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User information for Vulkan

Real Name Vulkan   
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Nickname Vulkan
Email Concealed by request - Send Mail
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Homepage http://
Signed On Aug 17, 2007, 21:46
Total Comments 254 (Amateur)
User ID 43580
 
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News Comments > PC Dead Rising Rises
14. Re: PC Dead Rising Rises Sep 14, 2016, 08:02 Vulkan
 
Jerykk wrote on Sep 14, 2016, 03:02:
El Pit wrote on Sep 14, 2016, 00:58:
Jerykk wrote on Sep 13, 2016, 23:28:
Dead Rising is not supposed to be a relaxing walking simulator.

Yes, you are so right. Dying Light was absolutely a "relaxing walking simulator."

https://youtu.be/BNsrK6P9QvI

I am hopeful there will be a trainer/mod that will let people play the game like they want.

Dying Light didn't have any sense of urgency. The only time the game had any real intensity was when you were dealing with the Volatiles.

Don't get me wrong, I enjoyed Dying Light a lot but it had a pretty relaxed pacing, just like 99% of open-world games. You were able to do everything so you never had to make any difficult choices. Dead Rising is a very different kind of game. If you disable the time limit, you are fundamentally changing how the game is meant to be experienced. It's equivalent to disabling permadeath in a rogue-like. Sure, such changes make the game more convenient but they remove much of what defines the experience as a whole.

Dead Rising is designed for multiple playthroughs and as such, you shouldn't expect to see or do everything in a single playthrough. If you can accept that, you should be able to understand why the time limit is a core to the experience.

To further his point: The levels you get to keep through playthroughs come with 3 separate speed upgrades, which are in essence time extensions for letting you do more things with the time you are given. Once you get all 3, you have more than enough time to do everything you need to do with plenty of time to spare.

I will also add that failing one of the main objectives because you ran out of time to be where you needed to be doesn't mean game over, it means you'll get a different ending. The only way to game over is if you die.

There's a reason doing a 72 hour + overtime mode clear off a level 1 save with all survivors saved is considered a huge deal, it's absolutely considered a challenge run in the like of a speedrun or a "fists only" type run if you attempt it.
 
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News Comments > Op Ed
3. Re: Op Ed May 8, 2016, 17:58 Vulkan
 
"Nevertheless, according to Fahey, non-traditional games and titles tackling tough subject matter arenít frequenting Steam due to all the 'toxic' community members"

It's almost as if Steam is filled with, y'know, actual gamers.
 
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News Comments > The Binding of Isaac: Afterbirth Released
6. Re: The Binding of Isaac: Afterbirth Released Oct 31, 2015, 03:19 Vulkan
 
Frijoles wrote on Oct 30, 2015, 23:26:
Yeah, I've tried several times, and I can't ever get very far. I even bought the latest one just off of reviews, but I can't see the appeal. I'm guessing I have to clear the whole level/boss at the end before I can save at least something from the run? Starting over from scratch every time only frustrates me and makes me rage quit.

To add to MisterBenn's post: Train your eyes to look for discolored rocks with Xs etched on them, bomb these rocks to get silver colored soul hearts which shield your red hearts from taking damage. These are a must for getting deals with the devil which is the no-brainer way of getting a run to snowball out of control.
 
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News Comments > Op Ed
15. Re: Op Ed Aug 20, 2015, 12:20 Vulkan
 
"The poster child for this right now might be Zoe Quinn, who at the time of writing has yet to be able to return to her home due to the recent unpleasantness (and is drawing closer to becoming the video game world's fatwa-era Salman Rushdie by the day)"

Yes, she's *just* like Rushdie. Right in the trash you go mr. bad article.
 
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News Comments > Shenmue 3 Kickstarter Instantly Funded
26. Re: Shenmue 3 Kickstarter Instantly Funded Jun 16, 2015, 13:56 Vulkan
 
First there was #SaveShamu, now we have #SaveShenmue.  
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News Comments > For Honor Announced
5. Re: For Honor Announced Jun 15, 2015, 22:43 Vulkan
 
Duels remind me of Bushido Blade.  
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News Comments > Hatred in June
11. Re: Hatred in June Apr 29, 2015, 12:29 Vulkan
 
Beyond all the silly controversy, I really like the look of this game aesthetically.  
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News Comments > GTA5 PC Graphics Options Detailed; Game May Span 7 Discs
10. Re: GTA5 PC Graphics Options Detailed; Game May Span 7 Discs Apr 8, 2015, 19:57 Vulkan
 

So one thing I'm trying to figure out is how I manage the controls.

Gamepad is superior for driving and flying. M&K is gonna be great for on foot with first person. No more auto lock combat like on the PS3.

My dilemma is driving AND shooting. Using M&K is going to make shooting much easier, but then I'll need to be using the keyboard to drive while doing that....

I guess it will come down to how well the cars handle with non-analog controls.

First world problems.

I really need to patent that idea for the keyboard with pressure sensitive WASD keys.
 
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News Comments > DX12: 900% FPS Increase Over DX11 Claimed
19. Re: DX12: 900% FPS Increase Over DX11 Claimed Feb 18, 2015, 20:24 Vulkan
 
Takes me back to the days of the Pentium MMX and the ridiculous marketing claims coming out of the PR department.

Turns out, MMX did *not* replace 3d cards.
 
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News Comments > Mass Effect 4 Multiplayer Revealed
1. Re: Mass Effect 4 Multiplayer Revealed Feb 13, 2015, 09:49 Vulkan
 
It's like someone clobbered me over the head with a potato sack full of buzzwords.  
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News Comments > Jagged Alliance: Flashback Released
5. Re: Jagged Alliance: Flashback Released Oct 22, 2014, 04:55 Vulkan
 
Domgrief wrote on Oct 22, 2014, 03:57:
Dmitri_M wrote on Oct 22, 2014, 02:25:
I still like the mechanics. The voice acting is still perfect.

Some of the cast was great, but I wouldn't go as far as "perfect" - Ira's "She is evil. A driven bitch." is the worst piece of voice acting I've ever heard.

I still snicker uncontrollably when Dimitri pronounces Miguel's name.

But yes, no amount of fancy 3d graphics these recent remakes sport will ever be sufficient to match JA2 1.13's lovely meld of game mechanics and systems.
 
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News Comments > From Software Sold
14. Re: From Software Sold Apr 28, 2014, 15:01 Vulkan
 
Not sure wtf everyone in this thread is on about but FromSoft owns the rights to the Dark series, it's Demon's that they don't own. The change from Namco to Kadokawa is also a good thing, it means a bigger budget for From and finally getting rid of terrible, terrible Namco.

In any case, I'm not sure about everyone else but the last thing I want to see is another Souls game. A new Tenchu, a new Otogi, bring Armored Core over to the PC or, dare I say it?

METAL WOLF CHAOS 2.
 
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News Comments > Unity 5 Announced
5. Re: Unity 5 Announced Mar 18, 2014, 20:25 Vulkan
 
With Unity 5, Kerbal Space Program will finally get some sorely needed 64 bit support on Windows platforms, one of the best bits of good news I've heard this week.  
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News Comments > etc.
1. Re: etc. Feb 2, 2014, 19:42 Vulkan
 
If there's one thing about Black Knight 2000 that's going to stick with me forever and ever, it's the soundtrack.

http://youtu.be/QQPGtzmStq4
 
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News Comments > Daikatana on Steam
25. Re: Daikatana on Steam Oct 2, 2013, 14:47 Vulkan
 
The first stage and last stages were absolutely dreadful, IIRC I never finished the game due to all the hitscan enemies in the last stage being able to hit you from miles away.

The Norse and Greek stages were both better than the other 2, though that's not saying a whole lot.

What they should have done, is done a remake of the GBC version of Daikatana, which was quite good.
 
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News Comments > New Frictional Game Trailer
14. Re: New Frictional Game Trailer Oct 1, 2013, 16:49 Vulkan
 
Don't know about everyone else but this looks more SCP than System Shock to me.  
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News Comments > DayZ's Real-Life Survival Inspiration
14. Re: DayZ's Real-Life Survival Inspiration Aug 29, 2013, 00:52 Vulkan
 
Verno wrote on Aug 28, 2013, 23:00:
Imagine trying to climb K2 though, seriously look at this picture. That mountain wants to fucking kill you!

It's the Murderhorn!
 
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News Comments > Saturday Mobilization
7. Re: Saturday Mobilization Aug 24, 2013, 22:57 Vulkan
 
Fantaz wrote on Aug 24, 2013, 18:02:
e-books take longer to sift through pages, and there's something about reading paper under sunlight that I think is better for the eyes than staring at backlit screens for many hours.

I used to feel the same way about mobile readers until I tried an e-ink display, they don't use backlights at all.
 
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News Comments > Call of Duty: Ghosts PC Dedicated Servers Planned
7. Re: Call of Duty: Ghosts PC Dedicated Servers Planned Aug 22, 2013, 14:21 Vulkan
 
Black Ops 2 also had dedicated servers on PC yet hitreg and lag compensation in that game were some of the wackiest I've seen in any FPS to date, it just felt really off compared to previous games.  
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News Comments > DayZ Delayed Again
19. Re: DayZ Delayed Again Aug 22, 2013, 14:12 Vulkan
 
WyldKat wrote on Aug 22, 2013, 13:35:
I hope they take their time and get it right. That said, if they wait TOO long the State of Decay MMO might be out, then all bets are off. Other than the Xbox 360s jankiness because it couldn't handle all the interiors in SoD, I really enjoyed that game. Melee felt far more responsive and I actually felt like I had an impact on things by rescuing NPCs, building up a base, and getting supplies for that base.

I do hope future versions will have more realistic vehicle handling, though, they're FAR too twitchy.

Slight caveat though: I wouldn't be at all surprised if State of Decay 2 ends up being One exclusive.
 
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254 Comments. 13 pages. Viewing page 1.
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