Eve is a game different to everything else I've played.
It's more a simulation than a game. Which has upsides and downsides.
One of the downsides is the amount of thought required. It's not easy and it's not simple, and it can be quite a bit of work sometimes.
The upside is that once you get out of the high-sec safety bubble where the unwitting are ganked by the lesser skilled players, the gameplay can be awesome, whether it's the tactics of small gang PVP, or the spectacle of the huge sov battles.
But really, where the game absolutely shines is wormhole space. No display of who is in the area, so you never know who is out there so it is all very cloak and dagger. Ambush, Counter Ambush, Counter-Counter Ambush are almost daily occurrences in my gameplay.
Even scanning your way through a wormhole chain and the sites brings risks - an enemy may not know what you're in, but they'll know you are present if they are paying attention and see your probes on scan, and the hunt begins.
High-sec is mostly boring and safe.
Null-sec has it's glorious epic moments.
Wormhole space - gloves off pure awesome.