User information for Thomas Hinton

Real Name
Thomas Hinton
Nickname
Happyclam
Email
Concealed by request - Send Mail
Description
Homepage
Signed On
April 23, 2007
Supporter
-
Total Posts
23 (Suspect)
User ID
36688
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
23 Comments. 2 pages. Viewing page 1.
Newer [  1  2  ] Older
6.
 
No subject
Jul 14, 2008, 15:00
6.
No subject Jul 14, 2008, 15:00
Jul 14, 2008, 15:00
 
So if I'm reading this right, they are taking out 4 of 6 cities, then they are going to do a round robin of 2 cities every so often?

So they're not actually going to have all 6 cities in the game at one time, but just have 2 of the 6 at a time, with the city pairing changing according to their whim?

33.
 
No subject
Jan 12, 2008, 18:00
33.
No subject Jan 12, 2008, 18:00
Jan 12, 2008, 18:00
 
My question is why is Blues picking it up now when the story was released in August of last year?

6.
 
Reason for Pre-launch play
Jan 9, 2008, 01:46
6.
Reason for Pre-launch play Jan 9, 2008, 01:46
Jan 9, 2008, 01:46
 
Since everything is going to be player run, as far as the economy goes, they wanted dedicated players to actually get the economy jumpstarted.

One can also pay the $10 and try the game out to see if they like it.

11.
 
No subject
Nov 21, 2007, 09:26
11.
No subject Nov 21, 2007, 09:26
Nov 21, 2007, 09:26
 
I've played a lot of bad games in my time, but this game is right up there with the worst ones. It was buggy, unstable, a terrible vision, easy to exploit, and even without those problems a horrible game. The one thing I liked about it was the lockpicking minigame. I thought it a novel way to achieve that. The rest of it was pure and utter crap. I bet it was the Europeans that bought up the majority of it.

86.
 
Re: Credit cards
Apr 27, 2007, 10:12
86.
Re: Credit cards Apr 27, 2007, 10:12
Apr 27, 2007, 10:12
 
would say Valve would refund their money as they are unable to play the game.

Agreed. But they don't currently do so. Therefore I think the 100,000 people have earned their right to bitch and moan.



Hm. You'll have to show me some proof about that, because I don't believe a company would leave themselves legally liable like that. Also, that refund would only apply to games developed by Valve. You would probably have to go to the other developers to get refunds from other companies. A pain in the ass to be sure, but it is standard practice among distributors, online and retail.

85.
 
Re: Credit cards
Apr 27, 2007, 10:09
85.
Re: Credit cards Apr 27, 2007, 10:09
Apr 27, 2007, 10:09
 
I would brush up on reading comprehension because I think you're missing on some stuff.

For one, I said that even though you may be encrypted, doesn't mean the other guy is. Not vice versa. I am never arguing for a lack of encryption.

For two, my argument centers around the fact that you think you are secure, when, in fact, you are not as secure as you would probably like.

I agree encryption is a good thing, but that doesn't mean you're secure. I can capture your data, spend however long I like on it and crack it. As I stated before, the only limiter in my ability to process your data is time. UNIX has many types of software that are packet sniffers, some of which have been translated to the Windows platform. I will point you to this, which should illustrate my point: http://www.mycrypto.net/encryption/encryption_crack.html
That article is already several years old, btw. Also, think about all of those zombie pc's out there which the cracker can then use to crack the encryption as well and suddenly he is up to par with small business, if not corporation levels.

The only point I was making on Internet security was that you are not as secure as you think. At no time was I arguing against anything that would make it easy for your computer to be compromised. You should keep your software updated, not open suspicious emails, stay away from questionable websites, use an encryption tool like PGP, which is actually a very good tool. But realize, your goal is to make it not worth the cracker's time to get your information, because you're never really going to prevent them from getting it.

82.
 
Re: Credit cards
Apr 27, 2007, 01:01
82.
Re: Credit cards Apr 27, 2007, 01:01
Apr 27, 2007, 01:01
 
So why should Valve change their code to accomodate the 100,000 when it could potentially affect the other 19,900,000?

The rest of your points were decent, but this one seems to have swerved into left field. Are you honestly trying to make a case that it is justifiable to take 100,000 people's money, and then not provide them with the product/service that they paid for?


Not at all. I would say Valve would refund their money as they are unable to play the game. That ball is in their court. But, the reality of the situation in that example is that, more than likely, something on those people's computers is preventing them from being able to play, and that is hardly Valve's responsibility. We both know those 100,000 people would be bitching and moaning to Valve about how their software is crap and that they should bend over backwards to solve their problem. My point is that Valve should write them off in the short term while trying to solve the problem for the long term. Because of the way PC architecture is designed, that problem could concievably become a problem for a lot more in the future. But if it is a hardware problem, how is it the software company's fault? Or even responsibility? There's not much they can do in that kind of situation.

81.
 
Re: Credit cards
Apr 27, 2007, 00:54
81.
Re: Credit cards Apr 27, 2007, 00:54
Apr 27, 2007, 00:54
 
This was simply in response to people complaining that information can be stolen on the internet. It's a fact that when you transmit over the Internet, it can be viewed by anyone who wishes to take a look at your information. The only way to prevent that is by not being connected to the Internet in the first place. It was showing my point that you are exposed when you are connected to the Internet.

Hardly the only way. Any proper encryption will stop people from viewing your information.

My argument is that you make it as difficult as you can, but realize that you're not totally secure, so long as you are connected to the Internet. That is a simple fact, not opinion, btw.

It's an opinion until you can prove it. And as it's rather difficult to prove an open-ended statement, I think you're in for an uphill battle.


What proof do you require? TJ Maxx, the Pentagon, all of the zombie computers out there, Internet Explorer/Netscape having security flaws exposed almost weekly, viruses that run rampant through the net on a daily basis? I'm not sure what more proof you need. You might want to visit Cert.org, or grc.com. Cert might be a little advanced for you, but I have faith in you. And encryption is liked adding one of those steering wheel locks that used to be popular a couple of years back. Yes, it makes it more difficult, but not impossible. Also, just because you are using encryption, the other guy isn't. Also, not all of your traffic is encrypted, just fyi. I'm not going to go through lectures of why thinking you are totally secure is a bad idea. If you don't see it, or simply want to deny it, then it's your computer. You're like the guy in a nice house in a nice suburb who thinks he's immune to crime that happens elesewhere.

By your statement of saying that Valve can disable according to their whim, you are suggesting that Valve can disable your software whenever they feel like for whatever reason. While this is true, it is misleading. Valve is highly unlikely to do so just on a whim. Hence my statement of you thinking they were bent on screwing over the customer. That depends on if you believe in their vision or not. Me, I could care less about their vision. I enjoy some of the games they have, I can play those games, so beyond that, it is of little consequence.

I was wrong concerning Stardock. Stardock Central is becoming a competitor to Steam, coming from a different direction. It looks interesting and it may provide Steam with a good competition if they can get other game developers on board, besides the three they have currently. The problem is going to be security, I believe, since Stardock doesn't use DRM, and a lot of developers like their DRM. It will be interesting to see how things pan out. As far as DRM goes, you'll find that it's in direct response to people pirating the games on a wide scale basis. It doesn't stop it, of course, which should also be a clue about Internet Security, since no system is infallible, but it does keep the honest people honest, rather than the 'I have this game, you want a copy?'. Whether it's good or bad, it's simply a fact that came about in direct response to people taking advantage of the lack thereof.

Well, perhaps I come from a different perspective of self-entitlement. People get spoiled when they have too much of anything and no one likes things to be taken away. But you just have to measure for yourself when something becomes less than what you think it's worth. I don't think it's reached that point yet.

And as far as prices, all of the games that are $50 are 3rd party developers and not actually Valve. Half-life 2 has a list price of $49.95, but then it's crossed out and available for $14.95. So then the question is, who determines prices, and I would hazard a guess that it's not all Valve.

This comment was edited on Apr 27, 01:04.
77.
 
Re: Credit cards
Apr 26, 2007, 13:49
77.
Re: Credit cards Apr 26, 2007, 13:49
Apr 26, 2007, 13:49
 
Ok, so much for logic. We are going to access the internet by... not being connected to the internet?

This was simply in response to people complaining that information can be stolen on the internet. It's a fact that when you transmit over the Internet, it can be viewed by anyone who wishes to take a look at your information. The only way to prevent that is by not being connected to the Internet in the first place. It was showing my point that you are exposed when you are connected to the Internet.

Relevance? Or are you trying to say that because someone is guarunteed to break into my car eventually, I might as well leave the door open for them?

None of them are fully secure, as has been proven time and time again.

Actually, no such thing has been proven. There are many, MANY servers/sites that have never been broken in to. This may be because people just haven't tried hard enough, or it may be because they have been unable to do so. The fact that some sites have been broken in to does not prove that any/all sites can be.


This is a specious comparison at best. My argument is that you make it as difficult as you can, but realize that you're not totally secure, so long as you are connected to the Internet. That is a simple fact, not opinion, btw. As to the plenty of server/sites that haven't been hacked, are you seriously saying that those sites are so secure they can't be broken into? I'm sorry, but that statement is laced with complete ignorance. I can look along my street and see rows of cars that haven't been broken into. Does that mean they are more secure than other cars? If you knew anything about security, you would know that most crimes are crimes of opportunity. Someone left their door open and got burned, or in computer terms, they didn't patch, opened email they shouldn't have, visited the wrong web sites, etc. Then you have the directed crimes, where someone has done something to piss another off or that it's simply a high-profile target. It only takes time to break into the computer. Experience and knowledge will shorten that time, but time is really the only factor. A knowledgeable admin will be able to shorten the time a cracker has available, and so it's simply a game after that of who gets the upper hand.

For example, why did they make it a requirement to run the actual games through the Steam client? The "piracy" excuse isn't going to cut it - Steam games are pirated as easy, if not easier, as the rest of the games out there. Why aren't we seeing a reduction in prices that match the physical side of game pricing? Why are we unable to resell the games that we puchased? Why does Valve maintain the ability to disable our entire game catalog at their whim?

Well, you have DRM, a controlled environment to control cheating, methods of digital distribution, ability to patch the games automatically, the gathering of computer and network information about what's connected to Steam to better tailor their games to take advantage of them. We know those as the benefits. What were the negatives? That you can't sell the games after you purchase them? Becuase they don't want you to, should be the obvious answer. Whether you agree with that or not, that's up to you and obviously you don't. Reduction of prices? I buy my games for $20 bucks from Steam, which was Red Orchestra. That's a bit cheaper than the $50 for Oblivion. But again, demand drives prices. If they feel they can charge more, they will. If we balk, then they'll lower the prices. If I think something is too expensive, I don't buy it. Simple as that. And yes, I will think other people are idiots if they do. But I'm sure they're crushed to know my opinion of them.

By stating that Valve can disable your entire game catalog at their whim, you are suggesting that they are an evil corporation bent on nefarious deeds. My argument is that they are just like any other company out there. If they piss off too many customers, then they will lose masses of customers. But, it doesn't appear to be happening, hm?

Stardock simply gives their software available to download from a website. I'd hardly call that the same scale as what Steam does. Direct2drive would have been a better analogy, but if you've done any research on that, you'll note that the code is different for Direct2drive games, which then requires a seperate patch from them as well as getting expansion packs from them. So now you are limited to one Vendor for the rest of that game's life. I don't see the evil that other people see in Steam. The problems I've had with it are minor so it hasn't driven me away to not play the games I like to play. We'll just have to disagree on that point.

75.
 
Re: Credit cards
Apr 26, 2007, 13:02
75.
Re: Credit cards Apr 26, 2007, 13:02
Apr 26, 2007, 13:02
 
I did some thinking last night and I think I understand the misconceptions you are suffering from, Riley.

1. You do not own the software, you own a copy of the software. All rights pertaining to the game are reserved by the Publisher/Developer. Pretty standard stuff there. That's why they don't like it when you hack the software, pirate it, etc. It's also why you are supposed to buy multiple copies to use on several PC's.

Your whole argument is based on your percieved invasion of privacy and your dislike of Steam. You claim m00zilla as the holy grail of why Steam is bad, based on a single email from Valve, and yet none from m00zilla. What about Microsoft? They have the same capability, you know, and they are much more invasive than Steam could ever be, as you are running Windows constantly. Remember the whole fiasco with XP about how if you changed the hardware in your system to a certain degree, you had to call them and get Windows reactivated?

2. After some thinking, I was wondering how a single person could forge ahead in such ignorance, posting with such obvious hositility and using antagonistic prose that is designed to get a reaction from whomever you direct it to. Let me tell you the story about a viral marketing technique. It's where a person is paid to antagonize people about a certain issue in order to see where the prevalent general opinion falls. It's not about promoting your view, but simply to piss people off enough to respond with their own opinion. Because, let's face it, you're not doing your cause any good with such posts. As people have stated, you're promoting opinion as fact, with no solid evidence to bear up your views, or a distorted vision of what your rights should be, rather than the reality of what they are. When you feel that your argument isn't winning over someone, you then switch to namecalling and lacing your posts with invectives and antagonistic words.

Also, by cracking the code to bypass Steam's server browser functionality in older software, you are stating that you would intentionally open up your computer to other people skilled enough to do so as well. But oh yeah, they wouldn't do anything bad because they aren't a business.

I don't, but it's a moot point. Fundamentally Valve has poor customer service because it doesn't have telephone contact for it, it doesn't compensate users when they are unable to play their games due to problems with the Steam software or network, it hasn't provided sufficient redundancy in the network to avoid the outages and capacity shortages over the years, it doesn't provide any guarantees of availability especially the long-term availability of games purchased via Steam, and it doesn't provide users with the flexibility to have final control over the use of their own purchases. The individual accounts I have read by aggrieved users who are afflicted by one or more of these many limitations and shortcomings simply demonstrate their existence. Even if the majority of Steam users haven't yet experienced any of these problems doesn't mean they won't at some point because Valve has done nothing substantial to rectify them.

This statement was too funny to pass up. I'm sorry, but this is full of the most ignorant crap I've heard in some time. Compare Steam outtages of the past to Steam outtages of now and tell me no improvements have been made. That's just observation there and opinion. Ok, I can accept that. However, provide me proof they haven't done anything. You're trying to present this as fact, but it is merely your opinion. You even state the majority haven't experienced these issues, which then leads me to believe that perhaps the problem doesn't lie with Steam? I mean, if you have 20 millions users, and 100,000 of them are having problems, do you honestly believe it's Steam causing the problem? But anyway, let's continue in your world. Steam is causing the problem. So why should Valve change their code to accomodate the 100,000 when it could potentially affect the other 19,900,000? It's easier to just tell the 100,000 to get their shit fixed. This is, of course, a very generalized example, but I hope it drives home the point that the minority are /not/ the majority.

This comment was edited on Apr 26, 13:15.
75.
 
Re: GREAT NEWS that valve got pwned
Apr 26, 2007, 02:27
75.
Re: GREAT NEWS that valve got pwned Apr 26, 2007, 02:27
Apr 26, 2007, 02:27
 
I believe, as with everything else, it is up to the consumer to do his homework before he purchases a product blindly. As I said in my post, which you decided to ignore, that it does state that Steam is required to play. I'm still not sure what point you are trying to bring across here. Are you the type of person who sees a game in the store and buys it without actually knowing what the game is about? You seem like the person who would complain about buying a crappy game because you didn't read the reviews on it and the box had a misleading graphic on it.

The world doesn't revolve around your sense of moral turpitude. If a customer comes in demanding something they feel that is their right, but I believe that they are wrong, guess what? I'm going to side with me on that one. Of course, I am at the point where I can afford that luxury. I've been in situations where I had to put up with idiots like you because I needed your money. Now I'm past that, just like a lot of other businesses out there. Get over it and get off your high horse.

As far as your 'influence' goes, you might want to check your self-importance in at the door. I'm just as guilty by pandering to your idiocy, so I'll let you have the last word after this.

53.
 
Re: JRR Tolkien Hates You All
Apr 26, 2007, 01:19
53.
Re: JRR Tolkien Hates You All Apr 26, 2007, 01:19
Apr 26, 2007, 01:19
 
Hmm. Tolkien didn't invent much of anything as his work is a pastiche of European folklore. Even this in a traditional fantasy setting was done by people like Lord Dunsany long before Tolkien. Not knocking Tolkien for tying it all together though. Never really got into Tolkien. Preferred John Norman's Gor.

Hm, just a correction here. Tolkien actually invented the elven language he used in his novels, then, when he realized he had nothing to do with it, he wrote a series of novels using it.

As far as John Norman's Gor, where do you think he got his ideas? And as far as inspirational reading, Norman goes off the deepend with his depiction of female slavery, even so far as to spawn a following of his writings that roleplay his scenarios. A little Conan, a little Flash Gordon, a lot of Marquis De Sade. Go back far enough and you'll find all your great writers borrowed from someone, either contemporaries or the people before them.

68.
 
Re: Credit cards
Apr 26, 2007, 01:06
68.
Re: Credit cards Apr 26, 2007, 01:06
Apr 26, 2007, 01:06
 
No, I understand your analogy. But Microsoft released those features after they recieved a lot of grumbling from their customers, not through any sign of goodwill. And do you really think so? Well, let's see...what about the multiplayer games that require you to use their service for multiplayer? Like Warcraft/Starcraft? Or GPGnet for Supreme Commander? And then you have games with such crappy multiplayer supports that you wish they had some sort of service like those, like Ghost Recon 2 when it first came out.

Steam is much more than just a heinous means of copyright enforcement. It is also the means by which Valve monitors its customers and sells crap to them. It's a triple threat.

So let me see, you like Half-life and Half-life 2, and yet here you are calling them crap? Is Red Orchestra crap as well? Or The Ship? Well, the ship might be crap, but I enjoy Red Orchestra. How about Team Fortress 2 when it comes out? I don't like the direction they took with it, but I'll check out a demo of it if they have one. I understand your complaint of Valve, and I can see your concern. Personally, I'm not doing anything to warrant the removal of my ability to play games, but I'll cross that bridge when I come to it, if I ever do. There are many other games out there to play that I enjoy, so it's not going to kill me to not play my games anymore. If you're so violently opposed to Steam, then don't use it. Your arguments here are doing nothing to convince people it's evil, as you've already stated I'm a sycophantic idiot. I've had no major problems with Steam, so I'm not going to hate it simply because someone else has. Otherwise, I'd hate every game or game company out there. Though I will say that EA is on my shitlist.

This comment was edited on Apr 26, 01:07.
73.
 
Re: GREAT NEWS that valve got pwned
Apr 26, 2007, 00:51
73.
Re: GREAT NEWS that valve got pwned Apr 26, 2007, 00:51
Apr 26, 2007, 00:51
 
I was wondering when you would break out the big guns and start the name calling.

As a business owner, something I /know/ you know nothing about, I'm not about to let some snot-nosed little shit spew profanities at me for something that is his fault. I will not only lock his ass out of my store, but I will make sure that his products are not supported and he can rot in hell for all I care. There is a thing called consumer responsbility, my friend, of which he had none, and my responsibility to the consumer ended when he took it upon himself to violate the basic tenets of human interaction and the rules that govern my business.

There is nothing coy about Steam. You've stated yourself, as well as others here, that Steam is required to run in order to play the game. It even states that on the box before you purchase the game, along with the notifications that you have to have an internet connection to play online, which I'm sure people like you made companies notify people becuase they're too stupid to think for themselves. I'm not sure how much more clear you want it to be. 'The customer is always right' is not a literal statement. It is simply a guideline to follow. As you are starting out, every little piece of business matters, so all customers are important. As you become larger, the people who pay more have more of a say than the people who don't pay as much. As you become even larger, the clients with contracts matter more than the pickup business you get. Welcome to the world of business. You think you matter to Wal-mart because you go in and buy your clothes there? They could give a rat's ass about you. You're simply a number to them that has no discernible effect to their business as a whole. Welcome to reality. If you don't believe me, try to go to Best Buy and get them to stock some item that only you want, simply because you want it. You think they'll do it? Or will they wait until you get a couple of friends together and say that more people want it? Who has the higher chance of convincing the manager to stock the item?

Instead of whining about Steam here, why not try to get a movement started. Instead of trying to sound pseudointellectual here, why not actually make a difference? Oh, yeah....I know. That's because you'd rather sit on your ass and make noise rather than do something meaningful. I'm sorry....you're right. I'll let you get back to your star trek viewing and cheetos.

This comment was edited on Apr 26, 01:09.
66.
 
Re: Credit cards
Apr 25, 2007, 21:02
66.
Re: Credit cards Apr 25, 2007, 21:02
Apr 25, 2007, 21:02
 
Yes that is totally different. What Valve did is disable the functionality of software I had already bought from it and force me to use a new version to regain that functionality. It would be like Microsoft disabling a feature like spell-checking in existing releases of Word and forcing customers to use a new version to get the functionality back. No responsible company would do that, but Valve did it to make money and get control over customers' previous purchases.

Oh...so when we had Office 95 and Office 98 came out and suddenly we couldn't read the new Office files, which most businesses upgraded, btw, then that doesn't force us to upgrade our Office suite as well? Or How about the browser wars that happened a little while back where people were trying to force you to use Internet Explorer. It's the same idea. You're leveraging your technology to force people to upgrade. If you're hating Steam for that, then you might as well hate every company that's out there. And disabling a feature in Word is very different than what we are discussing. I think my analogy fits the situation better. Another situation you might enjoy is the whole Xbox live Microsoft vs. Developer scandal, where developers are trying to release content for free and Microsoft is blocking the move and making them charge for the content they post on Xbox Live. And yet, of course, Microsoft doesn't do anything on the scale Steam does.

Yes that is totally different. What Valve did is disable the functionality of software I had already bought from it and force me to use a new version to regain that functionality. It would be like Microsoft disabling a feature like spell-checking in existing releases of Word and forcing customers to use a new version to get the functionality back. No responsible company would do that, but Valve did it to make money and get control over customers' previous purchases.

Ok, I'll give you this point. You're correct, they did leverage the popularity of Counter-strike and Half-life to launch Steam. And Steam is merely a method of DRM, not the end all and be all. We all know that piracy exists and when it's easy is when it spirals out. You can only simply make it inconvenient for people to do it to discourage the 'honest' people out there. And whether you want to pick your poison or not, you can thank the little script kiddies and such out there who want the free ride for these little gems.
I chose not to play anything with Starforce on it, because I view it as malware, much the same as you view Steam, and I know, from tests I ran myself, about the dangers Starforce represented. Steam, on the other hand, is simply a running application in the background as I play my games.

68.
 
Re: GREAT NEWS that valve got pwned
Apr 25, 2007, 20:46
68.
Re: GREAT NEWS that valve got pwned Apr 25, 2007, 20:46
Apr 25, 2007, 20:46
 
Well, our argument has run its course then, because you are blinded by your own self-indulgence. You're accepting m00zilla's statements at face value, while I see that there is something more to the story. And you're right about Valve not caring about m00zilla. Why should they? I think I used Dell as a comparison there.

And your viewpoints of Steam are again biased by your own ideas of self-righteousness, not through any sort of logic or fair-mindedness. Not really much to argue here. We'll just be trading our viewpoints back and forth without convincing the other, so I'm pretty much done here.

65.
 
Re: GREAT NEWS that valve got pwned
Apr 25, 2007, 14:47
65.
Re: GREAT NEWS that valve got pwned Apr 25, 2007, 14:47
Apr 25, 2007, 14:47
 
While you are arguing a great deal, your arguments are based on your own sense of justice of what a customer should expect from a business/corporation. And honestly, the amount of weight you pull is directly proportionate to the amount of money you represent to the company. Dell is an excellent example of this. They'll bend over backasswards for you if you are a large customer that spends enterprise levels of money to them for support, with dedicated customer support that directly answers only to you, etc. The average joe off the street is SOL and gets John the dropout from the local high school who reads from a book of generalised solutions to common problems, who has time limit of how long he can spend on the phone with you.

As far as m00zilla's comparison, I think you're still missing the point. He broke the rules, as simple as it gets. What business is going to tolerate that? Going back to my movie theater analogy, with him swearing at the movie, do you think they will allow him to stay? He'll probably be lucky to be allowed back. Or how about someone acting raucously at a nice, quiet restaurant? Same thing. Yes, profanity can be an effective tool, but it can also hamper your presentation. It merely depends on the situation and also the person you're swearing at. If the situation is hazy and the fault could go either way, then it will probably swing in your favor. If, however, you are in the wrong or percieved by the company to be in the wrong, swearing is not going to do you any good and will actually hurt your chances of a favorable settlement. Because m00zilla was actually banned because of what he did, I would guess that the fault was percieved to lie with him. Since he did pay for services, that means that the company feels favorable that the law will side with them.

As far as problems handled as poorly as Valve, which problems are you speaking of? They have an online knowledgebase that is quite comprehensive. You just seem to dislike Valve because of their percieved invasion of your privacy. 'I want to run this game, but I don't want to because then Steam will be run as well.'. Is Steam malware? Have you encountered huge machine stopping problems with Steam? Is it the threat that you might get banned for some percieved 'wrong' reason, such as cheating, excessive profanity, unsportsmanlike conduct, etc? Is it because they don't have someone to phone in case you have a problem running your software?

I'm not saying Steam is a great piece of software. When Half-life 2 came out, I couldn't play it and blamed my problems on Steam. I spoke with support through email and they walked me through different solutions, but none worked. It turns out it was a bad texture block in memory that had never been accessed until Half-life 2 pushed the card with the graphics. Switching out the card solved the problem. But the frustration with Steam was very real, even though, in the end, the problem was my own. And when Steam was first released, we all know it was a pile of crap that few would touch, except for the CS diehards. But now, it is simply another background process running when I play Red Orchestra or a Zombie mod that I exit out of when I'm done. No big deal.

This comment was edited on Apr 25, 14:50.
64.
 
Re: Credit cards
Apr 25, 2007, 14:30
64.
Re: Credit cards Apr 25, 2007, 14:30
Apr 25, 2007, 14:30
 
Steam is NOT merely an application. It is tied into every game Valve has released (including those which predate Steam) so that those games cannot be run without Steam. There is no technical reason for Valve to do this, but it wanted an immediate, large captive audience to which to sell crap via Steam and back when Steam was optional over half of the existing users didn't use it. If Steam were merely an optional application to run Valve's games, it wouldn't be the lightning rod it is.

Oh, so this is totally different when you have a software suite like Word that won't read new versions of Word files, or a lot of Windows software that only works with Windows? While my generalizations are out there, I hope you see the point. Valve is trying to carve out a niche, and it gambled on the fact that people don't play a lot of software they own that's old. And you can still play them, you just need Steam to play, as you've noted. It's just their way to cut down on piracy and cheating on the online portions of the game. Which is worse, perhaps. Steam or Starforce? Both are a means to an end. Steam just has more functions built into it.

Hopefully this makes sense and if not, well....Sorry.

57.
 
Re: GREAT NEWS that valve got pwned
Apr 24, 2007, 16:18
57.
Re: GREAT NEWS that valve got pwned Apr 24, 2007, 16:18
Apr 24, 2007, 16:18
 
Given that prior to his posts in this thread mOOzilla sung the praises of Steam in almost every damn post he made on this forum (including in threads that weren't even remotely about Steam), I seriously doubt he is lying here. Plus, it's not as if the poor treatment he received at the hands of Valve is unprecedented. The perils and tenuous nature of Steam are obvious just by reading the Steam subscriber agreement, and of course Valve's customer service is notoriously inattentive and unaccomodating. Hell, the company is so cheap and aloof that it doesn't even have a telephone number for customers to contact it. It's easier to ignore customers and refuse their requests when you don't actually have to listen to customers complain. So, it certainly doesn't surprise me that mOOzilla got burned. It could happen to any Steam customer at any time as Valve essentially guarantees in the Steam subscriber agreement where it states "VALVE DOES NOT GUARANTEE CONTINUOUS, ERROR-FREE, VIRUS-FREE OR SECURE OPERATION AND ACCESS TO STEAM, THE STEAM SOFTWARE, YOUR ACCOUNT AND/OR YOUR SUBSCRIPTIONS(S)." The only guarantee for Steam customers is that there is no guarantee that they will be able to play the games for which they paid their hard-earned money.

I think you're suffering from a misconception here, Riley. Why would it guarantee error-free operation when, as an Internet only entity, there are too many factors that could result in you getting any one of these errors, that could also be caused by too many other factors. All that statement does is put the burden of proof on the consumer, rather than the company. And if your ISP goes down, should Steam be held accountable, which is what you seem to be suggesting. How about if a router goes down between Steam and your ISP and you're unable to connect. Are you then going to blame Steam?

You spout off the platitudes of someone who so blindly hates something that they don't see other possibilities. And think about where the company makes its money. It certainly doesn't make it off of subscriptions, except from Cybercafe's perhaps. It doesn't make them off of usage statistics. It makes its money as a medium to buy games and a publisher. With that in mind, who pays for the servers you play on? Or the connections to those servers? Or the anti-cheating technology used to keep the servers secure? It boils down to this, if you don't like the service, don't pay for it.

Would you rather have to pay more for a game just so you can talk to someone on the phone rather than through email? Is your instant gratification so instilled? Email and the web interface seems to service them well enough, and if their business were truly hurting, then they might add call center support, but so far, they obviously haven't felt the need for it.

I've already stated my opinion on m00zilla, and you're like the doomsayer out there, "Something bad is going to happen because life sucks.", and then, when someone dies because they get attacked by a shark, you'll be right there, "I told you so!"

55.
 
Re: GREAT NEWS that valve got pwned
Apr 24, 2007, 13:36
55.
Re: GREAT NEWS that valve got pwned Apr 24, 2007, 13:36
Apr 24, 2007, 13:36
 
You're actually incorrect there, Riley. Moozilla's problem is that he's an ass. Pure and simple. He's pissed off because he got banned for being an ass.

My experiences have run the gamut. I've had some where they handled the problem quickly and efficiently, and I've had problems where I felt I got jerked around because they didn't have a fucking clue what was going on and were just bouncing me around until the problem solved itself. And this is from both companies.

Just because you disagree with something doesn't make it wrong. And if you think that such horrible service isn't common, you need to get out more. Just off the top of my head, there is Comcast, Bank of America, Dell. I bet just by using google, I could find tons more with horror stories much worse than this.

And if you look around the net, you'll find a lot of gaming sites that follow the same type of rules, regardless if you've paid money or not. If you break those rules, then you are gone. m00zilla is not telling the whole story and simply by the content of his post, I can almost guarantee that he wasn't banned simply out of spite.

23 Comments. 2 pages. Viewing page 1.
Newer [  1  2  ] Older