User information for James Allen

Real Name
James Allen
Nickname
JaguarUSF
Email
Concealed by request
Description
Game Reviewer
Out of Eight PC Game Reviews

Supporter

Signed On
June 3, 2006
Total Posts
1069 (Pro)
User ID
24934
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1069 Comments. 54 pages. Viewing page 4.
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1.
 
Re: Steamships Ahoy - Battle Fleet 2
Nov 21, 2014, 06:00
1.
Re: Steamships Ahoy - Battle Fleet 2 Nov 21, 2014, 06:00
Nov 21, 2014, 06:00
 
Here's my video review.
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4.
 
Re: Steamships Ahoy - Merchants of Kaidan
Nov 19, 2014, 05:49
4.
Re: Steamships Ahoy - Merchants of Kaidan Nov 19, 2014, 05:49
Nov 19, 2014, 05:49
 
If anybody is checking back this far in the news, my video review is up.
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2.
 
Re: Steamships Ahoy - Merchants of Kaidan
Nov 18, 2014, 12:03
2.
Re: Steamships Ahoy - Merchants of Kaidan Nov 18, 2014, 12:03
Nov 18, 2014, 12:03
 
eRe4s3r wrote on Nov 18, 2014, 09:58:
Economic balance is horrible, and this game is the very definition of a GRIND.
Truth. There is no sense to the economics: goods are randomly produced in different locations, and demand and supply also fluctuate randomly, making it impossible to earn any amount of consistent income. On top of that, it takes an exorbitant amount to afford any upgrades.
My video review is going up tomorrow.
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1.
 
Re: Daedalus - No Escape Demo
Nov 18, 2014, 10:15
1.
Re: Daedalus - No Escape Demo Nov 18, 2014, 10:15
Nov 18, 2014, 10:15
 
I did a video review of this.
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5.
 
Re: Ships Ahoy - HELL
Nov 14, 2014, 05:56
5.
Re: Ships Ahoy - HELL Nov 14, 2014, 05:56
Nov 14, 2014, 05:56
 
eRe4s3r wrote on Nov 13, 2014, 22:02:
Was there a specific reason to make this entire game turn based on a grid?
Because it uses the Battle Academy 2 engine.
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12.
 
Re: Natural Selection 2: Combat Friday; Livestream Underway
Oct 30, 2014, 10:15
12.
Re: Natural Selection 2: Combat Friday; Livestream Underway Oct 30, 2014, 10:15
Oct 30, 2014, 10:15
 
eRe4s3r wrote on Oct 30, 2014, 06:42:
Thank you ;p
Awesome! Hope you enjoy it.
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9.
 
Re: Natural Selection 2: Combat Friday; Livestream Underway
Oct 30, 2014, 06:02
9.
Re: Natural Selection 2: Combat Friday; Livestream Underway Oct 30, 2014, 06:02
Oct 30, 2014, 06:02
 
I'm reviewing NS2: Combat right now and the developer sent me an extra Steam key:
ATQRV-ZTVRX-AQQAI
Enjoy to whoever gets it activated first!
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5.
 
Re: Door Kickers Released
Oct 21, 2014, 05:54
5.
Re: Door Kickers Released Oct 21, 2014, 05:54
Oct 21, 2014, 05:54
 
Frags4Fun wrote on Oct 20, 2014, 20:40:
Has anyone tried this? It looks kind of cool.
I like it. My video review will be up Wednesday.
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3.
 
Re: Spacecom Launches
Sep 18, 2014, 18:13
3.
Re: Spacecom Launches Sep 18, 2014, 18:13
Sep 18, 2014, 18:13
 
Here's my video review.
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7.
 
Re: Minimum Launches
Sep 16, 2014, 06:11
7.
Re: Minimum Launches Sep 16, 2014, 06:11
Sep 16, 2014, 06:11
 
Here's a video preview I did of the beta about 3 months ago. Haven't had a chance to check out the current version because I have so many games lined up for reviews.
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3.
 
Re: Steamships Ahoy - Train Fever
Sep 5, 2014, 05:58
3.
Re: Steamships Ahoy - Train Fever Sep 5, 2014, 05:58
Sep 5, 2014, 05:58
 
Here is my video review.
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9.
 
Re: Steamships Ahoy - The Golf Club
Aug 20, 2014, 06:15
9.
Re: Steamships Ahoy - The Golf Club Aug 20, 2014, 06:15
Aug 20, 2014, 06:15
 
OK, I probably shouldn't waste my time with this, but here goes.
Closed Betas wrote on Aug 19, 2014, 18:40:
PC gamers should pass on it... Has no 3 click, no clue what the community wants
3-click sounds like what YOU want, not the community you seem to represent. 3-click is nothing like a real golf swing, while using a gamepad or the mouse is more like a real swing. If you want 3-click, you should obviously not play this particular game. I do agree, however, that the mouse controls are very difficult and sluggish, so I prefer to use the gamepad.
Closed Betas wrote on Aug 19, 2014, 18:40:
Course designer seems cool, but after 5 minutes of using it, you realize you are handicapped
The course designer is the most powerful tool I've ever seen in a golf game. I have no idea why you state you are "handicapped" while using it. The lack of specific details in your critiques speaks volumes
Closed Betas wrote on Aug 19, 2014, 18:40:
lastly, no real competitive play, other than stroke
This is an outright lie, and reason to dismiss your opinions altogether. There is also match play and four-ball, plus multi-round tours and tournaments.
Please provide an informed opinion or do not provide an opinion at all.
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8.
 
Re: Clockwork Empires Early Access
Aug 17, 2014, 12:51
8.
Re: Clockwork Empires Early Access Aug 17, 2014, 12:51
Aug 17, 2014, 12:51
 
jdreyer wrote on Aug 17, 2014, 03:21:
Thanks. Surprised there's so much left unfinished, I remember hearing about this 3 years ago.
I think some of the stuff is at least partially finished, it's just not bug-free enough to release to the public build. There is a detailed list of what's done and not done on the website.
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6.
 
Re: Clockwork Empires Early Access
Aug 16, 2014, 21:33
6.
Re: Clockwork Empires Early Access Aug 16, 2014, 21:33
Aug 16, 2014, 21:33
 
jdreyer wrote on Aug 16, 2014, 16:25:
JaguarUSF wrote on Aug 16, 2014, 12:54:
I'll have a video preview Monday.
50 word impression?
Right now there isn't much to it: just a basic collect-resources-and-build-stuff city management game. You get occasionally invaded by fishpeople and have to send your military crew over and shoot them in the gills. I like the free-form building construction (you zone out the building dimensions and add components manually), and assigning colonists to work crews and having those crews automatically complete tasks you designate has potential once it's smoothed out. The developers have yet to add detailed colonist memories, cults, objectives, native factions, multiplayer, combat, additional monsters, and vehicles, so there is still a lot of the game missing in action.
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1.
 
Re: Clockwork Empires Early Access
Aug 16, 2014, 12:54
1.
Re: Clockwork Empires Early Access Aug 16, 2014, 12:54
Aug 16, 2014, 12:54
 
I'll have a video preview Monday.
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4.
 
Re: The Golf Club Next Week
Aug 13, 2014, 06:11
4.
Re: The Golf Club Next Week Aug 13, 2014, 06:11
Aug 13, 2014, 06:11
 
Parallax Abstraction wrote on Aug 12, 2014, 20:39:
What I saw of this when Giant Bomb covered it actually looked pretty awesome. I was waiting until it was out of Early Access. Curious if it's been polished up enough.
It's in pretty good shape right now, although I don't know how the current Early Access version compares to what's coming out next week. I highly recommend The Golf Club.
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1.
 
Re: The Golf Club Next Week
Aug 12, 2014, 18:12
1.
Re: The Golf Club Next Week Aug 12, 2014, 18:12
Aug 12, 2014, 18:12
 
Such wow. So excite.
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8.
 
Re: F1 2014 Trailer
Aug 12, 2014, 15:25
8.
Re: F1 2014 Trailer Aug 12, 2014, 15:25
Aug 12, 2014, 15:25
 
SpectralMeat wrote on Aug 12, 2014, 13:32:
Actually the new Grid Autosport is a pretty good racing game for people new to racing games.
I don't feel the controls are as twitchy as previous Grid or Dirt games and it eases you into the racing as opposed to throw you in the thick of things like a proper sim.
I agree; I am having lots of fun with GRID Autosport. Here's my video review of it.
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2.
 
Re: Steamships Ahoy - Epigenesis
Aug 2, 2014, 08:31
2.
Re: Steamships Ahoy - Epigenesis Aug 2, 2014, 08:31
Aug 2, 2014, 08:31
 
I'm reviewing it now. I did a video preview of it about a year ago; it's basically the same now, although more polished. The game mechanics are interesting and getting a full (3v3 or more) game online can be pretty fun. The AI bots for single player are bad.
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15.
 
Re: F1 2014 & 2015 Announced
Jul 31, 2014, 15:47
15.
Re: F1 2014 & 2015 Announced Jul 31, 2014, 15:47
Jul 31, 2014, 15:47
 
SpectralMeat wrote on Jul 31, 2014, 14:39:
By the sound of this announcement it will be a DLC update for (hopefully) a fraction of the cost.
I doubt that. I bet F1 2014 and F1 2015 will both be separate, full-priced games on the PC.
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1069 Comments. 54 pages. Viewing page 4.
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