User information for Tom Kidd

Real Name
Tom Kidd
Nickname
Schnapple
Email
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Signed On
April 1, 2000
Total Posts
861 (Graduate)
User ID
3675
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861 Comments. 44 pages. Viewing page 33.
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5.
 
Monsters Inc...
Mar 25, 2002, 09:24
5.
Monsters Inc... Mar 25, 2002, 09:24
Mar 25, 2002, 09:24
 
...got the shaft from that fart joke of a movie Shrek. Oh well, I guess Pixar has nothing on poor old Randy Newman, at least they got the short animated film award.

Schnapple

http://members.tripod.com/schnapple99/
6.
 
Re: Wolfenstein Advance
Mar 18, 2002, 17:57
6.
Re: Wolfenstein Advance Mar 18, 2002, 17:57
Mar 18, 2002, 17:57
 
Actually I remember seeing screens of a GBC FPS. It had some weirdo name like Dinosaur Harry or somesuch. It looked slighly lower tech than Wolfenstein 3-D on the PC. I assume it either proved unfeasible (though that's a relative term given the fact that Dragon's Lair was ported to the system) or took too long and was buried in the wake of the GBA.

Schnapple

http://members.tripod.com/schnapple99/
1.
 
Wolfenstein Advance
Mar 18, 2002, 11:34
1.
Wolfenstein Advance Mar 18, 2002, 11:34
Mar 18, 2002, 11:34
 
1) I wonder if they'll add a multiplayer component. It would be interesting to see how something like that would work in old army Wolf3D

2) Are there any source ports out there with Multiplayer?

3) I assume this means no Spear of Destiny levels (milk the sequel)

4) Let's hope Nintendo's next handheld can handle Quake. If it was reverse compatible with GBA/GBC you could play all of id's franchises on one handheld.

Schnapple

http://members.tripod.com/schnapple99/
17.
 
Re: Someone read my mind!
Mar 13, 2002, 17:51
17.
Re: Someone read my mind! Mar 13, 2002, 17:51
Mar 13, 2002, 17:51
 
Lithtech. It's the poor man's 3d engine.

Actually since a non-GPL license to the Quake engine is $10,000 I would say that that is the poor man's 3D engine (since LithTech is $250K). Open source engines are cheaper. Torque's $100 so long as you don't mind the publishing tiedown.

Schnapple

http://members.tripod.com/schnapple99/
2.
 
Re: Never Say Never Again...
Mar 13, 2002, 09:33
2.
Re: Never Say Never Again... Mar 13, 2002, 09:33
Mar 13, 2002, 09:33
 
Well it's obvious you're a Bond nut so in no way will I try to tell you you're wrong or anything.

That having been said, the working title for this for the most part was Bond 20, and the rumored title was Breaking the Ice (thank God - Die Another Day sounds so much better) so it's a natural conclusion that this is the "20th Bond film". Besides, the studio probably wants to have the 20th distinction - makes it better for marketing purposes since the world loves round numbers.

Schnapple

http://members.tripod.com/schnapple99/
22.
 
Re: NetherlandsHostage Siege Ends in Suicide
Mar 12, 2002, 15:35
22.
Re: NetherlandsHostage Siege Ends in Suicide Mar 12, 2002, 15:35
Mar 12, 2002, 15:35
 
"Shot himself twice in the head"? Is that even possible?

Now that's the determination we need to see more of in this country.

Either that or it's like that adage: "I had a day so bad I would have killed myself except I figured I'd screw that up, too."

I once heard of a guy who was found in the woods with five bullet holes in his chest and a bolt-action (single bullet) rifle next to him - it was ruled an "open and shut case of suicide". A comedian made a routine demonstrating the idea of someone loading one bullet, bolting it in, turning the rifle around, reaching all the way out to pull the trigger, BLAM! Once. Now this guy would have to repeated it four more times before becoming successful - each time manually reloading the rifle while bleeding profusely. Methinks the cops were mistaken.


Schnapple

http://members.tripod.com/schnapple99/
This comment was edited on Mar 12, 15:35.
15.
 
Re: Sheesh...
Mar 12, 2002, 12:49
15.
Re: Sheesh... Mar 12, 2002, 12:49
Mar 12, 2002, 12:49
 
I once knew a guy named Theo Bromine.

Schnapple

http://members.tripod.com/schnapple99/
9.
 
Re: No subject
Mar 12, 2002, 10:51
9.
Re: No subject Mar 12, 2002, 10:51
Mar 12, 2002, 10:51
 
My cat back home (who still lives with the parents) is so old my folks have to feed it shaved turkey and leave out a heating pad "for her arthritis". She's the feline equivalent of an eccentric Howard Hughes "I want to live forever" millionare.



Schnapple

http://members.tripod.com/schnapple99/
5.
 
Cats?
Mar 12, 2002, 10:20
5.
Cats? Mar 12, 2002, 10:20
Mar 12, 2002, 10:20
 
My question is - does the chocolate thing apply to cats as well? Better yet, does anyone know what I should avoid our cats eating? I of course try to keep them on strict cat food, but when she swipes a bit of my burger I don't think to cart her off to the vet - when should I become concerned?

It's a good thing Blue's message boards double as a health questions forum.



Schnapple

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95.
 
Re: No subject
Mar 8, 2002, 17:08
95.
Re: No subject Mar 8, 2002, 17:08
Mar 8, 2002, 17:08
 
Well there's a difference in how a game is rated and how a retailer handles that rating. There's no law in selling/renting an "M" rated game to minors, but usually any store worth its salt sets age limits on renting/selling "M" games.

Curious, though, that wherever it was that you saw this sticker decided to place it on State of Emergency and not GTA 3. The whole point of GTA 3 is to be the bad guy, the whole point of SoE is to kill the bad guys, the good guys just tend to get in the way a lot.



Schnapple

http://members.tripod.com/schnapple99/
93.
 
Re: No subject
Mar 8, 2002, 15:16
93.
Re: No subject Mar 8, 2002, 15:16
Mar 8, 2002, 15:16
 
I was especially disgusted how State of Emergency had an M rating while Grand Theft Auto 3 did not

Might want to check that packaging again:

http://images.amazon.com/images/P/B00005O0I2.01.LZZZZZZZ.jpg

GTA 3 is indeed rated "M". GTA was also rated "M" and while GTA 2 was rated "M" on the PC and Dreamcast, it got a "T" rating on the PlayStation (1) due to trimmed down violence and no swear words.

Also, the GBC/GBA versions of the games have thus far been rated "T", but since they bear little resemblence to their bigger brothers and generally suck, they don't really count.

Schnapple

http://members.tripod.com/schnapple99/
This comment was edited on Mar 8, 15:18.
70.
 
Re: usa
Mar 7, 2002, 09:48
70.
Re: usa Mar 7, 2002, 09:48
Mar 7, 2002, 09:48
 
Okay folks this is the year 2002. Video games which are violent for the sake of gratuity are rated "M" (Medal of Honor is more like a Saving Private Ryan sort of affair, so it's rated "T"). "M" rated games are restricted. End of story.

Take Grand Theft Auto - a very sick and violent game. There isn't a retailer in the country worth their salt that will sell this one to a minor. That's the way it works these days - "M" rated games won't be sold to minors. Can they still get them? Sure, and they can still see "R" rated movies and get alcohol and cigarettes, but merely not selling them something keeps probably 90% of them from getting their hands on it.

So even if you could prove that DOOM did indeed cause those kids to do what they did or that "M" rated do make minors more violent or makes people better shots, so what? "M" rated games are not for children and if you're under 18, you are considered a child (don't worry, it goes away eventually). Adults find violence entertaining, and after you hit 18, you're responsible for yourself, period.

Schnapple

http://members.tripod.com/schnapple99/
58.
 
Re: doom
Mar 6, 2002, 14:54
58.
Re: doom Mar 6, 2002, 14:54
Mar 6, 2002, 14:54
 
it seems that you all blindly support the gaming side without taking a look at the real facts

I know this guy is flamebait, but it did get me thinking - what are the facts? DOOM was one of the most violent games released in 1994. Columbine happened in 1999, when DOOM was comparitvely tame - it's a fact.

As for "blind support", while it is true that our gut reaction is to support the game industry, if the killers had played Hitman there would be less of a leg to stand on.

No, to me the real "fact" here is that the only way anyone (including Nintendo) got mentioned in the lawsuit was because they made a game found in the killers' room. Eidos got named since the PC port of Final Fantasy VII was in their room. Square, who actually developed the game, didn't get mentioned, but the publisher of the PC port in America did. More insane is that Eidos was pitched from the suit since - get this - there are no guns in FF7. Lucky for Eidos no swordplay was involved in Columbine, or that the killers did not play any of the Tomb Raider games.

The gamers on this board do look at all of the real facts - it seems the lawyers are the ones with the problem.

Schnapple

http://members.tripod.com/schnapple99/
2.
 
Re: Oh?
Mar 6, 2002, 14:47
2.
Re: Oh? Mar 6, 2002, 14:47
Mar 6, 2002, 14:47
 
The issue with Halo is that Microsoft wants to sell XBoxes. The difficulty level is not an issue. Halo was originally intended for the PC. If you knew a date when Halo was going to be on the PC then you might not want to buy an XBox. Halo is a system seller, Blood Omen 2 isn't.



Schnapple

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54.
 
Re: 9/11
Mar 6, 2002, 08:32
54.
Re: 9/11 Mar 6, 2002, 08:32
Mar 6, 2002, 08:32
 
Remember, just because a lawsuit seems obviously groundless to us (those on the inside), doesn't make it obvious to everyone

It's real easy to say a lawsuit is frivolous without facts. Witness:

http://www.snopes2.com/legal/lawsuits.htm

This page also goes into detail about George W.'s tort reform in 1995:

George W. Bush's first act upon becoming the Governor of Texas was to reform that state's civil justice system. In January 1995, just after being sworn in, he convened a session of the Legislature to tackle tort reform. Within weeks he signed bills to limit punitive damages to $750,000, cut down on "venue shopping" for favorable judges and juries, and made it easier for judges to impose sanctions on plaintiffs who file frivolous suits.


Schnapple

http://members.tripod.com/schnapple99/
22.
 
Re: Ugh...
Mar 5, 2002, 17:31
22.
Re: Ugh... Mar 5, 2002, 17:31
Mar 5, 2002, 17:31
 
Where in Doom is there a Character named Arlene?

This is where it gets good - none of the characters in the video game DOOM had any names. For that matter, the only "character" in the game is the nameless protagonist whose face you see in the HUD - to call any of the enemies characters is a stretch, though their types did have names (i.e., "Imp", "Cacodemon", "Baron of Hell", etc.

No, the Columbine killers did name their shotgun after a DOOM character, but it was from the main character in the novelization of DOOM, which if you recall was in a series of four or six horrible paperback books back in the late 90's. "Arlene" was either the name of the lead character (and what an odd name for that character) or some other character in the books. In some of the first images of the aftermath of Columbine, a copy of the paperback can be clearly seen through the mesh of a bag the cops used to clean out the locker of one of the killers, so there is evidence that at least one of these books was in the killers possession.

Therefore the irony of the "naming the shotgun after a DOOM character" bit is that none of the characters in the DOOM game had names, only the book versions did. Good luck saying that a book caused the killers to do what they did - it's been tried and if it had been successful we sure as hell wouldn't have Shakespeare in schools.


Schnapple

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This comment was edited on Mar 5, 17:31.
16.
 
Re: this is bad news
Mar 5, 2002, 15:51
16.
Re: this is bad news Mar 5, 2002, 15:51
Mar 5, 2002, 15:51
 
alabama has seen an *increase* in shootings over the last decade, and slightly less when videogame sales were low? coincidence??

Your cause and effect reasoning is specious at best. Alabama is a racist, behind the curve state that is 50th in nearly everything. America, on the other hand, has seen it's overall percentage of crime per population decrease (remember, population increases) while the video game industry has become an $8 billion a year industry.

The reason that Columbine was such a big deal/news story is because it's so horrific and rare. Columbine was the exception, not the rule. Thousands were killed on 9/11 in an incident that defies logic - no one went into those two towers that morning thinking they were going to be killed. In the last three days, 9 Americans were killed in action and there's no national day of mourning for them. Sure, it's news and we all feel sorry for the families, but it's war - it's well known that there will be casualties.

but also i think that the media, and some brutalistic games like POStal and sopranos also add to the mix, and should be dealt with, perhaps with age limits, etc just like alcohol.

I agree with you here - Wal-Mart, Babbage's, etc. have all instituted policies to keep "M" rated games out of the hands of children and soon it will carry the effect if not the force of law, much like the movie industry. The argument that Video Games = Children is still with us but it's fading away more and more. No one thinks R-rated movies are for children and as such, there's no weight to the argument that an R-rated movie like The Matrix is aimed at them. Once every store has policies in place to keep "M" rated games out of childrens' hands then we can finally move on and accept that certian video games are for adults, the same way some movies are.

Schnapple

http://members.tripod.com/schnapple99/
3.
 
Legally?
Feb 26, 2002, 10:55
3.
Legally? Feb 26, 2002, 10:55
Feb 26, 2002, 10:55
 
Perhaps this has already been covered, but how is this legal, exactly? I haven't read the demo EULA but isn't this sort of thing usually verboten?



Schnapple

http://members.tripod.com/schnapple99/
1.
 
Sphere...
Feb 25, 2002, 11:57
1.
Sphere... Feb 25, 2002, 11:57
Feb 25, 2002, 11:57
 
...hopefully has nothing to do with that crappy movie.

Yes, I do know it was a book, yes I have heard the book version was quite good, no I didn't read it.

But it was a crappy movie.

Schnapple

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3.
 
Suitable for printing...
Feb 21, 2002, 16:00
3.
Suitable for printing... Feb 21, 2002, 16:00
Feb 21, 2002, 16:00
 
...provided you own a bigass plotter.

Hey, I think I know what I'll be doing after work...

Schnapple

http://members.tripod.com/schnapple99/
861 Comments. 44 pages. Viewing page 33.
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