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User information for Matt C

Real Name Matt C   
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Nickname MattyC
Email Concealed by request - Send Mail
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Homepage https://mattyclutch.wordpress.com/
Signed On May 23, 2007, 03:50
Total Comments 917 (Graduate)
User ID 39012
 
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News Comments > Morning Interviews
3. Re: Morning Interviews Feb 16, 2018, 04:11 MattyC
 
Task wrote on Feb 5, 2018, 19:22:
That phrase gets tossed around a lot, "hasn't aged well." Do any of you watch classic Black and White films? Just enjoy it for what it is. People will say the same phrase about 'modern games' 20 or more years from now, a new age of 'haven't aged well' games.

For some reason I missed this before, sorry about that. I am not talking about visuals (to your B&W movie comparison), but mechanics. Lots of the casting mechanics and the ensuing downtime is rather rough now. The backtracking multiple times to complete quests is another example.

It isn't a graphics thing. Think of it more like how many puzzles in classic adventure games seem absurd and random now, but they really didn't at the time.
 
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News Comments > Senator Presses FTC and ESRB on Loot Boxes
18. Re: Senator Presses FTC and ESRB on Loot Boxes Feb 15, 2018, 16:58 MattyC
 
Most publishers provide NO WAY of exchanging your loot (ie casino chips) into real cash.

Yep, and that is a good thing. This is a purely optional purchase in a game - something you should be playing for fun.

teens could be targeted for what is arguably petty gambling

Are prizes in candy and cereal gambling? I mean you paid for those 45,000 boxes of Diabeetus0's, but you had to! How else could you win the prize? Curse those awful sugar barons targeting our teens! Get your pitchforks! We have to think of the children!!

How is this drastically different from baseball cards (which actually can be worth a lot of money)? CCGs?

Now, if you could exchange your loot box for cash then you might be on to something, but that isn't the case. Not to mention you can get the Great Golden Derp Gun of +1 without grinding and the "house" gets your cash. You winning and the house winning (or whatever) are no longer mutually exclusive events. They don't really need to act like a casino, a player with cosmetic items is really just an advertisement for their loot box system.

I don't really like loot boxes that much (micro trans ones anyway - ones for progress can be kind of fun) and we may need to mark games that have them. Beyond that I really can't see how this can be an issue. We have random chance based things all around us, gamers have been able to buy progress (gold farmers in MMOs etc), and it looks like civilization is still here. We seem to be fairly resilient when it comes to great moral panics.
 
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News Comments > Morning Metaverse
8. Re: Morning Metaverse Feb 15, 2018, 02:56 MattyC
 
AMP for email is a terrible idea.

Yes, it is. I would have actually added a few more terribles there myself. However, it is probably going to become a thing anyway with Google on board.
 
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News Comments > Diablo III Season 13 Details
4. Re: Diablo III Season 13 Details Feb 14, 2018, 13:32 MattyC
 
I came back for season 12 to play the Necro class/content. I had fun, but yeah I don't think I will be playing any of season 13.  
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News Comments > Morning Interviews
1. Re: Morning Interviews Feb 5, 2018, 17:35 MattyC
 
Sadly I don't think it has aged that well due to some of the mechanics, but I loved some Arcanum when it came out.  
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News Comments > Gigantic Closing
2. Re: Gigantic Closing Feb 1, 2018, 05:27 MattyC
 
Gigantic had its own little bit of style that I enjoyed, but overall it was yet another MOBA and that is a really crowded market right now.  
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News Comments > Fallout 4 Free Weekend
8. Re: Fallout 4 Free Weekend Jan 30, 2018, 13:34 MattyC
 
I am prepared to be ostracized! I liked Fallout 4. I spent an absurd amount of time making my little towns and leveling them up to fortresses of safety for my ungrateful residents. I did so legit, console commands, pffft. I even liked the DLC.

That said, for that sort of world feel (though sadly without all the building) I am all about Wasteland 2 right now.
 
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News Comments > Are "Let's Play" Streams Legal?
75. Re: Are Jan 30, 2018, 04:11 MattyC
 
Fair use absolutely encompases transformative work. A review, a parody, basic reporting, and even general (valid) criticism are all covered. Basically if you just say "I'm Billy Youtube and this is the MOBA KotH game RandyRandosFighting - The Lootboxening" and then show you playing, then perhaps not. However if you are providing your own content (informing, reviewing, or just covering) something then I cannot see how a Let's Play would not be covered.

IANAL and all, but I don't know any of the uses I mentioned would be "essentially admitting to infringement". They are the exact things fair use exemptions are for.

Personally I still prefer a proper review though.
 
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News Comments > PUBG Known Issues
19. Re: PUBG Known Issues Jan 29, 2018, 03:39 MattyC
 
PUBG Known Issues
  • They clearly haven't made it very well.


  • In all seriousness, enjoy the game if you like it. This all sounds like things the devs can resolve. I imagine when it exploded in popularity they team really wanted to finish it up ASAP and I guess this is the result.
     
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    News Comments > Pillars of Eternity II Deadfire in April; Preorders Begin
    5. Re: Pillars of Eternity II Deadfire in April; Preorders Begin Jan 26, 2018, 06:38 MattyC
     
    MoreLuckThanSkill wrote on Jan 25, 2018, 21:54:
    Before anybody comes in and badmouths Pillars 1, let me say, the current version is miles beyond the vanilla Day 1 release.

    While I don't think I ever badmouthed it, I would agree with your statement. I missed the vanilla start, but I was in the beta and it was .. well it wasn't the best. They ended up making a pretty fun game though, it just took a long time.

    I still felt the combat was somewhat bland/weak, so this will be a wait and see for me, but they certainly turned PoE around from what it was at first.
     
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    News Comments > New Dragon Age Game in the Works
    19. Re: New Dragon Age Game in the Works Jan 25, 2018, 08:32 MattyC
     
    I really enjoyed every DA game except the last. It had its good points and I never found it bad per se, but it just didn't hook me like the rest. I would gladly give a new one a go.  
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    News Comments > Out of the Blue
    20. Re: Re: Out of the Blue Jan 22, 2018, 06:36 MattyC
     
    Kxmode wrote on Jan 21, 2018, 18:06:
    Interesting. I have no goals in Legion other than to play until it feels like a grind.

    I really thought I was done with WoW. I liked MoP, but hadn't like the cata, and WoD 'housing' just didn't seem that interesting to me. A friend gifted me Legion and some time to try and hook me back, it seems to have worked for the moment. I really like what they did with the class stories. Seemed to give things a lot more replay value and well... a feeling of progress that MMOs are generally lacking. Even when Blizzard (for me anyway) drops the ball for a few years they seem to stumble across something to bring me back for at least a few months...
     
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    News Comments > PC FINAL FANTASY XV in March; Specs [Updated]
    19. Re: PC FINAL FANTASY XV in March; Specs [Updated] Jan 16, 2018, 18:52 MattyC
     
    Task wrote on Jan 16, 2018, 18:17:
    When people state that a publisher/developer cuts content, does one mean to say they think they did it on purpose?

    I would imagine most of the complaints here come from
    ***ARRR here be spoilers!***

    the last part of the game where it suddenly gets very linear very quickly and then just fast forwards in time and ends. Most of the game is just this big open world with lots going on, Insomnia is... well almost nothing. It was extremely jarring to me and seemed to come from nowhere. The game also leaves a lot unresolved.

    I don't think Square cut any of this though. At no point did I get that impression. I think they just were not done with the game but were forced to shove it out the door. At least that is how it felt to me.


    Still a very fun game that I enjoyed overall, but
     
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    News Comments > Get The Red Solstice for Free
    4. Re: Get The Red Solstice for Free Jan 16, 2018, 06:13 MattyC
     
    Asmodai wrote on Jan 16, 2018, 02:01:
    CJ_Parker wrote on Jan 15, 2018, 21:17:
    Still nooooooooope.

    Umm, why not? It's actually quite a good game and takes some work to actually beat.

    Nice to hear! That is the impression I got from word of mouth. I snatched it up, but haven't had a chance to try it just yet.
     
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    News Comments > Evening Safety Dance
    2. Re: Evening Safety Dance Jan 16, 2018, 05:56 MattyC
     
    Is that 'from' DSLReports? That link goes to James O'Keefe's 501c organization's site. It has never been anything more than a creepy ad for whatever he is currently shilling. A "story" by "staff report" indeed! I see it offers an eerie low quality banner of him, an oversized sidebar dedicated to hawking O'Keefe's new book, another section at the bottom pleading for a handout, and then reminding everyone once again about his book.

    You would think with all that cash he could get someone who knows how to work Photoshop's quick select tool to do his banner, but I guess he had to pay the astroturfing spammer first. Yes, I am mostly just annoyed that I clicked the story link before reading the DSLreports forum post, but blech...
     
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    News Comments > Morning Tech Bits
    6. Re: Morning Tech Bits Jan 15, 2018, 14:29 MattyC
     
    Pigeon wrote on Jan 15, 2018, 12:59:
    The Vista article summed up in three words:
    Microsoft badly misjudged
    And it still holds true today.

    Hows so?

    The only major complaints I saw that were real were things like driver support and people buying woefully under requirement laptops from shifty OEMs. Those could just as easily have been made about XP when it came out. I was never in love with Vista, but it worked just fine.
     
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    News Comments > PUBG China Cheating Backlash Heats Up
    13. Re: PUBG China Cheating Backlash Heats Up Jan 12, 2018, 04:26 MattyC
     
    eRe4s3r wrote on Jan 11, 2018, 20:54:
    That they don't region lock means they allow 300+ pings to play together? How is that working? Magic rubber bands?

    I have no idea what PUBGs netcode is like, but while 300 is certainly pushing towards unplayable it should still be 'tolerable' (if only barely).

    That isn't too much worse than what lots of people used to get playing on Korean StarCraft servers. And the micro in that game really makes that matter.

    I suppose it really only depends on the netcode (though if they were also getting on VPNs that certainly wasn't going to help) and I don't know enough at PUBG to say anything there.

     
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    News Comments > Evening Consolidation
    5. Re: Evening Consolidation Jan 11, 2018, 06:14 MattyC
     
    Beamer wrote on Jan 10, 2018, 09:55:
    Verno wrote on Jan 10, 2018, 09:44:
    Err I hate to be cynical but it looks shallow as a puddle and like a giant vehicle for microtransactions. When was the last time Rare made a good game again?

    I'd go back to the N64 days for that.
    Perfect Dark Zero was ok in co-op, and had a few good ideas, but it was just ok. Time had really passed it by, and it felt mostly like a relic. I'd have hated it were I not playing with someone on the couch next to me.

    Most of the staff fled around 1997, which was part of why Nintendo was willing to let them go to Microsoft. They really did nothing after. I'm surprised Microsoft even kept them together, rather than keeping the IP. The magic of Rare left for companies like Free Radical, most of which aren't around anymore, and most of the employees went on to depressing things, like starting studios to focus on Facebook games, that folded almost immediately. So much great talent...

    It wasn't that interesting to me, but I could easily understand what others found fun with Viva Piņata. Other than that... yeah, probably something on the N64 or one of their ports.
     
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    News Comments > Evening Consolidation
    2. Re: Evening Consolidation Jan 10, 2018, 07:08 MattyC
     
    Cutter wrote on Jan 9, 2018, 20:17:
    Looks ok. Not big on the stylized look

    I don't ever want all games to look the same and lack their own feel, but if I have to pick between realistic graphics and a stylized version in a pirate game, I would go in their direction. It ages much better (in any genre where it doesn't feel "off") and has more personality, IMO anyway.

    That said, I also have my eyes on this one. It has all the right ingredients to be a fun game. Hopefully it all pans out.
     
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    News Comments > Fan-Made Overwatch Map Catches Blizzard's Eye
    11. Re: Fan-Made Overwatch Map Catches Blizzard's Eye Jan 9, 2018, 05:46 MattyC
     
    eRe4s3r wrote on Jan 8, 2018, 12:15:
    Prez wrote on Jan 8, 2018, 09:28:
    Starcraft 2 had amazing mods made for it. Just saying

    But within the confines of the editor, not actual "mods" adding new factions or anything of the sort. Which is a shame ;/

    No, both StarCraft 1 and 2 had mod level conversions. The editor in 2 is actually quite robust and you can really get crazy with it. Get a look at the arcade sometime.

    Sadly this being more advanced has turned some users off, but what can you do?

    As for SC1, you could do quite a bit with the built in editor, but if you really wanted "mod" level changes like you are discussing then it was possible. Look up some of the Camelot Systems stuff, and they were not the only ones working on that. They had new artwork, sound etc. I was hoping to find something a bit better, but I think the ravages of time have eaten the rest of the websites, so you can check this out.

    Honestly, they are probably some of, if not the, most moddable RTS titles around. If you look at the SC2 stuff people have even expanded it into TBS and TPS territory.
     
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