Kajetan wrote on Nov 24, 2015, 06:11:InBlack wrote on Nov 24, 2015, 02:39:*nagnagnag* *whinewhinewhine*
Except it didn't take them 90 million dollars of other people's money and 4 years to get to that point.
Well, if it makes you happy![]()
mag wrote on Nov 21, 2015, 22:54:Beamer wrote on Nov 21, 2015, 14:30:Creston wrote on Nov 21, 2015, 01:27:They're not especially sympathetic to Kotaku's argument that publishers are trying to 'hamper independent reporting in pursuit of a status quo in which video game journalists are little more than malleable, servile arms of a corporate sales apparatus'."
Oh noes. They're not sympathetic to that? I WONDER WHY??!
(hint, Ars: Maybe it's because for 15+ years, you game "journalists" have been sucking publisher dick and regurgitating press releases rather than do anything that could even remotely be construed as actual journalism.)
So no, no sympathy. Fuck that. Kotaku have been some of the worst publisher mouthpieces, and now because they've published like two articles that "revealed" something (and please, half the fucking world knew the next Fallout was going to be set in Boston, as early as like 2011), all of a sudden they're the Champions of Gaming? Fuck Kotaku.
Lol, from the Kotaku article:They will claim we are “hurting video games,” and, as so many do, mistake the job of entertainment reporting for the mandate to hype entertainment products.
Oh pot, you and kettle, always at it.
The problem is, Bethesda is angry at Kotaku for, you know, doing actual journalism. Finding out about games in development is actual journalism.
Kotaku sucks, but the reason Bethesda is angry at them is because they did the exact thing people keep asking them to do.
It's not respectable journalism. They're not doing anything to serve the public interest. Details of unannounced games isn't really a need-to-know thing. It's on the level of photographing celebrities in their bathing suits.
Yeah, you get your temporary spike in clicks, but of course that's going to get you shitlisted. DUH.
Parias wrote on Nov 23, 2015, 23:19:CJ_Parker wrote on Nov 23, 2015, 23:07:
But this PU 2.0 stuff is the very foundation, the groundwork, the absolute least minimum and they are struggling with it...
The exact same way Elite: Dangerous did in it's infant, alpha stages. Right before it improved dramatically.
Cutter wrote on Nov 21, 2015, 11:14:Kajetan wrote on Nov 21, 2015, 05:17:
Sometimes i wonder ... what do people on BluesNews NOT hate? Not that i have a special love for Kotaku, but blacklisting a media outlet is NOT a good thing. There is nothing to cheer about.
Oh give it a rest with that bullshit already. Yes, we rip on stuff...that deserves to be ripped on and we also praise the stuff that deserves praise. Kotaku deserves to be smacked down. You don't run amok and not expect consequences. You want corporations to be your pals then you have to play ball with them. As the old expression goes, there's a way thing ought to be than there's the way things are.
Why would anyone be friendly with someone who is hostile them, leaks their secrets and causes them embarrassment. And worse, they do it not out of any sense of responsibility, but solely to make money. The assholes of Kotaku aren't some paragons of virtue being hard done by here. If your business is predicated on co-operation from the companies you speak about on a regular basis than you better toe the line. If not, fuck them in the ass sans lube and go your own way - which is what Kotaku chose to do here. They made their bed, now they have to lie in it.
Mashiki Amiketo wrote on Nov 20, 2015, 21:40:
edit: Looks like developers from all over the place are coming out and saying "lulz, too bad for you kotaku." Couldn't happen to a nicer group of assholes.
Wallshadows wrote on Nov 18, 2015, 11:41:
That dialogue mod could come in handy because the choices you are given are often far too vague. Not like it matters though, most boil down to a yes/no question.
jacobvandy wrote on Nov 17, 2015, 14:31:
Since when is utilizing a primary mechanic of the game (crafting) considered "gaming the game?" I will grant you they should mention in the perk description that shotguns are grouped in with rifles (different perks for single-shot and automatic), but otherwise all of that stuff is pretty straightforward.
Say you take a pipe gun; with a pistol grip and short barrel it is meant for close range hip-firing, but put a long barrel on it and it is then less accurate when fired from the hip but has a longer range and is more accurate when aiming down the sights. Put a stock on it and it turns into a rifle, which has better recoil control but even worse hip-firing accuracy. Put a scope on it and it's a sniper rifle, with more sighted accuracy and longer range. Upgrade the receiver (possibly to a larger-caliber bullet) and you increase the damage. Single-shot does more damage, or you can turn it into an automatic for higher rate of fire with less damage per shot.
You control all of these things, every aspect of your weapon. Use a proper one for the way you want to fight and you won't have an issue with being effective in combat. But no matter what, upgrade to something better than a pipe gun ASAP, lol, 'cause they're meant to be crap. Hunting rifles can be found pretty early on, and they last a long time, eventually able to be upgraded to .50 cal.
As for Strength-based characters, melee is really not a one-size-fits-all combat solution. You're gonna need to be super tanky and creative in how you approach situations, and even then you're not going to be as effective as you might like until you fill out that side of the perk tree. The 'Rooted' perk opens up a stick-and-move playstyle that should make you near-unstoppable when you use it correctly, but you're still going to need backup weapons for some threats, like those rooftop snipers. You get the perk to improve heavy weapons, which is a class that encompasses a wide variety of ranged attacks, so I'm sure you'll find something you like.
Alamar wrote on Nov 17, 2015, 12:42:InBlack wrote on Nov 17, 2015, 09:52:
In before the "rosy-colored glasses" assholes try to ruin some good memories with their stupid shit. Half Life 2 was a genuinely good game. There are games which stand the test of time, HL2 is one of them. As is HL1.
I disagree... Does that make me a "rosy-colored glasses" asshole? : )