User information for Ben Jarivnen

Real Name
Ben Jarivnen
Nickname
RenownWolf
Email
Concealed by request - Send Mail
Description
Homepage
None given.
Signed On
July 4, 2007
Supporter
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Total Posts
350 (Amateur)
User ID
41676
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350 Comments. 18 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    18  ] Older
4.
 
Re: Morning Tech Bits
Oct 10, 2019, 00:54
4.
Re: Morning Tech Bits Oct 10, 2019, 00:54
Oct 10, 2019, 00:54
 
Most likely it's because of their new Xe based GPU work starting arrive next year. The Kaby Lake-G was really just a way to test their single package setup and as a stop gap until their own graphics unit had time to catch up with all the new hires.

Would be cool to see AMD do something similar with their own special APU. A ~R5 3600 with a built in Vega with HBM2 could make a compelling little work box.
1.
 
Re: Sunday Interviews
Apr 9, 2018, 01:28
1.
Re: Sunday Interviews Apr 9, 2018, 01:28
Apr 9, 2018, 01:28
 
I imagine Blizzards experience with WoW is what leads them to knowing it isn't just as simple as add the feature. When they added Looking For Group features it ended up with DPS waiting long periods of time for a group while Healers and more so Tanks got instant queues.

That lead to the situation where people would join as a under geared tank/healer for the time being in hopes that another tank/healer would replace them. So I imagine the roles in Overwatch would end up with some people preferring certain roles and not taking others.
6.
 
Re: PUBG Free Weapon Skin
Mar 27, 2018, 20:18
6.
Re: PUBG Free Weapon Skin Mar 27, 2018, 20:18
Mar 27, 2018, 20:18
 
Rhett wrote on Mar 27, 2018, 14:28:
I just tried the test server last night with the weapon skins... they're all atrocious. All of them. Especially the neon orange Nerf gun looking ones. Clearly just put in to make more of that disgusting skin money.

Sounds like H1Z1 styling because, you know, that game was gorgeous
6.
 
Re: Gatherings & Competitions
Aug 31, 2017, 06:05
6.
Re: Gatherings & Competitions Aug 31, 2017, 06:05
Aug 31, 2017, 06:05
 
It was down for many people, they were tweeting about it, I was watching something and went to change streams and it all disappeared.

https://twitter.com/TwitchSupport is usually where they say something if they have issues.
11.
 
Re: Agents of Mayhem Released
Aug 16, 2017, 00:15
11.
Re: Agents of Mayhem Released Aug 16, 2017, 00:15
Aug 16, 2017, 00:15
 
I would have been more amused at another SR. And that video song is awful
3.
 
Re: Out of the Blue
Jun 18, 2017, 13:22
3.
Re: Out of the Blue Jun 18, 2017, 13:22
Jun 18, 2017, 13:22
 
Blue may I suggest adding Babylon 5 to the RIP message.

I only realised it was Vir because of the stories section... maybe I am not old enough as I had never heard of Animal House.
2.
 
Re: Evening Tech Bits
Jan 5, 2017, 02:43
2.
Re: Evening Tech Bits Jan 5, 2017, 02:43
Jan 5, 2017, 02:43
 
Yeah I am not sure what the extra commitment is, especially since DX12 was a reaction to Mantle/Vulkan not anything to do with Valve.

Also it seems that Valves linux support is very lackluster, they last posted on their blog in November 2012 (http://blogs.valvesoftware.com/linux/). They setup a steam group for it and have left it at that, while SteamOS is getting updates users can't even use a GTX 1060 or 1050 series card as the Nvidia drivers are outdated.

Even the users on their forums are basically saying it feels abandoned http://steamcommunity.com/groups/steamuniverse/discussions/1/154645497345312174/ So disappointing really, even their march against Windows Store doesn't even compare to Tim Sweeney, who is more up in arms for UWP and yet Windows store in Windows 10 is so much bigger than Windows 8/8.1 ever tried.

Valve seems really big on the initial show and stating "It will be open", then they say it's Open Source and leave it for the others to deal with. Even their VR went that way, and it could be excuse if they just want to push the tech so they could make games but they aren't exactly releasing many games on a regular basis.

HDMI 2.1 having variable refresh is nice, another alternative to G-sync and Freesync (though I assume Freesync will just adapt it to work with HDMI). OLED HDR with variable refresh, things are looking good in display land over the next couple years
8.
 
Re: Mass Effect Andromeda Trailer Next Week
Dec 30, 2016, 15:23
8.
Re: Mass Effect Andromeda Trailer Next Week Dec 30, 2016, 15:23
Dec 30, 2016, 15:23
 
In the case of HDR for games there are multiple levels. The HDR that has been around for a long time generally means that the rendering calculations are done with a higher precision allowing more levels of light and colours, it is then converted into LDR (a lower bit rate) which previous screens could display.

The new HDR (depending on the standard, 10bit/12bit blah blah) is in relation to what the screen can actually display which means that instead of games having to convert back down to LDR for display, it can output the better colours/brightness directly to the display (again depending on the standard used by the maker).

So the new HDR that's being mentioned is actually the screen display, rather than the hardware calculations (which have been around for years). It does look nice as it has more accurate color display, brighter whites, darker blacks, and less banding. Banding Image Example

Hope that clears it up a little
19.
 
Re: Homefront: The Revolution Released
May 18, 2016, 11:29
19.
Re: Homefront: The Revolution Released May 18, 2016, 11:29
May 18, 2016, 11:29
 
Darks wrote on May 18, 2016, 10:11:
Asmodai wrote on May 18, 2016, 06:03:
Wesp5 wrote on May 18, 2016, 03:13:
I still can't get over the stupid setting. I mean North Korea occuping the USA? How could this even be remotely possible?

I take it you never saw Red Dawn? \= |

They put out extensive background to the reason why North Korea had turned in to a superpower via technology in the lead up vids, it's an alternate history.

I'm guessing you'd complain because Wolfenstein isn't an accurate recollection of WWII?

Wrong, on all accounts. That movie was butchered and changed. It was originally China set as the main enemy and invader. But it was changed during shooting of the movie because of some bullshit politically correct bullshit to not piss off China, well fuck China. they can all go fuck themselves!!.

Are you speaking of the remake? As the original was all Russian and always was... though some searching suggests they removed the possibility of China appearing in the remake. Funny though as in the original China was a ally of the US but was crippled along with Britain and others so they could not assist the US.
8.
 
Re: Psychonauts 2 Announced
Dec 4, 2015, 12:10
8.
Re: Psychonauts 2 Announced Dec 4, 2015, 12:10
Dec 4, 2015, 12:10
 
Kxmode wrote on Dec 4, 2015, 11:17:
Creston wrote on Dec 4, 2015, 11:07:
I like Tim, and I hope the game does well, but after the crap they pulled with Starbase DSF whatever, and the fact they're saying there's an external partner, I really don't see why anyone would feel comfortable putting money into this.

Starbase DSF is another example of dishonesty and misuse of backer funds. Basically if a person keeps punching you in a face and then says "I'm sorry I won't do it again" don't believe them!

To everyone: WAIT until until you see Psycho 2 on Steam and I don't mean as an Early Access title.

I think you mean the phrase "Sorry, not sorry" Kxmode
5.
 
Re: Evening Tech Bits
May 8, 2015, 07:55
5.
Re: Evening Tech Bits May 8, 2015, 07:55
May 8, 2015, 07:55
 
Wallshadows wrote on May 7, 2015, 20:50:
First step is to ditch the misleading core marketing of your products.

They have, they have ditched the CMT setup with multiple cores sharing a FPU unit and now are using the same SMT setup as Intel and each have their own FPU unit. They are also going to be on the same process size as Intel, so maybe they will get it right finally.

Too much time running after their tails, I want them to get it right so Intel has proper competition. Same applies to their GPUs with Nvidia. They are claiming 40% increase just from the redesign not including the node down sizing which is pretty awesome considering the FX series is still using a 32nm unit and these will be 14nm.
4.
 
Re: Morning Legal Briefs
Mar 30, 2015, 13:11
4.
Re: Morning Legal Briefs Mar 30, 2015, 13:11
Mar 30, 2015, 13:11
 
eRe4s3r wrote on Mar 30, 2015, 09:56:
To watch GoT in Germany you'd have to pay somewhere around 300€ per year And get delayed airing too.

Similar deal here in Australia. They even try to claim they are doing us a favour by doing that. Too bad season one you could download the HD version from iTunes the day after it aired, however, now you can only get it with a cable subscription.

Distribution rights in regards to TV shows/Movies are completely fucked up. While game developers generally (excludes EA) try and get their product world wide and by as many channels (Steam, GoG, retail, PS Store, Xbox store etc...), TV Shows/Movies seem to want to limit their availability. Naturally this leads to "black market" situations and people copying it for their friends.

You make the bed you lie in.
2.
 
Re: Twitch Breach
Mar 23, 2015, 20:01
2.
Re: Twitch Breach Mar 23, 2015, 20:01
Mar 23, 2015, 20:01
 
Lucky I now keep different passwords for different sites. At this point it's become a joke with all these major sites being hacked. Although most the time it's SQL injection or admin account passwords being key logged, so it's hardly "hacking" just amateur security hour.

The captured in clear text on the 3rd is a real kick in the guts along with your last login IP (screwed if you have a static address).

I imagine a few people will get stung by this, as with all that detail there won't be any red flags for Credit Card purchases especially for virtual/subscription products. Especially since all these hacks become lists that are then cross linked until they have all the information they need.
33.
 
Re: Descent Reboot Kickstarter
Mar 11, 2015, 12:41
33.
Re: Descent Reboot Kickstarter Mar 11, 2015, 12:41
Mar 11, 2015, 12:41
 
Sigh... paying for individual ships. No single player. It's almost like they have a list of things to turn me off the game. Next bet is no local servers?

Got to love it =\
14.
 
Re: Source 2 Games Must Use Steam
Mar 5, 2015, 12:56
14.
Re: Source 2 Games Must Use Steam Mar 5, 2015, 12:56
Mar 5, 2015, 12:56
 
The part that really matters is the tools for the developers. Would be interesting to see somebody pull off a "it's on Steam but if you buy from our site you get free stuff" and use something like the humble widget, itch.io or similar and pull off good sales with under 10% going to a distributor.

Then again, if Valve do this right and maybe give source games a nice hat tip of say only 25% or similar while doing something crazy like providing 100% solid wine support for MS Office (dance with the devil ) and the other major consumer apps (either by offering to fund porting, or better Wine support) in Steam OS; they could become a real stand up replacement for Windows. Ohh yeah... and get AMD to do better with their linux drivers =\

Though first things first, they need to actually show the engine/tools and get it released. Valve time...
18.
 
Re: Unity 5 Released
Mar 3, 2015, 17:27
18.
Re: Unity 5 Released Mar 3, 2015, 17:27
Mar 3, 2015, 17:27
 
Level 11 doesn't lock anything away, it just gives you access to extra deals and some free assets. Think of it like PS+ where you can buy the games at the normal prices/sales, but PS+ members get extra deals and free games.
16.
 
Re: Unity 5 Released
Mar 3, 2015, 16:41
16.
Re: Unity 5 Released Mar 3, 2015, 16:41
Mar 3, 2015, 16:41
 
I am using Unity 5 for my current game (I also had a sub for the now "free" UE4). Project started with Unity 4 with added PBS/PBR shaders and IBL lightning (same that is used in UE4), but with Unity 5 it's all built in, uses Enlighten real time global illumination (same GI as Battlefield 4) and runs faster.

This announcement though means the Pro version removes the splash screen (made with unity) and gives you some other added extras (Cache server, free Level 11 access (think PS+ or Xbox Live) and some other cloud stuffs). While the new "Personal" edition is free to use and includes all the previous Pro features (important things like Occlusion Culling, Profiler!!(why I went pro), render to texture for image effects and some other things).

However, personal edition is limited to companies/individuals earning less than $100,000.00 USD per year. Though a once off $1500 or $75 pm is heaps cheaper than Unreal Engine 4 at that point ($4400 assuming $100,000.00 income that year for 5% after the free $3000 per quarter). Another note with UE4 is the 5% is off the retail price, so even if Steam takes 30%, you still lose another 5% to Epic.

My biggest hope is that more people can show off graphically what Unity can now do, though it seems the better artists like showing off in Unreal as it was cheaper.
12.
 
Re: Out of the Blue
Feb 25, 2015, 14:56
12.
Re: Out of the Blue Feb 25, 2015, 14:56
Feb 25, 2015, 14:56
 
That Power Rangers short was pretty mad. Only issue I had with it was the constant fade to black at the start... that drives me insane. Otherwise, I'd pay to see a feature length version ^_^
5.
 
Re: Evening Tech Bits
Jan 10, 2015, 03:52
5.
Re: Evening Tech Bits Jan 10, 2015, 03:52
Jan 10, 2015, 03:52
 
Doesn't help Nvidia when they purposefully left out Displayport 1.2a on their new 900 series cards. I understand them missing 1.3 but missing 1.2a just to force the use of G-sync is a bit disingenuous.

I'm just curious if the Oculus will support either in the future, as this would be great for it.
7.
 
Re: etc., etc.
Jan 7, 2015, 10:05
7.
Re: etc., etc. Jan 7, 2015, 10:05
Jan 7, 2015, 10:05
 
And I just realised I said "chicken". It appears cooking while posting does not mix... =\
350 Comments. 18 pages. Viewing page 1.
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