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User information for Ben Jarivnen

Real Name Ben Jarivnen   
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Nickname RenownWolf
Email Concealed by request - Send Mail
ICQ None given.
Description I make games, I play games
Homepage None given.
Signed On Jul 4, 2007, 12:52
Total Comments 342 (Amateur)
User ID 41676
User comment history
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News Comments > Tribes: Ascend Beta Patched
20. Re: Tribes: Ascend Beta Patched Dec 9, 2011, 18:07 RenownWolf
Silvanus I'll take one. I applied for beta and no luck.

I got beta invites galore years back, I even submit bug reports and all but this last year... nothing, nada!

So if you're keen to share I'd love it =)

Just email me via blues profile stuff =)
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News Comments > Persistent Scrolls
14. Re: Persistent Scrolls Nov 20, 2011, 20:27 RenownWolf
I do not seeing this hitting the popularity that Minecraft did.

Reminds me of Stardock doing so well with Sins and then failing with their next few products (especially their latest game).

Greatly interested to see what level of success the game gains, but I am not interested in playing it really. Maybe try it, but doubtful.
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News Comments > More Dota 2 Beta Invites Coming
12. Re: More Dota 2 Beta Invites Coming Nov 20, 2011, 17:41 RenownWolf
Eh Why not, I'm lightassassin in the friends list, and lightmonkey is the account on steam if you still have it MrGosser, Cheers in advance. I have no idea which name is of importance???

From what I've seen on the streams it looks just like Dota with fancy graphics. Curious to see how it runs.
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News Comments > Morning Metaverse
5. Re: Morning Metaverse Nov 4, 2011, 13:03 RenownWolf
Web 2.0 taking your money and cashing out before crashing!  
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News Comments > Morning Legal Briefs
2. Re: Morning Legal Briefs Oct 28, 2011, 13:11 RenownWolf
Faceman belongs on QGL.... naughty faceman, naughty!

Couple of years, bahhh. Typical, it takes forever for something positive, but a new tax? BAM shits in by next year, no waiting for your new tax to pay!
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News Comments > Project Zomboid Code Theft
23. Re: Project Zomboid Code Theft Oct 16, 2011, 21:10 RenownWolf
Sounds like a group of people who have no idea how to manage themselves. I think they are in over their heads and should get somebody to be their business manager and PR person because they are awful at it.

They screwed up, and have done before (paypal issues and they were at fault, google checkout again with them at fault, and webhosting issues because they are too cheap). They talk about getting all these preorders and then complain about how expensive things are. By god did they do any budgeting, cost analysis or even simply check the price and requirements of what they need?

Not backing up was retarded on their behalf, and after people put their faith and prepaid for the game, they deserve the harsh words they are getting.

They claimed they had enough for 6 months development time from pre-orders, and then complain they don't have enough for their servers and everything associated with keeping them running. CDN setups are cheap via the big providers... this whole thing just appears so amateur.
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News Comments > Afterfall: InSanity Preorders
1. Re: Afterfall: InSanity Preorders Oct 10, 2011, 10:44 RenownWolf
All I can imagine from this is when Dr Evil asks for money in Austin powers "One Million Dollars" and it cuts to the scene and everybody is balling their eyes out laughing!

10 Million pre-orders *pinky to mouth*

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News Comments > Staff Are Team Bondi's Largest Creditors
4. Re: Staff Are Team Bondi's Largest Creditors Oct 7, 2011, 11:28 RenownWolf
This is the same guy who was called out for being a "asshole" as many said in regards to his management practices.

No doubt many believed they would get paid because the game was commercially successful. Shame... it's the guys who actually do the work that get done over the most when the failure is at the top.
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News Comments > BF3 Caspian Border Testing; Open Beta Issues
8. Re: BF3 Caspian Border Testing; Open Beta Issues Oct 7, 2011, 11:14 RenownWolf
Number 9 scares me the most. I've seen it many times and it sucks when the dead body moves and shoots again.... you think it's dead, and it's hitboxes are on the ground.

The answer they gave reminds me of how they were going to fix the "wrong team color" bug in previous battlefield games that never got fixed from bf1942 thru to bf2142 ffs!
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News Comments > John Carmack at Mesquite Midnight RAGE Release
84. Re: John Carmack at Mesquite Midnight RAGE Release Oct 2, 2011, 13:38 RenownWolf
Wow... can't believe what I just read.

I'd love for John to head on over to Australia, I'd even fly to another city here it meant I'd get to meet him.

He isn't perfect, but nobody is. He's a smart guy and gets my respect.

Anyway, glad you said something blue =) Some posts on here boggle the mind at how vindictive and vicious they are and I'm sure everybody will appreciate a little hand smacking.
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News Comments > WoW 4.3 Interviews and Preview
2. Re: WoW 4.3 Interviews and Preview Sep 19, 2011, 11:23 RenownWolf
Shok wrote on Sep 19, 2011, 11:04:
Raid finder: designed for the casual players only. The purpose of this system is to let the casual players easily find a raid group and enjoy it with the dungeon-finder system. The difficulty will be easier than the normal raid, and the loots will be less powerful. The difficulty of using raid-finder will be easier like: bosses have less HP, complicated mechanics removed, damage to player lowered.

I always wondered how they would do a random raid finder. No matter how easy they make it though there will still be mass wipes and rage quitting lol.

This looks perfect for a few people I know who have quit. Though as you stated rage quitting would be an issue. Simplest solutions would be let everybody respawn inside the raid at checkpoints (short distance, easy to try again) and/or no locks to certain raid groups. **edit: the locks may not apply to the normal raids, but having any lock will cause issues. People need to get over the free loot bs, as this would be a better way to train others into getting ready for a raid/team work on a bigger scale environment. **

Wow is at such a point they need to learn from their Diablo settings with regards to their loot/difficulty. Hardcore... only get 10 deaths in their lifetime? *shrugs*
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News Comments > Quoteworthy - Carmack on Framerates
4. Re: Quoteworthy - Carmack on Framerates Sep 15, 2011, 00:00 RenownWolf
He mentioned this some time ago too (earlier this year, late last) and mentioned that only high level gamers would notice 60-120fps, but he does admit the difference is there.

For hardcore gamers it means something, for the others, not so much...
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News Comments > Diablo III Auction House to Use Paypal
9. Re: Diablo III Auction House to Use Paypal Sep 14, 2011, 23:58 RenownWolf
Grokk wrote on Sep 14, 2011, 23:05:
As far as PvP balance goes, what difference does it make if you spend 3 weeks farming the best gear, or 12 minutes buying it?
Balance is based on gear+skill v's gear+skill.
Where that gear comes from is completely irrelevant.

Assuming they use a ranked match type scenario, then you're not going to get ranks with gear alone, and it could well see the people that are buying gear never make the top of the list due to missing the skill component.

You must not have played World of Warcraft Arena PVP then.... top levels skill is what really matters, but there are massive swings on the lower tiers of those who have the best items vs those you just have normal ones (ie, pvp only gear vs pvp mixed with specialised pve gear).

I don't really care about the spending real money as I have no intention, but don't expect it will be balanced. And expect that the hardcore PVP gamers will just buy their gear to get ahead, that's what they do to be the best.
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News Comments > Rumored Syndicate Details Promise a "Visceral FPS Experience"
1. Re: Rumored Syndicate Details Promise a "Visceral FPS Experience" Sep 11, 2011, 13:33 RenownWolf
Wow... really.... it's X-com all over again.

WTF does fps have to do with strategy games FFS!

Well that's lowers my interest 10 fold.
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News Comments > Morning Consolidation
4. Re: Morning Consolidation Sep 9, 2011, 13:00 RenownWolf
On the note of MS and their methods with XBLA, it appears from reports (they can't say directly, NDA/Contracts) that they changed their percentage from 30% to around 70% and that it applies to everybody (AAA or indie).

MS know they have a very popular online setup and are slowly beginning to abuse it. I understand that platform holders don't want complete freedom, but at the same time when their restrictions go beyond belief that is when developers find alternatives and use their platforms as afterthoughts.

I don't like Team Meat but MS are being rather disappointing recently.
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News Comments > Morning Metaverse
12. Re: Morning Metaverse Jul 26, 2011, 18:51 RenownWolf
Blue wrote on Jul 26, 2011, 16:18:
Beamer wrote on Jul 26, 2011, 15:48:
For the taxes issue, it's amazing how many people are arrested per year claiming taxes are unconstitutional, despite there being an amendment mostly devoted to them.

I would have thought that Wesley Snipes being behind bars for attempting to avoid taxes under this precept would have diminished the number of people believing it, but it doesn't seem to be the case.

Pfft come on Blue, as I'm sure you've seen from many *removed* posts over the years, nutters gonna be nutty!
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News Comments > AU RA18+ Rating Approved "In-Principle"
2. Re: AU RA18+ Rating Approved "In-Principle" Jul 22, 2011, 12:33 RenownWolf
Yay, still doesn't fix the part where as a release region we are treated worse than South American countries that are waaayy behind us economically and pirate more things. Especially when you take into account our free trade agreements with the usa.

Well yay anyway.
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News Comments > Evening Metaverse
10. Re: Evening Metaverse Jul 21, 2011, 11:09 RenownWolf
Esoteric wrote on Jul 21, 2011, 05:16:
Sepharo wrote on Jul 20, 2011, 22:11:
I guess it is Hulu's destiny to lose its programming.

It's really the same story as Steam.

Herp a derp? Steam has posted incredibly growths every year, and it shows no sign of stopping. If you're talking about the recent EA fiasco, I think Steam will more than make up for that in other games (especially indie).

Why does everybody say indie, Valve are very restrictive of who gets onto their platform, most indies can't enter because of reasons valve does not share.

Yes they let some already popular games in, or even games they enjoy, but it's hardly "YAY Indies will save the day" when nobody can even tell them why they won't let Tower Defense A in, yet Tower Defense B is a-ok! (I hate tower defense, just an example).
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News Comments > More on BF3 and Steam
58. Re: More on BF3 and Steam Jul 18, 2011, 13:16 RenownWolf
Dades, I wasn't defending Valve, I was using it against them.

EA are the same, but they at least let you purchase elsewhere then require their client for DLC. Rather then valve which requires it all for their games and DLC.

I don't understand the defense for steam, it's a excellent distribution platform but some people tend to go fan boy mode over it and start spouting crap.

I only have Valve games on Steam, luck for me I don't play too many games so I don't have to worry about a third party having control of games brought from a different publisher.

Edit: I re-read what you wrote Dades, from what I understand you're talking about what they could do, which is basically just emulate Valve with Steam. However, they first intend on acting all nice with the other guys.

I don't know, it's all just a mess. Too much integration into the games. Slowly, they take the control from the consumer and keep it for themselves, but that leads to other worries. Games aren't really a service as Valve likes to think, because no 2 games are exactly alike. It isn't like having your clothes washed by a different person, it's more like having to watch a different movie because the other ones has some guy emptying your bank account while you watch it.

This comment was edited on Jul 18, 2011, 13:21.
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News Comments > More on BF3 and Steam
50. Re: More on BF3 and Steam Jul 18, 2011, 13:06 RenownWolf
Rattlehead wrote on Jul 18, 2011, 12:34:
And now EA's origins.

Haha it's like when my Grandmother use to ask me if I wanted to play my Nintendo.... I owned a Playstation.

Back on topic, this is no different to Valve forcing Steam down every ones throats with HL2. They just happened to do it first.

I remember getting into the CS 1.6 beta and wanting to stab myself with the issues. Some of which are still around for Steam.

Valve is just a publisher now to me, if you don't agree go talk to some indies who now look at steam as a place they wish they could get their game but will never even be told why their game doesn't get on, yet another does with worse quality.

Submit game for release on steam or flip a coin. Better luck with the coin, at least you understand it.
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342 Comments. 18 pages. Viewing page 5.
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