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User information for Osc8r

Real Name Osc8r   
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Nickname None given.
Email Concealed by request
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Homepage http://
Signed On Mar 17, 2006, 00:09
Total Comments 180 (Novice)
User ID 24533
 
User comment history
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News Comments > Gears of War 4 Launch Trailer
13. Re: Gears of War 4 Launch Trailer Sep 20, 2016, 01:48 Osc8r
 
Bundy wrote on Sep 19, 2016, 14:07:
In before someone says the phrase "console garbage"!

Damn, you beat me to it.

But does it really need to be said? Run to cover, shoot. Run to cover, shoot. Run to cover, shoot.

Not exactly "pc garbage".
 
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News Comments > Saturday Tech Bits
6. Re: Saturday Tech Bits Sep 18, 2016, 19:42 Osc8r
 
Slick wrote on Sep 17, 2016, 15:26:
OLEDs are just too damned expensive, and still have their fallbacks and limitations.

Even so, once you go OLED you can't go back.

I've had my OLED for about a year now and haven't seen any limitations (besides LG's motion tech not being the best). I know there's the image burn in concern but if i'm sure if i get 5 years out of my TV i'm probably going to be ready for the next gen OLED by then anyway.
 
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News Comments > Divinity: Original Sin 2 Early Access
8. Re: Divinity: Original Sin 2 Early Access Sep 16, 2016, 01:09 Osc8r
 
Loved the first one, but waiting till live before i try this one as i don't wait to ruin it.

I just hope they've tweaked the difficulty. The first one was challenging around the starter town then became a piece of piss.

 
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News Comments > Paragon Adds New Hero
4. Re: Paragon Adds New Hero Sep 14, 2016, 19:19 Osc8r
 
MattyC wrote on Sep 14, 2016, 04:32:
Osc8r wrote on Sep 13, 2016, 23:07:
who aren't that familiar with DOTA, LOL etc.

I don't know about the console crowd and I haven't had a chance to play this yet, but it could be welcome. I mean the market is saturated, but games like Heroes of the Storm that don't rely on that increasingly tired last hit mechanic and item buying might spark some interest. Probably not from me though...

It does have the last hit mechanic, but due to the shared xp and what not it's very forgiving but lacks depth.

I'm not sure what issues have with item buying it other MOBA's, as it's a system that adds much more replayability, strategy and depth to the game... but the card system they are using in Paragon is a pretty poor substitute.

RNG system + cash shop to get the better cards... wasn't this meant to be a competitive game?

Travel Mode (the out of combat run speed buff) is the biggest issue with the game at the moment. It renders a lot of the hero movement speed abilities and escapes useless, and results in roaming ganksquads/deathballs being the pretty much only viable tactic.

Anyway, i'm still enjoying it but as long as i think of it as a shooter with some basic MOBA elements, and not try and compare it to DOTA or LOL.

 
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News Comments > Paragon Adds New Hero
1. Re: Paragon Adds New Hero Sep 13, 2016, 23:07 Osc8r
 
That game has good graphics but it just feels like it lacks depth... feels more like a third person shooter with a couple of basic MOBA elements thrown in.

Feels like a game good to introduce people to MOBA's... so probably would have been good several years back. Although saying that, maybe it will be more popular with the console crowd who aren't that familiar with DOTA, LOL etc.
 
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News Comments > PC Dead Rising Rises
4. Re: PC Dead Rising Rises Sep 13, 2016, 23:04 Osc8r
 
Yeah, i hated the time limited on the first one... it completely turned me off the game.

Played DR3 in co-op and quite enjoyed it though.
 
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News Comments > Out of the Blue
34. Re: Out of the Blue Sep 13, 2016, 18:53 Osc8r
 
I get to use heaps of different phones and work, and after having some aging issues with my old HTC One M7, i did a lot of research and bought an S7 (even though i haven't been all that impressed with prior galaxies).

I've got to say... no complaints. A lot less bloatware than i was expecting, it's super fast, camera is awesome, great battery life, and the oled screen makes other phones look crap.

Wouldn't have bought it outright though, i got it included on a plan. Figured if it didn't like it i could throw it on ebay for pretty much full price.
 
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News Comments > Titan Quest Anniversary Edition Released
14. Re: Titan Quest Anniversary Edition Released Sep 1, 2016, 19:11 Osc8r
 
Slashman wrote on Aug 31, 2016, 23:35:
Osc8r wrote on Aug 31, 2016, 23:31:
Wish they made a proper sequel to this... was a awesome game especially in co-op.

Members of the original dev team did make Grim Dawn. Likely as close as you'll get to a sequel.

Oh really? Damn, i didn't even realise that and i played GD!

I don't think GD was even half the game TQ was.

From my recollection a lot of the classes abilities in GD were very similar only with a slight difference with animation and damage.

There were also plenty of abilities and builds that were completely useless. Whereas TQ had so many different interesting and useful spec's you could come up with.

The difficulty in GD was also all over the place, and abilities wouldn't scale correctly (really OP for a bit, then completely obsolete).

I didn't even finish GD, but replayed TQ multiple times.

GD was definitely worth the money, but sadly it was no TQ for me.
 
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News Comments > Titan Quest Anniversary Edition Released
5. Re: Titan Quest Anniversary Edition Released Aug 31, 2016, 23:31 Osc8r
 
Wish they made a proper sequel to this... was a awesome game especially in co-op.  
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News Comments > NVIDIA's Fallout 4 Mod
12. Re: NVIDIA's Fallout 4 Mod Aug 31, 2016, 23:30 Osc8r
 
Pr()ZaC wrote on Aug 31, 2016, 20:17:
They should focus their resources in making better drivers.

This is not the AMD thread you were looking for.
 
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News Comments > H1Z1: King of the Kill Next Month
4. Re: H1Z1: King of the Kill Next Month Aug 30, 2016, 21:12 Osc8r
 
DP - and not the good kind.  
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News Comments > H1Z1: King of the Kill Next Month
3. Re: H1Z1: King of the Kill Next Month Aug 30, 2016, 21:09 Osc8r
 
It started as a survival game (now called just survive), correct.

They then added a last man standing combat mode (now called king of the kill), which became more popular than the original game. During this time you could buy both games for the one price ($20)

Eventually they got greedy, and decided to split the modes into two separate games, but keep the price the same ($20 PER GAME).

Once king of the kill releases, it sounds like they are going to increase that price again... to $30.

I guess that's what happens when a gaming company gets bought out and run by and investment company... that and $100+ crates for sale during an early access alpha.
 
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News Comments > H1Z1: King of the Kill Next Month
1. Re: H1Z1: King of the Kill Next Month Aug 30, 2016, 20:47 Osc8r
 
Really enjoyed this one for a few months - being the last man standing was much more interesting and intense experience than your usual FPS crap these days i.e. oh look, i got the best KDR...again.

With that said it had a heaps of bugs and consistency issues, especially with combat. Not to mention the amount of hackers...
Oh, and it needed a HEAP more weapons.

From what i've read the new map still needs another 6 months worth of work.

So i may check it out again next year and see what's changed.

lol @ their greediness though, like their crate prices in an alpha early access weren't bad enough.

Jan 2015 get 2 Games for $19.99 (king of the kill + just survive)
Feb 2016 get 1 Game for $19.99
Sep 2016 get 1 Game for $29.99

This comment was edited on Aug 30, 2016, 20:57.
 
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News Comments > New GeForce Drivers
24. Re: New GeForce Drivers Aug 30, 2016, 18:53 Osc8r
 
CJ_Parker wrote on Aug 30, 2016, 17:24:
Sempai wrote on Aug 30, 2016, 12:59:
HoSpanky wrote on Aug 30, 2016, 12:50:
The graphics update isn't terribly noticeable. Turning on max view distance DESTROYS your framerate, and this is on a 1080. Now, I AM running SSAA 4x, so I'm rendering every frame at well over 4K. *Might* have something to do with it. But it looks WAY better in the close-field areas that way, and I'm not terribly worried about seeing the outline of mountains two zones over.

I doubt the new drivers help much at all, but I'll do some testing.

Question? Why run ssaax4 at 4k resolution? Other than typical anti-aliasing smearing effect and a dip in image quality, why run it at all at 4k? It's a significant performance killer.

I'm not trying to be snarky. Is there something i'm missing here?
One of the benefits of running 4k for me(for the most part)is the ability to finally get rid of anti-aliasing altogether for a nice crisp image without blurred colors etc.

You always want to run at least 2x AA even if you had 128K res. Why? Because it creates a much smoother image. Even tiny jaggies at high resolutions cause a slightly flickering image. This is especially true in games with lots of "edges", of course, like games with a lot of grass and leaves etc.
It is completely an urban myth that you can drop AA as long as the res is high enough. That's total BS.

Agreed, i have a 4k monitor and needed to use some form of AA in every game - more so in some than others.

However i much prefer gaming on my 1440p 120hz gsync monitor, which again requires AA to remove the moving jaggies that are still present at certain distances.

Not sure who came up with the no AA required BS for 1440p monitors and above, but it definitely took off.

No more monitors for me until an OLED gsync comes out that's reasonably priced. All monitors look like sh*t after spending time behind my oled TV.
 
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News Comments > Worms W.M.D Launch
7. Re: Worms W.M.D Launch Aug 24, 2016, 19:01 Osc8r
 
No co-op vs ai?  
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News Comments > Divinity: Original Sin 2 Early Access Next Month
1. Re: Divinity: Original Sin 2 Early Access Next Month Aug 22, 2016, 18:42 Osc8r
 
Hell yeah. Not interested in early access, just the full game.

Loved the first one, just hope the sequel has revamped difficulty - the first one was hard at the beginning and then became a cake walk.
 
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News Comments > Ghost Recon Wildlands Character & Weapon Customization
11. Re: Ghost Recon Wildlands Character & Weapon Customization Aug 18, 2016, 19:03 Osc8r
 
The Half Elf wrote on Aug 18, 2016, 10:48:
NamecaF wrote on Aug 18, 2016, 10:07:
The Half Elf wrote on Aug 18, 2016, 09:53:
Please don't suck.

I was really hoping this wouldnt suck too, but if this is anything to go by you can kiss that hope good bye.

https://www.youtube.com/watch?v=gWDQqI9JeIE

The guy is a bit of a whiner. He has some valid arguments but also a few that aren't. For example the whole 'bike/chair' thing. The guy is moving forward, switches to aimed 1st person view, is still moving while shooting. Hence why he's closer to the bike. We've been able to aim and move in games for how long now?

Have a look again, there is something odd going on - as soon as he switches to first person view he's like 5 metres closer to his target instantly.

Could be just some more ubi-editing.

I was interested in the game because of co-op, but yeah, the game looks nothing like the initial gameplay marketing bs.

Good old ubisoft still up to their old tricks.
 
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News Comments > Paragon Open Beta
12. Re: Paragon Open Beta Aug 16, 2016, 23:57 Osc8r
 
JohnBirshire wrote on Aug 16, 2016, 23:09:
This looks completely utterly unoriginal.

So like pretty much every AAA game release in the past decade or so?
 
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News Comments > Quake Champions Trailer
17. Re: Quake Champions Trailer Jul 26, 2016, 18:39 Osc8r
 
xLith wrote on Jul 26, 2016, 15:01:
I really wish they'd redo the Quake 1 in more modern graphics. Hell, even if it's a straight copy of the original. I know it's nostalgia driving my request but I never had more fun than Quakeworld and the original Team Fortress that came along later with it.

Agreed mate. Quake World and TF are still the top of the my most played games list... along with Ultima Online and Asheron's Call Darktide.

It's sad to see how dumbed down and generic gaming has become over the years.
 
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News Comments > PC Gears of War 4 Details
28. Re: PC Gears of War 4 Details Jul 25, 2016, 19:43 Osc8r
 
If there was ever a game even more overrated and overhyped than COD... GOW would be it.

Run to cover, shoot, run to cover, shoot, run to cover, shoot.

Fun, exciting gameplay right there.
 
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180 Comments. 9 pages. Viewing page 1.
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