Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:
Chicago, IL, USA, IL 01/27
Chicago, IL USA, IL 10/19

Regularly scheduled events

User information for pete

Real Name pete   
Search for:
Sort results:   Ascending Descending
Limit results:
Nickname peteham
Email Concealed by request - Send Mail
ICQ None given.
Homepage None given.
Signed On Dec 14, 2007, 18:39
Total Comments 677 (Apprentice)
User ID 45624
User comment history
< Newer [ 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 ] Older >

News Comments > Legal Briefs
1. Re: Legal Briefs Apr 30, 2010, 14:15 peteham
In your face, conspiracy theorists

Besides, if Apple wanted to control your fragile minds, they could just poison your cereal. They can do that, you know.

Or maybe this is just part of the plan. Plans within plans! Devious Paranoid

This comment was edited on Apr 30, 2010, 15:46.
Reply Quote Edit Delete Report
News Comments > Morning Consolidation
15. Re: Morning Consolidation Apr 28, 2010, 18:27 peteham
The Half Elf wrote on Apr 28, 2010, 17:13:
I disagree Blue, all it will take is 1 good Star Wars Lightsaber combat game to sell it. I don't see Microsoft doing it with Natal, but Sony defiantly could pull it off with move.
A light-saber game sounds great in theory, but the reality is gonna be far less awesome. Instead of Darth Maul jumping gracefully around doing acrobatics, it's gonna be you and me standing in the middle of our living rooms knocking over vases and looking ridiculous If it's gonna look at all presentable on screen, it'll have minimal relation to your actual movements and all you'll be doing is, well, pressing buttons and flicking your wrist. And that is pure gimmick. Might as well use a regular gamepad.

I hope they'll prove me wrong and dazzle me with something great, but I highly doubt it.

But it'll look great in ads and the mainstream will probably love it..
Reply Quote Edit Delete Report
News Comments > Morning Consolidation
13. Re: Morning Consolidation Apr 28, 2010, 15:59 peteham
PropheT wrote on Apr 28, 2010, 12:45:
The Wii -seems- cheaper, but it's not.
Verno wrote on Apr 28, 2010, 12:54:
People rarely look beyond the initial price tag unfortunately. It's how Microsoft is so successful at selling overpriced peripherals to people.
Microsoft may have picked up a few tricks here and there, but Nintendo practically invented the pay-through-the-nose-for-peripherals-scheme. Final Fantasy Crystal Chronicles; don't even get me started Factor in the vastly inferior hardware of the Wii and the price-tag is easily the nastiest this generation. Hell, they're probably the only ones to make a profit on the actual console for the current gen, which is a good thing since they practically don't have any games to speak of.

But you're right that mainstream customers won't see past the price-tag in this respect. Even so, you'll get an Elite for practically the same amount of cash. So, yeah, I don't see how anyone but casual gamers or long-time Nintendo followers would consider getting a Wii (just for Mario/Zelda/Metroid). Everyone I know who has one falls into the latter category and the device is pretty much only brought out for the occasional party and 30-60 minutes of Wii sports.

As for Natal and Move, I'm not really excited about either one at the moment. I'm betting all we're gonna get are stupid gimmick-games designed to draw in the mainstream. Natal has by far the most potential if the technology actually works well, though. Move seems to be just a more accurate Wii-mote, though it will have the advantage of running on hardware capable of more than Gamecube-visuals..
Reply Quote Edit Delete Report
News Comments > Fallout MMOG Lawsuit Dropped
8. Re: Fallout MMOG Lawsuit Dropped Apr 22, 2010, 15:52 peteham
Icewind wrote on Apr 22, 2010, 15:01:
You never lost anything, you never experienced huge penalties for failure and you were given huge quantities of loot for doing absolutely nothing.
And here I was thinking MMOs were already enough of a chore without the added bonus of being set back 10 days every time some brat and his posse of friends 10 levels ahead of you wipe you off the face of the planet with their superior... uh.. skillz..
Reply Quote Edit Delete Report
News Comments > Morning Mobilization
1. Re: Morning Mobilization Apr 20, 2010, 10:59 peteham
Call me stupid, but wouldn't paying $5k for a "lost" phone essentially be the same as buying something you that was known to be stolen?  
Reply Quote Edit Delete Report
News Comments > Ubisoft's "Green" Packaging
42. Re: Ubisoft's Apr 20, 2010, 06:37 peteham
Prez wrote on Apr 20, 2010, 03:21:
Okay, so I got a little dark there for a sec. My bad.
There's no 'dark' in "fully biodegradable material". Hahaha_no
Reply Quote Edit Delete Report
News Comments > Ubisoft's "Green" Packaging
34. Re: Ubisoft's Apr 20, 2010, 02:49 peteham
Ubisoft can make boxes and manuals out of human skin for all I care
Now there's a collector's edition I would buy. It would go well with my necklace of ears.

On a more serious note, does anyone even read the tiny pamphlets included with games today? Losing them completely isn't going to be much of a loss.
Reply Quote Edit Delete Report
News Comments > WoW, That's an Expensive Horse
64. Re: WoW, That's an Expensive Horse Apr 16, 2010, 05:55 peteham
It gets better, folks. Rumour has it, Blizzard will be releasing extra accessories for this mount. That's right: For an additional $5, you can get an ashtray, cupholder, a christmas tree, anti-wrinkle cream or a soap-on-a-rope. Or buy the bundle for only $20!

And for the grand finale, the Celestial Steed MLRS toolkit. For a measly $50 you will be able to outfit your mount with a weapon of mass destruction that will tear through your enemies at only $1 per missile!

Edit: Oh, Activision, if you're there, I'm available for hire. I look forward to working with your marketing department, and can start tomorrow.

This comment was edited on Apr 16, 2010, 06:04.
Reply Quote Edit Delete Report
News Comments > Pro StarCraft Cheating Scandal
4. Re: Pro StarCraft Cheating Scandal Apr 13, 2010, 11:32 peteham
It's a good thing that we at Bluesnews we don't make absolute statements or stereotype.
It is indeed. The final bastion of enlightenment.
Reply Quote Edit Delete Report
News Comments > Pro StarCraft Cheating Scandal
2. Re: Pro StarCraft Cheating Scandal Apr 13, 2010, 11:05 peteham
It's not only money and fame but also the general maturity-level of the scene in general, or heck, gamers in general. You know, your typical male 16-18 year old. It's one of the reasons pro-gaming is never going to hold much mainstream appeal in spite of some people/organisations' efforts. It's hard to idolize an obnoxious zit-faced wanker with a cracked voice and terrible hygiene.  
Reply Quote Edit Delete Report
News Comments > Cancelled Halo MMOG Details
7. Re: Cancelled Halo MMOG Details Apr 13, 2010, 03:41 peteham
90 million dollars for a MMOG about an FPS with little to no story. No wonder nobody in the gaming industry seems to be able to make money.
Eh, no. Say what you want about the actual gameplay of the Halo-series, but after four games (well, five if you count the RTS I suppose; can't comment on that though) and X amount of novels (if you count those), the lore is actually fairly rich. Sure, it's the usual space-opera theme of "mankind on the brink of destruction" with cliches like "ancient race gone thousands of years ago" blah blah. Then again, show me any fantasy or sci-fi completely devoid of cliches, and I'll give you a million dollars. (it's gonna have to be monopoly money though, as I can't afford it otherwise..)

As far as the Halo universe/lore goes, I have no problems seeing it host a Mass Effect-like game. Of course, Halo being an FPS, the actual narrative isn't anywhere near ME, but I'd put it fully on par with HL2 in terms of story. Which is to say it could make a wonderful B-movie or blockbuster if they threw a large enough budget at it

On the subject of the MMO cancellation, I've gotta say I'm happy. Seems like the usual publisher cluelessness, thinking something like "Oh, Blizzard is printing money with WoW. Let's throw something half-assed together and get a piece of the action!"
Reply Quote Edit Delete Report
News Comments > Op Ed
19. Re: Kick In The Groin Apr 11, 2010, 07:13 peteham
Still, if a service like this let me run Civ 4 on an iPad or similar device I'd be pretty happy.
That would be pretty sweet indeed, but since the entire premise of OnLive is dedicated (and proprietary) compression hardware, I don't see this happening for quite some years..

But OnLive has a lot going for it assuming it works well, and publishers may very well flock to it because of how it completely eliminates the possibility of piracy. But like you said, I think they may be a bit early. At any rate, it's going to be a while before we see this in Europe etc.

This comment was edited on Apr 11, 2010, 07:18.
Reply Quote Edit Delete Report
News Comments > Op Ed
7. Re: Op Ed Apr 10, 2010, 18:27 peteham
I don't really see how Steam and OnLive are comparable services. Steam is pretty much pure content delivery, while OnLive is about being able to rent a simple box that you just hook up to the TV and then being able to ignore all things hardware for the next decade or so..

If it works as well as advertised (which I doubt), it certainly has a large set of potentially appealing features. On the other hand, some of the obstacles seem insurmountable to me:

- Pricing. Their model is looking too expensive. Don't remember the exact suggested figures nor can I be bothered to look them up, but a subscription fee in addition to rental fees per game will probably kill most people's interest right off the bat..
- Datacenter density and availability.
- Response times.
- Image quality.
- Who are they gonna sell to? I don't imagine current PC Gamers are about to replace their PC-setups with an OnLive boxes and gamepads any time soon. The service will likely never provide console games either; I doubt Sony or MS will want to undermine their own console sales even if the hardware itself is not where the money is made..

The point I'm trying to make is that if OnLive ends up being a big flop, it will have very little to do with Steam.
Reply Quote Edit Delete Report
News Comments > Mass Effect 2 DLC
11. Re: Mass Effect 2 DLC Apr 7, 2010, 10:21 peteham
Isn't this what the typical expansion does, add on after the main campaign? Dragon Age Awakening, for example. That doesn't mean PoP was unfinished any more than Dragon Age was, really, and I hear that epilogue was pointless.
I find it perfectly reasonable and even expected that expansions continue the main campaign. In my view, the only real difference between a solid expansion and a "real" sequel, is the reuse of the existing engine/toolset with only minor changes, allowing for a much much short time to market, but still giving a massively larger possible scope than tiny bits and pieces of DLC.

As far as PoP goes, episodic DLC is probably what UBI had in mind with PoP from the start. The game ended on a major cliff-hanger. The DLC continued right where it left off and ended on a slightly smaller cliffhanger, which probably would've been followed by yet more episodes if the game had sold better. Of course these episodes, when put together, would've formed a cohesive unit that could be released as a stand-alone expansion but if that was the plan then I would rather see it released as an expansion in the first place. Most DLC could not really be put together in this fashion though, being compact and completely disconnected units by definition.
Reply Quote Edit Delete Report
News Comments > Mass Effect 2 DLC
9. Re: Mass Effect 2 DLC Apr 7, 2010, 05:24 peteham
Personally I'd rather pay 2-3-4 times the amount and get a few solid hours out of some really well made content, than just a dab here and there.
Yeah. Here's to DA:Awakening signaling a return to proper expansions. On that note, I haven't had time to play it so I don't know if it's actually good or not yet..

I just don't think I'll ever see a point in these packs. It's not so much about price as the fact that I'm generally done with the game by the time they drop, and I'm not going to pick it up again just to play some "random" 1 hour-long side-mission. It would probably be nice to have for my eventual pre ME3 replay, but it's not essential enough for me to throw down $7 even if that's a tiny amount. for a 40 hour long game, what's another character/mission? So that leaves GOTY-editions I suppose, but in most cases I'm not going to be inclined to buy the game twice.

The only thing that would make me interested in small DLC packs like this is basically if something was added to the main story arch, but that is an Unholy Path(tm) best left alone. Case in point: The Prince of Persia epilogue, which picked up right after the end of the main-game cliffhanger. Granted, I did enjoy the extra hour or two but I'm not thrilled about having to throw down a few extra bucks in order to see the full story..
Fortunately it hasn't been repeated by other studios as far as I know(?).
Reply Quote Edit Delete Report
News Comments > BioWare Bazaar Follow-up
2. Re: BioWare Bazaar Follow-up Mar 30, 2010, 20:42 peteham
I'm mainly miffed at their frivolous use of countdowns so this doesn't help me in the least.

Announce KOTOR3 or I will keep nerdraging on forums everywhere and put a banner in my sig like the doodz on the bioware social forums! You have been warned, Bioware! Bomb
Reply Quote Edit Delete Report
News Comments > BioWare Bazaar
10. Re: BioWare Bazaar Mar 30, 2010, 15:44 peteham
Hahah what a joke. Way to raise everyone's expectations with the countdown and then drop something this lame. Throw in the restrictions and it's not even relevant for most of us. Not that I really care about that particular detail, as I have zero interest in their novelty items anyway.. But a countdown? Really? Here's a free Protip: Countdowns are reserved for KOTOR3 announcements or similar.

Granted, I was fully aware it was going to be something a little more lame than that, but I doubt anyone but the most cynical among us anticipated something this bad.. Quite impressive. Hats off to the incompetent ladies and gentlemen at the Bioware marketing dept.

This comment was edited on Mar 30, 2010, 15:49.
Reply Quote Edit Delete Report
News Comments > Heroes of Newerth Open Beta This Week
9. Re: Heroes of Newerth Open Beta This Week Mar 29, 2010, 08:01 peteham
I'm not sure what it is, but whenever my friends are playing it, they become super unpleasant, more so than any other game.
Hahaha that sounds awfully familiar. One of my friends turned into such a grinch, and got on my nerves to such an extent during a period of DotA in college, that I basically haven't included him in any of my multiplayer-sessions ever since.. He's a nice guy normally, albeit a bit over-competitive, and man does DotA bring out that trait.... He'd start with the blame-game (or course it was always someone else's fault that his masterful plan failed), and then the silent-treatment on ventrilo to the ridiculous point of refusing to answer even when spoken directly to. But of course neither leaving the game or vent, oh no. Had to stick around to sour the mood and not get penalty points for leaving obviously.

Aaah I'm getting worked up just by reminiscing
Reply Quote Edit Delete Report
News Comments > Heroes of Newerth Open Beta This Week
5. Re: Heroes of Newerth Open Beta This Week Mar 29, 2010, 06:17 peteham
The fact that you LOSE gold when you die
While I haven't played LoL and as such can't really comment on it, I keep seeing this particular argument brought up in LoL vs HoN discussions and it always surprises me. I've always found gold-loss to a tremendous tension-builder just like it is/was in DotA. It really dictates your strategy. Should you get a cheaper beginner item or risk going for one of the more high-end ones? It also heavily forces your playing style at various points in the game when you're approaching one of the higher price-points.

Wouldn't want to be without this part of the game, personally. Of course it sucks when you get into that occasional game where you go on an endless dieing-streak and get hopelessly far behind both on levels and items for the remainder of the game, but I don't think the game would be the same without it, really.

That said, I probably should give LoL a try.
Reply Quote Edit Delete Report
News Comments > Out of the Blue
2. Re: Out of the Blue Mar 26, 2010, 11:23 peteham
Nice! Having played way too much TMNF the past year, though not for quite a while now, I will definitely reinstall and drop by.

A nice thing about the TMNF choice, is that ping is basically a non-issue. The worst that's gonna happen is that other cars will warp and flicker, but since there are no collisions you can just turn off other cars if it gets too bad. Being European, I would not have been able to play an FPS with you guys over in the US, and still have fun..
Reply Quote Edit Delete Report
677 Comments. 34 pages. Viewing page 21.
< Newer [ 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 ] Older >


Blue's News logo