actually if you've ever played WoW you'd understand the immense amount of strategic knowledge that goes behind making "groups" (also the main way to socialize) function properly so as to be able to take down your opponents successfully. every class in the game has a distinct role (or roles) to play and not all combination of classes can work all the time for any particular dungeon or mission; and the hybridization and specializing amongst individual classes adds an incredible amount of gameplay changes in which the mechanics of the gameplay itself differ completely from one character to the next
also, and this goes for all MMOs, the higher you level the more elaborate the game content becomes (in WoW you go from solo-ing, to 5-man groups, to 25-man raids). the game content in games like these is in itself the reward and in the case of the Warcraft universe; the art direction, extended storyline and narrative also serve as key factors to keep on playing
think of it as playing a game with the classes (such as chess) while reading a book and watching a movie at the same time, and having them all correlate with each other
well, i just can't fathom the idea that WoW or anything as complex as an MMO is playing to any sort of "lowest common denominator". Counter-Strike and games like it play to the older way of multi-playing, with a slight roleplaying slant (Counter Terrorist vs Terrorist, real-world weapons). UT2004 and CS are two very different games based on the same "fundamentals", as you call it, so to say one is flawed is to say all FPSes are flawed; in reality when one is considering which is of "better quality" the only factor really in play is which one is playing to your personality better (big action like in UT) as opposed to something that isn't going to (the pseudo-realism of CS mechanics maybe).
and as for pride and greed: what game doesn't play to those two emotions... amongst countless others? emotions are what drive our pleasures and we do play games as an outlet for these emotions, and this is true of all games, even the bad ones
This comment was edited on Apr 29, 12:33.