User information for jasper

Real Name
jasper
Nickname
tuddies
Email
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Description
Homepage
Signed On
December 11, 2007
Supporter
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Total Posts
428 (Amateur)
User ID
45575
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428 Comments. 22 pages. Viewing page 7.
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3.
 
Re: Mac Left 4 Dead Released
Oct 27, 2010, 22:17
3.
Re: Mac Left 4 Dead Released Oct 27, 2010, 22:17
Oct 27, 2010, 22:17
 
ewwww, now there are mac users playing? gross.
7.
 
Re: On PC Battlefield 3
Oct 21, 2010, 11:22
7.
Re: On PC Battlefield 3 Oct 21, 2010, 11:22
Oct 21, 2010, 11:22
 
control issues aside - something that will never be fixed, consoles need ANOTHER GENERATION to match current PC specs. they are too far behind now and the PS3 and 360 are really showing their age. PCs play at resolutions greater than FULL HD. Some even play with double FULL HD resolution.



256MB memory? are you kidding me? 1.5 TFLOPS GPU performace? What is this, 2006?
18.
 
Re: RAGE Interview
Oct 19, 2010, 15:47
18.
Re: RAGE Interview Oct 19, 2010, 15:47
Oct 19, 2010, 15:47
 
virtual texturing - the signature advance of tech5 megatexture implementation could be cool, but we'll have to play rage to see if that is the case.

megatexture was a huge bust in Quake Wars - there are so many engines that can run rings around that graphically.

i'm not hoping for much gameplay with rage - id has never made a compelling single player game, but i always look forward to more graphical glitz!

we'll see, but from what i've seen of rage, it looks like doom3 or a supergay version of flatout2. tiny maps and bad physics.

13.
 
Re: RAGE Interview
Oct 19, 2010, 09:27
13.
Re: RAGE Interview Oct 19, 2010, 09:27
Oct 19, 2010, 09:27
 
no joke, UE3 is far more advanced than the latest id engine.. and the netcode is rock solid. you could give rage a huge bump up by using this engine.

5.
 
Re: RAGE Interview
Oct 19, 2010, 04:01
5.
Re: RAGE Interview Oct 19, 2010, 04:01
Oct 19, 2010, 04:01
 
should have just licensed the ue3 engine
46.
 
Re: Steam Passes 30M Users
Oct 18, 2010, 21:09
46.
Re: Steam Passes 30M Users Oct 18, 2010, 21:09
Oct 18, 2010, 21:09
 
I agree! All of the retail games I've purchased have been installed with a nocd patch - that's the only way to play! Thank goodness for the cracking groups that add so much value to the original programs.

Without the freedom to play discless and trackless, i wouldn't play. Period.

Some paul.dll online authentication schemes work well if they are only used upon the initial install and don't require a dvd inserted. Those are fine as well.

27.
 
Re: Deus Ex: Human Revolution Interview
Oct 16, 2010, 23:12
27.
Re: Deus Ex: Human Revolution Interview Oct 16, 2010, 23:12
Oct 16, 2010, 23:12
 
reading all of the developer comments for a few months now has lowered my expectations of this game to 'a console crapfest'

if it manages to rise even an inch above this, i will be pleasantly surprised!

31.
 
Re: Steamships Ahoy - ArcaniA: Gothic 4
Oct 16, 2010, 23:10
31.
Re: Steamships Ahoy - ArcaniA: Gothic 4 Oct 16, 2010, 23:10
Oct 16, 2010, 23:10
 
Frijoles wrote on Oct 16, 2010, 17:59:
Finally tried the demo. It wouldn't run at first, so I did a verification on the game files. Now it's running on the wrong monitor. As I said before, these dev houses don't even bother checking computers with multiple monitors. The steam forums are full of people complaining about bugs and crashes.

I run three monitors, but just game on one. Gothic4 shows up on my right monitor, but should show up two monitors to the left. Funny thing is that mouse movements on the first monitor control input on the third monitor where the game is running. But when you click, the first monitor catches it and then alt-tabs to windows7 desktop.

I got around it by running in windowed mode, but this should be a QA issue. I'm sure there are plenty of people running with three or more monitors.
4.
 
Re: Ships Ahoy - CitiesXL 2011
Oct 16, 2010, 23:02
4.
Re: Ships Ahoy - CitiesXL 2011 Oct 16, 2010, 23:02
Oct 16, 2010, 23:02
 
It's a fun game and a great city builder with excellent graphics. Perhaps it's not that much of an upgrade from the 2009 version, but I never played that, so I can only comment on the enjoyable time I have building cities with this one.

Using a 5870 on this seems effortless. I have no graphical problems whatsoever.

7.
 
Re: Ships Ahoy - PC Lost Planet 2
Oct 16, 2010, 22:58
7.
Re: Ships Ahoy - PC Lost Planet 2 Oct 16, 2010, 22:58
Oct 16, 2010, 22:58
 
Have you ever seen a 16GB bucket of shit? Then you haven't seen Lost Planet 2! I have never played a more horrible game, and that include extreme paintbrawl!

11.
 
Re: Next ARMA 2 DLC Next Month
Oct 15, 2010, 01:10
11.
Re: Next ARMA 2 DLC Next Month Oct 15, 2010, 01:10
Oct 15, 2010, 01:10
 
I'm an ofp/arma fan, but they should just pony up for some DECENT MIDDLEWARE and add better rendering and physics. Hopping tanks are so 2010 already!

I would pay for a voice expansion because the base game voices are so bad. Although they do have unintended comedic value!
65.
 
Re: MoH Taliban Renamed
Oct 1, 2010, 17:12
65.
Re: MoH Taliban Renamed Oct 1, 2010, 17:12
Oct 1, 2010, 17:12
 
How about respect for the American tax payer? Wasting trillions on killing, maiming and destruction for nothing. I want my money back!
29.
 
Re: The Bible Online Launches
Sep 29, 2010, 00:26
29.
Re: The Bible Online Launches Sep 29, 2010, 00:26
Sep 29, 2010, 00:26
 
Will you get to play as the Easter Bunny or Santa Claus, or is it just restricted to Christian fairy tales?
9.
 
Re: BioShock Infinite Trailer
Sep 22, 2010, 00:32
9.
Re: BioShock Infinite Trailer Sep 22, 2010, 00:32
Sep 22, 2010, 00:32
 
one reason it looks scripted is the horrific use of a joypad to play a FPS! why do people insist on using the worst controller in the world next to a wiimote?

it's like eating pasta with a knife!
42.
 
Re: PC Super Street Fighter IV in Doubt Due to Piracy
Sep 22, 2010, 00:23
42.
Re: PC Super Street Fighter IV in Doubt Due to Piracy Sep 22, 2010, 00:23
Sep 22, 2010, 00:23
 
PIRACY WINS!!! Who said piracy didn't do a service to the PC gaming community by keeping this kicking crap off of our systems! If only the effects of piracy had taken hold earlier...

59.
 
Re: On Deus Ex: Human Revolution and Consoles
Sep 13, 2010, 08:18
59.
Re: On Deus Ex: Human Revolution and Consoles Sep 13, 2010, 08:18
Sep 13, 2010, 08:18
 
sounds like a line of BS - it will be consolized - every interview since the announcement has said just that.

consolizing a game means dumbing it down and using horrible UI/controls and not accommodating mods - just like this game
47.
 
Re: Software First Sale Doctrine Slashed
Sep 11, 2010, 22:15
47.
Re: Software First Sale Doctrine Slashed Sep 11, 2010, 22:15
Sep 11, 2010, 22:15
 
Mashiki Amiketo wrote on Sep 11, 2010, 15:47:
tuddies wrote on Sep 11, 2010, 15:25:
From the AutoCad EULA: "the license to use this software is perpetual" for an individual.

Updates/Upgrades available with active contracts. This does not mean that if you do not have an ongoing contract that you cannot use the software.

Get a clue. Get real and stop making LAME comments!
Boy glad you can't read legalese. Makes my job easier, see that very first line you wrote simply states what I wrote. You've bought time, on software that you'll never own and have bought your time in bulk.

Technically, if you don't have an 'ongoing' contract, the EULA can be rewritten to state that you can't use the software. And you don't even have to see it.

Yes, get a clue, it's not rocket surgery.

Actually, the EULA I quoted states that yes, you do have the right to use the software whenever you would like to and that, no, you do NOT have to have an ongoing contract in order to do so. You will not get any updates, but you can use your software.

The reason for my quoting a portion of this Autodesk EULA was to show you that even for a draconian company like Autodesk, the EULA on their software is in no way comparable to buying a plane ticket as you erroneously suggested.

Drop the rockets, you got burned.
39.
 
Re: Software First Sale Doctrine Slashed
Sep 11, 2010, 15:25
39.
Re: Software First Sale Doctrine Slashed Sep 11, 2010, 15:25
Sep 11, 2010, 15:25
 
Mashiki Amiketo wrote on Sep 11, 2010, 15:18:
tuddies wrote on Sep 11, 2010, 15:00:
Wrong. There is no relation to an airplane ride and a piece of software. Otherwise, I would have to purchase Photoshop every time that I loaded it. Another LAME comment.
According to the current eula's in the US that's exactly what you do, during your 'time of purchasing service'. You simply buy your time in bulk.

From the AutoCad EULA: "the license to use this software is perpetual" for an individual.

Updates/Upgrades available with active contracts. This does not mean that if you do not have an ongoing contract that you cannot use the software.

Get a clue. Get real and stop making LAME comments!
37.
 
Re: Software First Sale Doctrine Slashed
Sep 11, 2010, 15:03
37.
Re: Software First Sale Doctrine Slashed Sep 11, 2010, 15:03
Sep 11, 2010, 15:03
 
Slashed in the head wrote on Sep 11, 2010, 13:39:
At the end of the day people should be supporting the people producing the content. If not then there's little difference to pirating it. If the publishers then set a price point that is too high then the market will react accordingly.

LAME! The rental and reselling outfits are doing so with retail copies. Your argument is baseless and in need of even the smallest amount of logic.

36.
 
Re: Software First Sale Doctrine Slashed
Sep 11, 2010, 15:00
36.
Re: Software First Sale Doctrine Slashed Sep 11, 2010, 15:00
Sep 11, 2010, 15:00
 
Beamer wrote on Sep 11, 2010, 09:41:
Much like Steam is a service. Much like an airline ticket is a service. You can't resell a service.

Wrong. There is no relation to an airplane ride and a piece of software. Otherwise, I would have to purchase Photoshop every time that I loaded it. Another LAME comment.

428 Comments. 22 pages. Viewing page 7.
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