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User information for Bundy

Real Name Bundy   
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Nickname Bundy
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On Sep 11, 2007, 17:54
Total Comments 707 (Apprentice)
User ID 44068
 
User comment history
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News Comments > Star Citizen Squadron 42 Next Year?
141. Re: Star Citizen Squadron 42 Next Year? Sep 9, 2016, 14:29 Bundy
 
<whispers> Why does Derek think we're all Star Citizen fans? There's like maybe 1 guy in 20 who are even remotely supportive that game on here, and I'm pretty sure that guy is me.  
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News Comments > Star Citizen Squadron 42 Next Year?
137. Re: Star Citizen Squadron 42 Next Year? Sep 9, 2016, 12:58 Bundy
 
I guess we here at blues are going to have to stop defending star citizen then. Gonna be tough, since we are the largest group of supporters of that title.  
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News Comments > Star Citizen Squadron 42 Next Year?
121. Re: Star Citizen Squadron 42 Next Year? Sep 8, 2016, 20:49 Bundy
 
dsmart wrote on Sep 8, 2016, 20:46:
You guys are hilarious. Here's the thing, I'll still be beautiful in the morning; but Star Citizen - which is never coming out - will still be shit and a massive scam. And you all will still be salty.

Me? I just keep on making games.

Guess he showed us! Cause blues is such a giant star citizen fanboy club.
 
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News Comments > Star Citizen Squadron 42 Next Year?
118. Re: Star Citizen Squadron 42 Next Year? Sep 8, 2016, 18:51 Bundy
 
Never leave this site, Derek. I don't know what we'd do without you. Probably pick on Cutter more. Yeah that's it.  
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News Comments > Star Citizen Squadron 42 Next Year?
116. Re: Star Citizen Squadron 42 Next Year? Sep 8, 2016, 17:57 Bundy
 
Quboid wrote on Sep 8, 2016, 17:44:
I don't know if he's threatened to sue other developers but he has threatened to sue reviewers. Even (Streisand effect) this beauty, thereby surely becoming the first person to be described as having been convicted of bestiality to ensure he can't sue the accuser for libel.

(They added the petting zoo bit after being accused of libel and it isn't libel if it's obviously a joke ... and the rest of the review wasn't enough apparently.)

Off topic, but Lowtax's review of Darwinia is still the gold standard for me. I'll put up a link when I'm off mobile. (Blue, your site is shit on mobile)

EDIT:. Found it! But it's a review of a review. Scroll down, it's number 3.

http://www.somethingawful.com/news/five-worst-gaming/
 
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News Comments > Mass Effect: Andromeda Trailer
22. Re: Mass Effect: Andromeda Trailer Sep 8, 2016, 09:58 Bundy
 
Tipsy McStagger wrote on Sep 7, 2016, 23:06:
bigspender wrote on Sep 7, 2016, 21:42:
Don't you just hate it when the energy readings go off the charts?

Absolutely,

but it's a reference to old analog measurement when the needle would actually go farther than the gauge would allow. You can have this in a digital form as well when you put a limit on your digital HMI and it would just read the maximum or error out.

Its poor dramatic writing but I'm still looking forward to this game.

This happens on my sons blood glucose meter, which has a digital display. However it detects glucose in a tiny drop of blood, it's incapable of detecting more than 33.3 mmo/l. The digital display can certainly display number much bigger, but the sensor cannot detect more than that. So when you see that number, it could actually be much greater.

BTW 33.3 is extremely high and not good, normal is between 5 and 7.
 
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News Comments > Star Citizen Squadron 42 Next Year?
103. Re: Star Citizen Squadron 42 Next Year? Sep 8, 2016, 01:16 Bundy
 
Anyway, thx for the little debate guys. Peace out!  
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News Comments > Star Citizen Squadron 42 Next Year?
102. Re: Star Citizen Squadron 42 Next Year? Sep 8, 2016, 00:23 Bundy
 
Kosumo wrote on Sep 8, 2016, 00:17:
Bundy wrote on Sep 7, 2016, 21:26:

Anyway, some of his star citizen complaints do fall flat though. That's why I question his motives. He's chosen this game to take down amongst games that promised more, delivered less, costed more money, and took longer. While he has a competitive project to it too, it makes me raise an eyebrow. In one of his first SC rants he spent most of it talking about how Line of defense was better.

Really? Could you tell me what these other games that promised more are. It's not just someone promising more, its them taking multiplys of the value of a AAA game at release has a pre order, while still being far form even a point where they can realisticly tell you when their release window is.

And on top of that saying that it will not be a pay to win game when they are clearly pre-selling end game assits/goal now yet saying its not pay to win.

The amount of dodgeness and double talk and deciptiveness with this prodject is amazing.

Chris Roberts lies again and again. (while having his hand out)

Well Hello Games claimed in No Man's Sky that the sky color would be green sometimes b/c they altered the periodic table in a specific way such that light defracted differently.

But I get your point, I agree that few games have ever made the promises that SC has, absolutely. But it is Derek's only target, in an industry full of examples. For him, it's SC and only SC.
 
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News Comments > Star Citizen Squadron 42 Next Year?
100. Re: Star Citizen Squadron 42 Next Year? Sep 7, 2016, 21:26 Bundy
 
Well I've been in software development for about 20 yrs now so I know a thing or two. I wouldn't personally criticize any of Derek's work, I know from personal experience how difficult it is to make a production quality project. Especially when you're on a small team. On any of the indie projects I've been involved with in nearly every case the stumbling block is art assets.

We have a lot of engines available to us these days that handle plumbing and for the most part a programmers job is coding gameplay, interactions, that kind of thing. Unless you're getting into the nitty gritty you don't have to deal with the opengl stack anymore. But art assets will stop your game everytime. Even cheesy 16 bit'ish assets aren't brain dead easy.

So when people use texture fidelity as a complaint against his stuff, I sympathize. You need more artists than developers and they ain't cheap, believe me. I've yet to meet one who will work for free, but I have found one that works for free IT support

Anyway, some of his star citizen complaints do fall flat though. That's why I question his motives. He's chosen this game to take down amongst games that promised more, delivered less, costed more money, and took longer. While he has a competitive project to it too, it makes me raise an eyebrow. In one of his first SC rants he spent most of it talking about how Line of defense was better.

That said, I agree with the core of his stance. Roberts promised too much with too little and gave ridiculous deadlines. Like many of you, I put in a bit of money ($60), just out of the hope that he could pull it off. It's pretty clear now that he won't. It needs far too much time to get all the pieces working together, but mostly b/c they just have too much to build. 100 unique star systems? That's enormous. And I tried to make a 132 sq mile Wheel of Time mod for Oblivion, using towns accurate to the books. We finished the land mass, but once we realized how big our scope was, having to populate all those dozens of little towns, the project fell apart, team split it. He's not going to pull it off. At this point I'll settle for SQ42. It has the potential for a realistic scope at least. So there, I just said the core of everything Derek has been complaining about with SC. And I didn't need a hundred blog posts and twitter spamming to do it.

This comment was edited on Sep 7, 2016, 23:19.
 
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News Comments > Star Citizen Squadron 42 Next Year?
97. Re: Star Citizen Squadron 42 Next Year? Sep 7, 2016, 17:29 Bundy
 
Naaaaaa, I think it's the girl thing.  
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News Comments > Star Citizen Squadron 42 Next Year?
95. Re: Star Citizen Squadron 42 Next Year? Sep 7, 2016, 13:50 Bundy
 
dsmart wrote on Sep 7, 2016, 13:42:
Bundy wrote on Sep 7, 2016, 11:55:
That is true. Right now with the 2.5 alpha you can already do everything in that gamescom demo except for the planetary landing.

That's patently false.

Besides the procgen planet, you also have a planet in the scene, and which you can target, landing on a planet, fps combat on a planet, driving on a planet, mission/quest giver, NPC dialog etc.

The whole thing was supposed to be a vertical slice, but which fell flat since it doesn't contain even 50% of what they promised for the game itself.

I have a list, but I'm on mobile atm so I don't have access to it. That Gamescom presentation was littered with R&D. And the only stuff in it - that's already in the game, are the fps and ship elements. Nothing else.

EDIT: Removed response cause I realized I was arguing with Derek Smart. But I'll just leave it at this. Derek, honestly, why do you give a crap? You have no longer have money invested in this game. There is literally no reason for you to give a shit. Don't stress about things that don't matter to you, you'll live longer.

This comment was edited on Sep 7, 2016, 14:52.
 
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News Comments > Star Citizen Squadron 42 Next Year?
93. Re: Star Citizen Squadron 42 Next Year? Sep 7, 2016, 13:37 Bundy
 
Porn-O-Matic wrote on Sep 7, 2016, 13:33:
I was just talking to a friend about this game right after the Gamescom footage hit Youtube. I told him, "They say late 2016 for a release, but I'm betting a million bucks that they announce a delay in the next 3 or 4 weeks. You can easily see by watching the video that there's NO WAY this game is anywhere near ready for release this year."

Called it.

To be fair the stuff at gamescom was for the 3.0 alpha, not the full release of the game. Its SQ42 that was supposed to have its first chapter in 2016, which is the delay mentioned in this article. None of SQ42 was demoed at gamescom
 
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News Comments > Star Citizen Squadron 42 Next Year?
91. Re: Star Citizen Squadron 42 Next Year? Sep 7, 2016, 11:55 Bundy
 
That is true. Right now with the 2.5 alpha you can already do everything in that gamescom demo except for the planetary landing. Which we have seen in several other games. It's not like there was anything completely unbelievable going on.

I'm more curious why Derek hasn't shown the same vitriol to NMS. They outright lied about features they never came close to implementing. And lied about them weeks before release. They angered all the fanbase they'd build up. Why aren't they a target on your blog? Or Molyneaux for that matter. He's made a career of pulling this same crap. For decades now he's been running the scam and drawn the ire of every gamer who believed his shit. Where is your daily blog post and legal threats to him?

Chris Roberts stole your gf in high school. Didn't he? That's what's really going on here.
 
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News Comments > Star Citizen Squadron 42 Next Year?
86. Re: Star Citizen Squadron 42 Next Year? Sep 6, 2016, 22:48 Bundy
 
Drayth wrote on Sep 6, 2016, 22:09:
There was a whole intricate scene in the Oblivion demo involving a lady in a room you barge into. She interacts with her dog, and puts it to sleep (with a spell) because it was bothering her. They were claiming that as their radiant AI just doing it's own thing.

Oh right, I remember. This is just par for the course as far as game shows go. Intel once showed a video of a game and pretended it was live gameplay on an ultrabook. and got busted during the show. I dunno Derek, this is most of the same crap they all do. Except for the part they admitted before hand that it might not be part of the actual game.

Besides none of the gamescom demos were sq42, so I'm not sure how the planetary landing we saw and the sq42 delay are related. Sq42 is mostly an episodic linear modern Wing Commander.

Sometimes I think that you're going out of your way to find issues with this game, when we see a lot of the same with other titles. I'm curious to what your beef is, didn't you get a refund? What exactly is your bone to pick? It isn't that you feel they're lying about a video game you're no longer invested in, is it? What do you care how other people spend their own money? Surely anyone buying into the game now is well aware of all the issues surrounding SC. There is tons of public information at this point.

Why is star citizen your holy war? I'm not defending the game, I think you're probably going to be end up being right about your assumptions. If they do release anything it will be a pale shadow of what they promised, I just don't understand where your feud stems from. I checked out your website, and it's just one SC rant after the other. You barely promote or talk about your own projects. It doesn't come off as a deep investigation into shady practices, it sounds like the ravings of a 911 truther. I'm not sure you're helping your cause, which seems to be to bring down Chris Roberts, for whatever reason.

This comment was edited on Sep 7, 2016, 01:07.
 
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News Comments > Star Citizen Squadron 42 Next Year?
84. Re: Star Citizen Squadron 42 Next Year? Sep 6, 2016, 21:18 Bundy
 
The Oblivion one was bad. It's one thing to show improved visuals that get cut like Watch Dogs, but in Oblivion they specifically showed off a feature (real time shadows) and talked about how awesome they were. and then cut them, with no mention of the cut until release. I also remember killzone just flat out showed off a CGI trailer as their game.  
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News Comments > Star Citizen Squadron 42 Next Year?
76. Re: Star Citizen Squadron 42 Next Year? Sep 6, 2016, 10:33 Bundy
 
Oh good, I have some entertainment at work today. What better way to spend a lazy rainy workday after a long weekend than a star citizen thread on blues with Derek Smart in attendance.  
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News Comments > Evening Interviews
8. Re: Evening Interviews Aug 25, 2016, 14:49 Bundy
 
I remember buying all the gaming mags back in the 90's before the internet took over. They were all we had, but I recall them being just as poorly researched and full of fluff pieces and ads as we see online today. Most of the articles were just PR pieces probably written by the publisher of the game.  
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News Comments > Zenimax vs Oculus Heats Up
31. Re: Zenimax vs Oculus Heats Up Aug 23, 2016, 14:45 Bundy
 
jdreyer wrote on Aug 23, 2016, 04:33:
“He never returned those files or all copies of them after his employment with ZeniMax was terminated. In addition, after Carmack's employment with ZeniMax was terminated, he returned to ZeniMax's premises to take a customized tool for developing VR Technology belonging to ZeniMax that itself is part of ZeniMax's VR technology.”

This is the stupidest statement ever. You don't freakin' return copied files. You delete them.

Second, if Zenimax had a VR division for years and years, why are we just hearing about it? Was Zeni going to build a VR headset back in 2011? If so, where is it? Was Zeni going to produce some VR games? If so, where are they? This isn't passing the smell test.

Lastly, am I the first one to pull out the popcorn icon? This is going to be a great show!

Popcorn


Yup, agreed. Zenimax's history of sue everybody for everything doesn't help perception that they're the big victim here.

I don't know if Carmack stole stuff, frankly I don't really care. We'll probably never know, this one has all the markings of an "undisclosed settlement with no admission of wrongdoing" and will vanish. Facebook will write a cheque once their lawyers go over everything and that will be it. Zenimax isn't looking for justice or to right a terrible wrong. They just want money. Justified or not, they'll probably get some. Then onto the next lawsuit.
 
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News Comments > Star Citizen Gamescom Presentation
78. Re: Star Citizen Gamescom Presentation Aug 21, 2016, 21:08 Bundy
 
loomy wrote on Aug 21, 2016, 21:02:
Darks wrote on Aug 20, 2016, 14:46:
hes had 5 years to make this game so far.

Everything I've seen here No Mans Sky is already doing.

both of these points are strictly incorrect. the kickstarter ended late 2012, and everything in that demo was probably created since 2014. it took years just to create the studios to make the game

and of course NMS is nothing like this game, because NMS has a hundred features that star citizen does not, and vice versa

I don't think No Man's Sky even has missions. At least, nothing like this. Comparing the two games is pretty meaningless, like comparing Witcher and Minecraft.
 
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News Comments > Star Citizen Gamescom Presentation
74. Re: Star Citizen Gamescom Presentation Aug 21, 2016, 20:24 Bundy
 
The reason why people were loud during that ladder was because right now that particular ladder doesn't always work. Especially when returning from an eva. Sometimes there's no problem, sometimes you touch it and go spinning off into space. Which is why when the guy climbed it with no problem and people started laughing, Chris said, "What? That ladder didn't always work?". It's common knowledge with that freelancer that you always use the cargo bay cause the ladder is bugged.

I think you guys might be reading more into the fan reactions than was there. Mostly they were probably like me and seeing a fix for something and saying "oh good finally" (like the system map also). Than squeals of delight.
 
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707 Comments. 36 pages. Viewing page 3.
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