There are some things with F2P that I find hard to accept:
1) It gets darn expensive in the long run to play F2P. Why? Well, too often, these games have a restriction of any kind, so if you don't pay, you can't take advantage of everything. This makes the game (for me) loses it's charm and magic.
2) Because they want to maximize their profit in the F2P-genre doesn't allows players to be creative at all, in other words you may not have access to the development tools so you can make and share your own maps, mods etc. I personally think such is fun so why shouldn't I be able to get the opportunity to bring something back to the game and cummunity?
3) With F2P, it often becomes a stress or pressure to always get to the next level - it's one of the ideas in this game genre. They want to keep the player fully occupied so he/she doesn't have time for other. When do they think that you should have fun and enjoy the game? Good question, isn't it ...?
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In the past game developers had a passion for making games, now it's just money that determines what storyline a game will contain. In good ol' days it was more like 'an odd idea' was better. Now doesn't the game studios dare to take that 'extra' step because they're so afraid of losing money and ofc we can thank the big dragons like EA, Id etc for this. They choose mainstream because they know that works.
Bah! I may be old school, but the games were more fun before in good ol' days...
Over and out!