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Real Name NKD   
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Nickname NKD
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Signed On Aug 3, 2007, 17:05
Total Comments 4315 (Master)
User ID 43041
 
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News Comments > Op Ed
31. Re: Op Ed Jan 3, 2016, 00:14 NKD
 
People on this site REALLY have a hard time keeping Cliffski and CliffyB separate. I swear half the hate Cliffski gets is because people are associating him with the asinine shit CliffyB has said over the years.

Surprised no one has accused him of being a know-it-all postal worker who spends all his evenings in a bar.
 
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News Comments > Steam Subscriber Agreement Updated
9. Re: Steam Subscriber Agreement Updated Jan 2, 2016, 18:34 NKD
 
Cutter wrote on Jan 2, 2016, 18:22:
And what if you don't agree with the agreement? Are you supposed to lose everything you've paid for up until now? That's ridiculous.

Well maybe you shouldn't have purchased game titles you knew were dependent on continued access to a service to run. Everyone who makes purchases on Steam knows what they are getting into on that front.
 
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News Comments > Steam Subscriber Agreement Updated
6. Re: Steam Subscriber Agreement Updated Jan 2, 2016, 17:20 NKD
 
El Pit wrote on Jan 2, 2016, 15:07:
Nothing changes for European customers... except for that tax evasion move of Valve by moving to Luxembourg!

I think you misread the notice. The bulk of their business, digital content and services, is moving FROM Luxembourg to their main US entity. While the hardware side of things is now being handled in Luxembourg, which is a lot smaller part of their business.
 
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News Comments > Steam Christmas Issues Explained
8. Re: Steam Christmas Issues Explained Dec 31, 2015, 03:24 NKD
 
BIGtrouble77 wrote on Dec 31, 2015, 01:47:
Highly unlikely that the "caching partner" (most likely Akamai) will have any data on this. They are optimized for performance, not logging something that's virtually impossible to log anyway.

I think Valve added that last comment knowing fully it's BS.

Not necessarily. When discovering the issue, they could well have requested that Akamai store the current cache to inspect later. You're correct that, in normal circumstances, there would be no long term retention of data. But the fact that this was caught while it was ongoing means they could certainly have had Akamai freeze that data. At that point it's just a matter of sifting through it and hopefully finding a nice automated way of identifying which user accounts go with what cached pages.
 
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News Comments > etc.
12. Re: etc. Dec 29, 2015, 21:26 NKD
 
ZeroPike1 wrote on Dec 29, 2015, 11:00:
Iíve played it since [being offered the job] mainly to get an idea of the physicality of the character.í

Fair enough, actually. Doing background research into how the Character is in game. /cheers for that at least. Shows somebody in the film will be trying.

And you cannot get deep into the main character anyways. Aside from his family heritage story line, the guy is a cardboard cut out of a game character if I ever seen one. I think its designed to let you play as "yourself" I guess. Honestly seen more depth in GTA:V's characters'.

He's not playing any of the game characters. He's playing two new characters, a guy in modern times, and then his ancestor in the Animus. I think he was more referring to the general idea of what an Assassin is.
 
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News Comments > Mass Effect: Andromeda Departure
3. Re: Mass Effect: Andromeda Departure Dec 29, 2015, 16:24 NKD
 
Shouldn't affect the project too much. Senior Development Director is basically a dev wrangler. Helps setup workflows and procedures. I'd hope that shit is pretty stable by now and it shouldn't take much to get a new guy up to speed.  
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News Comments > etc.
5. Re: etc. Dec 28, 2015, 15:09 NKD
 
Video game movie so I don't have much hope, but I really like Michael Fassbender.

Rattlehead wrote on Dec 28, 2015, 15:07:
Like all video game movies, this one is going to suck donkey balls. I don't get why it's so hard to make a video game movie.

Historically it's been because the game's story is either not good to begin with (Resident Evil movies, Max Payne, Wing Commander), or not really translatable to a movie because it's not a story driven game (Hitman, DoA), or because the project fails to attract proper talent and you end up with a film directed by a potato (Wing Commander with Christ Roberts, All Uwe Boll films)

This comment was edited on Dec 28, 2015, 15:18.
 
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News Comments > Steam Issues Fixed
9. Re: Steam Issues Fixed Dec 26, 2015, 14:18 NKD
 
CJ_Parker wrote on Dec 26, 2015, 11:51:
This is something that plain should not happen if there were professionals at work behind the Steam curtains.

Hate to break it to you dude, but there are none of these completely infallible "professionals" you allude to available to be hired anywhere on the planet. And even if there were, they'd still run into issues caused by some programmer five degrees of separation away from their organization.

Your personal information is literally never safe, anywhere. I know it must make you feel better to pretend this is some one-off incident because Valve is an especially shitty company or something, and all those OTHER companies you give your info to would NEVER make a mistake of this kind. But the reality is that this can and, given enough time, will happen to any system you place your personal info into.

Conduct yourself accordingly.

 
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News Comments > Evening Tech Bits
4. Re: Evening Tech Bits Dec 24, 2015, 10:48 NKD
 
Some inmates already due for release were getting out a few months early due to inaccurately applied "good behavior" credit. Can't say it bugs me too much. It's not like mass murderers serving life sentences were getting out, or people were getting years shaved off their sentence.

I do wonder how they didn't catch this for 13 years though.
 
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News Comments > Assassin's Creed Syndicate Jack the Ripper DLC & Patch
3. Re: Assassin's Creed Syndicate Jack the Ripper DLC & Patch Dec 22, 2015, 20:35 NKD
 
The Half Elf wrote on Dec 22, 2015, 18:03:
What online issues did they fix? It has no online.

Probably just the in-game DLC buying interfaceor whatever.
 
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News Comments > etc., etc.
1. Re: etc., etc. Dec 21, 2015, 20:41 NKD
 
Looks like Jacques de Molay on that sword pommel.  
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News Comments > Saturday Legal Briefs
2. Re: Saturday Legal Briefs Dec 19, 2015, 19:44 NKD
 
Glad they got these violent older gentlemen off the streets. I hear they shared songs while having cups of tea if you can believe that shit.  
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News Comments > Mafia 3 Footage
19. Re: Mafia 3 Footage Dec 19, 2015, 17:57 NKD
 
Quboid wrote on Dec 19, 2015, 17:49:
NKD wrote on Dec 19, 2015, 17:39:
siapnar wrote on Dec 19, 2015, 17:18:
They made him stab the guy in the face 3 times for shock value.

Yeah man organized crime never does anything for shock value.

He's supposed to be a trained soldier with designs on actually gaining power. He should be professionally dispatching enemies and not acting like a low level goon. He should know that sneaking into an enemy establishment isn't the time for shock value.

He's not supposed to be that if they don't want him to be that. You should look at what organized crime has done over the years. It's not always subtle, not always in the shadows, and certainly not always violence free.

These are criminals we're talking about, not a 75,000 year old organization of Assassins.
 
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News Comments > Mafia 3 Footage
14. Re: Mafia 3 Footage Dec 19, 2015, 17:39 NKD
 
siapnar wrote on Dec 19, 2015, 17:18:
They made him stab the guy in the face 3 times for shock value.

Yeah man organized crime never does anything for shock value.
 
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News Comments > Mafia 3 Footage
7. Re: Mafia 3 Footage Dec 19, 2015, 16:17 NKD
 
As long as the city isn't just an empty shell this time, I'll be glad.  
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News Comments > Evening Tech Bits
10. Re: Evening Tech Bits Dec 19, 2015, 12:58 NKD
 
Doesn't seem like it's an unsolvable problem. The technology is still fairly new. While no computer can accurately predict the behavior of other drivers, the truth is, most drivers can't do that either. Most drivers aren't even paying attention. They are zoned out staring at some sparkly sign or the traffic lights or whatever. Even before the era of cell phones, people still drove like morons and didn't pay attention to the road.

Driverless cars don't need to be better than the perfect human driver. They just need to be better than the average idiot.
 
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News Comments > American Truck Simulator in February
6. Re: American Truck Simulator in February Dec 19, 2015, 10:21 NKD
 
Does it have immersive lot lizard simulation?  
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News Comments > French Steam Lawsuit
27. Re: French Steam Lawsuit Dec 19, 2015, 05:36 NKD
 
CJ_Parker wrote on Dec 18, 2015, 20:20:

First, many people are still hoarders and collectors so -no- not everyone will use the used game market. There will still be many people who will buy games to keep them.

I already addressed that. If you're a collector, buy it at release to play it when its new, then sell it, then rebuy later when the "used market" saturates and it becomes nearly free due to good supply and zero demand. The only thing your library would be missing is very recent games.

There is no reason anyone would buy "New" over "Used" when the products are identical but one is significantly cheaper. The only people who buy new would be very impatient people who want to play on launch. By week 2, the used market should be sufficiently stocked for most games to keep everyone in used copies for life.
 
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News Comments > French Steam Lawsuit
10. Re: French Steam Lawsuit Dec 18, 2015, 14:29 NKD
 
Creston wrote on Dec 18, 2015, 12:13:
. Point 1, eh...

Free-for-all resale of digital licenses isn't something I want. It's actually kind of a scary idea. Not because I don't think it would be cool, but because none of us would like what the industry does to compensate for the fact that it would kill their current sale numbers.

Right now, used game resale is kept in check by the fact that it's kind of a pain in the ass. You either deal with a middleman that rapes you like Gamestop, or you sell direct to other users and have to package your own shit, send it off, blah blah, take a loss on shipping and so forth. Not long and the game isn't even worth selling because the price you can get for it isn't worth the hassle.These factors all keep it from being too disruptive, but, it's still disruptive. One of the primary reason we have so much DLC and Season Pass crap is due to game resale. People aren't going to be so eager to get rid of that game knowing that more content is coming down the line.

Now, let's imagine you could do free-for-all resale of your digital titles on Steam. Why would you ever, ever, EVER buy new unless you were literally forced due to a lack of available used copies? Developers would only ever sell enough copies to satisfy concurrent demand, and then re-circulation of used copies would ensure they never see another copy sold. So, developers would then focus on shipping titles where concurrent demand is high, or peaks for a long period of time, or can be somehow manipulated. Episodic content releases that require the previous episodes be installed might be one thing. Especially if the gaps between episodes are short enough.

And what about titles where concurrent demand is low like small cheap indie games with a single player experience 4-6 hours in length? You might as well not even create these any more, because the short length and low replay-ability ensures that a very small number of copies recirculating quickly is enough to sate demand. Even if they sell it for $3-4, and it's a high quality experience, there is no reason to keep it in your inventory. None.

In general, there would be no reason to keep an extensive Steam library. Why would you? You're literally pissing away money because you can always re-buy that title later on, probably for cheaper than you sold it for. Demand for games eventually bottoms out, and once there is a pool of used copies that will never be depleted, Supply & Demand will dictate that the price for such a game bottoms out as well.

I see two scenarios for buying habits that would arise:

A) Buy new, rip thru the game, resell quickly for maximum value, rebuy later on when price bottoms out to add to your Steam library.

B) Never buy new. Always wait for price to bottom out and then buy.

Neither of these scenarios are compatible with the current gaming business model. Companies would be unable to make money under these conditions.

Well, that's not really our problem, but publishers will find a way to get their money out of us. They aren't simply going to lay off 90% of their employees and go back to making low budget games. They'll avoid selling on platforms that allow resale where possible. They'll lock content behind account systems and other mechanisms that discourage resale. They may even pull out of countries where they are legally mandated to allow resale. They'll needlessly pad out their titles and rely on psychologically addictive gameplay loops rather than actual good games. I'm sure we can all think of a lot of other good ways to milk consumers for money. A lot of these ideas are already being used, they'd just be used a lot more.

So yeah, at the end of the day gamers have shown they have very little in the way of balls when it comes to putting their foot down on exploitative business models. So whatever way the industry would adjust to widespread digital resale, people would just bend over and take it. And we'd probably end up worse off than before.
 
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News Comments > etc.
3. Re: Kojima Dec 18, 2015, 12:19 NKD
 
Yeah the whole "I have nobody to keep me in check!" shtick always seems to turn out badly for game developers, especially when you throw a lot of money at them.

With any luck he's merely referring to a more relaxed development environment and not completely free reins.
 
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4315 Comments. 216 pages. Viewing page 11.
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