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Real Name NewMaxx   
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Signed On Jul 4, 2007, 21:44
Total Comments 1178 (Pro)
User ID 41686
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News Comments > AMD Radeon RX Vegas Launch
17. Re: AMD Radeon RX Vegas Launch Aug 14, 2017, 14:23 NewMaxx
jdreyer wrote on Aug 14, 2017, 14:20:
Do people have any opinions on multifan cooler designs vs. single fan blowers? I prefer multiple fans myself.

The former tend to have higher failure rates and higher case temperatures while the latter are better for confined spaces and multi-GPU but may be louder with hotter cards. Keep in mind the multi-fans are actually potentially louder than the blower style, but as they generally don't have to run as high of a duty cycle and have greater surface area they tend to actually be quieter in use.
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News Comments > AMD Radeon RX Vegas Launch
12. Re: AMD Radeon RX Vegas Launch Aug 14, 2017, 14:14 NewMaxx
Timmeh wrote on Aug 14, 2017, 13:36:
I don't really get what's going on over at AMD. they have smart people and should know exactly what it would take to make a top end product but they just wont do it any more.


AMD's GPU division, much like its ATI forebears, is more focused on the embedded space - consoles, APUs, and mobile (ATI was massive there back in the day for us old-timers). Their architecture and its massive compute will pay dividends for the next console generation and its "ports" (e.g., from FP16) and even has advantages in many forthcoming DX12 features. HBM is part of that strategy. It's of questionable value now, as it was back with the Fury X, and may remain so for a while.

Largely this is due to simply not having sufficient R&D funding but moreover it is actually their intended strategy. Take their CPUs, for example. Intel in a recent slide called Threadripper a "desktop chip made to look like a server chip" - but this is actually in reverse. Ryzen is a server chip that was made to work in a desktop. That is because AMD's strategy for getting the most out of their limited resources is to make unified lines that are also cost-effective. We see this not only in their new CPU lineup but also with their GPUs: Vega's compute is downright prosumer, for example.

But I've said all of this before about Ryzen and Vega. It's a strategy of hedging your bets. AMD is also working in the technology and software space, of course, with things like Infinity Fabric and adaptive sync (FreeSync). I do think Vega 56 + FreeSync is a reasonable proposition much as I predicted the 6/12 Ryzen would be the value king. Make no mistake, I'm no AMD fan, but there is a coherent strategy here and the research they're doing now will make it easier for them to catch up in the future - much as Ryzen surprised Intel.

I of course will stick with my 6700K and GTX 1080 but that doesn't mean I can't love the industry!

This comment was edited on Aug 14, 2017, 14:55.
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News Comments > AMD Radeon RX Vegas Launch
8. Re: AMD Radeon RX Vegas Launch Aug 14, 2017, 12:54 NewMaxx
A Vega 56 + a FreeSync display, with the former undervolted, is a reasonable proposition. Otherwise there is little here for the pure gamer.  
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News Comments > Steam Top 10
4. Re: Steam Top 10 Aug 13, 2017, 15:49 NewMaxx
Bought Foxhole with my friend, we both refunded...not sure how Steam counts that. Not surprised it got in the top 10 as it's been getting a lot of facetime lately but the developers really have their work cut out for them. No other surprises on the list...  
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News Comments > Computers Are Good at Computer Games: AI Wins Dota 2 1-on-1
16. Re: Computers Are Good at Computer Games: AI Wins Dota 2 1-on-1 Aug 13, 2017, 11:32 NewMaxx
Alamar wrote on Aug 13, 2017, 08:15:
And this is how button mashing kids beat me in the arcade at Street Fighter II : )

I was the regional champ for SSB back in the day and I remember playing some random person "for fun" and I lost...I mean, yes, I wasn't playing seriously and a bit wasted, but still. I demanded a rematch and utterly destroyed him but the point was I didn't really anticipate his style and got lazy since I expected him to play "by the rules."

As far as this news goes, well, people play PVE and PVP (against AI and other players) differently. In Armored Warfare (World of Tanks style game) we had top PVP players making fun of PVE players and yet when a few tried it out they got completely destroyed since it's a very different skillset. A large part of the problem - and I've said this for ages about elitism in gaming - is that people play to the meta. It causes problems in every PVP-oriented game I've ever played because you inevitably have a minority of the population determining balance and game-play for the majority. It doesn't make for better players, it makes for games catering to those with the most affinity for the base mechanics who then file it into their groove.

Sure, "confusing" the AI could become its own meta, but I think the larger issue is that top players are treated like the Tiger Woods and Usain Bolt of their genre when it's more like the Babe Ruth or Ty Cobb. A study of baseball statistics shows just how narrow the range of skill became over time but simultaneously the rules became less mutable, and I think that's something to take away from this: constant f'ing (pardon my language) with game mechanics reveals a lack of maturity in the esports industry and AI can easily exploit that.
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News Comments > Computers Are Good at Computer Games: AI Wins Dota 2 1-on-1
9. Re: Computers Are Good at Computer Games: AI Wins Dota 2 1-on-1 Aug 12, 2017, 21:15 NewMaxx
"There are some things that can beat smartness and foresight? Awkwardness and stupidity can. The best swordsman in the world doesn't need to fear the second best swordsman in the world; no, the person for him to be afraid of is some ignorant antagonist who has never had a sword in his hand before; he doesn't do the thing he ought to do, and so the expert isn't prepared for him; he does the thing he ought not to do; and often it catches the expert out and ends him on the spot."

-Mark Twain
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News Comments > Rainbow Six Siege Boasts 20M Players
23. Re: Rainbow Six Siege Boasts 20M Players Aug 10, 2017, 07:01 NewMaxx
ItBurn wrote on Aug 6, 2017, 11:10:
Here's a response video which makes a detailed case on why he's factually wrong: response video

Thanks for the video...I largely agree with his rebuttal although I think the original video hardly needs one since it's so ridiculous in its claims. I will say that the server issues are real although they are addressing that as we speak, incl. for PVE. I do also lament the change away from the original games although I think focusing on the tactical, multi-player aspects ensures a better experience for what it is. I have over 200 hours in the game and was going to post a bunch of my statistics for evidence of why this isn't P2W or grindy but really I don't think it's worthwhile to argue against that since it's self-evidently not true, and personally I find the monetization model to be one of the best around (I only spent money on a season pass largely because I enjoy the game) and I had no trouble unlocking all the operators incl. premium ones just by playing, so who knows... (hell, I've spent more than 25k renown on cosmetic packs without a second thought, then when I jump back into Warframe I remember what grind really is)

This comment was edited on Aug 10, 2017, 07:23.
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News Comments > AMD Vega Graphics Cards and New CPUs Revealed
33. Re: AMD Vega Graphics Cards and New CPUs Revealed Aug 3, 2017, 18:51 NewMaxx
To further add to this - there are rumors that Vega will be incredible for mining. I stand by what I said below that it will not be, since we've already had plenty of FEs tested and they were very underwhelming. Nevertheless be aware that rumors alone will probably make Vega difficult to find at launch.  
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News Comments > AMD Vega Graphics Cards and New CPUs Revealed
32. Re: AMD Vega Graphics Cards and New CPUs Revealed Aug 2, 2017, 21:15 NewMaxx
NewMaxx wrote on Jul 31, 2017, 20:50:
so at least the Vega 56 might be interesting.

Quoting myself as a review is out showing it easily defeating the 1070:
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News Comments > AMD Vega Graphics Cards and New CPUs Revealed
31. Re: AMD Vega Graphics Cards and New CPUs Revealed Aug 1, 2017, 18:33 NewMaxx
Tipsy McStagger wrote on Aug 1, 2017, 14:52:
Anyone have any idea when the next gen of GeForce comes out?

If you're sitting on a 980 Ti you really want to wait. At least IMHO.

The original roadmap placed the high-end 2xxx cards for a Fall/Winter 2017 release and the entry-level Spring 2018. The 2070/2080 released this year would have a similar structure to the 1080 Ti but I don't know core counts on those. We had the 1070 matching the 980 Ti but I don't think that will happen again for a variety of reasons but especially because I don't think we'll see substantial differences in architecture and Vega brings nothing new to the table. So, you should expect the 2070 to be close to the 1080 and the 2080 close to the 1080 Ti.
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News Comments > AMD Vega Graphics Cards and New CPUs Revealed
27. Re: AMD Vega Graphics Cards and New CPUs Revealed Jul 31, 2017, 20:50 NewMaxx
RedEye9 wrote on Jul 31, 2017, 20:35:
Why would NV lower their prices when their cards are faster and use less power, that does not make any sense.

Quite true, although arguably the 1080 price drops were in anticipation of Vega's release. I think AMD's emphasis on bundles (games, monitor, and/or Ryzen platform) shows they know they got a tough time here as they usually like to undercut NVIDIA's prices. Mining has driven up 1070 prices, though, so at least the Vega 56 might be interesting.
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News Comments > AMD Vega Graphics Cards and New CPUs Revealed
23. Re: AMD Vega Graphics Cards and New CPUs Revealed Jul 31, 2017, 18:08 NewMaxx
Creston wrote on Jul 31, 2017, 17:38:
I think it's because of the parallel compute thing. Not sure exactly how it works, but for that particular work load they are monstrously faster than Nvidia.

You're mixing up a lot of different things here but I'll just stick to hard numbers.

AMD has more FP32 compute (TFLOPs) by a significant degree but that doesn't lead to better game performance. For example, the Fury X pushed 8.6 TFLOPs but the 1070 was 17% faster on the whole with just 6.5 TFLOPs. If you do the math, it means NVIDIA is 3/2 as efficient. To apply this napkin math to the Vega 64: its 12.6 TFLOPs versus the GTX 1080's 8.9 would indicate the 1080 to be about 6% faster (but keep in mind the Vega 64 has significantly more memory bandwidth to compensate - and Vega can make use of it, unlike Fury X). That of course ignores many things but it gives a general idea of the difference.

Now with that said - mining, or at least the recent mining craze, is focused much more on memory performance, but core performance is still a factor. So AMD is superior in that regard (again, raw compute) but it's not "monstrously" faster because again, memory, although that's not true of all mining (we'll stick to the most recent boom). When you add in the power usage it comes up short on the higher-end cards unless they're already obsolete - so everything from 390X to 570 to 580 etc. That's because you can (or could) get a 390X relatively cheaply and leverage both its GDDR5 (latency and bandwidth are king for the two biggest mines right now) and the compute (5.9) and that would negate the loss from the (relatively short-term) cost of power.

Obviously I'm glossing over many of the finer details here but basically you want as much RAM with bandwidth and low latency as possible (so GDDR5X is less desirable than GDDR5) with a good power profile (AMD's 4xx/5xx & NV 1060) with compute (AMD) being a nice bonus, keeping in mind the 1060 has 3/6 GB variants versus the 4/8 GB on AMD's comparable (and more memory is better). Add on the fact that AMD is generally cheaper than NVIDIA at retail and voila.
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News Comments > AMD Vega Graphics Cards and New CPUs Revealed
12. Re: AMD Vega Graphics Cards and New CPUs Revealed Jul 31, 2017, 15:17 NewMaxx
Creston wrote on Jul 31, 2017, 13:57:
You will never be able to buy one of these at MSRP. Fuck crypto miners.

Miners won't touch this with a 10' pole. It uses 300W for 180W performance and HBM2, from what we see with the FE, is not superior to GDDR5 for mining. The 480, 580, 1060, 1070, and even 1080/1080 Ti will be superior due to power consumption efficiency. As this card is essentially a thicker Fury X we can deduce much from that.

This card is ideal for two groups: prosumers who are interested in its compute performance and gamers who have or will have a FreeSync monitor (or plan to go Ryzen). You save on the monitor/hardware but pay with higher heat, noise, and power usage. There's a reason AMD is bundling these with monitors/Ryzen and why they keep pushing the subjective game-play angle.
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News Comments > Morning Safety Dance
33. Re: Morning Safety Dance Jul 11, 2017, 18:50 NewMaxx
Mr. Tact wrote on Jul 11, 2017, 16:28:
Lulz. Apparently 58% "Republicans and Republican-leaning independents (58%) now say that colleges and universities have a negative effect on the country, up from 45% last year."

85% say "the news media has a negative effect."

Pew Research Poll

News media is a joke and academia does need reform.
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News Comments > Morning Tech Bits
23. Re: Morning Tech Bits Jul 11, 2017, 18:03 NewMaxx
Yes, most pro gamers run 144 non-sync screens with Fast Sync (you need 2-3x your target FPS for that) as that still has the best overall results. Adaptive sync is mostly for the lower ranges, 85-120 particularly. 30-60 I find G-Sync to be superior to FreeSync but undesirable regardless. In any case, it's always better than tearing or V-Sync. Like I said, though, even adaptive sync has tearing when you hit upper frametime variances (120+ at 144 Hz) but you can avoid that with some tweaking. If you can consistently surpass a certain FPS it's best just to run a cap (ULMB on a G-Sync display is good here as well), yeah, you only gain 1 frame latency which you also will with adaptive sync if you hit the cap. Adaptive sync also gives better response to frametime variance in general but again, if your FPS is always/mostly above a set threshold and you RTSS cap it, it's very similar.  
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News Comments > Morning Tech Bits
21. Re: Morning Tech Bits Jul 11, 2017, 11:45 NewMaxx
Ah, so I'm guessing you don't have an adaptive sync (G-Sync or FreeSync) display. You can of course still run Fast Sync in some games if your hardware is up to the task (and NVIDIA-based). Most pro gamers playing Overwatch/CSGO/MOBA will go with a plain 144 Hz since they run Fast Sync or similar. With G-Sync you want V-Sync always enabled in CP (never in games) because it "fixes" upper frametime variances (roughly 120+ at 144 Hz) without any latency hit. Blur Busters is a good source for general information for those looking to buy such a display.

Mind you, simply having a 144 Hz display reduces your latency significantly over 60 Hz, but with V-Sync to prevent tearing you usually run triple buffering which adds several frames of input latency. So if you think 144 Hz with V-Sync is smooth, wait until you try G-Sync/FreeSync. Although again you can have issues at the FPS cap but...yeah. I just think a lot of people are confused about how all the technologies work and you often hear people saying 144 Hz isn't much better when 9 times out of 10 they have it set wrong and it can make a HUGE difference.

I'm glad the price is coming down on VR but I'm still in a wait phase on it. My friend did have a Vive we played around with for a project (VR real estate, long story, Vuze was also involved) but yeah it's not there yet for me.
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News Comments > Morning Tech Bits
19. Re: Morning Tech Bits Jul 11, 2017, 08:12 NewMaxx
Picked up a 1080p 144 Hz (180 w/OC) monitor not too long ago - I think there was a thread on here previously about the new upcoming 27" 240 Hz model and I imparted my wisdom in sticking with 1080p - and I do have to say that, as someone who has lived at 60 FPS (solid) for so many years there is simply no turning back. For the record, I tested 60 vs 144 on this monitor, 144 vs 160/170/180, V-Sync (G-Sync off) vs. G-Sync, and many combinations thereof. Without a doubt, adaptive sync (not to be confused with adaptive vsync) is incredible and gaming in the 85-120 FPS range is unparalleled. I can't ever go back. I do think a 1080 Ti is minimum if you want that at 1440p but quite frankly I think 1080p will suit me for 3-5 years before I revisit the question (and I have a GTX 1080 which I will update at least once in that time frame). Actually, the 24" size worked out well for me as it gives faster eye control, but I digress.

For those wondering I even compared Rainbow Six Siege side-by-side on my 24" IPS (60 Hz) and the difference was ridiculous. No comparison. It's not just the 60 Hz but V-Sync that is just unplayable now that I have that game running at a 141 FPS G-Sync cap (using settings to keep it in the ~120 range to avoid cap latency). Also, 1ms response vs 5ms especially when paired with my G900 (1000 Hz polling rate) mouse makes the gap larger. Now, many people point to RB6's 50-60 tick-rate (soon to be full 60) and say that higher FPS doesn't help there...nothing could be further from the truth as not everything is synced anyway.

The tl;dr of it is, going from a 125 Hz polling mouse (-7ms input lag), from IPS to TN (-4ms), adaptive sync from V-Sync (-20 to 30ms), and 60 Hz to 120 Hz (where I peg most games, -8.33ms) makes a massive difference. Of course, games are just plain smoother, too! Yet it's one of those things that you won't notice until you try going back. After playing a weekend of RB6 at 120+ I went back to my old IPS and the latency was simply atrocious. Really, it felt like 30 FPS used to feel going from 60 (ah, LA Noire launch memories). Now, there's a lot of nuance to adaptive sync I won't get into here, but I suggest reading the Blur Buster's G-Sync guide.
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News Comments > Warframe: Plains of Eidolon Announced
7. Re: Warframe: Plains of Eidolon Announced Jul 9, 2017, 17:00 NewMaxx
Warframe has a surprisingly loyal base of fans who really get excited about these things. I mean people get excited about new Apple or Microsoft products at shows and I never really understood that, so. Anyway - if you read some posts by these fans (try the sub-reddit) you'll see the lore is actually pretty deep and rich. Each frame even has its own story and of course, who doesn't like space ninjas? I'm not saying I share their enthusiasm - I don't - but I at least think it's relatively harmless in comparison to the political rallies/protests we regularly have here in the States.

This update looks pretty good. I have spent money on Warframe but I've only done so during their massive sales (50%+ off their little bundles) so I've still spent a lot less than I have on other F2P (incl. WoT, STO, AW, etc). So being able to jump in and enjoy it whenever I have a lull in gaming is pretty neat. I will say I'm too old for this style of grinding (I gave up on The Division after ~170 hrs) but if they maintain enough interesting changes I find it enough to keep me coming back piece-meal.
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News Comments > New Mass Effect: Andromeda Difficulty Level Teased
11. Re: Game Reviews Jul 6, 2017, 08:32 NewMaxx
ME1 had the best atmosphere and ambience, ME2 had the best and tightest story, and ME3 had the best combat and production values. When my friends take an interest in the series I usually do have them skip the first one simply due to the clunky nature of the mechanics and interface. It definitely feels like a game from a past era in many respects (especially in comparison to how "tight" ME2 feels) but I do think it is indispensable for fans as there was a sense of wonderment with ME1 that set the stage for the entire trilogy. That being said, ME2 is the best all-around title that really shows what a title in the middle of a trilogy should be like, something missing from the great majority of trilogies in history. I feel ME3 is the most accessible for a modern audience while lacking a bit of that wonderment (which ME2 also had) largely because it fixes a lot of the annoying mechanics/systems plus had decent MP.

MEA feels most like a version of ME3 taking a step backwards and a bit like DA:I which unfortunately reflects the fact the "open world" concept has completely dominated gaming markets the last few years. There's nothing inherently wrong with that but honestly I got tired of those tropes after the myriad of Assassin's Creed games by the time I hit the third. The tl;dr of it is that ME2 is the best game for newcomers to play if they want a balance of what made the series so memorable without some of the baggage from the first and last games of the trilogy. I do think MEA also has potential there largely because it's a clean slate with solid MP but you can't beat the value of ME2. I'd go so far as to say you could even play it as a standalone with some liberal video watching of the rest, as some suggest.
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News Comments > Independence Day Tech Bits
9. Re: Independence Day Tech Bits Jul 4, 2017, 23:36 NewMaxx
CJ_Parker wrote on Jul 4, 2017, 23:27:
Anyway, I switched to MediaMonkey back then and never looked back.
It's a great and very feature-rich (more than I'll ever need) music player.

Yep, MediaMonkey is and has been pretty darn good.
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1178 Comments. 59 pages. Viewing page 6.
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