1badmf wrote on Sep 29, 2022, 22:38:
they really didn't have the stomach for a fight for market share? they got in the ground floor of game streaming, but the moment there's headwinds from MS and playstation, they up and quite a potentially huge market? smells to me like when blockbuster laughed off netflix's offer to sell for dirt cheap. game streaming will be to games what video streaming was to video rentals. i bet in 10 years 90% of the gaming market will be streaming.
RedEye9 wrote on Sep 29, 2022, 19:03:
Free and no bull dookie.
RedEye9 wrote on Sep 28, 2022, 19:42:That sure is a big number but I wonder how much profit that brings in considering they've spent the last two years spinning their wheels on fixing shit when they could have had their developers working on Witcher 4 I'm also curious about what they are doing with that engine now that they won't be using it for the new Witcher games. That engine is pretty bad ass and was certainly a pretty penny to create.
I'm guessing that number would have been 25-30 million if they hadn't fubared the launch.
And more of those sales would have been at FULL price.
VaranDragon wrote on Sep 26, 2022, 04:21:heroin wrote on Sep 25, 2022, 22:51:
I think that is what made it great though, the freedom for ruthlessness, risk/reward. Some people hate that shit, but I'd sure love to see a developer with some talent take some of those qualities of UO and apply them to a next-gen game. We lost that with the whole themepark thing but I think there is more of an audience these days for a more "hardcore" multiplayer RPG.
I quite agree. All those carebear losers really ruined the genre for me. I would LOVE a really modern, high production value AAA MMO with a hardcore, soul crushing, PVP experience. Sadly no one will ever make one, because people get really upset when they lose their pixel shit. No idea why it's impossible to satisfy both camps though, just make a game and include the option to create characters on full PVP servers, or no PVP servers....
Quinn wrote on Sep 24, 2022, 14:58:
I simply don't know if the performance is has improved: it's possible I tried playing the game with RTX on at my first run. Anyway, without it the games runs smooth on my 3070 and mayyyyyyyyyybe the gunplay has improved? I do know I enjoy it more now that before. Again! I believe this is more due to my state of mind than anything else.
Yes. Give this game another shot.
VaranDragon wrote on Sep 23, 2022, 02:35:
Did they fix the cops? Im kind of waiting for that before doing another playthrough....
GothicWizard wrote on Sep 22, 2022, 17:37:Quinn wrote on Sep 22, 2022, 14:08:
For the life of me I cannot spot any improvements, performance or AI wise.
Are you saying you can't see any changes since the day 1 patch? AI -has- been very much improved. Is it ground breaking now? No but it's on par with most every other sandbox world now at least. The AI drives cars much better too, you ram them you can knock them out as well.
And you don't see any better FPS from over a year ago nor has better FX like reflections and ray tracing?
I think this boils down to you are just not very observant.
MoreLuckThanSkill wrote on Sep 18, 2022, 17:02:WannaLogAlready wrote on Sep 18, 2022, 16:29:They've definitely got my attention again, purely off of how much effort they seem to be putting into the game. I finished the release version, with minor hiccups, I'll probably play through it again once the DLCs are all released and patched, etc.
Edgerunners put Cyberpunk 2077 at the top again, yay.
CDPR making good as expected.