Frijoles wrote on Oct 30, 2015, 23:26:
Yeah, I've tried several times, and I can't ever get very far. I even bought the latest one just off of reviews, but I can't see the appeal. I'm guessing I have to clear the whole level/boss at the end before I can save at least something from the run? Starting over from scratch every time only frustrates me and makes me rage quit.
So one thing I'm trying to figure out is how I manage the controls.
Gamepad is superior for driving and flying. M&K is gonna be great for on foot with first person. No more auto lock combat like on the PS3.
My dilemma is driving AND shooting. Using M&K is going to make shooting much easier, but then I'll need to be using the keyboard to drive while doing that....
I guess it will come down to how well the cars handle with non-analog controls.
First world problems.
Domgrief wrote on Oct 22, 2014, 03:57:Dmitri_M wrote on Oct 22, 2014, 02:25:
I still like the mechanics. The voice acting is still perfect.
Some of the cast was great, but I wouldn't go as far as "perfect" - Ira's "She is evil. A driven bitch." is the worst piece of voice acting I've ever heard.
Verno wrote on Aug 28, 2013, 23:00:
Imagine trying to climb K2 though, seriously look at this picture. That mountain wants to fucking kill you!
Fantaz wrote on Aug 24, 2013, 18:02:
e-books take longer to sift through pages, and there's something about reading paper under sunlight that I think is better for the eyes than staring at backlit screens for many hours.
WyldKat wrote on Aug 22, 2013, 13:35:
I hope they take their time and get it right. That said, if they wait TOO long the State of Decay MMO might be out, then all bets are off. Other than the Xbox 360s jankiness because it couldn't handle all the interiors in SoD, I really enjoyed that game. Melee felt far more responsive and I actually felt like I had an impact on things by rescuing NPCs, building up a base, and getting supplies for that base.
I do hope future versions will have more realistic vehicle handling, though, they're FAR too twitchy.