itself is locked behind a NDA and is not part of any open standards body. (Like Khronos Group)

So no, nobody can support mantle except choice developers selected by AMD ONLY (Currently)

And dx12, which will do what Mantle does but platform agnostic, will come in late 2015...

I truly wish AMD would open the API and put it into OpenGL.. so it's not that I am hating on them here, I just think it should be clear that this isn't an open API.

OpenGL has the same core problem that DX currently has. That is the core was developed prior to multi-core CPUs and thus the scaling is terrible. You can't add more extensions to solve that problem. It needs to be rewritten from the ground up for modern computers like Mantle and DX12.
27.
 
Re: More Games to Support AMD's Mantle
Jun 12, 2014, 12:13
27.
Re: More Games to Support AMD's Mantle Jun 12, 2014, 12:13
Jun 12, 2014, 12:13
 
NewMaxx wrote on Jun 11, 2014, 14:23:
jdreyer wrote on Jun 11, 2014, 12:44:
But didn't mantle become a bust? They were claiming improvements of 30%, but all I ever saw in real-world testing was 5-10%.

Mantle is probably worth if it you have a weaker system otherwise (CPU), especially with how far AMD CPUs are behind Intel's these days. Still, I think we'll see more universal results with DX12. I'm not bashing Mantle per se but...getting closer to the metal has been around since before Glide FX (a fact I've stated before in Mantle threads). I think a lot of people (and fanboys) over-hyped the concept since, as usual, they don't know what the hell they're talking about. I think it's a step in the right direction but it's evolutionary not revolutionary.

It benefits all systems, but different ways. If you have a CPU bottleneck because of weak CPU or you are running multiple GPUs it will greatly reduce the CPU bottleneck. If you have what I would call a balanced system that mostly is GPU bound then your frame times are roughly half of what DX11 delivers and you can see upto 100% higher minimum fps. This translates to a much much smoother gameplay experience. You do get slightly high max fps, but it's min fps that is the key benefit of Mantle.
77 Comments. 4 pages. Viewing page 1.
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