ventry wrote:That's my main problem with the game as well. I set out trying to win all career races at 80% AI strength, but fairly soon realized doing that required anything from barely being awake to having WR pace.
Stupidly slow in some corners, unbelievably fast in others across all tracks.
Krovven wrote on Apr 25, 2015, 14:45:Of course, a rollback may be needed if things get out of hand before the developers have a fix ready. Removing player accounts is something completely different, however.
If you find some way in a game like this to exploit a mechanic that is obviously unintended, if you do not stop it, then suffer the consequences.
dubfanatic wrote on Apr 25, 2015, 14:05:Never on a project large enough to suddenly have users be responsible for bugs.
I can tell you've never worked on a large-scale software project before.
Creston wrote on Feb 13, 2015, 18:47:If that bug still exists to this day, it should mean jail time for devs and publisher.
Be aware that the normal game, even fully patched, doesn't allow you to get to 100%. There is a mod out there that restores a few missing things which are needed.
I believe on the normal game you can only get to 99.7 or 99.8%
InBlack wrote on Jan 28, 2015, 12:21:GTA 5 made one billion in 3 days (and currently holds seven different Guinness world records).
Is StarCitizen now the most profitable game never made?
Acleacius wrote on Jan 16, 2015, 21:15:+1, shut up and take my money.
Too bad dayz isn't smart enough to have a Coop PvE switch option for servers, they could own the market.
Kristian Joensen wrote on Sep 25, 2013, 10:34:That's correct. The site automatically gives you the details for a purchase using monthly payments. This becomes ridiculous for cheaper products due to the fixed fees (such as 10 CD-R disks for 900 NOK instead of the cash price of 59 NOK).
The way I read the Norwegian text is that it costs 1274 NOK if you buy it using store credit. In other words if you borrow the money from komplett.no you end up paying 1274 NOK(~212 USD) in total(price of game + interest + fees).
xXBatmanXx wrote on Jan 31, 2013, 14:07:I actually had plans to buy a console just for that game as well, but seeing it in a store on a PS3 with choppy graphics turned me off in a major way. Still not sure if it was some PAL/NTSC problems or what the heck was happening, silky smooth it was not.
I bought an xbox just for GTA4.
nin wrote on Jan 31, 2013, 13:16:
Yeah, I was just thinking some folks thought 4 was too easy. It was the first one I was able to finish, I'll say that.
Frijoles wrote on Jan 13, 2012, 14:59:
They don't really want to login since they're bored, but there's nothing else to play. That and they have a huge amount of time invested in their characters, so they don't want to quit.
Donkey_Punch wrote on Nov 7, 2011, 12:46:
Ah cool. It has moved on the website and been modified but the promise pretty much stands. Nice find. Thanks.
Beamer wrote on Nov 2, 2011, 13:36:The Frontier (Elite 2) universe contained about 100 billion star systems, was coded by one person in assembly language, and the uncompressed executable weighed in at about 400kB. Just sayin.
Will every building be enter-able? Of course not, unless you want the game to take 20 years, cost $5,000 and ship on 80 Blu Ray discs.
Overon wrote on Oct 13, 2011, 12:11:
Does any game have any original or even semi original ideas anymore?
Frijoles wrote on Jun 25, 2011, 15:53:
I'd give this to my friend, but that'd make me feel like a crack dealer.