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User information for Cam M

Real Name Cam M   
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Nickname siapnar
Email Concealed by request - Send Mail
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Homepage http://
Signed On Aug 8, 2006, 22:21
Total Comments 2067 (Senior)
User ID 26019
 
User comment history
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News Comments > Crytek Closes Five Studios; Sells Warface?
21. Re: Crytek Closes Five Studios; Sells Warface? Dec 20, 2016, 20:05 siapnar
 
Prez wrote on Dec 20, 2016, 13:07:
It's a shame nothing really interesting beyond the Crysis series made use of it. Unless I'm missing something?
Only one I can think of is Kingdom Come: Deliverance
 
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News Comments > Star Citizen Gameplay Trailer
12. Re: Star Citizen Gameplay Trailer Dec 17, 2016, 14:26 siapnar
 
This gameplay video was less than stellar vs the cinematic trailers they've been showing recently

Mordhaus wrote on Dec 17, 2016, 14:12:
I have it on good authority that we should be seeing a beta release sometime soon, in the next couple of years or so.
Your definition of "soon" is quite a lot different than most people's here
 
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News Comments > PAYDAY 2: Scarface Heist
2. Re: PAYDAY 2: Scarface Heist Dec 17, 2016, 14:25 siapnar
 
These guys don't make the best business decisions  
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News Comments > Descent: Underground Next Year?
6. Re: Descent: Underground Next Year? Dec 14, 2016, 15:58 siapnar
 
Can't believe this is what they ended up with after getting all that crowdfunding money  
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News Comments > SUPERHOT VR Released
5. Re: SUPERHOT VR Released Dec 6, 2016, 14:03 siapnar
 
Dagnamit wrote on Dec 6, 2016, 13:53:
My experiences with the VIVE have been worth the price of entry, YMMV.
Same. There is no experience like it
 
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News Comments > Ubisoft Adding Cross-Platform VR Support
1. Re: Ubisoft Adding Cross-Platform VR Support Nov 28, 2016, 23:19 siapnar
 
Eagle flight looks cool so I looked it up on the store. 60 bucks

HA!
 
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News Comments > INSIDE Demo
5. Re: INSIDE Demo Nov 28, 2016, 23:16 siapnar
 
This game is top 10 for me. Mesmerizing experience

The technical achievement they make with one part of the game is astounding as well
 
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News Comments > No Man's Sky Foundation Update Live
14. Re: No Man's Sky Foundation Update Live Nov 27, 2016, 20:14 siapnar
 
ItBurn wrote on Nov 27, 2016, 20:01:
The Half Elf wrote on Nov 27, 2016, 18:09:
ItBurn wrote on Nov 27, 2016, 13:35:
In my opinion, if you believe everything devs tell you about a game that is far from being released, you're the one at fault. Especially for that kind of indie game... I didn't have unrealistic expectations, I didn't preorder and I harbor no ill sentiment against them. A tiny novice indie team with an AAA fan base and expectations, it's impressive they actually shipped something without complete mental breakdown. Also, a ton of other devs have done things similar to this and you almost never hear about that kind of backlash from the public. It's a bit hypocritical. I didn't buy the game yet, especially because it's way too much money for what it is, but I'll definitely check it out later when they finish it.

Ok I'm calling bullshit.
1st, Sean Murray went on a national PR tour promoting the game and features up until a week before the games launch. They were backed by Sony, and had major gaming sites whoring over them (IGN). Made an appearance on Stephen Colbert's show where he again repeatedly lied through his teeth. Peter Molyneux is a big time dreamer but even he would come clean about what did and didn't make it into the game long before a game went BETA, let alone after a game went Gold.
And a fan base was made based off things the dev team TOLD the public which generated interest and created the base. And as for backlash, um, yeah did you not hear about Aliens Colonial Marines? Or how about all of the choices you make in the Mass Effect series that came down to being fucking worthless. So much that they patched in another ending? Microsft and DRM with the Xbox One (which again to backlash they removed).

Do some fucking research.

I read the first line of your post, then the last one, and because of this, I didn't read the rest. I wasn't a fanboy of the game like you must have been to muster such passion, so I don't know all the details, but I never claimed to know them.
Pretty silly on your part, as he makes great points. Though the post could have done without the last sentence
 
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News Comments > Dying Light Community Bounty
2. Re: Dying Light Community Bounty Nov 25, 2016, 14:56 siapnar
 
Really is a fantastic game. Unfortunately there's a bug about half way through that won't let me proceed in a story mission :/

I'm sure I'm in the minority though
 
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News Comments > Titanfall 2 Free DLC Next Week
16. Re: Titanfall 2 Free DLC Next Week Nov 23, 2016, 17:42 siapnar
 
MoreLuckThanSkill wrote on Nov 23, 2016, 14:26:
You have to put the game into the 'cart,' start to pay for it, and at the Review Purchase page, you can submit coupons/codes in the lower left.

The code works, final price (USD) for me was $31.99.

Going to try the game out when time permits, tonight hopefully. Just finished downloading/installing.
Thanks! It's still $48 CDN though :/

I'll wait until next year. Want it for the SP anyway
 
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News Comments > Titanfall 2 Free DLC Next Week
14. Re: Titanfall 2 Free DLC Next Week Nov 23, 2016, 11:18 siapnar
 
Nucas wrote on Nov 22, 2016, 21:13:
if anyone's on the fence about this title, it's currently 32 dollars on origin when you use the code TITAN20 at checkout; it stacks with the current black friday sale.
I don't see anywhere to input this code up until "Pay now"
 
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News Comments > Wacky Wheels HD
2. Re: Wacky Wheels HD Nov 23, 2016, 10:56 siapnar
 
I got so excited when I read Wacky Wheels in the news headline. Steam reviews are not so hot though  
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News Comments > Dishonored 2 Patch Plans
10. Re: Dishonored 2 Patch Plans Nov 11, 2016, 19:31 siapnar
 
The Half Elf wrote on Nov 11, 2016, 18:48:
Why are companies using bad engines when they were using the Unreal engine before and didn't have all these problems?

Deus Ex and Dishonored 2, do they really save that much money?
UE4 is a pretty big hog when it comes to large detailed levels, which both those games have. Can't say if it would be harder to optimize the game had they used UE4, but from my experience it's not easy
 
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News Comments > Red Dead Redemption 2 Announced for Consoles
9. Re: Red Dead Redemption 2 Announced for Consoles Oct 18, 2016, 10:43 siapnar
 
Such bullshit. Guess I'll wait the three years, then  
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News Comments > Defunct Digital Homicide Drops Lawsuit
24. Re: Defunct Digital Homicide Drops Lawsuit Oct 2, 2016, 10:26 siapnar
 
Prez wrote on Oct 1, 2016, 21:01:
DH is far from the only "developer" being allowed by Valve to do this, and it has gotten so out of control that there is probably more shovelware than actual games on Steam now. It's sad.
Yeah, I actually find it pretty shady that Valve allow such shitty products on their marketplace. It degrades the whole industry and tarnishes Steam's reputation as a quality distributor
 
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News Comments > Titanfall 2 Gameplay Footage
1. Re: Titanfall 2 Gameplay Footage Sep 30, 2016, 13:46 siapnar
 
I think buddy overdressed a bit with the suit

Game looks fun, but pretty standard fare. Nothing about the mechanics or movement really stands out. FPS games these days seems to lack weight. The original FEAR was the last one that really felt meaty to me.
 
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News Comments > NVIDIA's Fallout 4 Mod
13. Re: NVIDIA's Fallout 4 Mod Aug 31, 2016, 23:42 siapnar
 
Pr()ZaC wrote on Aug 31, 2016, 20:17:
They should focus their resources in making better drivers.
That's like saying a whole dev team should focus on one aspect of a game to bring it up to par with others. Artists can't code
 
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News Comments > Titanfall 2 Changes
5. Re: Titanfall 2 Changes Aug 25, 2016, 08:25 siapnar
 
This game actually looks really fun. Looking forward to giving it a shot

PacoTaco wrote on Aug 25, 2016, 07:20:
For sure switch to the Unreal 4 engine. jesus.
Yeah for real. That's only like.. a day's work
 
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News Comments > Steep in December
6. Re: Steep in December Aug 17, 2016, 14:32 siapnar
 
I dig the idea, but from the gameplay videos I've seen, it looks a bit janky.

I really liked Boarder Zone back in the day. If there was an HD remake made I'd buy it instantly
 
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News Comments > Steam VR Tracking Royalty-free
4. Re: Steam VR Tracking Royalty-free Aug 4, 2016, 23:52 siapnar
 
Yeah, seems silly not to try it, considering it's pretty mind-blowing (the Vive, at least)  
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2067 Comments. 104 pages. Viewing page 1.
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