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User information for Drayth

Real Name Drayth   
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Homepage http://
Signed On April 24, 2007
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Total Comments 1560 (Pro)
User ID 36713
 
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News Comments > 50K Call of Duty: Warzone Cheaters Banned

24. Re: 50K Call of Duty: Warzone Cheaters Banned Apr 3, 2020, 02:22 Drayth
 
There's still a local client to stream through. Something has to send the user inputs to the service. Even if it's within a browser there's always going to be something to potentially hack as long as it's not running on 100% dedicated hardware.  
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News Comments > 50K Call of Duty: Warzone Cheaters Banned

18. Re: 50K Call of Duty: Warzone Cheaters Banned Apr 1, 2020, 14:24 Drayth
 
Just wait till deep learning to generate more legitimate looking player movement / kills (aka net traffic) works it's way into cheat coding.  
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News Comments > Half-Life: Alyx No VR Mod

9. Re: Half-Life: Alyx No VR Mod Mar 30, 2020, 02:19 Drayth
 
A little further ahead myself, but taking my time too. The VR experience for this shooter is as much a leap forward as Quake GL back in the day. The whole experience is so immersive. You react like you're at the actual game space all this is happening in. My first real gunfight felt insane, even if it's probably tame compared to what lies ahead.  
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News Comments > DOOM Eternal Killing It

13. Re: DOOM Eternal Killing It Mar 25, 2020, 23:26 Drayth
 
Razumen wrote on Mar 25, 2020, 22:41:
jdreyer wrote on Mar 25, 2020, 21:36:
Razumen wrote on Mar 25, 2020, 21:33:
Riahderymnmaddog wrote on Mar 25, 2020, 19:24:
BULLSHIT! Physical copy's are down proving that DOOM is a failure. If there counting digital sales they are cheating and lying

Ok boomer.
Check the ol' satire detector there.

Eh, too hard to tell on this site, and there wasn't anything particularly satirical about his post anyways.

Till you realize all his posts are satirical.
 
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News Comments > DOOM Eternal Killing It

4. Re: DOOM Eternal Killing It Mar 25, 2020, 20:41 Drayth
 
Preach it, brother...

I gotta run, The Price is Right is on.
 
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News Comments > Valve on Modding VR Out of Half-Life: Alyx

27. Re: Valve on Modding VR Out of Half-Life: Alyx Mar 24, 2020, 19:23 Drayth
 
Agent.X7 wrote on Mar 24, 2020, 18:40:
You want HL: Alyx without the VR? Go find a copy of Jurassic Park: Trespasser. That's how it would play. Remember we used to call that game Arm Simulator 2000? Yeah. What fun that game was.

So ahead of it's time (and peripherals).
 
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News Comments > Valve on Modding VR Out of Half-Life: Alyx

22. Re: Valve on Modding VR Out of Half-Life: Alyx Mar 24, 2020, 16:51 Drayth
 
Let me tell you about an experience you can only have in VR.

I start the game on the railed balcony most of you have probably seen by now.

I spend the first 5 - 10 minutes tweaking settings, getting everything perfect for moving forward. From there I decided to just relax and take in the site. There's a lawn chair you can pretend sit on; a radio you can tune (the antenna works too); cans you can crush, etc.. Finally I decide to throw a glass beer bottle off the side, so I do while leaning on the railing so I can watch it fall...

...except the railing doesn't actually exist so I fall flat on my side.

No joke.

This actually happened. My instinctive desire to lean on the railing + a split second of being completely lost in the moment gave me a (dumb ass) gaming moment I will never forget.
 
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News Comments > HP, Valve, & Microsoft's "Next Gen" VR Headset Revealed

5. Re: HP, Valve, & Microsoft's Mar 24, 2020, 01:42 Drayth
 
If you're talking value to performance sweet spot, I say the Rift S.

If you're asking which is simply the top headset, that would be the Valve Index.

This does a good breakdown of the supported headsets for HL:A.
 
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News Comments > Out of the Blue

8. Re: Out of the Blue Mar 23, 2020, 19:47 Drayth
 
RedEye9 wrote on Mar 23, 2020, 19:26:
Prez wrote on Mar 23, 2020, 18:49:
Just wanted to give an update - I had a stroke, Apparently it was a bad one
Damnit. Damnit. Damnit.
Hang in there, I don’t know what else to say

Yeah, this.
 
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News Comments > Half-Life: Alyx Released

33. Re: Half-Life: Alyx Released Mar 23, 2020, 19:45 Drayth
 
RedEye9 wrote on Mar 23, 2020, 19:30:
eRe4s3r wrote on Mar 23, 2020, 19:27:
Whatever I just canceled my Valve Index VR order... already feeling less salty about being pushed to 9+ weeks after such a long wait time and with no info either. If Valve doesn't want 1000€ I am sure someone else will take it and give me what I WANT. Something to do while being stuck for months in an apartment for example.... blegh
Understandable, things could be a whole helluva lot worse. See the comments in today’s ootb.



Woah.
 
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News Comments > DOOM Eternal More Than Doubles DOOM (2016) Player Count

18. Re: DOOM Eternal More Than Doubles DOOM (2016) Player Count Mar 23, 2020, 18:41 Drayth
 
Answers that.  
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News Comments > DOOM Eternal More Than Doubles DOOM (2016) Player Count

16. Re: DOOM Eternal More Than Doubles DOOM (2016) Player Count Mar 23, 2020, 18:31 Drayth
 
Beamer wrote on Mar 23, 2020, 17:05:
Just got to the mancubus, and yes, yes, yes! Why did they do that? It ends the pants-staining "oh my god, I'm not equipped for that!"

Is there a way to disable the tutorials and monster flashing? You could in the 2016 game, which I did from the get-go. It was easy enough to tell a monster was glory-killable based on their drunken stupor animation. No need to have them light up like a Christmas tree. If there's demon weak spots I'd rather work out what those are on my own, like you're saying.
 
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News Comments > Half-Life: Alyx Released

25. Re: Half-Life: Alyx Released Mar 23, 2020, 17:50 Drayth
 
eRe4s3r wrote on Mar 23, 2020, 17:34:

How about not selling something that can't be bought for 3+ months?

Yeah, I told my local grocery stores to close because they can't keep the TP stocked.
 
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News Comments > Half-Life: Alyx Released

21. Re: Half-Life: Alyx Released Mar 23, 2020, 16:39 Drayth
 
Why are you blaming Valve for this blowing up the VR market? Everyone else is out of stock too.

What makes more sense? They hold the game back till there's more VR headsets in stock, or they release the game and people get their headsets as soon as is possible?

Also, did you keep your back fill order from months ago, because they've had restocks since. They just tend to sell back out in a day.

Jesus... I once played Half-Life 2 and my dog barked all night. I'm boycotting Valve!
 
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News Comments > Half-Life: Alyx Released

18. Re: Half-Life: Alyx Released Mar 23, 2020, 16:11 Drayth
 
I am working from home and this game is released...
I am working from home and this game is released...
I am working from home and this game is released...
I am working from home and this game is released...
I am working from home and this game is released...
I am working from home and this game is released...
I am working from home and this game is released...

..I'll make it.

Goddam Monday release.. I took Friday off to have an extra -consecutive- day to play...
 
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News Comments > Prey 2 Hint in DOOM Eternal?

14. Re: Prey 2 Hint in DOOM Eternal? Mar 22, 2020, 23:10 Drayth
 
bigspender wrote on Mar 22, 2020, 20:16:
El Pit wrote on Mar 22, 2020, 14:58:
RedEye9 wrote on Mar 22, 2020, 14:51:
I pray for Prey 2. Let's see if JDreyer can top that horrifically poor pun.

But would you pay for Prey 2?

If it's online only it'll be Free 2 Prey

It'll get high Preys around here if so.

Don't Preytend it wont.
 
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News Comments > Half-Life: Alyx Preloads

40. Re: Half-Life: Alyx Preloads Mar 22, 2020, 15:31 Drayth
 
Yeah, Oculus was late to the game with VR controllers. Thus even after their release you had owners who didn't buy them as addons, but most people have moved up to owning controllers as well at this point.  
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News Comments > Half-Life: Alyx Preloads

38. Re: Half-Life: Alyx Preloads Mar 22, 2020, 15:11 Drayth
 
Why do people think if you're using VR controllers you can't also be seated..? If you have enough room to start a game, roll your chair back about 2 extra feet from the desk, and don't mind playing seated you can play any VR game I know of.

And yes there are VR games that work with M&KB. Those are generally all games that have 2D modes as well. If the game is designed for VR Controllers only, your experience will be a tremendous notch up in to what the VR experience can offer. You'll be interacting with things in a way impossible to accomplish otherwise. Like actually aiming and drawing your bow in Skyrim VR, or "John Wick"'ing your guns through HL:A.

This comment was edited on Mar 22, 2020, 15:33.
 
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News Comments > Half-Life: Alyx Preloads

14. Re: Half-Life: Alyx Preloads Mar 22, 2020, 00:26 Drayth
 
Wolfen wrote on Mar 21, 2020, 22:23:
heroin wrote on Mar 21, 2020, 21:52:
A lot of people who have barely played any good VR games are so negative about this being in VR.

If it can do what HL & HL2 did for the FPS so many years ago for VR... then it's going to be incredible, because VR when done right is mindblowing. Hope it lives up to it - I did hear that the campaign is about 15-16 hours - so that's something, all the flat/2D video footage I've seen looks great.

Always been a 3D (cyan / red, shutter glases, etc) fan. I remember playing HL1 with both types and being amazed. It felt so much like I was in the world and everything seemed so much bigger.

Now... with Alyx... I am gonna be in there more so. I am stoked.

Same! NV has had 3D support in their drivers for a longer time than people may know. Back in the early days it worked with OpenGL and 3-rd party shutter glasses. I remember playing the original Alice, Quake even Everquest in stereo. As for Half-Life - Shooting down an Osprey directly above my head and seeing the debri crash down all around me in 3D literally left me stunned.
 
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News Comments > Wanking Simulator Released

2. Re: Wanking Simulator Released Mar 20, 2020, 21:46 Drayth
 
Ceiling cat added this to your wishlist.

Edit: Also, where's the launch trailer??
 
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