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User information for Matt C

Real Name Matt C   
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Nickname MattyC
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Signed On May 23, 2007, 03:50
Total Comments 833 (Graduate)
User ID 39012
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News Comments > Overwatch Launches
11. Re: Overwatch Launches May 24, 2016, 07:18 MattyC
thecakeisalie wrote on May 24, 2016, 05:03:
Sepharo wrote on May 24, 2016, 03:26:
I agree with most of your criticisms, especially the tick rate that causes lag shots from snipers when you've already made it to cover. The day 1 matchmaking is going to be obnoxious but the only way around that was not resetting beta progress, and even then you'll still run into issues simply because most people have yet to be sorted. If it's any consolation I found the matchmaking to be really good towards the ends of each beta run.

What I don't agree with is the idea of "broken combos", everything has a counter. I'd be interested to hear what you consider to be a broken combo. And as a Zenyatta main, I vehemently disagree with the notion that the developers don't want you to play support. Since you didn't give any details there I'm not sure what you even mean. Healing is very important, Lucio's speed is important, Zenyatta's 50% DMG curse is important, Mercy's revive, Zenyatta's super strong heal bubble ult. Awards are given for healing dealt out at the end of the round. You get elimination assists on guys you're healing. I think they've gone out of their way to make sure healing is rewarded and intuitive for the win.

"Broken combos" like Bastion + Mercy + Reinhardt sitting on a moving objective. Very hard to deal with under the best circumstances if the Bastion is any good and the other 3 players prevent flanking and run interference. A lot of people who bought the game because it's Blizzard and who never played the beta would have no idea how to counter it. Or the team who boxed us in with Mei in a narrow area with ice wall, and a Reaper teleported behind the wall and instantly fired off his ultimate, killing everyone. They did this repeatedly. I tried to counter these setups having played the betas but the other people in the group just died. A lot.

I haven't had a chance to play with a good Reinhardt and a good Bastion before, but as a Mercy player I will say that while Bastion + Mercy is quite strong it feels like that is just a player issue. It reminds me a lot of when TF2 first came out. Good heavy medic combos are still strong now, but plenty of people called it 'too strong' until... well public servers finally got the memo.

I played this, got amazed at how bad I have become at shooting games, looked at how the progression system is kinda boring and... don't think I'll be playing this any more.

Everyone is entitled to an opinion, but does EVERY game need a super detailed progression systems now? I don't ever recall playing Quake, Unreal Tournament, Day of Defeat, Counter-Strike or Tribes for progression. People just played them because they had fun doing so... I mean it is great that Battlefiend games offer bar filling excitement for FPS players who want it, but gez guys. It lets you earn cosmetic upgrades... what more do you want?

This comment was edited on May 24, 2016, 07:24.
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News Comments > Fallout 4 Far Harbor Released
37. Re: Fallout 4 Far Harbor Released May 21, 2016, 02:43 MattyC
Rigs wrote on May 20, 2016, 09:13:
MattyC wrote on May 20, 2016, 06:31:
I am still holding off for the console mod release. I had hoped that would come with Far Harbor, but I guess not :/ Oh well, I still enjoyed FO4. Even if it was the worst FO, I could think of a lot worst things to call a game.

I don't understand that mentality. How was it the worst? It felt like the best one, IMO. It has so many options, so much potential still, too. You can enter so many more buildings, there's more perks/skills and the enemies are a little more varied and not so 'cookie-cutter' like I felt FO3 had. Plus, I thought the story was more epic in FO4 than in FO3. I never really played FO:NV much, so I can't really compare FO4 to that and I never finished FO3, but I spent a lot of time in the beginning and middle parts with different types of starting characters. I still think FO4 is better, story-wise. It just feels more fleshed out and engaging, more 'real'. I don't see how FO4 could be thought of as the worst of the series, by any means...


I am not of that point of view myself. I have liked every Fallout game I have played (yes, even Tactics). I was saying to those that are.

Generally their reasons are lack of choices, but to me that seemed to fit in 4. Yes it does let you kind of play every faction until the very end, but why wouldn't you be able to do that? There are really only 2 sides you can be on. Institute or not institute, that is your choice. I don't see any of the other factions getting grumpy at you for doing what they want done anyway for someone else. That is the biggest complaint I have seen.
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News Comments > Overwatch Launch Plans
8. Re: Overwatch Launch Plans May 20, 2016, 07:51 MattyC
Grumpy Sod wrote on May 20, 2016, 07:30:
PHJF wrote on May 19, 2016, 19:40:
Wait, the English also use dumbass DST?

Yup, but to be confusing, we call our summer time BST (British Summer Time) while in the US you use the 'ST' suffix for Standard Time, right?

DST or daylight saving time. We don't trust you guys with any meaningful system of measure. Sumbag limey's exporting your imperial system of measure all over the world then saying, "WOAH, what are you doing using that junk?!?" and your entire currency system was clearly maintained by some sort of warlock until the 70s! /s

Really though it is just DST.
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News Comments > Evening Mobilization
2. Re: Evening Mobilization May 20, 2016, 06:35 MattyC
I am sure Amazon can afford it and that is what he is going for here. Not sure if I am a fan of the angle, but I can see it.

That said, I don't think they are so secure that they can afford many Fire repeats. They lack a Microsoft sized warchest and almost guaranteed future business income and I think even Microsoft is starting to feel the pinch with their repeated mobile and phone products.
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News Comments > Fallout 4 Far Harbor Released
28. Re: Fallout 4 Far Harbor Released May 20, 2016, 06:31 MattyC
I am still holding off for the console mod release. I had hoped that would come with Far Harbor, but I guess not :/ Oh well, I still enjoyed FO4. Even if it was the worst FO, I could think of a lot worst things to call a game.  
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News Comments > Overwatch Launch Plans
6. Re: Overwatch Launch Plans May 20, 2016, 06:29 MattyC
Luke wrote on May 20, 2016, 02:39:
Well WHAT a bummer Maybe ya should put your life on hold to play this cartoonish mango "game" Clown

So not only can I play this, but it dispenses tasty juicy fruit and free air quotes? This is really a win win!
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News Comments > Overwatch Trailer
12. Re: Overwatch Trailer May 17, 2016, 03:46 MattyC
Sepharo wrote on May 17, 2016, 01:33:
Osc8r wrote on May 17, 2016, 01:26:
If only their games were half as good as their movies.

Overwatch is pretty much the most polished MP FPS I've seen in a long while. You and others might not enjoy the gameplay and that's fine of course. But it's a solid, well-made, good game... especially in relation to the other MP FPS stuff out there, at their launches.

I would agree with that. I feel like lately Blizzard has let a bit of the initial quality slip, but they still were refining games well after release and getting the quality there. From what I have played of Overwatch, it has that from the get-go.

With the release so soon I hope they plan to continue with these character videos.
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News Comments > Civilization VI Announced
45. Re: Civilization VI Announced May 13, 2016, 00:42 MattyC
It took me a long time to come around to some of the changes made in V, but eventually I did so I will give this the same chance.

It may never feel like the old Civ games, but if it is fun, whatever.
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News Comments > 9.7 Million Play the Overwatch Beta
12. Re: 9.7 Million Play the Overwatch Beta May 13, 2016, 00:04 MattyC
heroin wrote on May 12, 2016, 20:56:
They've got those Taco Bell ads to hit those numbers.

Hey, I got a game key from one of those so don't knock it! I didn't even get any food, I just needed some caffeine on a road trip. ~$2 for a soda and a game seems a fair price to me!
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News Comments > Heroes of the Storm Season One Next Month; New Heroes Revealed
2. Re: Heroes of the Storm Season One Next Month; New Heroes Revealed May 7, 2016, 01:10 MattyC
cackle wrote on May 6, 2016, 20:41:
still no decent matchmaking, balance seems to be as bad as matchmaking perusing the forums, and no clan system... yet they pump out hero after hero to continue raking in the free cheese for somethign they stopped dev on over a year ago....

I don't play that seriously, but I cannot say I have seen much of any balance issues other than Tracer being broken at first (though I more or less saw that coming). What issues with the matchmaking? It seems as good, if not better, than the other MOBAs I have played.
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News Comments > CoD4 Remaster Poop
15. Re: CoD4 Remaster Poop Apr 30, 2016, 04:57 MattyC
Shineyguy wrote on Apr 29, 2016, 09:37:
Eh, I quite enjoyed World At War as well.

WaW was indeed solid and the last CoD game I can really say that about. It wasn't amazing or innovative, but it was fun with entertaining design that looked pretty. That is hardly the highest award I can give to a game, but that is also very very far from the worst thing I could say about one.
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News Comments > Evening Metaverse
4. Re: Evening Metaverse Apr 30, 2016, 04:37 MattyC
gsilver wrote on Apr 29, 2016, 11:31:
I can see 1TB to start to become an issue when 4k streaming becomes commonplace.

I'm on Google Fiber now, and everything "just works" which is so much nicer.

I think we have a good 4-5 years before 4k becomes commonplace. That said, you are spot on with Google Fiber. Comcast is rolling out twice the speed of Google Fiber now *cough in some areas *cough very slowly *cough for an insane fee *cough they wouldn't be doing it at all w/o Google competing with them.

It is nice to see that there is still some competition left in the US HSD market though.
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News Comments > Romero's BLACKROOM Kickstarter Paused
57. Re: Romero Apr 30, 2016, 04:31 MattyC
CJ_Parker wrote on Apr 29, 2016, 20:27:
Doombringer wrote on Apr 29, 2016, 16:01:
Romero doesn't have any more "pull" or "cred" than, say, Chris Roberts -- and what was the last great thing that Chris did? Privateer or something? How many years ago? And, he was involved pretty heavily with the Wing Commander feature film, which was a stinker compared to the narrative in the games? How many failed ventures did Chris have, including Digital Anvil? Yet Chris raised a TON of Kickstarter dough with just a handful of dreams and wishes. He and Romero were (and probably still are) a lot alike, especially at the point when they both made a Kickstarter for a passion project.

Can't say I agree with that. No matter what you may think of the CR of today (I've come to dislike him as well), his historic achievements are several leagues above Romero.
CR was largely responsible for the entire Wing Commander saga (minus Prophecy), Privateer saga, Strike Commander, Starlancer and also did some design work on Ultima V or Times of Lore.

Doom might have kind of started the whole 3D FPS thing but id's games really don't even come close to living up to classics like the Origin games.
id games were always more like graphical showcases and games you bought just for the visual spectacle and to see what's state of the art but they never came close to the awesomeness of Origin's games which managed to combine great visuals, great gameplay and great narratives. id games had awesome visuals, simple gameplay and no story even worth mentioning.

Heck, I very well remember how id described their MO when coming up with a "story". They said they just create the levels and then basically three days before release put them in some order with a bit of narrative thrown in.

Seriously... John Romero = greenkeeper, Chris Roberts (of the 1990s) = Tiger Woods. No real contest between the two.

Origin could be innovative and they brought some great stuff, no denying that, but think about all the shovelware they pushed out too... Granted lots of it was later on as the EA claws began to dig, but eh.

Even if all id was pump out a bunch of solid engines then that would at least put them up with classic Epic and the Unreal engines for me. Did they exactly make the gaming experience for me? No, but without them the other game and mods that I did love wouldn't exist. For example, take out id and you have no Quake followup which means you have no Half-Life, no Counter-Strike, no Day of Defeat, no Front Line Force etc. And you could play that out the same way with all the great Unreal Engine games. Not to mention they probably all feed off each other in some way.

It is funny to make cracks about Romero and I would never take that away from you (I mean those offices... Dominion...? They deserve it), but I wouldn't write off everyone or everything done in those areas. I guess he could be called the greenkeeper, but he was the greenkeeper everyone wanted.
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News Comments > Evening Metaverse
1. Re: Evening Metaverse Apr 28, 2016, 02:03 MattyC
I find myself somewhat agreeing with Comcast on data? What is the world coming to? In my experience what they are saying is largely true though. I was never really getting that close to 300 GB a month until very recently when they updated the speeds in our area. Even then I only went over a few times and they never did anything about it (I just know because they do send you a notification, but no added charges). I could see 1TB being quite reasonable for a good while.

I guess the question is though, when people start creeping up on 1TB are they going to change it again or stick it to the customers?
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News Comments > Fallout 4 Mods Open Beta
13. Re: Fallout 4 Mods Open Beta Apr 28, 2016, 01:50 MattyC
LittleMe wrote on Apr 28, 2016, 00:14:
CJ_Parker wrote on Apr 27, 2016, 21:41:
Seriously, this shit just takes time. Most people here can not even begin to imagine the mountain of work that goes into providing mod tools of that quality.

This is what project planning is for. It only takes time if they don't allocate the programming resources in advance. If they don't have the resources, they need to hire or plan accordingly. I stand my what I said. They are at least six months late. It needed to into beta on release week. Yes they look like amateurs for many reasons.

In retrospect it looks like this long delay was due to console integration for mods. They should have given the PC community the mod tools from the start so that when it was ready to go on consoles, there would be plenty of mods ready.

Here's a prediction. There will be a half-assed implementation for the in-game mod system and the modding and player community will scream in agony. For example, sorting mod order will be absent or something else that's trivial but essential. Then when people complain about it here on the forums, you'll bitch them out about how difficult it is when in truth most of the hard work has been done on previous games since it's a very old engine.

I really don't see any studio delaying a release over modding tools not being complete. I mean its rare enough to get developers to release any mod tools in the first place. I mean think back to Half-Life & Unreal (and even before w/ Build engine & Quake games) - mods were everywhere and quality tools were out there. Now? StarCraft II and I guess Bethesda stuff. That is about it and I am having to reach back to 2010 to even include StarCraft.
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News Comments > Evening Consolidation
5. Re: Into the Black Apr 28, 2016, 00:39 MattyC
NegaDeath wrote on Apr 27, 2016, 22:11:
descender wrote on Apr 27, 2016, 18:07:
Worst thing is Zelda is now getting pushed off for the NX launch, meaning that NX owners get to start with another half-assed version of Zelda like the Wii owners got (TP was developed as a gamecube game).

Nintendo, I love you but... get your shit together.

Oh it potentially gets worse. Remember how the Wii was basically an overclocked gamecube? This new dual launch of the next Zelda makes me worry they're pulling that shit again.

They can still pull this off IMO, but they are indeed getting dangerously close to the Sega line and just ticking off developers and customers. At least they are being more open about it. I think the nail in the coffin for Sega was they kept thinking rapid hardware launch AND a surprise! Which no one liked.
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News Comments > Hearthstone Whispers of the Old Gods Released
5. Re: Hearthstone Whispers of the Old Gods Released Apr 27, 2016, 02:14 MattyC
El Pit wrote on Apr 26, 2016, 23:44:
Blizzard looting the tomb of H. P. Lovecraft for a dime - how the mighty have fallen.

You do remember C'Thun being in vanilla WoW right? Like the over 10 year old version of WoW?

I see it more as a homage. Like with Cthulhu Saves the World.
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News Comments > Morning Tech Bits
2. Re: Morning Tech Bits Apr 20, 2016, 19:33 MattyC
That LIAN LI desk is a monument to pointless extras... and yet I want it SO MUCH!  
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News Comments > Sunday Mobilization
7. Re: Sunday Mobilization Apr 18, 2016, 02:23 MattyC
RedEye9 wrote on Apr 17, 2016, 11:50:
Waiting for cut/copy/paste functionality.

I don't think so... unless you are stuck in 2007. Or am I just missing something here?

Also if you are indeed in 2007, please find me and tell me to buy Apple stock and ride out the crash, never get a HDDVD player, and that my car will indeed make it to well over 200k miles with no issues, but then a 16 year old will take it out when it is parked at a stop sign so keep that car saving fund going.
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News Comments > FINAL FANTASY IX on PC
13. Re: FINAL FANTASY IX on PC Apr 14, 2016, 14:03 MattyC
Peter M. Smith wrote on Apr 14, 2016, 13:58:
eRe4s3r wrote on Apr 14, 2016, 12:54:
Well I never played it and many people say it was substantially the best FF game... we'll see.

I love me some X, picked up the PS3 version. I'm running through it using the Expert Sphere Grid, when I want my console fix.


(Just kidding. I did hate Tidus, but 10 was very far from a bad game.)
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833 Comments. 42 pages. Viewing page 8.
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