DrSquick wrote on Nov 7, 2012, 13:09:
Has anyone been able to get into this game? I have tried a couple times, and I just don't get it... I absolutely love crafting, it is my favorite part of MMOs. I also kinda love farming games, so this seemed like the perfect game; but I just don't get it.
If anyone has been able to get into it, do you have any good resources or tips?
xXBatmanXx wrote on Oct 23, 2012, 23:11:nin wrote on Oct 23, 2012, 22:00:yea damn good tunes.
Apparently this guy did some of the music. The remix EP is free. Crank up track 4.
I have some screen tearing - emailed them - not sure if it is intentional or not.
The Half Elf wrote on Oct 16, 2012, 10:23:
Can you use the new vehicles outside in the regular campaign?
LC wrote on Oct 7, 2012, 09:42:
I'm sad that another publisher put an unfinished game on the market with the "patches will fix it" attitude.
Elf Shot The Food wrote on Oct 3, 2012, 22:02:
Does this have any single-player content, or is it just multiplayer? If there was some kind of single-player mode (even bots), I'd be interested.
1AngryGamer wrote on Sep 18, 2012, 22:59:
People are still playing this?
eRe4s3r wrote on Aug 25, 2012, 05:48:
Then that is even worse, who want's to play an immersive story line with dozens of spam-bots, chinese farmers and assorted internet randomness in a game, or the chance for a random player to grief you into dieing?
jdreyer wrote on Aug 24, 2012, 20:25:
This isn't really my kind of game, but the fact that these guys are so bad at marketing makes me think that they'll be good at making the game. What they have looks pretty solid already, and it sounds like they have a well laid plans of what they want to build out.
Has anyone played what they currently have?
Cutter wrote on Aug 24, 2012, 14:00:
Sleepy Puppies demo wasn't bad. Still looks awful and plays totally consolized but I'll grab it at the $10 or under mark for the Steam Xmas sale.
Dev wrote on Aug 14, 2012, 11:43:LOC wrote on Aug 14, 2012, 10:13:GB? GB QL?
Yeah they seem like a great bunch. From all their GB spots, they are always having a ball and obviously enjoy making their games. Hell even Tim Schafer has shown up for GB QL's and seems like a totally down to Earth kinda guy, just slightly mental that's all
Also, if you want to see more of Tim, there's always those extensive documentaries going on for their new adventure game.
nin wrote on Aug 14, 2012, 09:16:LOC wrote on Aug 14, 2012, 08:46:
I posted about internet game issues with the game, and two guys from Double Fine (at 10 PM at night no less) were happy to post and try to help out. Including the god-like Brad Muir who I have much man-love for (if you've seen him on any of his Giantbomb appearances you know why lol). Needless to say it's pretty nice of them to be doing that. But then again 10 PM here is only 7 PM where they are, even so that's past work hours for normal folks
They do seem like a nice bunch of folks, and I hope the game does well for them.
Closed Betas wrote on Aug 1, 2012, 19:01:LOC wrote on Aug 1, 2012, 05:58:
You do know this game has been in development for like, a long time right? Before SOE snagged it up 2 or 3 months ago, it was known as Hedone Online and was in closed beta (which I was in btw) for quite awhile. Also, depending on who you believe and what you want to believe, it was also Parabellum previously also.
Ughm might be the same models and whatnot, but not the same games.. I played both of those in beta and its not them. Parabellum was a lot better game IMO too, just was no point to it.
Its common to share engines and models etc and build off that... I believe APB was originally the Scarface landscape, sure seemed like it to me in early beta, could see the coastline etc... But assumers can be wrong so dont quote me