Slashman wrote on Mar 9, 2011, 13:20:
WHOOOHOOOO!!!
Another unimaginative Blizzard MMO blockbuster that adds absolutely nothing innovative to the genre! And it caters to the chronically braindead!
I can't wait!!
elefunk wrote on Oct 25, 2010, 14:15:xXBatmanXx wrote on Oct 25, 2010, 13:56:Oh for fuck's sake, hit detection and recoil aren't the same in any way, shape, or form. Save your rage for when it's actually applicable. For now you're just pulling shit out of your ass and conflating two entirely unrelated concepts.
Well lets see....MoH has no recoil, and therefore, just like CS, it is all headshots and instant kills. (ie. see post 15)
entr0py wrote on Oct 1, 2010, 12:39:
Can they also rename the US side out of respect for the families of Afghan civilians who have been killed in the war?
Creston wrote on Sep 7, 2010, 13:17:
On an all-new Law & Order...
Creston
mch wrote on Sep 1, 2010, 14:10:
This would seem to be a pretty safe bet (except for the 'next Half-Life' part) seeing as how every HL has included multiplayer (ignoring episodes, but technically the multiplayer of HL2 could be used as an example). Or am I missing some sarcasm here?
Trashy wrote on Aug 31, 2010, 08:13:Cthulhu wrote on Aug 31, 2010, 00:04:Trashy wrote on Aug 30, 2010, 22:34:Lol.... wut?
WoW came out before Macs decided to get lame. Once Apple switched to Intel hardware I lost any small shred of interest I had in Apple computers.
Was what I wrote so hard for you to comprehend? Or do you people always reply with Lol... wut? when you want to sound witty but have no clue how to respond properly? I at least want a proper discussion.
So let me elaborate for those that need a little more explanation. World of Warcraft Beta came out in late 2004, Apple switched to Intel hardware in 2006. That explains the first part of my sentence.
Now what I mean by lame, is I liked the idea of PPC architecture for the sole fact it was different that a regular PC. Performance wise at the time it was hands down better than Intel hardware, the only drawback to PPC architecture was power consumption. It couldn't be scaled down easily for laptop use. Which is the big reason why they switched. Back then I could justify paying more for something different. I can't justify paying the fan-boy price for the same hardware I can get elsewhere for cheaper. Also MacOSX isn't enough to justify the premiums.