Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for pete

Real Name pete   
Search for:
Sort results:   Ascending Descending
Limit results:
Nickname peteham
Email Concealed by request - Send Mail
ICQ None given.
Homepage None given.
Signed On Dec 14, 2007, 18:39
Total Comments 661 (Apprentice)
User ID 45624
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >

News Comments > Evening Mobilization
2. Re: Evening Mobilization Feb 25, 2014, 04:26 peteham
Annoys me no end how nearly all high-end Android phones these days are sporting the same over-sized 5"+ screen. Even my Nexus4 at 4.7" feels slightly too big. I'd much rather have 4.3" or thereabouts.

The only current Android phone I could see myself going for would be the Nexus5, because of its lack of vendor-"extensions". Or the Xperia Z1 Compact, because it's fairly high-end, without being tablet-sized.
Reply Quote Edit Delete Report
News Comments > Respawn Attacks Titanfall Bribery Claims
32. Re: Respawn Attacks Titanfall Bribery Claims Feb 20, 2014, 13:34 peteham
SpectralMeat wrote on Feb 20, 2014, 08:42:
Anyone else get to test out the beta?
I've liked it quiet a bit but not sure I'll drop the money for the game at launch.
I really enjoyed it, and I don't even play online multi player at all, as a rule.

Would have pre-ordered by now if it wasn't for some ping issues. I don't have it as bad as the Australians, but I consistently couldn't get below 150 ping. That's mostly playable, but causes enough oddities to be frustrating (being killed through walls, unable to land kicks in a game where melee attacks are very powerful... stuff like that).

One assumes they'll scale up the capacity for retail, but I'm going to wait for some word of mouth from my fellow countrymen before taking the plunge.
Reply Quote Edit Delete Report
News Comments > Reminder: Diablo III Auctions End Next Month
32. Re: Reminder: Diablo III Auctions End Next Month Feb 19, 2014, 18:05 peteham
SimplyMonk wrote on Feb 19, 2014, 17:33:
Auction Houses in general ended up, for me at least, being detrimental to the series because I no longer cared about item drops (which were worthless for the most part possibly due to Blizzard pushing the AH) and only wanted Gold so I could buy better gear on the AH.

Game is probably better off without them, but just because Blizzard no longer has an official RMAH, doesn't mean that real money won't still greatly affect the game. Blizzard just won't get their cut and instead you'll have to negotiate with some shifty third party and hope they don't scam you if you still want to drop some money for that legendary set.

In all honesty, if they wanted to kill the third party market, they should just make all loot of any value BOA to the players that downed the mob. Would suck for being able to twink your buddy who just started playing, but you'd see everything but leveling/botting/farming services dry up.
Like you say, D3 ended up being a pure grind for gold for buying stuff, because the drop rates were so ludicrously low. Even when you actually found a legendary, it was most likely worthless because not only did you need to roll the item itself; you also need trifecta/socket, with microscopical odds of actually happening.

Fact is, with the official auction house removed (both GAH and RMAH), only a small portion of the player base will engage in that kind of trade, compared to now where it's basically mandatory because of the current drop rates. Also I have a fair bit of schadenfreude for the people getting scammed from third party shopping, since I consider the practise of buying gold from farmers almost on par with wallhackers and their friends..
Reply Quote Edit Delete Report
News Comments > The Book of Unwritten Tales 2 Announced
2. Re: The Book of Unwritten Tales 2 Announced Feb 11, 2014, 16:05 peteham
Was wondering when another worthy kickstarter would show up
Looks like it should reach its fairly modest funding goal easily, being "already funded" and all anyway. Consider it a pre-order with the incentive being a discount, and a potentially better game rather than in-game vanity items.

I really enjoyed Book of Unwritten Tales so I'll definitely back this. Just hope Critter Chronicles was a temporary misstep; that one was pretty meh compared to the original game.

This comment was edited on Feb 11, 2014, 16:11.
Reply Quote Edit Delete Report
News Comments > Star Citizen Passes $38M
29. Re: Star Citizen Passes $38M Feb 6, 2014, 04:34 peteham
HorrorScope wrote on Feb 5, 2014, 23:41:
Tom wrote on Feb 5, 2014, 23:20:
Another Star Citizen post, another raft of BN regulars pissing all over it. *yawn*

I've come to hope the game is successful JUST to prove you guys wrong.

Even the critics want to be proven wrong. It right now simply falls under "the too good to be true" designation. Weeze all from Missouri, "show me!".
A lot of the critics/skeptics are probably even backers themselves, and would like nothing more than to be proven wrong.

Personally, I chipped in for the single player only. It wasn't as clear to me then just how MMO focused the game would ultimately be. I would've been far more hesitant to chip in now.

And that's before you factor in the massive Peter Molyneux vibes I'm getting from the game now.
Reply Quote Edit Delete Report
News Comments > Dark Souls 2 Video
8. Re: Dark Souls 2 Video Jan 31, 2014, 06:12 peteham
jacobvandy wrote on Jan 31, 2014, 00:07:
They announced today that you can and will be invaded, even while in the hollow/undead state. So if you wanna be a pussy, you have to be completely offline!
While I loved *Souls, the invasion part is not my favorite thing about it. I don't enjoy the constant interruptions while I'm trying to progress.

The people doing the invading are typically specifically built and geared for invasions, for one. That means optimal soul level for that range, and also very good gear. So even when you're not being griefed as such, you can be fairly certain you'll be heavily outgunned if you're just doing an ordinary playthrough as opposed to working on your 10th character or whatever.

As for more direct griefing for the sake of it, you have everything from the infamous scraping spear build in Demon's Souls (destroys your gear's durability/costing you a shitton of souls).. to creative ways of making the player lose a couple hours of progress by manipulating the levels/resetting your shortcuts (Anor Londo bridges, Catacombs), or simply destroying your save by tricking you into AoE'ing an NPC etc. There's plenty of stuff an experienced asshole can do to someone just playing the game for the first time in order to ruin their experience

So yeah, I think I'll probably be going offline all the way.
Reply Quote Edit Delete Report
News Comments > Diablo III: Reaper of Souls Collector's Edition Detailed
18. Re: Diablo III: Reaper of Souls Collector's Edition Detailed Jan 30, 2014, 10:40 peteham
jacobvandy wrote on Jan 30, 2014, 07:14:
When I made my first hardcore character, I didn't know I could share items between other HC toons or use any auction house... It felt good. Now with the latter happening (for real) with every character, that'll make me happy enough. Plus the loot changes and expanded crafting, of course.
I'm slightly worried about the crafting though. Sounds like it could easily turn into MMO-style "grind for mats". The same goes for unlimited paragon levels, though I guess at some point it's going to slow to such a crawl that you basically stop caring about it. Maybe.

In the end, drop rates will be the deciding factor. They totally ruined Diablo 3 vanilla by turning it into a grind for gold instead of a loot hunt.

Then there's the skill system. Hopefully the whole gear setup thing doesn't revolve around trifecta and cooldown reduction anymore.
Reply Quote Edit Delete Report
News Comments > Diablo III: Reaper of Souls Collector's Edition Detailed
17. Re: Diablo III: Reaper of Souls Collector's Edition Detailed Jan 30, 2014, 10:28 peteham
Shok wrote on Jan 30, 2014, 09:01:
Hopefully people vote with their wallets this time. When is the single player offline mode coming? I might consider buying D3 then...
Sadly, I doubt that's ever going to be a reality. Though while Blizzard's "oh it's architecturally impossible! It's fundamental to the whole engine" thing was laughable before, with the console version it should no longer be an issue. In the end though, "We can't" or "We don't wanna" doesn't make much of an issue for the customer..

Doesn't bother me much personally, though, as I only play co-op anyway. The only Diablo game I found even remotely enjoyable as a solo-experience, was the first one.
Reply Quote Edit Delete Report
News Comments > Diablo III: Reaper of Souls Collector's Edition Detailed
16. Re: Diablo III: Reaper of Souls Collector's Edition Detailed Jan 30, 2014, 10:24 peteham
InBlack wrote on Jan 30, 2014, 06:39:
You are wrong Peteham. But hey, whatever rocks your boat. Its apparent that Blizzard is catering to exactly your type of customer.
I lol'd.
Reply Quote Edit Delete Report
News Comments > PC GTA5 Preorders This Week?
27. Re: PC GTA5 Preorders This Week? Jan 30, 2014, 05:56 peteham
*delete: pressed reply/quote instead of edit =)*  
Reply Quote Edit Delete Report
News Comments > PC GTA5 Preorders This Week?
26. Re: PC GTA5 Preorders This Week? Jan 30, 2014, 05:54 peteham
DangerDog wrote on Jan 30, 2014, 03:05:
harlock wrote on Jan 29, 2014, 19:02:
rumor mill says release is end of march

I could see a next-gen console release before a PC version comes out.
Yeah. This entire secrecy thing annoys me. If they haven't announced a PC version yet because they simply don't know if it's going to happen/things still really unfinished/whatever, then fine. But if the damn thing suddenly pops up out of "nowhere" in March, then what a great "fuck you" that is to gamers waiting for an announcement for PC/next-gen.

I mean what's their goal there besides maximizing the number of customers caving and buying multiple versions, because the wait could be anything between one month and never?
Reply Quote Edit Delete Report
News Comments > Diablo III: Reaper of Souls Collector's Edition Detailed
10. Re: Diablo III: Reaper of Souls Collector's Edition Detailed Jan 30, 2014, 05:32 peteham
I for one have already pre-ordered, and will be happily pre-loading it in order to get to the error 37 screen that much quicker on launch-day.

But seriously, I have pre-ordered, and looking forward to giving the game another go. No matter how good or bad it turns out to be in the end, the additional class should give me another 30-40 hours easily, and some of the changes look promising enough that I can see myself adding at least another zero to that number. Heck, the AH-removal alone should make the game infinitely better.

But we'll see. I've been avoiding all the streams and YouTube vids, 'cause y'know, I wouldn't want to spoil the continuation of such a grrreat story. Movingalong
Reply Quote Edit Delete Report
News Comments > Star Citizen Funding Passes $36M
52. Re: Star Citizen Funding Passes $36M Jan 8, 2014, 07:49 peteham
jdreyer wrote on Jan 8, 2014, 05:42:
Jar-Jar steals every scene he's in
Well, at least that much is true
Reply Quote Edit Delete Report
News Comments > Fallout 3 Removes GFWL?
48. Re: Fallout 3 Removes GFWL? Jan 8, 2014, 05:15 peteham
Creston wrote on Jan 7, 2014, 16:31:
Skyrim Redone definitely fixes that. Level 45 so far (though it's on a different curve, as SkyRE assumes you're running the uncapper), and stuff absolutely murders me if I don't pay attention to what I'm doing.

Not wolves and such anymore, of course, but that's logical. But a Dwemer Centurion will still kill me in 3 blows, and he's double annoying now because he knocks you down. High-end bandits are definitely still a threat, and high-level imperial soldiers can kill you. The Thalmor always remain a threat.

It definitely feels much more intense.
Thanks for the heads-up! I'll definitely check it out when I finally get around to revisiting Skyrim.
Reply Quote Edit Delete Report
News Comments > Fallout 3 Removes GFWL?
34. Re: Fallout 3 Removes GFWL? Jan 7, 2014, 16:24 peteham
Beamer wrote on Jan 7, 2014, 12:55:
Verno wrote on Jan 7, 2014, 10:59:
eRe4s3r wrote on Jan 7, 2014, 10:57:
Obligatory: I liked Fallout 3 better But yeah, when it comes down to it Bethesda is one of the few companies making games I actually enjoyed playing. Lots of time spent in Fallout 3 and NV with tons of mods. Though I gotta say.. the next game by Beth better be 64bit trough and through and not use Gamebryo

I don't really care what they use but they need to hire better animators and someone needs to revisit the combat engine. Loved Skyrim but those aspects are really showing their age.

You know, when everyone complained about the combat in Skyrim, I kind of shrugged, because it felt good to me in Oblivion.

When I finally got Skyrim I had to agree - it felt dated. In the time between Oblivion and Skyrim something changed.

I'd love to see them fix it. I don't care as much about the animation (though there's absolutely room for improvement), but combat needs an overhaul. I can't think of any obvious changes, but I'm guessing they'll find plenty.
I'd really love to do a Skyrim replay with the legendary edition at some point. The reason I haven't gotten around to it yet is because I doubt I'd be able to enjoy even two hours of the combat after putting 80-100 hours into the game already. And for the last 30 of those, downing more Draugr and whatnot was almost enough to make me puke

I loved the world of Skyrim, but while the combat was perfectly fine early on, as the game goes on, it becomes apparent that the mechanics are just too simple/shallow for a game that size. You do exactly the same things for far too long, with no variety in moves/tactics over the course of the game what so ever. This is made worse through the leveling system (like in Oblivion), which makes things ever more bullet-spongy. Some 10-20 hours in, you're basically chipping away at walking-sometimes-talking health bars, as your power-curve goes completely flat. Your moves don't feel powerful, there's no real need to block anymore, and it all becomes rather boring.

I'd like to see them emulate Dark Souls for future games. Obligatory tangent here: Seriously you guys, if you haven't yet, play Dark Souls! Most enjoyable gaming experience for me in years. Actual *gameplay* as opposed to most "AAA" interactive stories these days, amazing exploration and atmosphere, and great bossfights to boot. And I usually *hate* bossfights. The whole difficulty/frustration thing is highly overrated. Truly some of the best combat I've tried, having a fairly simple combat system at its core, which still manages to be fairly deep thanks to different weapons having very different move sets, enemies that require entirely different approaches, and where 2-3 hits kills almost anything except bosses (which goes for the player as well). Timing, learning enemy patterns (i.e. player skill) is just as important as stats, but it doesn't really require insane reflexes either, and you can outlevel stuff to get past difficult fights if you really need to. And finally, even when highly leveled, low level zombies can still easily kill you if you're reckless, so things never really get dull.

Reply Quote Edit Delete Report
News Comments > Saturday Consolidation
17. Re: Saturday Consolidation Jan 4, 2014, 20:51 peteham
Bah. Would be nice if Rockstar could just confirm or deny GTA 5 on next-gen and/or PC. I'd generally consider it to be a sure thing, but because of RDR, I'm not so sure. I want to play GTA5 enough that I'm close to just getting the 360 edition before I pack the thing away for good, but after waiting this long, picking it up would basically guarantee a certain announcement the day after I finish it.. It's not so much the buying it twice I'm worried about, but more the fact I'm unlikely to play it twice, and want the "best" version.

At this point, I suspect we may not know until after a few rounds of DLC similar in scope to TLAD and BTG, or possibly some multiplayer stuff .. Then possibly a GOTY/Complete edition for next gen/PC after that.
Reply Quote Edit Delete Report
News Comments > Steam Top 10
1. Re: Steam Top 10 Dec 22, 2013, 12:14 peteham
Haven't bought a single game yet this sale. Figured I'd pick up Deponia yesterday, but nope, "you already own this game".. Alrighty, then! I think I may have finally done it: I've bought everything.
If I work hard and live to be a hundred, I may get around to playing about 1 in 4.
Reply Quote Edit Delete Report
News Comments > Star Wars: Attack Squadrons Revealed
34. Re: Star Wars: Attack Squadrons Revealed Dec 17, 2013, 16:43 peteham
This is a mobile-game, right? Right?  
Reply Quote Edit Delete Report
News Comments > Star Citizen Dogfighting Module Delay
41. Re: Star Citizen Dogfighting Module Delay Dec 17, 2013, 12:25 peteham
Fibrocyte wrote on Dec 17, 2013, 10:47:
I'm still on the fence about supporting this game...

Can anyone recommend a controller/flight stick to use with it?
By the time it comes out with all the promised features, you should be able to use a neural interface
Reply Quote Edit Delete Report
News Comments > DICE Pauses All Future Projects for BF4 Repairs
34. Re: DICE Pauses All Future Projects for BF4 Repairs Dec 5, 2013, 06:11 peteham
Julio wrote on Dec 5, 2013, 04:07:
I'm positive there's two people at Dice (i.e. a team) working on the fixes while everyone else works on BF5. The DLC is probably already mostly done already anyways. BF4 will drop to $5 soon enough, just like BF3 did.
Yeah, comments like this is obviously just marketing speech. It's not as if the entire company grinds to a halt while a small team of programmers scratch their heads. At most, a couple of extra programmers got retasked/assigned to the BF4 team, though depending on the issues they're facing, there could very well be only 1-2 people at all of DICE with enough in-depth engine knowledge of the specific problem areas to actually do anything useful within a reasonable time-frame. Any delayed content releases will probably mostly be for appearance's sake, as work on content/assets continues uninterrupted..
Reply Quote Edit Delete Report
661 Comments. 34 pages. Viewing page 6.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


Blue's News logo