Closed Betas wrote on Apr 22, 2010, 14:26:
Yup, nailed it on the head, the aftermarket kills them, because it reflects the true price of the product... PC games today hold the attention span of the gamer for about 15 minutes. They soon realize the game is not fun because it has zero playability and are more annoyed than entertained...
Problem is definitely in the product and not the pirates.
The consoles are younger generation and more geek than gamer, so they RUN (not play) the game through the story, usually with cheats on to get past the battles and whatnot to get to the end story, then send flowers and emotes to the devs on what a great GAME (heh) it was. But in truth it was nothing more than a interactive story.
Yosemite Sam wrote on Apr 20, 2010, 15:21:Verno wrote on Apr 20, 2010, 14:31:Not from what I've read
Where did you read that? The only thing I've ever heard Valve say on the topic was that they were undecided.
Valve has never charged for extra content for the PC, and IMO they probaly woudnt for the XBOX either if not for M$... a dieing breed in the industry that are content to make a profit and not soak thier customers for every last dime they can (all hail Valve)
EDIT, You would think other people in the industry would take notice. All the free content Valve keeps adding to thier games just drives up the games value thus increasing sales. Not to mention the dedicated fan base they keep building, Valve has long term vision that the rest of the industry just cant see, all they can see is the short term money grab.
Beamer wrote on Mar 26, 2010, 19:36:
At a most basic level no one really considers a used car over a new. They're very different markets. A used car has significantly less value and significantly more concerns. A used video game is identical to a new one.