Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:
Bend, OR 04/29

Regularly scheduled events

User information for S Westberg

Real Name S Westberg   
Search for:
Sort results:   Ascending Descending
Limit results:
Nickname Flatline
Email Concealed by request
ICQ None given.
Homepage http://
Signed On Feb 15, 2007, 19:09
Total Comments 2837 (Senior)
User ID 34131
User comment history
< Newer [ 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 ] Older >

News Comments > On Star Citizen FPS Delays
26. Re: On Star Citizen FPS Delays Jun 29, 2015, 13:21 Flatline
NegaDeath wrote on Jun 29, 2015, 13:11:
Flatline wrote on Jun 29, 2015, 11:15:
That's more or less what I did ever since I found out that my kickstarter ship is basically obsolete before it was even flyable in an alpha.

At this point, I'm only in it for Squadron 42.

And Squadron 42 is the only thing they haven't show off in any form since the original kickstarter video. No really guys it's coming this year!

Disclaimer: "This year" is in Valve time. Plus 6 months. Definitely before the heat death of the universe, but only if they don't remake the engine from scratch again. Buy some ships!

No kidding.

I'm pretty much expecting that they're going to make the FPS module at the very least core to Squadron 42, which is exactly what I didn't want. So I doubt we'll see S42 before the FPS module is finished. Because that'll make for some nice padding right there. "Fly your transport to the enemy ship and board and take her!"

Oh yay. Fly a straight line to a predetermined target, dock, and play 5 minutes of team deathmatch. Because that's what I want in a space sim game.
Reply Quote Edit Delete Report
News Comments > On Star Citizen FPS Delays
19. Re: On Star Citizen FPS Delays Jun 29, 2015, 11:15 Flatline
Kajetan wrote on Jun 29, 2015, 10:46:
Rigs wrote on Jun 29, 2015, 10:32:
I still say that they should put the video camera away, take the community managers off the grandstanding and put them to work on the game itself. He isn't making an OS. He isn't building a console, it's a game, FFS! Stop acting like it's going to change the world, stop rebuilding the wheel and just get it done already...Just put a release out that we're not going to hear anything from you guys for 12 months, close the door, disappear and crunch until you've got something to talk about...
Or ... you could just ignore all SC news until they have their first commercial release?

That's more or less what I did ever since I found out that my kickstarter ship is basically obsolete before it was even flyable in an alpha.

At this point, I'm only in it for Squadron 42.
Reply Quote Edit Delete Report
News Comments > Op Ed
7. Re: Op Ed Jun 28, 2015, 21:34 Flatline
harlock wrote on Jun 28, 2015, 17:57:
eRe4s3r wrote on Jun 28, 2015, 17:39:
But.. why?

the short answer (because this is a long long discussion) is that some people derive their identity and personality from the things they like, the things they own, the things they pursue and so on.. and therefore they consider the "brand" as part of their own self.. like nationalism, like tribalism - its the same impulse, trying to borrow power by belonging to something bigger than yourself, essentially by sacrificing a part of yourself in the process - namely, the part that can think rationally

You pretty much summed it up rather well and avoided the need for a long discussion.
Reply Quote Edit Delete Report
News Comments > etc.
2. Re: etc. Jun 28, 2015, 13:01 Flatline
I enjoyed Warframe way back a year or two ago enough to drop 20 bucks on it and played the hell out of it. Then I kind of hit a plateau and when I did a computer upgrade never reinstalled it. I did for giggles the other day and it looks like a metric assload of changes have been implemented. It's barely the same game I remember.  
Reply Quote Edit Delete Report
News Comments > Her Story Released
6. Re: Her Story Released Jun 27, 2015, 13:33 Flatline
Parallax Abstraction wrote on Jun 26, 2015, 23:29:
It sounds interesting and a lot of people are praising it but based on a short video I watched today, all it seems to be is typing in key words to bring up different short videos, playing the videos, trying to figure out what happened and stopping when you're done. There's no actual end game or criminal proceeding to go through. You just watch videos and stop when you think you've got it. Though for $5, there definitely isn't much to lose to give it a shot.

It's well acted, one of the better nonlinear stories I've experienced, and the experience is fun. But yeah, it's basically Google: The Game.

If you approach it more as art than as a game, you'll be apt to enjoy it more. If you search the right keyword the story quickly ends up clarifying. But for 5 bucks I spent a few hours playing it and enjoyed my time a lot.

Also if you're British and was at least a teen in the 90's you probably will get a *lot* more out of it than anyone else will, since it's chock full of references and idioms and culture that is specific to the time and place. Sadly that means I miss out on a lot of the contextual fabric that would help reinforce the idea that you're watching 20 year old footage.

So good, not great. Solid acting from the actress makes the FMV work. Approach it as a meditation on voyeurism and nonlinearity and try not to get too hung up on Google: The Game.
Reply Quote Edit Delete Report
News Comments > Op Ed
7. Re: Op Ed Jun 25, 2015, 16:27 Flatline
jdreyer wrote on Jun 24, 2015, 20:24:
Meh, it's a shame these guys are done. They were doing interesting things.

That being said, I don't recall even hearing about Sunset until this story. And looking at it, it just doesn't appeal to me at all. Marketing failure, and commercial failure.

The premise actually has merit if pulled off properly. I have no idea if they did or not, but as a mystery/interactive fiction sort of thing it might have some real legs. I mean shit I'm playing Google: The Game right now (aka Her Story) and loving the hell out of it. Drifting through the private mind/world of a dictator in the middle of a civil war has legs as a concept. Not like... commercial AAA legs, but legs enough to make waves in the indie scene.
Reply Quote Edit Delete Report
News Comments > Pillars of Eternity Expansion Details; Patch Plans
16. Re: Pillars of Eternity Expansion Details; Patch Plans Jun 25, 2015, 16:23 Flatline
PoE... yeah that's right. I bought that. I played it for a few hours, got out of the first town, and... I think Witcher 3 came out at that point.

I'll get back to it eventually I guess.
Reply Quote Edit Delete Report
News Comments > Morning Mobilization
7. Re: Morning Mobilization Jun 15, 2015, 18:53 Flatline
descender wrote on Jun 15, 2015, 16:27:
Only real reason I (anyone?) still use Sprint is the unlimited data (which was recently speculated to be going away in the future so this could be the beginning of the end for that anyway).

Sprint's coverage map is kind of a moot point, you get 100% free voice + data roaming anyway... so anywhere other phones actually have data service you tend to as well.

All that aside, when I was living on LI the service was god awful, couldn't drive 15 minutes in the most populated and expensive suburb in America without losing data signal a few times. I looked into switching to Verizon last year when my contract was up and the extra coverage area just couldn't justify the huge increase in monthly charge over Sprint. I'd rather just not be a able to get data on my phone in certain areas than pay through the nose for it.

I also refuse to sign up for one of those cheapo ~$50-$60 plans Verizon/AT&T/Sprint have been pushing lately, where you "lease/rent" the phone instead of signing a 2 year contract... because I can do math. All of the new plan sales seem to be geared towards this payment plan bullshit, so it can't possibly be a good thing for the consumer.

Oh man I saw the lease thing. Yeah that's total bullshit. But the reason why they're pushing edge/next/jump/whatever is because they don't have to subsidize phones on those plans. It's just a zero percent interest loan. Doing that, and then giving a little discount on the overall service line, encourages more data consumption as the network capacity increases. It's plenty profitable it turns out to ditch the Gilette razor model and just charge a fortune for the razor and the blades, but whack the cost of the razor up into the cost of the blades.
Reply Quote Edit Delete Report
News Comments > Mass Effect Andromeda Announced
26. Re: Mass Effect Andromeda Announced Jun 15, 2015, 18:17 Flatline
Ozmodan wrote on Jun 15, 2015, 17:35:
They need to return to what made this series great, the last one was mediocre at best.

I'd argue that the last half of ME3 was mediocre at best. Some of the sub-stories were excellent. Mordin's in particular.

In retrospect I get what the intent was. I don't know how they decided on the colored end-o-tron 4000 but the intent was to basically elevate Shepard into Nietzsche's ubermensch. Everyone keeps talking about how you commit readily to decisions that nobody else can even fathom and how alien it is to them and yadda yadda yadda. In a perfect world your decisions would have been wildly altering things throughout the trilogy until you got to the point where your final decision concerning the reapers isn't even on the morality scale of the rest of the cast.

I don't know *how* you'd do that in a video game and have it end up meaningful, if it's even possible. But the shit writing and the end-o-tron 4000 with the colored lights was basically like taking a shit on someone's chest and calling it a souffle.

Edit: I love me some Johnny Cash but that was a weird choice for music. I mean, we don't exactly listen to 16th century chamber music which would be the equivalent. Considering that the song is about purgatory or hell for unrepentant cowboys, my guess is that Shepherd is still alive and trapped in the crucible thing by the reaper thing and is in a Matrix-style purgatory.

Because why the f*ck not.

This comment was edited on Jun 15, 2015, 18:23.
Reply Quote Edit Delete Report
News Comments > Morning Mobilization
4. Re: Morning Mobilization Jun 15, 2015, 15:56 Flatline
ldonyo wrote on Jun 15, 2015, 14:02:
Sprint is already #2, and I'm not talking about market positioning.


If you're sticking to purely metro areas they have some great service deals. I was offered 40 a month for unlimited everything. But I travel enough that their coverage map sucked.

Same for T-Mobile. And even more to boot their service plans... well... suck now. Like six months ago they were still really competitive.

Strangely enough I ended up going with Verizon. I went to Costco and for the exact same amount I'm already paying (I have a corporate discount which helps), I was able to upgrade my call and data plan, I got a new phone on their edge plan (so if/when it's finally paid off I drop 25 bucks a month in cost), and I got 250 dollars in Costco cash cards coming back to me in a few months.

So basically I got paid with a cash card and a new phone to switch to verizon for a better plan.

I'm... okay with this.
Reply Quote Edit Delete Report
News Comments > Steam Summer Sale
43. Re: Steam Summer Sale Jun 12, 2015, 16:56 Flatline
HoSpanky wrote on Jun 12, 2015, 08:45:
Far cry 4 and AC:Unity can be had for $10 apiece at Frys, altho I think it's in-store only at this point. They're leftover vouchers from the Samsung hard drive bundles.

I have fc4, but after GTAV and now Witcher, fc4's world feels...bad. Not sure why. It looks alright, and there's always, ALWAYS something trying to kill me. I think it's the constant "go do this other thing!" That it does, literally every 45-60 seconds. "Here's a truck you should steal and drive back the way you came!" "Here's a hostage situation!" "Here's another hostage situation and a truck to hijack!"

I find it very...unfun. Even taking over a camp sucks this time, as they put a TON of guys inside buildings where you can't see them until you get in, then they come out like an angry anthill. Stealth takeovers are super difficult because of this. That's just me, though. My coworkers found it tons of fun.

FC4 has some great moments in it but the fucking eagles are idiotic, I've completely stopped caring about the story, and I'm so obscenely leveled up that the last half of the game is a cakewalk.

It's pretty, I'll give it that. And I dug the Shangri-la levels a lot, but it's missing a certain element that FC3 managed to nail. FC3 had some fantasy elements to it but at the end of the day it felt rooted in the real world. FC4 seems like a caricature of FC3 and suffers for it.

Back on topic, Homeworld HD is on sale for 13 bucks, which I picked up. If you don't have it yet it's worth it.

Also the two metro redux games are on sale for 9 bucks. Not a bad deal if you don't have them already (I had metro 2033 but that was it).
Reply Quote Edit Delete Report
News Comments > Morning Interviews
4. Re: Morning Interviews Jun 11, 2015, 11:27 Flatline
Axis wrote on Jun 11, 2015, 09:37:
How to fix gaming for women and minorities? How about Women get "Have a Baby" simulator, and minorities can have "Jump the Fence" sim?

Stupid shit deserves stupid shit. Gaming already appeals to everyone.

No it was useful for one thing. I'm going to avoid the fuck out of
Reply Quote Edit Delete Report
News Comments > Blood Bowl 2 in September
1. Re: Blood Bowl 2 in September Jun 11, 2015, 11:20 Flatline
And in January we'll have a stand alone blood bowl expansion, and in March we'll have the rollup from the first launch and the expansion, but this will be stand alone too, and three months after that we'll have the standalone "gold edition" which adds another team.  
Reply Quote Edit Delete Report
News Comments > The Witcher 3: Wild Hunt Sells 4M
23. Re: The Witcher 3: Wild Hunt Sells 4M Jun 9, 2015, 13:33 Flatline
saluk wrote on Jun 9, 2015, 13:06:
I would buy a physical Gwent in an instant. I'd prefer a non collectible or deck-building variant, as I don't really have the patience for ccg in real life these days. Balance wise some of the cards are a bit basic with very few special rules etc - I just don't see it working that way. But either way. I'm used to the mini-games in these rpgs being fun diversions, but gwent is actually good on its own.

Wildone wrote on Jun 9, 2015, 12:35:
wow complete and utter failure. feel sorry for the devs they will soon be out of jobs


A good compromise would be the living card games FFG produces. Which works because FFG already has the license for CDPR Witcher. They made the Witcher adventure game already.
Reply Quote Edit Delete Report
News Comments > Indie Developers on Steam Refunds
15. Re: Indie Developers on Steam Refunds Jun 8, 2015, 11:13 Flatline
LurkerLito wrote on Jun 8, 2015, 10:41:
I like the idea of having refunds as a consumer but at the same time I just can't see how this is not going to be abused.

Games like Audio Surf, geometry wars, Beat Hazard, etc... are the indie type games that will get decimated by this policy. They are the type of impulse buy games that people will eventually think, "great game but I'll return it and wait for it to be $2.50" after an hour of playing.

The developers will then start building unnecessary 2 hour mandatory "tutorials", with long boring no bypass non interactive in game cut scenes to combat it.

IMHO the best way to combat it is to turn the refund to a penalty based approach. For each minute of play time you deduct 1% the game price from the refund, and at the end of 100 minutes you can't get one.

Eh. It'd be better if they just said that any game priced less than... I dunno 8.99 doesn't qualify for refund unless there are severe technical issues.

If you're charging 20 bucks for 90 minutes worth of content then yeah, roll the dice.

This antagonistic view towards your consumer base is what drove people to indies in the first place. Take a chance on your customers. Most people who go out of their way to hunt down indie games understand it's not a game studio so much as it's half a dozen people working on a project.
Reply Quote Edit Delete Report
News Comments > Saturday Interviews
21. Re: Saturday Interviews Jun 7, 2015, 15:30 Flatline
Simon Says wrote on Jun 7, 2015, 09:36:
Are you not reading the article on purpose? Its perfectly clear that this is stuff they COULDN'T DO WITH THE FIRST GAME and wanted to do for the second. Dafuq?

If you don't read the damn article, stop strawman'ing everything, PLEASE.

The author also reads between the lines and concludes that the console version wasn't a smash hit.

Which I'm sure is a consideration. And I'm okay with that. Civ games aren't on the console either.
Reply Quote Edit Delete Report
News Comments > Op Ed
16. Re: Op Ed Jun 2, 2015, 13:38 Flatline
Parallax Abstraction wrote on Jun 2, 2015, 12:31:
In regards to the Polygon article, never have I read something where "check your privilege" is actually the perfect response. Even by the pretentious, arrogant standards of Polygon, that article was abysmal. That no editors stopped it from being published just shows how much contempt for the medium that site has. If they keep pushing this hard, I think a lot of publishers and developers are just going to decide they aren't worth dealing with any more. They're arrogant enough to think that won't happen but honestly, if I worked in Harmonix (or CD Projekt Red for that matter) PR right now, I'd be cutting that site off if that's what I could expect out of them.

I'd seriously not be surprised at this point if Polygon's next preview article consisted of a picture of someone wiping their ass in the foreground and some out of focus video game on a screen in the background with a rant on how toilet paper can be too soft and leave fuzzballs in your ass crack.

The insane thing is that the assmonkey who wrote that article got *paid*.

From the OpEd:
"The cynic in me thinks the article was posted just to rile people up and get hits. And by posting this article moaning about it, I suppose if thatís the case then Iíve fallen for it. "

DING DING DING I think we have a winnner!

This comment was edited on Jun 2, 2015, 13:44.
Reply Quote Edit Delete Report
News Comments > XCOM 2 Announced
11. Re: XCOM 2 Announced Jun 1, 2015, 18:37 Flatline
Stormsinger wrote on Jun 1, 2015, 18:21:
MoreLuckThanSkill wrote on Jun 1, 2015, 17:24:
From a continuity standpoint, not sure how they will explain away my squad of utter badasses seemingly eradicating several alien species with relative ease in the first game and expansion.

Maybe the same way they can justify calling the fourth or fifth entry in the series XCom 2. It's fairly obvious that they're just not very concerned with consistency or logic.

Except that all the previous games are x-com and not XCom. Or UFO Defense if you prefer.
Reply Quote Edit Delete Report
News Comments > The Witcher III Patched
83. Re: The Witcher III Patched May 28, 2015, 12:46 Flatline
InBlack wrote on May 28, 2015, 07:34:
This is actually really cool. I really dig that the outcomes of dialogue options that you choose aren't at all obvious, or that they might completely alter the way the game progresses later on in the playthrough. This game really is something else.

That's been a hallmark of the series. In the first one the first few decisions felt like you were being bushwhacked and they seemed kind of heavy handed but CDPR has gotten a lot better at the Law of Unintended Consequences.
Reply Quote Edit Delete Report
News Comments > CDPR: "Too Early" to Discuss Cyberpunk 2077
40. Re: CDPR: May 28, 2015, 12:44 Flatline
KilrathiAce wrote on May 27, 2015, 17:52:
Its interesting? One can beat entire game without any thinking just button mashing even on hardest difficulty, its a fact. If thats interesting then wow.

The only fact in this post is that you clearly haven't played on the hardest difficulty.
Reply Quote Edit Delete Report
2837 Comments. 142 pages. Viewing page 22.
< Newer [ 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 ] Older >


Blue's News logo