Xero wrote on Apr 17, 2013, 16:23:
Yeah Wolfenstein is like an old title that's seen enough light in it's days. I honestly don't see any refreshing revisit to Castle Wolfenstein or anything like that seems all too appealing. There is just too much brought to the genres these days that a simplistic shooter can't really hold much to. But let's wait and see, maybe a lil too early to jump the gun.
Scud wrote on Apr 16, 2013, 17:58:
I think you miss the point of the analogy, the writer is saying that many of these execs make lousy decisions because they do not play games for fun, if at all. Saying "This would be akin to editors in literary publishing being unable to read or write." is a little extreme though, I'd say it's more comparable to someone who works in the publishing industry who doesn't actually read or write for any reason beyond necessity. To many execs I'm sure games are just a way to make money and nothing else, they probably don't really understand why people play games. Many probably believe the stereotypes and think we're all just a bunch of pathetic basement dwellers and that contempt shows in the way they treat their customers.
Mad Max RW wrote on Apr 13, 2013, 21:10:
Or stop kidding yourself and link madmaxmovies.com and follow the forums, which have more up-to-date insider info. Fury Road is officially a restart of Mad Max. It isn't a sequel, prequel, remake or anything else. It's as much a sequel to Thunderdome as Nolan's Batman trilogy was a sequel to Tim Burton's Batman and Batman Returns.
In 2003 it was a literally different story when Mel was still attached.
El Pit wrote on Apr 13, 2013, 03:08:
Because Hollywood hates Mel now because of his DUI and his antijewish tirades.
netnerd85 wrote on Apr 13, 2013, 02:21:
It's going to suck, both the movie and the game. The first Mad Max movie is great but... this Fury Road bullshit, disgusting. Where's the Australian actors? SHAME, SHAME, SHAME!
I won't be paying money to watch it.
InBlack wrote on Mar 28, 2013, 07:19:
Oh please! A month of premium on World of Tanks costs about the same as a month of WoW so its the same fucking thing. Or you can choose to use less premium at your own leisure, for example if you only play over weekends. WoT has its share of problems, but having a flexible payment option is definitely its strong suit.
deqer wrote on Mar 4, 2013, 14:43:
Well, because Quake was the best FPS and still is for many people. And it's not just ANY fps game--it was a very well done FPS game with a completely solid engine; which is partly why Half-life/Valve's initial launch succeeded so much, because Half-life used the Quake 2 engine and many gamers knew that and put faith into the Valve franchise.
Quake is also one of the first games I grew up with, after Wolfenstein and Doom. I went hard on Quake, played it for many years, played it pro, tweaked it many times, and did level designing for it--mainly rocket arena maps.
Kajetan wrote on Feb 11, 2013, 08:38:Jerykk wrote on Feb 10, 2013, 18:32:All true. But ... it FELT generic and bland. There were several interesting features, but there was no coherent game.
I don't think it was generic at all. The hub-based level design was interesting, as was the dimensional switching. The weapon upgrade system was cool too. Wolfenstein 2009 was far more innovative than RtCW (in terms of SP).
Capitan wrote on Feb 10, 2013, 03:50:
My dream is that they continue RtCW story where it ends with Himmler. In other words, the new game shall have the same concept, emotions and spirit as in RtCW, but with an updated graphics ofc.
Then they have made the perfect game