User information for Luke

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Luke
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April 29, 2007
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3129 (Veteran)
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37119
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3129 Comments. 157 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    157  ] Older
6.
 
Re: Evening Patches
Jan 15, 2022, 14:35
6.
Re: Evening Patches Jan 15, 2022, 14:35
Jan 15, 2022, 14:35
 
Its better to keep in mind too that games have become incredibly more complex over time. As I said leading up to the release of Cyberpunk, I was ready to accept cut content. They had ambitious ideas for sure, but they clearly were able to focus on the story itself and cut out the open-world fluff/mechanics around it. I imagine CDRed can attempt new ideas for sequels with a base game/engine that represents this IP/world.

Inevitably people were going to attempt adding things themselves as they do with some games so that's cool.
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12.
 
Re: Steam Deck on Deck
Jan 14, 2022, 09:41
12.
Re: Steam Deck on Deck Jan 14, 2022, 09:41
Jan 14, 2022, 09:41
 
Why would you have it sit in a closet and not right beside your TV on the dock that it will be usable with? In other-words you can use it like a Switch, and also stream a more demanding game from your PC to the Deck, to your 4K TV.
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7.
 
Re: Steam Top 10
Jan 10, 2022, 09:06
7.
Re: Steam Top 10 Jan 10, 2022, 09:06
Jan 10, 2022, 09:06
 
Wallshadows wrote on Jan 9, 2022, 21:13:
thanks to Kotaku being continuously big time upset about it.

They are upset about the game's premise (a dystopian america), not about it being a SWAT3 throwback.
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2.
 
Re: Sunday Metaverse
Jan 10, 2022, 09:02
2.
Re: Sunday Metaverse Jan 10, 2022, 09:02
Jan 10, 2022, 09:02
 
I'm sure its great, but the future downside to all that is the increased amount of stuff in Earth's orbit.
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1.
 
Re: Sunday Metaverse
Jan 2, 2022, 11:55
1.
Re: Sunday Metaverse Jan 2, 2022, 11:55
Jan 2, 2022, 11:55
 
About time, that woman is bonkers.
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1.
 
Re: Clownfield 2042 Released
Dec 31, 2021, 12:22
1.
Re: Clownfield 2042 Released Dec 31, 2021, 12:22
Dec 31, 2021, 12:22
 
How appropriately on the nose. I don't see any clown characters in the promo pictures though.
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6.
 
Re: Steam Top 10
Dec 20, 2021, 09:53
6.
Re: Steam Top 10 Dec 20, 2021, 09:53
Dec 20, 2021, 09:53
 
My hope for a Halo: Infinite follow-up is that they bring back the Arbiter as an Ally in a big way, as-in playable again instead of just a nod like Halo 5. I think that would be a properly good follow-up to have the Swords of Sanghelios reducing the Covenant's ability to wage war on them and humanity. The only other thing they could do is introduce some sort of new scary threat to the galaxy, forcing all the species to band together - like the flood, forerunner bad guy, or something totally new.
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24.
 
Re: Halo Infinite Reviews
Dec 6, 2021, 18:37
24.
Re: Halo Infinite Reviews Dec 6, 2021, 18:37
Dec 6, 2021, 18:37
 
RogueSix wrote on Dec 6, 2021, 14:26:

Maybe they actually wanted to have a decent narrative this time? You can't have both. A campaign made for coop automatically means a shallow garbage story because you need to make everything fast food and skippable.


I doubt its even this and simply comes down games take more time to make along with their features these days. A lot of "aaa" games today are held together by bubblegum in the code, you just wouldn't know it. Even innocuously seeming things like an elevator are challenging to implement. So scaling that up for cross-platform co-op and coding that to make sure it works correctly and seamlessly for all clients isn't a cake walk for a big game like this, so to me its no wonder they had to decide on what they could pipeline reasonably for release.
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1.
 
Re: Solar Ash Released
Dec 3, 2021, 09:46
1.
Re: Solar Ash Released Dec 3, 2021, 09:46
Dec 3, 2021, 09:46
 
This looks really cool.
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2.
 
Re: Sunday Consolidation
Nov 22, 2021, 09:14
2.
Re: Sunday Consolidation Nov 22, 2021, 09:14
Nov 22, 2021, 09:14
 
That's not necessarily true, I'm sure they had testers. They may not been allotted enough time to do this or budget for QA. Game Development and even Ports are not easy to do.
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31.
 
Re: PC GTA Still Unavailable
Nov 15, 2021, 09:34
31.
Re: PC GTA Still Unavailable Nov 15, 2021, 09:34
Nov 15, 2021, 09:34
 
They really should just make an executive decision to refund and commit to fixing the game. There's no reason Rockstar shouldn't have given the team working on this more support and testing. Reinstating the original releases would also be a big bonus.
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2.
 
Re: Rockstar Games Launcher Returns; GTA Trilogy Does Not
Nov 13, 2021, 11:22
2.
Re: Rockstar Games Launcher Returns; GTA Trilogy Does Not Nov 13, 2021, 11:22
Nov 13, 2021, 11:22
 
Well I saved money by the launcher being down.
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6.
 
Re: Grand Theft Auto: The Trilogy – The Definitive Edition Released
Nov 11, 2021, 16:00
6.
Re: Grand Theft Auto: The Trilogy – The Definitive Edition Released Nov 11, 2021, 16:00
Nov 11, 2021, 16:00
 
Darn I didn't know that, I guess I'll have to get it through the launcher regardless.
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4.
 
Re: Grand Theft Auto: The Trilogy – The Definitive Edition Released
Nov 11, 2021, 15:27
4.
Re: Grand Theft Auto: The Trilogy – The Definitive Edition Released Nov 11, 2021, 15:27
Nov 11, 2021, 15:27
 
Looks neat, I never played GTA3 or San Andreas. Is this trilogy not going to be released on Steam, Epic, or GoG though? I see that its at least on the Microsoft Store and Rockstar Launcher, but I'd prefer not to buy it through it those.
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3.
 
Re: Call of Duty 2023 Rumor
Nov 9, 2021, 09:40
3.
Re: Call of Duty 2023 Rumor Nov 9, 2021, 09:40
Nov 9, 2021, 09:40
 
My gosh they really need to slow down with these releases, but of course that's not going to happen.
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3.
 
Re: Call of Duty: Vanguard Reviews
Nov 5, 2021, 18:31
3.
Re: Call of Duty: Vanguard Reviews Nov 5, 2021, 18:31
Nov 5, 2021, 18:31
 
jdreyer wrote on Nov 5, 2021, 12:03:
The SP campaign sounds like something I'd pay $5 or 10 for, but this game will never get that cheap.

I mean maybe in a couple years it might be close to that.
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2.
 
Re: Call of Duty: Vanguard Reviews
Nov 5, 2021, 18:25
2.
Re: Call of Duty: Vanguard Reviews Nov 5, 2021, 18:25
Nov 5, 2021, 18:25
 
Its only 6 hours too :(. As cool as it might look in 4k with those snazzy cinematics, that's not a lot for the full price. Apparently it has multiple endings though.
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1.
 
Re: Battlefield Portal Introduced
Nov 3, 2021, 20:24
1.
Re: Battlefield Portal Introduced Nov 3, 2021, 20:24
Nov 3, 2021, 20:24
 
Looks pretty neat, but I intend to wait post-release for everything to be ironed out.
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3.
 
Re: Call of Duty: Vanguard Specs; Preloads Tomorrow
Nov 1, 2021, 20:36
3.
Re: Call of Duty: Vanguard Specs; Preloads Tomorrow Nov 1, 2021, 20:36
Nov 1, 2021, 20:36
 
I have to admit that's kind of what I like about CoD singleplayers, its my guilty pleasure, they have the bombastic arcade movie-like spectacle down pretty well. The multiplayer on the other hand is definitely not my cup of tea.
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1.
 
Re: Call of Duty: Vanguard Specs; Preloads Tomorrow
Nov 1, 2021, 20:27
1.
Re: Call of Duty: Vanguard Specs; Preloads Tomorrow Nov 1, 2021, 20:27
Nov 1, 2021, 20:27
 
What, I didn't even realize this was already coming out. Maybe pace these releases. I'm kind of interested in this only for the Single Player if it actually has the rumored alt-history bits in it which sounded a bit Wolfenstein-like. I just hope its not right at the end as a tease to play the 'multiplayer zombie' stuff.
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3129 Comments. 157 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    157  ] Older