User information for Ranger55

Real Name
Ranger55
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None given.
Email
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Description
Homepage
None given.

Supporter
Bronze – Founding
Duration
Since May 7, 2020

Signed On
April 22, 2006
Total Posts
73 (Suspect)
User ID
24691
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73 Comments. 4 pages. Viewing page 4.
Newer [  1  2  3  4  ] Older
5.
 
Re: Black Prophecy NA Launches
Jul 13, 2011, 18:21
5.
Re: Black Prophecy NA Launches Jul 13, 2011, 18:21
Jul 13, 2011, 18:21
 
Byte wrote on Jul 13, 2011, 12:21:
It is an okay game, reakktor (the developers) are known for Neocron and they probably should stick to that franchise.

Yeah, gimme my Neocron 3, damnit!!!
3.
 
Re: Black Prophecy NA Open Beta
Jun 9, 2011, 18:00
3.
Re: Black Prophecy NA Open Beta Jun 9, 2011, 18:00
Jun 9, 2011, 18:00
 
I wish they would hurry up and get off this so they can focus on Neocron 3.
7.
 
Re: Carmageddon Countdown
May 21, 2011, 17:58
7.
Re: Carmageddon Countdown May 21, 2011, 17:58
May 21, 2011, 17:58
 
Bumpy wrote on May 21, 2011, 17:40:
Really excited about this news but I fear the hypersensitive political correctness of today will cause this game to fail.

1. If it's a HD remake of Carmageddon 1, that'd be outstanding.
2. If it's a new game that is true to the core of the originals (Carma1+2, not 3), that'd be awesome.

Anything lesser than the above 2 will be a huge let down.

My thoughts exactly!
3.
 
Re: Fallen Earth Interview
Dec 1, 2009, 22:04
3.
Re: Fallen Earth Interview Dec 1, 2009, 22:04
Dec 1, 2009, 22:04
 
Been playing since beta, and you have quite a few things wrong. First, the PvE is action oriented, not MMO-like. Different mobs have different behaviors. Some are social and some aren't (they are still tweaking some of these), some have HUGE aggro ranges (but stealth is somewhat implemented so you can sneak up on some mobs), and some have ranged attacks and will attack you before you get close enough to attack them (Devil's Own are murder on melee-only characters as they hammer you with assault rifles before you can close on them). There are equipment drops, but they are uncommon and only from sentient mobs (no chainmail from bunnies).

The game is classless, you level the skills you want to use. You can master one or two skills, or level them all evenly as a jack-of-all-trades.

The crafting system is incredible. You can craft almost everything in the game (including vehicles). Items queued for crafting continue to progress while you are offline.

The game world is HUGE and seamless, the only time you hit a load screen is when you respawn. Even entering instances is seamless.

Anyway, my wife and I love the game. If you try it, make sure to give it time, as it is much more complex than your average MMO.
16.
 
not bad
Jun 11, 2008, 18:22
16.
not bad Jun 11, 2008, 18:22
Jun 11, 2008, 18:22
 
There is no Starforce. The ads are not in-game. You get a short video ad when you launch, and a repeat when you exit the game. That's it.

As for the controls, they aren't great, but the game is fairly enjoyable considering that it is free.

16.
 
Re: No subject
Nov 17, 2006, 16:21
16.
Re: No subject Nov 17, 2006, 16:21
Nov 17, 2006, 16:21
 
Eve? Are you nuts? I play Eve and the only comparison to Elite is in concept. The point & click flying in Eve completely removes it from the Elite-like category. It is more like Trade Wars than Elite.

32.
 
Re: What i'd like to see
Aug 23, 2006, 20:00
32.
Re: What i'd like to see Aug 23, 2006, 20:00
Aug 23, 2006, 20:00
 
The pre-vis system is a joint project between the software guys at LucasArts and the effects gurus at ILM. The concept was to have a software effects system capable of doing pre-production visualizations for movies with much less work. Before the creation of the pre-vis tools, they had to pretty much code an entire visualization sequence, which takes a long time. With the new tools, they can do it in more of a level-editor environment, which takes much less time.

They claim that these tools will allow them to bring the cinema quality effects of ILM to LucasArts games. What they don't realize is that no amount of "razzle-dazzle" can make up for bad gameplay. A turd with cool effects and the latest shader model is still a stinky old turd.

7.
 
No subject
Aug 23, 2006, 19:44
7.
No subject Aug 23, 2006, 19:44
Aug 23, 2006, 19:44
 
The gameplay and mechanics of Perimeter were very cool. However, the story was very confusing. It was hard to follow since it kept switching sides. You never really got to identify with one faction.

4.
 
No subject
Aug 23, 2006, 09:51
4.
No subject Aug 23, 2006, 09:51
Aug 23, 2006, 09:51
 
With them trying to merchandise a game, you can bet the game will be a crapy multi-platform game available for every imaginable game system.

4.
 
Gametap & Steam anyone?
Aug 16, 2006, 22:49
4.
Gametap & Steam anyone? Aug 16, 2006, 22:49
Aug 16, 2006, 22:49
 
Funny, but this sure sounds like what Gametap and Steam are already doing. Gametap for the old and Steam for the new.


This comment was edited on Aug 16, 22:51.
4.
 
Can't Wait
Aug 4, 2006, 23:37
4.
Can't Wait Aug 4, 2006, 23:37
Aug 4, 2006, 23:37
 
My son and I had a blast playing the first together. It gave us many great hours of father-son time. Can't wait for this one.

3.
 
Re: What's it like guys?
Jul 28, 2006, 10:35
3.
Re: What's it like guys? Jul 28, 2006, 10:35
Jul 28, 2006, 10:35
 
"I wanted to find out what era's are represented, what ships are in the game."

Considering the full name of the game is Distant Guns: The Russo-Japanese War, you can expect the era to be 1904-1905.

The most powerful unit in the game will likely be the Japanese battleship Mikasa:

http://en.wikipedia.org/wiki/Japanese_battleship_Mikasa


7.
 
Re: No subject
Apr 22, 2006, 01:07
7.
Re: No subject Apr 22, 2006, 01:07
Apr 22, 2006, 01:07
 
I really didn't enjoy my first attempt at this game. After getting chastized on the beta boards for trying to solo, I tried it with a group. I loved it! If you can get a good group together, the game is a blast. Having to rely on the different classes to get through even the most basic dungeon is much more like pen & paper than most other MMOs where you can pretty much solo everything but the most elite mobs. It would be nice to be able to hire NPC henchmen (similar to Guild Wars but with some control over their actions) to allow for some quick solo gaming. Having to put together a group every time you want to play can be a hassle.

73 Comments. 4 pages. Viewing page 4.
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