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User information for S Westberg

Real Name S Westberg   
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Nickname Flatline
Email Concealed by request
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Homepage http://
Signed On Feb 15, 2007, 19:09
Total Comments 2765 (Senior)
User ID 34131
 
User comment history
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News Comments > Star Citizen's $900 Ship
79. Re: Star Citizen's $900 Ship Sep 30, 2015, 14:08 Flatline
 
NegaDeath wrote on Sep 30, 2015, 14:02:
What can even be said at this point? Most people see the train coming off the tracks and are getting out of the way, a few think they can right it if they could only pile enough money in the corner to balance the weight. The conductor is just pressing random buttons hoping it works out. If karma is real somewhere a Disney exec is having the idea "Hey that X-Wing/TIE series was pretty popular, let's see if Lawrence Holland is available".

x-wing & tie fighter, with a "persistant" strategic map, and the ability to have players drop into a homeworld style interface to assign priorities to wings and control cap ships?

Oh god yes where do I sign up?
 
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News Comments > Star Citizen's $900 Ship
76. Re: Star Citizen's $900 Ship Sep 30, 2015, 14:04 Flatline
 
dsmart wrote on Sep 30, 2015, 13:08:
I just came here to see who else thinks this is my fault.

It's always your fault. The refugee crisis in Syria and Europe? Your fault. China's precarious economy from overbuilding? Your fault. Crystal Pepsi? I don't know if I'll ever forgive you for that one.
 
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News Comments > Star Citizen's $900 Ship
55. Re: Star Citizen's $900 Ship Sep 30, 2015, 12:52 Flatline
 
BobBob wrote on Sep 30, 2015, 12:48:
Will the ship fly me out of this planet of stupid?

Auto-pilot module will be another 250 dollars.
 
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News Comments > Star Citizen's $900 Ship
53. Re: Star Citizen's $900 Ship Sep 30, 2015, 12:42 Flatline
 
I'm really surprised that CR hasn't created in-game indentured servitude yet. 300 hours of texture painting or whatever in exchange for a shitty ass ship. He could put up a 10,000 dollar ship and let people code for him in exchange for it.  
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News Comments > Star Citizen's $900 Ship
47. Re: Star Citizen's $900 Ship Sep 30, 2015, 12:05 Flatline
 
SpectralMeat wrote on Sep 30, 2015, 11:53:
loomy wrote on Sep 30, 2015, 11:42:
to be fair it's more like a $450 ship
Well I am sure they will have a special ghetto edition without cup holders, toilets, windshields or landing gear for $600 but only for a limited time, while supplies last!

How much for a handkerchief that the prophet CR wiped his sweaty brow with so that I can pray over it?
 
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News Comments > Star Citizen's $900 Ship
43. Re: Star Citizen's $900 Ship Sep 30, 2015, 11:42 Flatline
 
MoreLuckThanSkill wrote on Sep 30, 2015, 11:11:
Popcorn overdose.

This has gone far beyond gullibility into some sort of strange religious cult. My condolences to people who heard about SC years ago and wanted to eventually play some sort of updated Wing Commander type game.

This is starting to get about as expensive as $cientology.

I'm waiting for CR to announce the equivalent of Clear. Achievable for only 9000 dollars in auditing err... I mean Citizenization
 
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News Comments > Star Citizen's $900 Ship
42. Re: Star Citizen's $900 Ship Sep 30, 2015, 11:36 Flatline
 
theyarecomingforyou wrote on Sep 30, 2015, 09:45:
One has to remember that these ships will all be available in-game without any real world monetary cost.

Yeah and supposedly any ship in the game can be acquired in a "few hours" playing time. I remember that one too.

I also remember how I was supposed to get all these in-game credits for kickstarting the game and then it turned out that I essentially got the equivalent of like 78 cents of in-game currency.

Point being, they're saying that these ships are available in-game *now*. But they aren't yet, and that could easily change.
 
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News Comments > Star Citizen's $900 Ship
41. Re: Star Citizen's $900 Ship Sep 30, 2015, 11:34 Flatline
 
CJ_Parker wrote on Sep 30, 2015, 09:32:

Pricing aside, the MUCH scarier part to me is that I can not really see a way how they are ever going to create gameplay systems for a ship of this type. Seriously. What are people supposed to do with a research ship? What will there be to really "research"?

Better yet they specifically cite that you can turn this into a hospital ship. WTF kind of gameplay is that going to entail?

I guess the surgery simulator is slated for alpha at some point?
 
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News Comments > BATTLETECH Kickstarter
34. Re: BATTLETECH Kickstarter Sep 29, 2015, 19:20 Flatline
 
BadIronTree wrote on Sep 29, 2015, 14:51:
53 min is that a record ?
lol

I just backed a board game today that was funded in 2 minutes.

The goal was lower, around 50k, but still...
 
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News Comments > BATTLETECH Kickstarter
33. Re: BATTLETECH Kickstarter Sep 29, 2015, 19:19 Flatline
 
jdreyer wrote on Sep 29, 2015, 14:36:
Task wrote on Sep 29, 2015, 14:18:
Burrito of Peace wrote on Sep 29, 2015, 13:57:

I want a modern Mechwarrior game, damn it!

Maybe in another 10 years? Or maybe back at 10,000 and visit Jordan, have a sit down with him, and ask "Please MW5?"

Yeah, problem is a modern MW game is a $15-20M cost to develop. Hard to KS that.

100 MILLION DOLLAR STAR CITIZEN STRETCH GOAL: MECHS AND MECHA COMBAT!

God I hope I didn't give anyone ideas just now.
 
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News Comments > Quote of the Day
18. Re: Quote of the Day Sep 29, 2015, 11:52 Flatline
 
harlock wrote on Sep 29, 2015, 11:20:
i still dont understand why people are so up for this game... its just a touch above mediocre

i finished it on PS3.. its pretty fucking meh

nowhere near as good as GTA5

GTA5's mechanics were passable (I haven't played the PC version because I dumped 60 bucks into it back in the last console generation) but the story was *terrible*.

I actually preferred GTA4's story to 5. Unlikable characters, a go-nowhere story, and the uneven tone of Trevor really killed it for me. The heists were kind of cool but they didn't save the game.

I get that Trevor is us. The "quirky", illogical, impulsive psychopath in the GTA universe. I just didn't give a shit.
 
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News Comments > Saturday Mobilization
2. Re: Saturday Mobilization Sep 26, 2015, 18:51 Flatline
 
ViRGE wrote on Sep 26, 2015, 14:36:
"Sony - climate -not healthy- for PlayStation Vita successor."

As a Vita owner I can tell you that this is unfortunate but not unexpected. The Vita is still the second best selling GameBoy/DS competitor overall - second only to the PSP - but overall sales have been much too low to sustain a second handheld. The overall market has shrunk some due to smartphones, and what's left is very clearly in Nintendo's hands right now.

Even the PSP kind of fizzled. No second analog stick and some truly bizarre marketing choices and almost zero software support isn't going to be a big market success.

I looked at the Vita and saw that they had no software library for it and moved on.
 
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News Comments > Saturday Legal Briefs
9. Re: Saturday Legal Briefs Sep 26, 2015, 18:50 Flatline
 
eRe4s3r wrote on Sep 26, 2015, 11:02:
That's not trolling, thats advanced case of schizophrenia, an illness or rather mental disorder that should be handled by professionals, not by a jail. Nobody sane has 100's of completely opposite personalities.

Ps.: That Australian court thing is a real laugh, but it went a bit beyond just unfriending ^^

Well, it is trolling too. He went out of his way to torture people online.

I agree that he needs help though.
 
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News Comments > Star Citizen Departures?
104. Re: Star Citizen Departures? Sep 26, 2015, 15:38 Flatline
 
Kxmode wrote on Sep 26, 2015, 04:52:
Flatline wrote on Sep 25, 2015, 17:04:
Kxmode wrote on Sep 25, 2015, 14:17:
I have the document but I'm not going to repost it out of respect for David's wishes that it not be public. However I can provide a very, very brief summary. It's not going to be as detailed as the Exit Letter but it'll give an idea of what's up. The summary won't name specific individuals besides the main players (i.e. Chris Roberts). Stay tuned.

Fair 'nuff. I just want the broad strokes anyway. It sounds like from people talking about it that it contains accusations of CR basically operating on whim and poor management.

Someone recreated the exit letter on Reddit. It's still there. I guess if it's public domain then I don't feel bad linking to it.

Yeesh... "What's our budget?"

"It's CryTek budgets are irrelevant!"

"WTF?"

"It's Brawndo THE THIRST MUTILATOR! It's got electrolytes!"
 
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News Comments > Cloud Imperium Games Layoff Report Follow-up
22. Re: Cloud Imperium Games Layoff Report Follow-up Sep 26, 2015, 15:34 Flatline
 
Nucas wrote on Sep 26, 2015, 14:12:
i'll never understand the american corporate mentality that sees them use people up and discard them, rather than cultivate and develop them.

It's called the Friedman Doctrine. The only obligation of a corporation is to it's shareholders. And that obligation is to maximize profits. Friedman argued that socially conscious corporations lead to totalitarianism.

So by putting money first and f*cking everyone else over, they're protecting FREEDOM you see.
 
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News Comments > Star Citizen Departures?
84. Re: Star Citizen Departures? Sep 25, 2015, 17:15 Flatline
 
jdreyer wrote on Sep 25, 2015, 16:39:
@ Sugarman,

Have you played the ArcCorp? Do you understand the amount of work it takes to build something like that by hand from scratch? That takes a dozen people at least half a year to build, assuming all tools are in place and artists are experienced. It's incredible, but total overkill for it's function. And they want 100 of these. It crushed me. It made me realize the project was completely off the rails. How do you think they'll ever finish if every planetary location is this detailed?

Bring me back to the light, Sugarman. Cuz I'm in a dark place on this project.

Playing devil's advocate slightly, it's possible that they put 300% of the game's normal fidelity into ArcCorp mainly to make a good first impression. The other assets may not be as high quality.

Of course, that opens you up to false advertising accusations. You can't win this game.
 
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News Comments > Star Citizen Departures?
83. Re: Star Citizen Departures? Sep 25, 2015, 17:04 Flatline
 
Kxmode wrote on Sep 25, 2015, 14:17:
Flatline wrote on Sep 25, 2015, 13:54:
Yeah I noticed that. If it can't be posted, can someone summarize what was in it?

I have the document but I'm not going to repost it out of respect for David's wishes that it not be public. However I can provide a very, very brief summary. It's not going to be as detailed as the Exit Letter but it'll give an idea of what's up. The summary won't name specific individuals besides the main players (i.e. Chris Roberts). Stay tuned.

Fair 'nuff. I just want the broad strokes anyway. It sounds like from people talking about it that it contains accusations of CR basically operating on whim and poor management.
 
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News Comments > Op Ed
120. Re: Op Ed Sep 25, 2015, 14:14 Flatline
 
jdreyer wrote on Sep 25, 2015, 13:43:
Kosumo wrote on Sep 24, 2015, 21:55:

The point of interest now is Squadron 42, When will it ship? What state will in be in? Surly if they don't get it out within the next 9-12 months it's game over man, game over. (when it does come out, it needs to deliver from the get go, none of this 'it's still alpha, pre-alpha even' shit that the fanbois roll out about the current efforts. - It needs to be bug free and optimized)

Yeah, this was always my interest as well, the PU was just icing. Episode 1 was supposed to come out end of this year, which probably means Spring 2016. It is supposed to be 70 missions, so if that gets released, and RSI crashes and burns after that, I'll have gotten my $35 worth.

For the record, I'm not in any way hoping for Roberts to fail.

EDIT: Now I'm reading even Ep 1 is 15 months away? *sigh*

Bonus points: I doubt it'll be 70 missions either. Maybe *all* the episodes will be 70 missions.

But you'll have to pay for those it sounds like. Or you won't. It's hard to tell. Which suggests to me you will.
 
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News Comments > Op Ed
119. Re: Op Ed Sep 25, 2015, 14:05 Flatline
 
jdreyer wrote on Sep 24, 2015, 03:24:
dsmart wrote on Sep 23, 2015, 22:16:
MoreLuckThanSkill wrote on Sep 23, 2015, 20:55:
Ok, I'm officially sick of popcorn after these SC threads. The next one is going to have to be celery/carrot sticks and Hummus or something.

Off on the Space sim tangent, Elite:Dangerous is still on sale on Steam... worth buying at that price? ($27~) Or still to empty to bother?

*EDIT* Typo.

Don't ask. Buy it. Thanks us later.

I was actually advised NOT to buy it right now. Apparently it doesn't include access to E:D Horizons, the new planetary landing module that ships in a few weeks. That will be a separate purchase which will also include the full game. SC isn't the only company to do shady things for a buck.

Horizons doesn't ship in a few weeks. If memory serves it *might* ship end of year.
 
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News Comments > Star Citizen Departures?
38. Re: Star Citizen Departures? Sep 25, 2015, 13:54 Flatline
 
Wallshadows wrote on Sep 25, 2015, 11:46:
El Pit wrote on Sep 25, 2015, 11:45:

kxmode linked to it in the last SC thread.

Nice, thanks!

Update: Awww, the link doesn't work anymore and holy cow, a wild Derek Smart appeared!

Yeah I noticed that. If it can't be posted, can someone summarize what was in it?
 
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2765 Comments. 139 pages. Viewing page 10.
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