I liked the game overall - I would give it an 85%+. I got 100% of all the collectibles, all skills, and all upgrades and my play time is 17 hours.
Thankfully, the game ran perfect in crossfire, though the whole TressFx thing is silly. Having individual hairs moving about does not justify the performance hit and it drove me crazy that it did not actually rest on her shoulders, instead floating atop a magical shield she had atop her shoulders. It might be patched now, but it's too late.
It's a good purchase overall (note that I only paid $36 through GMG,) but it feels a bit inconsistent. It's a less polished Uncharted
with few tombs to raid, somewhat generic combat, and some forced character development. I do like the idea of seeing Lara start from scratch, but they played her too weak while contrasting it against the wholesale murder of a hundred people.
Going into it, the beginning is actually the worst part of the game - I was freaking out that the levels were really
small, the QTEs were pointless, everything was blocked off, and things (wolves) were spawning over and over in the same locations. Play the game for a few hours and you get more into the story, you gain a few more upgrades or abilities, the scale of the world increases quite a bit, and they give you more "open" areas to just freely explore, including teleportation to earlier levels to look for any items you may have missed.
I found the exploration aspects much more interesting and I really hope they focus on it more in future games. It's not a classic Tomb Raider
game, but for a current generation game, it's pretty good. Buy it for $40 or less, play it a few hours, and I think both Uncharted
fans and Tomb Raider
fans will get some enjoyment from it.They either really changed direction midway through or gained confidence.
Waiting for Bioshock Infinite
Everything is awesome!!!http://www.kindafunny.com/I love you, mom.