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User information for S Westberg

Real Name S Westberg   
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Nickname Flatline
Email Concealed by request
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Signed On Feb 15, 2007, 19:09
Total Comments 2747 (Senior)
User ID 34131
User comment history
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News Comments > X-Wing & TIE Fighter on
26. Re: X-Wing & TIE Fighter on Oct 28, 2014, 11:47 Flatline
nin wrote on Oct 28, 2014, 11:45:
qsto wrote on Oct 28, 2014, 11:41:
What about Alliance? It is a great game and definitely deserves a re-release. I think GOG should've actually released the entire trilogy, and only with updated graphics. Still have my trilogy CD's around, but unfortunately they won't install on 64bit OS without hassle.

Hopefully "soon". I would expect they're going to take one look at the sales numbers for these and have no question Alliance and XvT need to happen.

Alliance would be good, but I have 2 words for you:

Full. Throttle.
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News Comments > X-Wing & TIE Fighter on
22. Re: X-Wing & TIE Fighter on Oct 28, 2014, 11:36 Flatline
Pigeon wrote on Oct 28, 2014, 11:21:
nin wrote on Oct 28, 2014, 10:10:
Note that the newer versions require a joystick, while the older versions can be played with k/m.

Thanks, Disney!

I always used a mouse back in the day, hopefully its not too bad on a gamepad.

When they say "newer versions" they mean the 98 special editions. YOu still get the Dos versions which support M/K
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News Comments > X-Wing & TIE Fighter on
20. Re: X-Wing & TIE Fighter on Oct 28, 2014, 11:31 Flatline
Creston wrote on Oct 28, 2014, 11:24:

Be warned that especially Xwing will probably kick your ass from here to hell and beyond. Even back then that game was so fucking hard it caused me to wreck several good joysticks. The escort missions in it should be required learning for all devs on "How To Really Piss Off Your Players."

I'm proud to say I beat EVERY x-wing mission without cheating, including Imperial Pursuit and B-Wing. I even joined an "online" ace pilot club where you had to fly a custom mission in an A-wing, where they had those H shaped freighters docked two together and you had to thread the eye of the needle. To qualify you basically had to do this at top speed, all lasers and shields rerouted to engines. That was some fucking seat-of-your-pants flying.

In hindsight, the odds were so over the top stacked against you that they were insane. One ship vs like 50 enemies in waves of 3 to 5. Frequently in a Y-wing

The hardest mission was killing the star destroyer in a fucking y-wing. My wingmen got wiped out instantly and I did it by myself over the course of like an hour. Turns out you can turn off the targeting computer and target the shield generators on that star destroyer before sub-systems were a thing in the game. Dual proton torps could take out the shield generators barely and then you had 45 minutes of strafing runs in the y-wing to kill the bitch with lasers.
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News Comments > X-Wing & TIE Fighter on
19. Re: X-Wing & TIE Fighter on Oct 28, 2014, 11:27 Flatline
Holy shit they give you the original '94 version and the updated 98 version of the game. That's pretty sweet.

Edit: The differences between the 94 version and the 98 version is that the 98 version uses the XvT engine, so there's actually textures on the ships.

However, you lose iMuse and get CD music.

Edit: Meh. The DOS version is like the original DOS version, not the CD edition with the voice pack. The 98 version looks like it has voice packs.

This comment was edited on Oct 28, 2014, 11:38.
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News Comments > Spacebase DF-9 Released; Free Hack n' Slash for Backers
3. Re: Spacebase DF-9 Released; Free Hack n' Slash for Backers Oct 28, 2014, 11:11 Flatline
If memory serves there was a big thread here on Blues about it when they announced they were going straight to release 1.0  
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News Comments > X-Wing & TIE Fighter on
12. Re: X-Wing & TIE Fighter on Oct 28, 2014, 11:10 Flatline
Hopefully with the absurd popularity these releases will generate Disney will realize that a serious revisit to the X-Wing series without going 3rd person is a profitable venture.  
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News Comments > On Sid Meier's Civilization: Beyond Earth Mantle Support
18. Re: On Sid Meier's Civilization: Beyond Earth Mantle Support Oct 26, 2014, 18:33 Flatline
{PH}88fingers wrote on Oct 26, 2014, 17:33:
JeffD wrote on Oct 26, 2014, 16:52:
Wait wait wait.... did they just compare a $600 nvidia card to the $1000 8gb ati card.... and get excited over 1.5 fps average increase?!?! AMD you still suck, you need to get you fabrications updated so your processors stop adding to my cooling bill.

??? the AMD 290x is like $300 not $1000.... confused by your post.

As Jdreyer said,
"The important thing to realize is that while the 290X has only a 1.5 FPS advantage over the GTX 980, it costs half as much: $300 vs $600."

The 8 gig cards are running around 1000 dollars from what I can see. Of course, most of those seem to be dual core.
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News Comments > Saturday Interviews
56. Re: Saturday Interviews Oct 26, 2014, 16:54 Flatline
Squirmer wrote on Oct 26, 2014, 03:04:
Flatline wrote on Oct 25, 2014, 22:44:
None of this shit is new. We've known about it and have talked about it for probably 20 years now. And they're real problems that need to be addressed and need to be fixed.
Uh. Okay. Which is what Sarkeesian did. Then she got called a lying bitch who should be killed.

That's the mysterious thing about Gamergaters. When in a calm state, the gamer admits there are problems. But when someone tries to address it the gamer loses his fucking mind.


I'm going to say this in as simple of English as I can. I still imagine you won't get it.

I agree with Sarkeesian.

Are you shocked yet? That was my entire point. I agree with her. Most of the people who are pissed at the gaming media agree with her points to a certain degree. They may disagree with her examples and her M.O. but they don't question the overall issues.

Sarkeesian is useless however because her whole thing is that she's going about it like she's the first fucking person to notice that Laura Croft was tits on a pencil in hot pants and shit. She provides little to no *real* commentary on how to deal with the issue. I get that it's part of a bigger trend of pointing out inherent bias against women in a broader social context, and that if she had a larger audience than what basically amounts to an echo chamber it might help a little to get the issues of the industry out to a broad audience. And that's what her kickstarter I guess was supposed to do, and kudos to her for that. But just bitching about the problem doesn't *actually* help resolve the problem, and that is my problem with Sarkeesian.

I have an idea. How about she goes after the game review sites that consistently rate misogynistic games as fucking 9's and 10's and shit that help in a very real sense drive sales? Why not when she shows hookers getting beaten to death in GTA for health and money doesn't she go quote the reviews that laughingly mention this in casual passing and then go give the game a stellar score?

Oh yeah that's right. They're on her side. Don't want to be a Blue Falcon. She needs that favorable press coverage to continue doing her thing.

Edit: Fair disclosure here. I haven't watched all of her shows so the above is conjecture. I will freely retract and apologize if she does go after the press for this.
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News Comments > On Sid Meier's Civilization: Beyond Earth Mantle Support
13. Re: On Sid Meier's Civilization: Beyond Earth Mantle Support Oct 26, 2014, 16:42 Flatline
I read an article the other day on Mantle's performance on Civ:BE, and the impressive parts of Mantle don't occur at the top end of average FPS. I don't know why they're arguing about that. The impressive part is the low end: The article monitored the bottom 1% of FPS average, with and without Mantle.

I think the lowest improvement in Mantle is 12% and goes all the way up to like 30-40% improvement in dropping FPS rates. So while here it might not matter, if they can consistently pull off that kind of performance in other games where it does matter, like FPS twitch games, that's a far bigger benefit.

It's an interesting read.
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News Comments > Saturday Interviews
41. Re: Saturday Interviews Oct 25, 2014, 22:44 Flatline
Also one more thing.

I'm tired of hearing how the Gamasutra article from Leigh Alexander hit the nail on the head. It's fundamentally flawed, and from that flaw flows hubris of a surprising degree.

Declaring that gaming enthusiast subculture is dead because gaming has gone mainstream is fucking idiotic. It makes as much sense as arguing that since dining out is mainstream that foodies are dead. That because music is mainstream that music enthusiasts are dead. That because movies are mainstream you can't be a film buff.

Bullshit. In fact exactly the opposite is usually the case. It's the sub-culture dedicated enthusiasts who drive the mainstream interest and encourage new and interesting developments in the field.

If you want to know what "mainstream gaming" looks like, it looks like endless Call of Duty clones, farmville, and candy crush saga. It's the Olive Garden of the restaurant industry. That's what this brave new post-gamer world looks like.

It's the enthusiasts who helped support and continue to support the indie game scene. It's the enthusiasts who push back against DRM and shitty industry policy. It's the enthusiasts who by word of mouth buck the trend of nearly zero coverage from the journalist press and spread, by word of mouth, knowledge of games worth playing.

It's the enthusiasts who justify the continued existence of the gaming journalism community too, because I promise you people like my mom doesn't read those sites. If gamers as a sub culture are dead, then these fuckwads can show their commitment to the argument and quit. Because without the people they're attacking, they have no career.

It doesn't take much thought to realize that the idea that gaming as a sub-culture is dead is a stupid, fundamentally flawed idea. But it does take hubris and massive ego to think that you're in a position where you can declare a cultural movement to be dead.

And let's be honest, none of the issues raised by Leigh, or Anita, or any of the current critics of gaming culture are illustrating *anything* new. In 2001 we had the jokes about how ugly and vicious and abusive the 12 year old kids playing Halo were on xbox voice chat. We had in 2004 Penny Arcade's Greater Internet Fuckwad Theory. We joke about League of Legends voice chat causing mental trauma in how vicious it is. Ragequit is a cultural term everyone knows. And that's just in the toxicity part of the discussion. I can remember back to the first fucking Tomb Raider in the mid-90's the discussions about how sexist the industry was. I remember a tomb raider clone where the reviewer joked that the art department must have spent six months modeling the main character's breasts, because clearly the head model was an afterthought.

None of this shit is new. We've known about it and have talked about it for probably 20 years now. And they're real problems that need to be addressed and need to be fixed. But pretending like we've crossed some threshold of unsustainable fuckwadism all of a sudden while ignoring the entire toxic culture of the internet and of the furthering polarization of the world in general does a disservice to gaming.
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News Comments > Saturday Interviews
40. Re: Saturday Interviews Oct 25, 2014, 22:23 Flatline
Beamer wrote on Oct 25, 2014, 19:00:
Flatline, you misunderstand the argument. I'm not saying it us fact because the nyt says it. I say it is fact because popular opinion says so. Vastly, infinitely more people think it is about women than think it is about journalism.

That, and none of the discussions are ever about journalism.

Ah okay. So it's a textbook Argumentum ad populum fallacy instead. You're still in the wrong.

And also they get the analysis from... the very people that the other side is arguing is corrupt. If the ethics accusations actually are substantial, then you would absolutely expect the game journalists community to ignore the accusations totally and focus instead on a hot, emotional, clearly disgusting activity of a handful of extremists to keep the discussion off of their behavior.

Which is more or less what we're seeing. With the added benefit of clickbait driving to increase their revenue sources.
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News Comments > Saturday Interviews
26. Re: Saturday Interviews Oct 25, 2014, 18:55 Flatline
Beamer wrote on Oct 25, 2014, 18:07:
The NYT gets into it again, saying Gamergate looks much more like a campaign of harassment against women and it's disenheartening to see how many gamers support this and enjoy this.

To me, these anti-intellectual players, who want games to be “just games” and want criticism of them to be devoid of things like political and social context, are almost as worrisome as the horrifying, and criminal, actions of the harassers.

Ironically, most of those same people that want games to be "just games" were the same ones irate at Ebert for saying games weren't art.

This is in the NYT, the world's most read newspaper, in the Sunday Review section, one of their more popular.

To be fair, you just presented one of the shittiest Argument from Authority logical fallacies I've ever read, especially since the NYT isn't particularly an authority on video games or on the gaming subculture.

You might as well issue a statement from McDonalds and argue their statement is relevant because they sell more burgers than anyone else in the world.

I've learned all I need to learn from Gamergate: The games "journalism" industry is a joke, it's filled with axe-grinding completely unprofessional fuckwads with unjustified large egos, and getting involved with that profession is a stupid move that is only eclipsed by taking what they say seriously. Or even reading what they say at this point.

The Operation: Disprespectful Nod thing is pretty much the real "ethics" side of GG's front. And it's achieving fairly decent success.

Voting with your wallet is a good idea if you hate the idea of industry blacklisting and collusion. Pulling ad revenue and letting PR firms know you're abandoning the sites because you dislike how openly blatantly unprofessional they're being is a decent idea too. That's going to achieve far more than any amount of screaming, no matter how good your argument.
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News Comments > The Witcher 3: Wild Hunt Trailer
13. Re: The Witcher 3: Wild Hunt Trailer Oct 25, 2014, 18:37 Flatline
rjdriver wrote on Oct 25, 2014, 06:19:
Looks very intriguing. Wish they offered a first person view option.

Terrible idea.

How the fuck would you do first-person swordplay, Witcher style, that *didn't* have you puking up your guts from all the spinning and whirling around?
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News Comments > Sid Meier's Civilization: Beyond Earth Released
26. Re: Sid Meier's Civilization: Beyond Earth Released Oct 24, 2014, 15:36 Flatline
eRe4s3r wrote on Oct 24, 2014, 14:53:
Ah, mhh that is interesting In the let's plays I watched the AI factions were pretty forgettable. The AI still acted like in CIV5, it didn't really push conflicts properly etc.

Anyway, I didn't play it, I only saw let's plays. So if you guys notice something and correct me please do that. I just didn't get a very good first impression at all.

Maybe it's gonna be a good game with expansions. But it remains to be seen whether it even gets any.

Yeah I was surprised actually. The faction that did it was on really good friendly terms with me and had been for most of the game. I guess they advanced on the harmony affinity and decided I was killing their precious little grubs.

We'll see if that's a fluke or not. So far you're about right with the AI, it's not much changed, although one faction that I did have a declaration of friendship with sent a steady stream of soldiers to help contain the absolutely absurd amount of aliens that were besieging my civ without me asking. He was exploring, saw that a crapload of aliens were spawning around me and sent like 20 units to kill the fuck out of the aliens and then went off and left me on my own. Must have had the warrior culture path ramped up.

First time an alliance ever did that for me.

There's actually a lot of great ideas in the game I'd like to see pushed back to normal Civ, like the idea of favors. Instead of mooching off of you in normal Civ, if you don't have anything you want or you're hit up for charity you're offered favors in diplomatic trade to be cached in later. Which is actually kind of awesome. If they had that in Civ 5 it'd make the diplomacy game far more interesting to me.
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News Comments > NCSOFT Layoffs; Carbine Reportedly Loses 60+
19. Re: NCSOFT Layoffs; Carbine Reportedly Loses 60+ Oct 24, 2014, 15:27 Flatline
LittleMe wrote on Oct 24, 2014, 11:07:
I just wish it ran at 24fps instead of a smooth 120.

1. Open case
2. Aim hair dryer at graphics card.
3. Turn hair dryer onto hot
4. Play ESO
5. PROFIT!!!
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News Comments > Sid Meier's Civilization: Beyond Earth Released
20. Re: Sid Meier's Civilization: Beyond Earth Released Oct 24, 2014, 14:49 Flatline
eRe4s3r wrote on Oct 24, 2014, 11:24:
You won't get a angry letter that you just destroyed half the planets aliens...

Actually I had a faction demand I stop killing the native aliens in the first 2 hours of playing the game and waged war on me when I wouldn't (to be fair they kept acting aggressively).

We'll see how it holds up to longer term play sessions, but I'm enjoying it for now. I'm still a little overwhelmed by the iconography of the map but that'll adjust quickly enough.
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News Comments > NCSOFT Layoffs; Carbine Reportedly Loses 60+
11. Re: NCSOFT Layoffs; Carbine Reportedly Loses 60+ Oct 24, 2014, 00:07 Flatline
NKD wrote on Oct 23, 2014, 21:21:
ColoradoHoudini wrote on Oct 23, 2014, 20:45:
I am going to bet that EQ Next learns a HUGE lesson here, and doesnt make their next title nearly as exclusive to people.

EQ Next has been marketed as a fairly accessible player-driven sandbox title from it's announcement. As far as we know, it has basically zero focus on the traditional style of content. It's already the polar opposite of Wildstar.

Wildstar could have carved out a niche for itself as a raiding game, but they decided to gate their raids behind a lot of stupidity. There was an enormous brick wall at the end. A huge difficulty spike going from Adventures to Dungeons. Not to mention the timesink attunement process that was far more frustrating than anything WoW ever had.

People crave that difficult content, but they don't have 16 hours a day to play. Get rid of the grinds, keep the difficulty tuning. But it's too late for Wildstar at this point.

How sad. I enjoyed Wildstar quite a bit. The moment-to-moment gameplay was fun. I quit after 2 months though when I couldn't find a decent casual guild to join and my friends never got online when I did. Which is the fate of me and all MMOs.
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News Comments > etc., etc.
34. Re: etc., etc. Oct 22, 2014, 12:14 Flatline
Beamer wrote on Oct 22, 2014, 12:09:
Flatline wrote on Oct 22, 2014, 11:34:
Beamer wrote on Oct 22, 2014, 11:18:
These issues, of discussing employees with other potential employers, do happen everywhere. Again, I don't find this some smoking gun that the chat room was evil and unethical.

Again, go into those journalist bars and you'll see editors sitting around and, yes, they'll be discussing problems with employees. Some may be stupid and use names.

But said journalists are not stupid enough to write the shit down. And I'm sure if you pulled out a tape recorder they'd clam the fuck up. Yeah sure, there's collusion all the time, and it's a pissoff, but without proof what can you do right?

These asshats documented the proof themselves. They deserve no pity for being so... I dunno if it's stupid or egotistical or short-sighted as to document basically confessions of wrongdoing.

When someone brags on facebook that they robbed a house and the police nail them for it we don't say "but there's burglaries all the time so what's the big deal?"

We laugh at them for being idiots and ignoring common sense.

Journalists are absolutely stupid.
But, c'mon, these aren't journalists, these are people telling you how much the Season Pass for Borderlands 3 will cost.

That I will absolutely agree on. They're editorialists that are bordering on tabloid publication.

Actually, their behavior makes a hell of a lot more sense when you look at them like the bitchy celebrity gossip columnist.
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News Comments > Free & Paid Middle-earth: Shadow of Mordor DLC
11. Re: Free & Paid Middle-earth: Shadow of Mordor DLC Oct 22, 2014, 11:54 Flatline
InBlack wrote on Oct 22, 2014, 02:18:
The game has grown on me the more Ive played it. I might even finish it now heh. I like that you can specialize. The Nemesis system is fairly gimmicky, Im thinking there is something missing there but its fun to just run around slaughtering Orcs in their hundreds.

The Nemesis system feels gimmicky I think because of the random buffs that get assigned to the Uruks. If I had died more I would have seen it more, but after the first third of the game I almost never died, so my "nemesis" at the end was some random dude I think I died once to but never got around to actually killing because the story didn't require it. I one-shotted him at that point and that was the end of my nemesis. By the time I took on the war chiefs in the 2nd area the entire Uruk chief system was branded and under my control. Made the warchiefs way too easy. In the end I had all of them branded too.

What killed it for me (besides shitty controls on the PC that I had to remap to not hurt my hands) was the second area uruks that had stealth invulnerability, ranged invulnerability, and then immune to either combat finishers or normal attacks. I fought like six of those Uruks and they were so fucking boring. Attack the crowd of mooks until I got a finisher. Finisher on chief. Repeat 4 times until you can kill the chief.

Once I got the ability to brand the uruks were bullshit. Immune to range, stealth, normal combat, you can't flip over them, combat finishers don't work, etc etc... I guess I was supposed to lure them into a trap with their fears to overcome it. But instead I just would attack until I could combat brand, then control one or two uruks every 5 blows. After about 3 minutes there's like 12 mind controlled mooks circling the chief, and half of them are backstabbing.

Oh and the ending/boss fight was fucking atrocious.

Meh. I'd give it a 6.5 overall, maybe an optimistic 7.
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News Comments > Metallica to Close BlizzCon
32. Re: Metallica to Close BlizzCon Oct 22, 2014, 11:41 Flatline
Jonjonz wrote on Oct 22, 2014, 07:54:
WOW, Blizzard just shot themselves in the foot. Booking a schlock rock band that poses as hard metal is pretty noobish. What's next, Winger?

Actually if I had to characterize the current Blizzard as a rock band, I'd be hard pressed to do better than Metallica, a group that did important, if dated work 20 years ago but has been coasting on the memory of their talent and the ocean of money they made.
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2747 Comments. 138 pages. Viewing page 37.
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