User information for Tom Kidd

Real Name
Tom Kidd
Nickname
Schnapple
Email
Concealed by request - Send Mail
Description

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Signed On
April 1, 2000
Total Posts
861 (Graduate)
User ID
3675
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861 Comments. 44 pages. Viewing page 40.
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3.
 
Cheers!
Aug 27, 2001, 12:21
3.
Cheers! Aug 27, 2001, 12:21
Aug 27, 2001, 12:21
 
Sam Malone from Cheers! Do I get a cookie?

Schnapple

2.
 
Deathmatch!
Aug 24, 2001, 10:50
2.
Deathmatch! Aug 24, 2001, 10:50
Aug 24, 2001, 10:50
 
Spielberg “very quickly picked up on how to move the camera around based on all the ‘Unreal Tournament’ keyboard strokes… it’s obvious he played the game a lot. He just got right into it.”

Cool! Deathmatch with Spielberg! Fight as Jiggalo Joe!

Schnapple


1.
 
Here's an odd question
Aug 23, 2001, 17:31
1.
Here's an odd question Aug 23, 2001, 17:31
Aug 23, 2001, 17:31
 
Here's an odd question I'm sure will never get answered - did anyone ever get that PS2 Red Faction demo they signed up for?

Schnapple

2.
 
Re: What's that?
Aug 23, 2001, 15:01
2.
Re: What's that? Aug 23, 2001, 15:01
Aug 23, 2001, 15:01
 
Sid Meier doesn't fuck around. As the companies quibbled over who owned the rights to a "Civilization" game, he quietly shut them all up with Alpha Centauri.

Come to think of it, I think I'll go play that game when I get off work.

Schnapple

18.
 
Re: Valve is a quiet company
Aug 23, 2001, 12:06
18.
Re: Valve is a quiet company Aug 23, 2001, 12:06
Aug 23, 2001, 12:06
 
In an interview once I read this:

20% Quake Code + 5% Quake II Code + 75% Valve Code = Half-Life code.

Don't remember where...

Schnapple

9.
 
Re: Valve is a quiet company
Aug 23, 2001, 10:54
9.
Re: Valve is a quiet company Aug 23, 2001, 10:54
Aug 23, 2001, 10:54
 
Not exactly true, while there was little hype for the original Half-Life, there was some - so it's not exactly a case of silence. Also, remember that the Quake engine had been sold to dozens of companies but the one game finished with it - Hexen II - was lackluster, leading people to not want to hype engine license titles, since they hadn't delivered so far.

Schnapple

7.
 
Re: What?
Aug 23, 2001, 10:51
7.
Re: What? Aug 23, 2001, 10:51
Aug 23, 2001, 10:51
 
What the heck is a "senior US source"?

You know, those people whose job in life is to keep tabs on EVERYTHING going on in the US. Therefore, you only have to go to them to find out what's going on in the US. Like the fact that Blizzard's next game is Starcraft 2 and the untitled id game is really called Quest.

I'm kidding BTW.

However, one of the following things must have happened here:

1) The article is simply not true. The source is a bored 13 year old child.
2) The article's "source" is that same one that said Half-Life 2 was X-Box bound in October, before the console even launches, and vicariously has its source as a bored 13 year old child
3) The article is really referring to Team Fortress 2 which, while still newsworthy, is entirely different from Half-Life 2.
4) Realizing that it is somewhat ludicrious to spend years and millions of dollars on a boxed, stand-alone sequel to a Quake mod, they've just changed the name to Half-Life 2 and have tacked on a single player component.
5) Half-Life 2 has been in development for some time, Sierra farmed out development of it to another team, kinda like Eidos did with the Tomb Raider sequels.
6) The Game's really something like Half-Life: Purple Shift and will be released as part of the Half-Life: Diamond Pack.

Notice how these get more implausible as the list goes on. It's just kinda fun to speculate...

Schnapple

2.
 
Re: Patch for a Demo?
Aug 22, 2001, 17:47
2.
Re: Patch for a Demo? Aug 22, 2001, 17:47
Aug 22, 2001, 17:47
 
Not to be rude, but that's why you stay the hell away from WinME. After a brief flirtation with WinXP RC1 (ditched since it hated my Voodoo3 and GL games) I rolled back to Win98SE and although I hate 98 when compared to XP, at least it's a million times better than ME. I don't know what MS was thinking...

Schnapple
http://members.tripod.com/schnapple99/

9.
 
Re: Amazon.com or Buy.com affiliate?
Aug 22, 2001, 11:02
9.
Re: Amazon.com or Buy.com affiliate? Aug 22, 2001, 11:02
Aug 22, 2001, 11:02
 
You could always put links next to the reviews for buying maybe

This game sucks - wanna buy it?

Schnapple

1.
 
very well....
Aug 22, 2001, 09:29
1.
very well.... Aug 22, 2001, 09:29
Aug 22, 2001, 09:29
 
clicking the ads certainly can't help

Okay then, I won't!

Schnapple

2.
 
I guess Eidos is lucky...
Aug 21, 2001, 09:49
2.
I guess Eidos is lucky... Aug 21, 2001, 09:49
Aug 21, 2001, 09:49
 
...that the killers didn't have any of the Tomb Raider games.

Here's a question - if the killers pirated the games, would the companies still be liable? I mean the gun companies aren't liable - the kids weren't supposed to have the guns.

Schnapple

6.
 
Re: Amicable
Aug 20, 2001, 17:19
6.
Re: Amicable Aug 20, 2001, 17:19
Aug 20, 2001, 17:19
 
I'm waiting for one party to say "I left (or we fired him) because (insert name) was a complete nutsack."

id Software usually does this long after the fact. Witness how John Romero "left" at first but later was "fired". Granted, American McGee was "fired" then "left" and now "directs movies".

Schnapple

2.
 
No!!!
Aug 20, 2001, 17:09
2.
No!!! Aug 20, 2001, 17:09
Aug 20, 2001, 17:09
 
I heard him speak at QC '99 - Jake Simpson kicks ass! I hope he does some cool stuff in the future, though I can't see what could be cooler than working on Jedi Knight II, Quake IV and/or Soldier of Fortune II.

Schnapple

25.
 
Facts, Schmackts!
Aug 20, 2001, 14:15
25.
Facts, Schmackts! Aug 20, 2001, 14:15
Aug 20, 2001, 14:15
 
"Facts. Who needs 'em? Facts can be used to prove anything that's even remotely true. Facts Schmacts!" --Homer Simpson

17.
 
Re: Who cares ?
Aug 17, 2001, 17:43
17.
Re: Who cares ? Aug 17, 2001, 17:43
Aug 17, 2001, 17:43
 
Let's recap the screwed up facts.

This source bungled the fact that
1. The fact that their purported release date is a whole month before the X-Box is released to play it on (unless the X-Box gets delayed).
2. The purported complimentary Dreamcast port got shit-canned
3. The fact that it's taken this long to make any console ports of Half-Life, much less make a complete sequel, in complete secrecy (we all know HL2 is probably at some stage of development, but probably not beyond a concept stage), to be released on a console before they can even get the original one finished.

Wow. Hey, at least Blue's gave them a lot of free "what the hell?" hits...

Schnapple

This comment was edited on Aug 17, 17:43.
3.
 
Re: Activision and Sierra
Aug 16, 2001, 19:36
3.
Re: Activision and Sierra Aug 16, 2001, 19:36
Aug 16, 2001, 19:36
 
Oh please, Raven hasn't had too many stellar games in the past - SoF was the first in a long time - let them milk it for a while, they're nowhere near as bad as Sierra with Half-Life. Besides, Half-Life's had mostly non-free add-ons.

Schnapple

4.
 
Re: One button B&W?
Aug 15, 2001, 12:10
4.
Re: One button B&W? Aug 15, 2001, 12:10
Aug 15, 2001, 12:10
 
<shit stirring>
Yeah, the "one button" paradigm is aimed at the "moron user".

Actual tech support call:
"Click the mouse on OK."
"Which button?"
"Left button."
"Left-click?"
"Right."
"Right-click?"
"No, left-click."
"Left-click?"
"Ri...err, correct."

It's good to know Mac users have at least the option to use more buttons if they prefer.
</shit stirring>

Schnapple

7.
 
Re: DC
Aug 15, 2001, 01:37
7.
Re: DC Aug 15, 2001, 01:37
Aug 15, 2001, 01:37
 
The price will drop to around 50 dollars at Christmas

Actually, I hear it's going to ba after Christmas, but who knows...

Schnapple

9.
 
Re: Beware the bean counters!!!
Aug 14, 2001, 20:31
9.
Re: Beware the bean counters!!! Aug 14, 2001, 20:31
Aug 14, 2001, 20:31
 
Games have always been about commerce...

sigh...

Yes of course games are about commerce. Commerce keeps things alive. John Carmack did not code Quake for the good of the people, he did it because he wanted to get rich. But he also did it because he wanted to make a great game. Commerce is fine but sometimes the bean counters miss the forest for the trees. If you publish ten games in a year and the one that sells the most is a hunting game then a logical move would be to continue making some more hunting games, a logical move would not be to make all hunting games. TSR made Dungeons & Dragons, started up by some gamers. When they let some businessmen take over and run the show the products started to suck and the company in turn went out of business (since no one wanted to buy the products anymore). They were purchased by Wizards of the Coast who appeared at that time to be more of the "gamer" mindset than the "bean counter" mindset (which tends to run these operations into the ground) but word is they too have succomed to this line of thinking. Eidos decides to belt out five Tomb Raider games in five years - this game sells! Milk it! Yet Eidos is on the chopping block.

I'm not saying that game companies have to be all high and mighty and "only about the games". I'm also not saying that they have to run without businessmen because businessmen are evil - that would be like not sending firetrucks to fires because more trucks "cause" more damage. I'm just saying that it's sad to see so many great developers as of late go the way of the Dodo in the quest for the almighty buck. GoDGames may have just not had any money, but with 200,000 copies of Tribes sold, Sierra looks like they just wanted to trim some people and pocket more money. Sad, really.

Schnapple

3.
 
Beware the bean counters!!!
Aug 14, 2001, 18:07
3.
Beware the bean counters!!! Aug 14, 2001, 18:07
Aug 14, 2001, 18:07
 
...they ruin everything. Sierra used to be the shit, now they're in bean counter mode (ever since Roberta Williams sold it). "No, we're not going to make any new titles, just another Half-Life box set. And make us some hunting games - mmmm... those sell."

When Art and Commerce do battle, Commerce wins and then Commerce dies because Commerce killed the Art.

Schnapple

861 Comments. 44 pages. Viewing page 40.
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