The Half Elf wrote on May 31, 2017, 14:48:
It seems like a cheap gimmick, just like the Sync shot. Why can't they borrow the guys who did the AI from The Division and set up AI snipers that will actually hunker down.
I think the AI is actually pretty good in Wildlands. They occasionally do stupid things because that's what you get with open world games, but generally they're good at using cover, maneuvering around obstacles and advancing on you. The snipers aren't particularly mobile though (they tend to be limited to the areas where they're spawned like rooftops or guard towers) but given that the foot soldiers are good at navigating the terrain, it would definitely add an interesting gameplay element to have lone snipers or two man sniper teams occasionally stalking you when you're out in the bush. One place where the game falls down a bit is that you pretty much always know when you're in danger. An extra element of unknown danger would make travelling much more exciting.
ed: Come to think of it, just regular random enemy infantry patrols would have added a *lot* to the gameplay. I wonder why they didn't do that. It seems like it would have taken next to no effort to make that happen, and yet you tend to only run into enemies at their bases/outposts or the occasional troop carrying vehicle driving by.