User information for James Allen

Real Name
James Allen
Nickname
JaguarUSF
Email
Concealed by request
Description
Game Reviewer
Out of Eight PC Game Reviews

Supporter

Signed On
June 3, 2006
Total Posts
1069 (Pro)
User ID
24934
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1069 Comments. 54 pages. Viewing page 5.
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1.
 
Re: Op Ed
Jul 29, 2014, 20:47
1.
Re: Op Ed Jul 29, 2014, 20:47
Jul 29, 2014, 20:47
 
The article is really focusing on console games, which has an added threat of the console being controlled by one particular company. A lot of people will lose a lot of games if Steam were to cease to exist, but there are other outlets (directly from the developer, GOG, GamersGate, etc) to purchase and download games from, so the future is not so bleak on the PC. Microsoft or Sony could simply say next year that games purchased in 2014 no longer work on the device, and you must purchase a yearly subscription on every game you "own", and there wouldn't be much people could do, other than leap to the PC, of course.
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5.
 
Re: Ships Ahoy - Rise of Venice - Gold Edition
Jul 19, 2014, 08:33
5.
Re: Ships Ahoy - Rise of Venice - Gold Edition Jul 19, 2014, 08:33
Jul 19, 2014, 08:33
 
Here's my video review of it. It's not good.
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22.
 
Re: GRID Autosport Boost Pack Released, Because
Jul 17, 2014, 09:24
22.
Re: GRID Autosport Boost Pack Released, Because Jul 17, 2014, 09:24
Jul 17, 2014, 09:24
 
All of the cars and tracks are unlocked from minute one. The only thing XP does is allow for very minor upgrades to existing vehicles. I have no problem with this.
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2.
 
Re: ShootMania Storm Universal Demo
Jul 11, 2014, 20:57
2.
Re: ShootMania Storm Universal Demo Jul 11, 2014, 20:57
Jul 11, 2014, 20:57
 
I did a video review of it over a year ago and liked it.
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21.
 
Re: MS Flight Simulator X for Steam This Year;
Jul 10, 2014, 08:47
21.
Re: MS Flight Simulator X for Steam This Year; Jul 10, 2014, 08:47
Jul 10, 2014, 08:47
24.
 
Re: Sid Meier's Civilization: Beyond Earth in October
Jul 3, 2014, 20:42
24.
Re: Sid Meier's Civilization: Beyond Earth in October Jul 3, 2014, 20:42
Jul 3, 2014, 20:42
 
JediPunisher wrote on Jul 3, 2014, 17:24:
I've been waiting 15 years for a sequel to my favorite turn-based strategy game of all time, Alpha Centauri.
Pandora: First Contact?
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1.
 
Re: Space Run for Windows and OS X
Jul 1, 2014, 10:04
1.
Re: Space Run for Windows and OS X Jul 1, 2014, 10:04
Jul 1, 2014, 10:04
 
Here's my video review.
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24.
 
Re: Ships Ahoy - GRID Autosport
Jun 25, 2014, 16:29
24.
Re: Ships Ahoy - GRID Autosport Jun 25, 2014, 16:29
Jun 25, 2014, 16:29
 
Creston wrote on Jun 25, 2014, 13:44:
Can you force the game to give you longer races right off the bat, or is it stuck with the "you're in the beginning of career mode, so you do 3 lap races?"
I haven't gotten far enough in the career mode to see if it gets longer there, but you can do custom cups and change the length: the upper limit is a 20 lap race or a 40-minute endurance race (no pit stops, though).
Everything (all tracks and cars) are unlocked from the instant you start the game, so if you don't want to play the career mode at all you can avoid it altogether.
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17.
 
Re: Ships Ahoy - GRID Autosport
Jun 25, 2014, 13:37
17.
Re: Ships Ahoy - GRID Autosport Jun 25, 2014, 13:37
Jun 25, 2014, 13:37
 
Creston wrote on Jun 25, 2014, 11:34:
So you've been out in front by a good bit after running a great race?
Yes. And I've been mid-pack after running a bad race and back of the pack after running a terrible race.
Of course, the length of the races in the career mode start out short (3-5 laps) so you're never really that far ahead. I've been about 1 second a lap better than the best AI in a race or two and finished about 5 seconds ahead at the end.
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10.
 
Re: Ships Ahoy - GRID Autosport
Jun 25, 2014, 07:17
10.
Re: Ships Ahoy - GRID Autosport Jun 25, 2014, 07:17
Jun 25, 2014, 07:17
 
SpectralMeat wrote on Jun 25, 2014, 06:34:
Creston wrote on Jun 24, 2014, 21:39:
Does it have rubber banding, though? That's an absolute deal breaker for me.
Creston
Check out the PCGamer review. I've found it surprisingly informative.
Regarding rubber banding here is what they've had to say:

Perhaps the best thing Grid Autosport does is place you more often than not in the middle of the pack. There probably is some rubber-banding at work (a term our friend in games marketing no doubt hates, and would rather see replaced by PackSense or some such), but it’s much subtler than any of Autosport’s contemporaries. You’re used to having slightly better acceleration than the AI in racing games (spoilers: that’s why you always win) but here, you don’t. You have better brakes. That means in order to take a place, you need to line up an opponent, anticipate his braking point, then either brake slightly later or pick a wider line and brake earlier, hoping to carry more speed out of the apex. In either event, they usually repass you. Suddenly, 5th place becomes a towering achievement. Trying to fulfil a sponsor objective that demands you drive a clean race and still bag the podium necessary to win the championship becomes the single hardest and most rewarding thing you’ve recently done in a racing game. It’s excellent.
That's excellent analysis (that I should probably steal for my review ). In my races, the good AI stays out front and the bad AI stays in the back. I've never been the victim on "oh, the human is way in front, let's speed up. The AI in GRID Autosport is excellent.
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3.
 
Re: Ships Ahoy - GRID Autosport
Jun 24, 2014, 20:39
3.
Re: Ships Ahoy - GRID Autosport Jun 24, 2014, 20:39
Jun 24, 2014, 20:39
 
I'm reviewing it now (on a gamepad, fyi) and I like it much, much, much better than GRID 2. Aggressive AI, better handling, lots of cars and tracks. Practice and qualifying sessions. Cockpit view, although it's extremely low-resolution.
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13.
 
Re: Battlefield Hardline PC Beta Instant Access
Jun 18, 2014, 10:58
13.
Re: Battlefield Hardline PC Beta Instant Access Jun 18, 2014, 10:58
Jun 18, 2014, 10:58
 
I can't believe they are charging $60 for it.

Actually, I can believe they are. I wish people wouldn't buy it.
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13.
 
Re: Xenonauts Released
Jun 17, 2014, 22:08
13.
Re: Xenonauts Released Jun 17, 2014, 22:08
Jun 17, 2014, 22:08
 
BIGtrouble77 wrote on Jun 17, 2014, 18:04:
I was really pumped about this game, but the fact that the battles are not randomly generated just killed the whole thing for me. If I'm mistaken on that detail, please correct me.
The maps are semi-random: each level is broken up into large sections and there are several particular layouts (6 or so per map type?) that are placed when the tactical battle starts. The tiles are recycled often enough to be noticeable after your first couple of matches.
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9.
 
Re: Xenonauts Released
Jun 17, 2014, 16:10
9.
Re: Xenonauts Released Jun 17, 2014, 16:10
Jun 17, 2014, 16:10
 
Here's my video review.
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14.
 
Re: Watch Dogs Patch Plans & Homebrew Visual Upgrade
Jun 16, 2014, 11:46
14.
Re: Watch Dogs Patch Plans & Homebrew Visual Upgrade Jun 16, 2014, 11:46
Jun 16, 2014, 11:46
 
I kinda liked it, although I don't care about the story being good or not. I just like shooting and hacking and multiplayer.
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3.
 
Re: It Came from E3 2014, Part 8
Jun 14, 2014, 18:00
3.
Re: It Came from E3 2014, Part 8 Jun 14, 2014, 18:00
Jun 14, 2014, 18:00
 
After playing the beta, Battlefield Hardline felt like a $60 mod to me.
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4.
 
Re: Watch Dogs Phone Hacking Video
Jun 6, 2014, 05:53
4.
Re: Watch Dogs Phone Hacking Video Jun 6, 2014, 05:53
Jun 6, 2014, 05:53
 
The Half Elf wrote on Jun 5, 2014, 18:23:
Has anyone been able to play Team Decrypt the file? I've looked and can't even find any sort of settings.
I've played once. The rest of the time people quit and the game keeps migrating the server around.
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3.
 
Re: Evening Previews
May 29, 2014, 06:02
3.
Re: Evening Previews May 29, 2014, 06:02
May 29, 2014, 06:02
 
Cutter wrote on May 28, 2014, 21:19:
That Endless Legend game looks pretty sweet. Anyone playing it yet?
Yup.
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1.
 
Re: Freaking Meatbags Early Access
May 28, 2014, 05:51
1.
Re: Freaking Meatbags Early Access May 28, 2014, 05:51
May 28, 2014, 05:51
11.
 
Re: Out of the Blue
May 24, 2014, 14:44
11.
Re: Out of the Blue May 24, 2014, 14:44
May 24, 2014, 14:44
 
Rigs wrote on May 24, 2014, 11:46:
ArsTechnica didn't like it too much, though he went off on a tangent about...actually, I don't even really know
He seemed to be infatuated with complaining about the missions. Apparently they were too specific for him. I don't think they are; since you usually have 3-6 going on at the same time, I didn't think it was excessive hand-holding.
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1069 Comments. 54 pages. Viewing page 5.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    54  ] Older