User information for Tom Kidd

Real Name
Tom Kidd
Nickname
Schnapple
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Signed On
April 1, 2000
Total Posts
861 (Graduate)
User ID
3675
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861 Comments. 44 pages. Viewing page 12.
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35.
 
Re: [bowling for] columbine
Apr 21, 2003, 19:28
35.
Re: [bowling for] columbine Apr 21, 2003, 19:28
Apr 21, 2003, 19:28
 
so he did say them. he just didn`t necissarily say them in the context of which they were presented. he still said them
The "don't come here?" line is still arrogant, no matter what context he said it in. Think about it. Also, the "From my cold, dead hands!" remark is asinine, in my opinion.
29.
 
Re: regarding bowling for columbine...
Apr 21, 2003, 17:53
29.
Re: regarding bowling for columbine... Apr 21, 2003, 17:53
Apr 21, 2003, 17:53
 
ok, so I'm not the only one who agrees that the film is flawed but still likes it.

I'll even bite - it's not a documentary. It's like an opinion piece. I'll ignore the oscar bit.

And I disagree with things in the film - the entire "welfare to work" bit should have been left on the cutting room floor. The disdainful comments about "rich white people" sound bad coming from a man with a $1.25M apartment and a kid in private school. And it might even be dangerous that some people might not be smart enough to see the opinions as different from the facts.

But I think that it's still got merits as a film. Sometimes I want to cheer Michael Moore and other times I want to kick his ass. But there's a lot of right stuff in this film. Hell, they got bullets out of K-Marts. I'm much more critical of the news media now, and less scared of bullshit now (though I still lock my doors - notice how he didn't go around Canada at night).

But as for the "time frame" of the interview - remember Heston ditched Moore.
10.
 
Re: LOL
Apr 21, 2003, 17:40
10.
Re: LOL Apr 21, 2003, 17:40
Apr 21, 2003, 17:40
 
No more than Ron Jeremy gets for all the Mario games.
24.
 
Re: regarding bowling for columbine...
Apr 21, 2003, 15:32
24.
Re: regarding bowling for columbine... Apr 21, 2003, 15:32
Apr 21, 2003, 15:32
 
In a 2-hour movie rife with hundreds of opportunities, HardyLaw finds ten things wrong with the film, ranging from simple mistakes and supposed implications, to outright lies. Ten things out of hundreds - and notice that it has no sources to back up any of their claims.

1. Lockheed-Martin and Nuclear Missiles. - I don't think anyone who watched this movie actually thought that Lockheed-Martin caused Columbine, and I don't agree with the idea that Moore tried to imply this in his film.

2. NRA and the Reaction To Tragedy - It's not the best thing in the world that Moore spliced together these clips, but I don't think anyone really thought that the "cold dead hands" remark was from the same rally. It's clever omission that the Denver rally was an annual meeting, but still - the number of protesters of the NRA so soon after Columbine is proof that Moore's opinion isn't alone.

3. Animated sequence equating NRA with KKK. - oh come on, no one really thinks that the NRA/KKK are in cahoots. The date error is just that, a date error. Moore may be trying to make you buy into his opinion, but it doesn't mean you have to go along.

4. Shooting at Buell Elementary School in Michigan. - if you took the impression away that the kid who did the shooting was an angel, you came up with that one yourself.

5. The Taliban and American Aid. - and it's impossible that the aid was used for other purposes? That he can't find anything else wrong in the "what a wonderful world" sequence says a lot.

6. International Comparisons - anyone intelligent would realize that the fact that some countries have fewer gun deaths because they have fewer people. But we still have a higher rate here.

7. Miscellaneous - well the movie was in the making for three years - perhaps the buy was prior to 2001. And while biased, the reading of the monument is accurate.

8. Race - I'm sorry, but Heston's comment that we have more violence in this country because of our mixed ethnicity sounds incredibly racist. He simply bonered that comment. If he's playing the "puttering old man" routine now, he shouldn't have given the interview.

9 Fear - This bullet point is completely the author's opinion, and I don't agree. This movie doesn't make you scared of school shootings.

10. Guns (supposedly the point of the film) - there is no "point" to the film and any conclusions you walked out of there with you took incorrectly. If you must have one, the "point" to the film was to make you think, but if you're obsessed with tiny details flying by, then I don't want to be sitting next to you in The Matrix Reloaded.


All that being said though, some of the things in the movie, if they're correct as per the HardyLaw article, are bad and decieving, and maybe even lies. Should this be excused? No. But should the movie be ignored because he got something wrong or showed his liberal bias? I say no. I'm conservative and I loved this film. I don't agree with everything in it (I even have more issues than this article) but don't shut out other people's opinions because they're different than yours.

But if you want to that's your right, too.


This comment was edited on Apr 21, 15:33.
76.
 
Re: So we shouldn't have to preorder...
Apr 21, 2003, 14:14
76.
Re: So we shouldn't have to preorder... Apr 21, 2003, 14:14
Apr 21, 2003, 14:14
 
no way in hell - Steam apparently can't stand up to a massive download, plus it's pretty much been rendered obsolete by things like BitTorrent.
42.
 
Re: Doom III vs. HL2
Apr 21, 2003, 11:53
42.
Re: Doom III vs. HL2 Apr 21, 2003, 11:53
Apr 21, 2003, 11:53
 
I'd say there will likely be a 75% (guesstimate) crossover between DOOM III buyers and HL2 buyers

Interesting, since I'd bet dollars-to-doughnuts that neither will have a multiplayer mode worth a shit. And I'd bet that if both are released this fall, publishers will scram to get the heck away from this fall as a release date.

And I'll be buying both as well.
18.
 
Re: Big Whoop!
Apr 21, 2003, 10:25
18.
Re: Big Whoop! Apr 21, 2003, 10:25
Apr 21, 2003, 10:25
 
we won't be seeing it for years

Well that's what the excitement is really all about - the fact that we might be seeing it soon. Instead of doing like DNF (advertising said game for years before the fact) or Star Wars Galaxies (falling through repeatedly on dates and features), it would be a refreshing change to have a game's announcement mere months before the game is released and for the game to be an amazing game with cutting edge technology.
9.
 
Re: Familiar Face
Apr 21, 2003, 09:38
9.
Re: Familiar Face Apr 21, 2003, 09:38
Apr 21, 2003, 09:38
 
Yeah that's what I was thinking... in 1997.


This comment was edited on Apr 21, 09:38.
4.
 
Re: New Game Engine?
Apr 21, 2003, 09:26
4.
Re: New Game Engine? Apr 21, 2003, 09:26
Apr 21, 2003, 09:26
 
They said a while back that they had ditched the Half-Life engine for Team Fortress 2 and were doing it with an internally-written engine. I presume they're doing the same (and perhaps using the same engine) for Half-Life 2.
5.
 
Re: No subject
Apr 18, 2003, 10:49
5.
Re: No subject Apr 18, 2003, 10:49
Apr 18, 2003, 10:49
 
well one of the things I'm curious about is whether the six discs are a switching affair or if they're vehicles to your hard drive - which would mean you have to have a butt-ton of space to install it. And remember the three console versions are two discs each, so there's some mild disc switching there as well.

Hmmm - kill my hard drive space or switch a console disc. Decisions!
2.
 
Re: No subject
Apr 18, 2003, 10:35
2.
Re: No subject Apr 18, 2003, 10:35
Apr 18, 2003, 10:35
5.
 
Re: So Who's Got it
Apr 17, 2003, 07:49
5.
Re: So Who's Got it Apr 17, 2003, 07:49
Apr 17, 2003, 07:49
 
Penny Arcade has a take on it:

http://www.penny-arcade.com/news.php3?date=2003-04-11

Nutshell: It's like MOO3, but with less stuff. And easier. And more things make sense. The catch is that if you're the type that would really really like MOO3 once you got past the fantastic learning curve, then you would like GalCiv less, the problem of course being that the number of people who will ever get past MOO3's learning curve and like the game are slim.

Basically GalCiv's a safer bet.
32.
 
Re: From the article...
Apr 16, 2003, 14:23
32.
Re: From the article... Apr 16, 2003, 14:23
Apr 16, 2003, 14:23
 
I thought you were talking about Ambrose Bierce, the Devil's Dictionary guy.
23.
 
Re: From the article...
Apr 16, 2003, 12:32
23.
Re: From the article... Apr 16, 2003, 12:32
Apr 16, 2003, 12:32
 
from an Amazon.com review of the book:

Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero

maybe Lorne Michaels could get them back together with a $3,000 check.
17.
 
Re: From the article...
Apr 16, 2003, 11:19
17.
Re: From the article... Apr 16, 2003, 11:19
Apr 16, 2003, 11:19
 
well yes but in all fairness the Q3 engine was rebuilt more or less from scratch, and even though the Q2 engine was an evolution of Q1, it was a pretty strong departure. Unreal's been an evolution.

Plus id licenses the different Quake engines differently - an Unreal license gets the code at that point in time, not an older one.
14.
 
Re: From the article...
Apr 16, 2003, 11:11
14.
Re: From the article... Apr 16, 2003, 11:11
Apr 16, 2003, 11:11
 
Postal 2 is based on the Unreal engine, and it shows!

Well I personally don't think this is all that inaccurate - it's all an evolving beast called the "Unreal Engine", and I think one of the Epic guys said it was a mistake to call the first game Unreal. These names like "Unreal Warfare Engine", "Unreal Tournament Engine", "Unreal Tournament 2003 Engine" are at best terms of snapshots of the "Unreal Engine".

Inside Ion Storm - from Daikatana to Deus Ex 2 would be fun

You should check the long and exhaustive article Knee Deep In A Dream: http://www.gamespot.com/features/btg-daikatana/ It's a bit sappy at times, almost likening John Romero to the Misunderstood Genius, but it's a good read on how this game took 4 years and $30 million to make.
7.
 
Re: From the article...
Apr 16, 2003, 10:13
7.
Re: From the article... Apr 16, 2003, 10:13
Apr 16, 2003, 10:13
 
OK, maybe the DOOM vs. Doom thing is nitpicky (of course if you're not nitpicky then why read Blue's all day?)

You interpreted the Internet Multiplayer remark the other way - fair enough.

I guess I'm cynical of non-game publications covering games - I hate it when the mainstream press gets facts wrong since it makes me wonder what stories I'm taking as facts are wrong, too.

But does anyone think there's anything wrong about the fact that the author of this story used it to plug his own book?
2.
 
From the article...
Apr 16, 2003, 09:30
2.
From the article... Apr 16, 2003, 09:30
Apr 16, 2003, 09:30
 
Doom napalmed the path for everything that followed: ...the Internet play of EverQuest

Umm, DOOM didn't have Internet Multiplayer. It had LAN and Modem play and someone out there made a progtam (IHHD) that could allow it to play over the Internet (against the dozen or so others on the Internet) but DOOM didn't ship with multiplayer. This, plus the fact that the author can't write the name right (Doom instead of DOOM) means I won't be checking out the author's Masters of Doom book.
16.
 
Re: No subject
Apr 15, 2003, 17:40
16.
Re: No subject Apr 15, 2003, 17:40
Apr 15, 2003, 17:40
 
That extra 1.25 million is nothing to sneeze at...

which is probably why the PC version will cost more. Of course, anticipating higher sales is probably the reason they'll even do it. By that logic, Konami must have figured the hit to do Metal Gear Solid 2 Substance wouldn't be worth the hit (most people probably own it on PS2)
14.
 
Re: why 6? here's why:
Apr 15, 2003, 17:17
14.
Re: why 6? here's why: Apr 15, 2003, 17:17
Apr 15, 2003, 17:17
 
if ANYTHING's gonna convert PC owners to buying DVD drives, it'll be a Matrix game

yeah but they're not interested in making converts, they're interested in selling games. Remember that nearly every week a new PSX (1) game is released.

hell, the Matrix movie sold almost as many DVD players as it did copies of the movie

yeah but remember the climate - it was 1999 and a scant six months or so after Columbine. Clinton announced he was investigating Hollywood movie marketing practices, so releasing a movie on VHS for the public to buy with guys in overcoats using lots of guns was a Bad Idea, so to compromise they released it on the less popular DVD format (it was on VHS for rental). DVD as a format couldn't have asked for a better prodigy. It was released for purchase after the new year.
861 Comments. 44 pages. Viewing page 12.
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