WyldKat wrote on Sep 12, 2011, 23:20:
Alpha Geist wrote on Sep 12, 2011, 20:55:
The standalone four-player campaign features levels based on those of the original and its sequel Syndicate Wars. Designer Rickard Johansson talked this up - "hopefully co-op is a great nod towards the old gang" - but argued that the old Syndicate formula had had its day. "I don't want people to stop playing the old games, but time has moved on."
So at best, all they can do is HOPE that the co-op is a nod towards the old gang?
Ugh...don't even get me started on the whole "time has moved on" quote.
If EA/Starbreeze's reinvention of Syndicate mixed in qualities of Battlezone (or Battlezone II), then I wouldn't be so disappointed. That was one FP RTS game I really got a kick out of.
Heck, are there any other games similar to that of BZ/BZII, past or present?
Now where did I put my BZ CD at...
Wait... they actually said "Time has moved on?"
Tell that to the Madden and NFS franchise or any other host of EA games.
No it's more like... "Well those games were made by talented developers whose company we bought out, we're unable/unwilling to match their creativity so have a Deus Ex clone and be happy about it."
Yup, apparently time has moved on and we should forget about what made the classic a classic in the first place.
+1 on the Madden and NFS EA franchise milked every year.
Like someone already mentioned, I too hate it when developers say "We're big fans of the original [insert game here]..." Usually what follows is an excuse to affirm what they're doing now is
"paying homage to it as we can..."Bullocks!
"We're big fans of the original Syndicate, and we're definitely paying as much homage to it as we can - bringing across the essence of the world, the core essence of what it is to be an Agent. That sounds wanky but it's true - we're taking the Persuadatron and evolving it in different ways, the weapons and brutality."/sarcasm on
We all know that paying homage to Syndicate has nothing to do with (as per jdreyer's post) "...totally destructible environments, strategic gameplay, weapon and augmentation economy, and multiple paths to mission victory."
/sarcasm off
Well, it's EA who most likey has Starbreeze by the berries. Damn asshats!