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User information for bigspender

Real Name bigspender   
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Nickname bigspender
Email Concealed by request
ICQ None given.
Description no co-op = no purchase
Homepage http://
Signed On Mar 7, 2006, 02:54
Total Comments 1081 (Pro)
User ID 24495
 
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News Comments > Out of the Blue
30. Re: Out of the Blue May 25, 2016, 18:38 bigspender
 
Is VR still just a bunch of Wii style games? If so, I don't think any type of surgery is worth it.  
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"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > Out of the Blue
23. Re: Out of the Blue May 24, 2016, 21:46 bigspender
 
Sigh, that breakfast article.....

How can you not be hungry after not eating for 13hrs? (assuming you had dinner at 6pm and wake up at 7am)

There is also quite a lot of research backing up the theory (and hey you can test it yourself pretty easily too) that if you don't eat regularly you crave high fat, high sugar, (and processed) foods.

No, breakfast isn't magical but it's a good time to refill your glycogen stores so you can function properly.


The reason why breakfast-less children do poorly at school is because the brain needs carbs to work. The whole body runs on glucose. So get in your high quality carbs in the morning. Like oats, (brown) rice, potatoes, (wholemeal) pancakes or bread, and all sorts of fruits. They'll keep you full and satisfied until lunch time, and you won't be craving anything bad for you.


(I think I've typed out 1/2 of "The Starch Solution" here in the last 10 weeks lol)


I love a smoothie for breakfast, some kind of berries, an orange, cinnamon, vanilla extract, spoon of flaxmeal, walnuts, oats, and enough soy milk to make it liquidy after blending. (if you aren't used to oats, don't put into many until you get used to the taste). If available I put in a leaf or two of kale, you don't notice it's in there taste wise if you don't go overboard (otherwise it tastes like grass).

It takes 1 minute to make, you throw it all into a blender and press a button and you're having something that tastes like dessert for breakfast.

Keeps me completely full for about 2 hrs, and satisfied enough that I don't think about until lunch. And if not, I'll have a banana in between if I need it.

It's the perfect all round breakfast, no cholesterol, no saturated fat, plenty of carbs to stop you from getting hungry and snacking on processed garbage. The flaxmeal has omega 3 in it to lube up those cogs in the brains
And of course the kale and soy both have iron and calcium. It's got everything you need, and nothing you don't need. (yes it has plenty of protein, 1/3 of your RDI).

 
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"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > Out of the Blue
24. Re: Out of the Blue May 23, 2016, 19:51 bigspender
 
double post  
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"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > Out of the Blue
23. Re: Out of the Blue May 23, 2016, 19:51 bigspender
 
rudra wrote on May 22, 2016, 16:20:
salt is great.. especially the real shit that still has all the trace minerals and so forth

iodized table salt is the wonderbread version


Yes but surely nobody is relying on a few grains of salt for their nutrition lol?





I'm skeptical about the Low-Salt diet article and their conclusion. The article doesn't give enough information, but it sounds like it's an observational study, which is fine for a preliminary study, but you really want an interventional study, where they can prove it both ways (by putting low salt people onto higher salt diets, and high salt people onto lower salt diets, to see if the results match, or to tease out another factor).

I'd say what might be happening here is that the low salt group might be eating processed foods with the "salt reduced!" label, which often means the salt has been replaced with something like oil, sugar or even some weird chemicals.

We don't know what the research had controls in for. Were they all alcoholics? It doesn't say. Was this research funded by the industry? Doesn't say. Those bastards do some very clever things in order to get the results they want. E.g.

A recent egg study suggested that eggs don't increase your cholesterol levels, and the results definitely indicated that it was true - BUT having a closer a look at details, it showed that all of the participants of the study already had their cholesterol at it's maximum limit, so no matter what they ate, it couldn't go up any higher. Pretty damn sneaky.


It's really hard to know what to trust. But I'd go by the rule of: Don't eat anything processed, and mostly whole plant foods(beans, greens, grains, potatoes, rice, fruits and veg etc) and you'll be fine. The reason being is that isolated individual minerals and nutrients don't really help us. There is something in the way they act in unison with the other 10's of thousands of other minerals in a whole food (e.g. a tomato) that activates them and allows the body to use them - including salt which occurs naturally in almost all food.

This comment was edited on May 23, 2016, 20:01.
 
_________________________________________________
"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > Out of the Blue
22. Re: What the... May 23, 2016, 19:18 bigspender
 
Creston wrote on May 22, 2016, 15:58:
Star Trek Pew Pew Pew.

:\

First a trailer with "Sabotage" as the song (which is a great song, but not for Star Trek). And now we have a trailer that starts with a piano key and ends with a BWWWWWAAAAA.

There is nothing Star Trek about this.
 
_________________________________________________
"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > Morning Consolidation
13. Re: Morning Consolidation May 23, 2016, 18:44 bigspender
 
people say 10% but in reality that translates to what 6 or 7 fps extra? what's the point.  
_________________________________________________
"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > Out of the Blue
7. Re: Beyond LARPing... May 21, 2016, 21:35 bigspender
 
MoreLuckThanSkill wrote on May 21, 2016, 15:37:
Holy shit, those guys better have some modern day shoulder protection, to avoid getting wrecked by some of those polearm strikes... looks fun, but also looks really fucking stupid and dangerous.


Crazy, they must be crazy.

I hope they are also smokers to offset their Parkinsons risk from the head strikes.
 
_________________________________________________
"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > Two Techland Projects Revealed
5. Re: Two Techland Projects Revealed May 20, 2016, 21:40 bigspender
 
Gadzooks wrote on May 20, 2016, 12:09:
Wait... what about Hellraid?


http://store.steampowered.com/agecheck/app/226920/

I was hoping that would be their next game. Doh.

I want hellraid - it looked like it was going to be a lot of fun. I'm really quite annoyed. Dying Light was pretty good, but Hell-Raid would have been great because you can do a lot more interesting things in a fantasy world. Especially if they utilized the parkour mechanics.
 
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"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > NVIDIA GTX 1080 Review Roundup
15. Re: NVIDIA GTX 1080 Review Roundup May 17, 2016, 11:51 bigspender
 
Hmmm I haven't read all of the reviews, but seems like we're still not hitting 60fps on 4k resolutions yet  
_________________________________________________
"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > System Shock Remastered Kickstarter Next Month
28. Re: System Shock Remastered Kickstarter Next Month May 16, 2016, 23:34 bigspender
 
I'm confused, everyone seems to be praising the new DooM, yet that was made for PS4 and Xbone as well.  
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"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > System Shock Remastered Kickstarter Next Month
27. Re: System Shock Remastered Kickstarter Next Month May 16, 2016, 23:29 bigspender
 
Luke wrote on May 16, 2016, 15:24:
looks good but mann the game industry is really out of idears with all those remastred releases Book

I've got an original idea, but everyone just laughs at me when I tell them I need about $3mil to develop it:(
 
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"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > etc.
2. Re: etc. May 15, 2016, 20:13 bigspender
 
lol that doom level "remade" my ass. It's vaguely similar, but I wouldn't have known it unless someone told me. Not bad for a first attempt I suppose.  
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"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > DOOM Released
129. Re: DOOM Released May 14, 2016, 20:53 bigspender
 
ItBurn wrote on May 14, 2016, 20:40:
Quinn wrote on May 14, 2016, 19:50:
Kosumo wrote on May 14, 2016, 19:31:
So any feed back on the multi player yet? Who ahs given it a try?

Well watch my vid in the link I posted earlier.

Multiplayer is much like the old days. And I'm talking early-mid '90s. It' s pew pew pew pew pew until one guy drops and besides that it's running around picking up armor, health and power-ups to make sure you keep the advantage. Nothing more. Nothing less.

My personal conclusion in the review is that I've "moved on". We all look back to those days as if they were perfect but that's nostalgia. After playing class-based MP like Enemy Territory, Dirty Bomb and the awesome Overwatch beta... I can no longer find my satisfaction in the pew pew mentioned above.

What? Everyone tried the multiplayer beta. It's NOTHING like the old game or early-mid 90's gameplay. It's a mix of the modern call of dutys and halos. The team who worked on it worked on call of duty and halo. There's absolutely no Doom in there.

Edit: with that said, if you like the gameplay and speed of Halo with the unlocks and loadouts of Call of Duty, you'll enjoy this. It's mostly bland though.


They've also mixed up Doom with Quake. It's a poor version of Quake 3 / Live. I don't know what they were thinking.

I really wish they just went for Co-op instead.
 
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"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > DOOM Released
125. Re: DOOM Released May 14, 2016, 19:34 bigspender
 
nin wrote on May 14, 2016, 15:57:
bigspender wrote on May 14, 2016, 07:58:
http://s32.postimg.org/hottvgxth/Doo_M4.png

Pretty much this. It's fairly fun to play, but it's not the Doom I was after, and it wears thin very fast.


Except the left image isn't classic doom, either. That's a mod. So they're now saying classic doom wasn't good enough, either?




They're saying they wanted something that feels like old Doom, but with a bit of extra bang. The developers missed the mark when they made their checklist of things that makes Doom the game it is.

But one guy got it right, and that was Sergeant Mark IV. He understood exactly what was fun about Doom and fine tuned it into Brutal Doom, which is infinitely more fun than the new game. He's modernised Doom the right way.


I guess, Brutal Doom is a product of passion. And new Doom is just a product.

Now if there was a way to get gameplay and grit of Brutal Doom into a id Tech 6 game engine. That would truly be spectacular.


This comment was edited on May 14, 2016, 19:53.
 
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"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > DOOM Released
124. Re: DOOM Released May 14, 2016, 19:32 bigspender
 
Bumpy wrote on May 14, 2016, 08:03:
bigspender wrote on May 14, 2016, 07:58:
http://s32.postimg.org/hottvgxth/Doo_M4.png

Pretty much this. It's fairly fun to play, but it's not the Doom I was after, and it wears thin very fast.

I don't get it. I don't have the game yet but all seems to point that Doom 2016 is classic Doom updated on modern hardware.

What is Doom 2016 missing?


It's not a bad game, but whats's missing is the essence of Doom. The game now has an identity crisis, and instead of being a class leading example like the original two games, it's now just an "alright, not bad" shooter that's trying to appeal to every demographic possible, instead of playing it cool and being itself. It's a cover song. It's blatantly made from a checklist instead of natural artistic ability. I'm going to be very critical because from Doom I expect near perfection, because I don't see the point of redoing a game if it's not going to be better than the original.

I have to say though, the music is very good in the new Doom.

Visuals:
The grit, is missing. Everything, even hell and blood looks clean, giving the levels a plastic toy-set like quality. The monsters look like they're right out of Toy Story or a pixar movie. They don't come across like they are a threat. When a baron of hell jumps out, my brain doesn't go "Holy shit this thing is dangerous, I'd better do something". Everything looks very small too. It ends up giving feeling like there is nothing at stake, and you're just playing with toys or figurines.
Don't get me wrong, everything looks AMAZING, especially how smooth it runs given the quality of the visuals. I don't know if it's an id Tech 6 thing, but the visuals are really sharp and clear. But the art style just destroys it.
The skeptic in me is starting to think they made them look like this so they sell the monsters as toys. But it's probably just the trend of giving enemies "personality".



Level Design
Maze like level are missing. Again we've got some very beautiful environments, but they are clean, polished and sterile, it's like the mars facility housed a bunch of cleaners instead of scientists.

Instead of these intimidating gritty concrete and metal labyrinths of military and scientific installations we have shiny skate park like arena's. It feels like a game, and not so much an experience or a fight for survival.

It gets really repetitive, especially in hell. I know the old dooms used the lock-in mechanic, but wasn't every other room. In some levels, it is every room.

Gunplay
The "I'm a badass with a dangerous weapon" is missing.
The guns don't feel like they have any lethality to them. The plasma rifle for example looks like it's shooting water balloons.

The shotgun doesn't have a rhythm, and even though it will turn something into mince meat up close, it doesn't feel it's doing any damage, I'm not really sure how to put it into words, other than it just doesn't feel right.


Gameplay
It's fast, and I love that aspect. It almost feels right, almost. But there is something very artificial about it. The game just doesn't seem organic like the first two games. It doesn't play like a finely tuned and balanced game. It's more like the way a randomly generated game would play (even though nothing is actually randomly generated). Unsatisfying somehow.

I felt like I had to make my own fun kind, with it. I can't quite put my finger on it but there is something not right about it.

Maybe it's the way health and ammo pops out of the monsters. It destroys the tension, you're only one melee kill off getting near full health again.

The way you take damage is also strange to me, it doesn't seem like things hurt you, it's just a number. Where as other games you really feel like you're getting shot or whatever, and you're doing your best to avoid it. Here it's not really a concern somehow.



Misc

Another thing I found weird was the way they treated hell. It was like they were almost taking the mickey out of the first two games by the way the narrative holograms were talking about using hell "energy" to power the mars facility. And the way the computer talks about hell. "Demon levels at critical". Just seems weird.





I ended up enjoying it somewhat when I did the following:
Remove the HUD.
Remove the flashing monsters.
Remove big cross-hairs (or remove all together).
Turn off the story/voices in audio.

But I've uninstalled it just before the second time you go to hell. It got way too repetitive by then.

This comment was edited on May 15, 2016, 02:17.
 
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"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > DOOM Released
104. Re: DOOM Released May 14, 2016, 07:58 bigspender
 
http://s32.postimg.org/hottvgxth/Doo_M4.png

Pretty much this. It's fairly fun to play, but it's not the Doom I was after, and it wears thin very fast.
 
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"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > Out of the Blue
44. Re: Out of the Blue May 12, 2016, 22:21 bigspender
 
Redmask wrote on May 12, 2016, 07:28:
This discussion reminds me of watching Forks over Knives where one quack doctor actually claims that putting people on a plant based diet will cure diabetes. Just because a doctor put it into a book means nothing, you really have to watch his sourcing and peer reviews.


Actually, any good diet can cure type 2 diabetes, scientifically proven. If you do it early enough before too many beta cells in the pancreas are destroyed, then you can completely cure it, after that the severity varies, but at least it's not getting worse. With their doctors monitoring most people will lower and even get off their diabetes meds within a few weeks.

A plant based whole foods diet is great at this, because unprocessed foods cause a lower insulin release. An apple might have the same amount of sugar as a candy/chocolate bar, but the insulin response is dramatically lower from the apple.

So even for type 1 diabetes, it's a good way to keep your insulin and blood sugar levels more consistent and predictable.

Also, I found it very interesting that sugar has taken the blame for diabetes. While refined sugar doesn't help, your body can deal with it very well if you don't have the fat blocking the ability of cells to absorb the sugar, so it stays in your blood and does damage. https://youtu.be/fZtPGyLaiHE?t=1655


With the How Not To Die Book, he references every claim he makes, and the reference list alone takes up 150 pages of the book. Some studies are small, but the important ones are tens of thousands of people, some going for 30+ years.

That's one of the things that surprised me the most, I had no idea about how much research happens and how large scale it is. I had always just assumed it was small scale or just a few students doing a thesis etc, but I couldn't have been more wrong.
 
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"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > Out of the Blue
23. Re: Out of the Blue May 12, 2016, 21:51 bigspender
 
SunnyD wrote on May 12, 2016, 19:46:
Pigeon wrote on May 12, 2016, 17:01:
I remember hearing or reading somewhere that Fahrenheit is generally better for relating temperature in increments that align more with human comfort levels.

I remember reading the same thing http://cdn.webfail.com/upl/img/d3e1289c2ee/post2.jpg

Fahrenheit just seems warm and fuzzier.


~Finis~

I've grown up with celsius so I might be biased, but seems easy to remember that at 0 degrees water freezes solid, and 100 degrees water boils into a gas.
 
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"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > DOOM Trailers
39. Re: DOOM Trailers May 12, 2016, 20:15 bigspender
 
nin wrote on May 12, 2016, 18:43:
Creston wrote on May 12, 2016, 12:20:
Yeah, the video above and remembering that they were doing the brilliant snapmap has kind of gotten me interested now, whereas before I had basically zero interest.

I was the exact same way - until Ventura mentioned it the other day, I'd totally written the game off. But with snapmap and the AI director optionally spawning things, it looks sounds like we're only limited by peoples imaginations...


I'm actually a little worried that snap-map is a poor replacement for true mod support.

http://www.pcgamer.com/doom-will-not-get-mod-support-in-addition-to-snapmap/
 
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"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
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News Comments > Three Unannounced CAPCOM Games Coming
10. Re: Three Unannounced CAPCOM Games Coming May 10, 2016, 19:12 bigspender
 
Beamer wrote on May 10, 2016, 14:23:
Wetworks wrote on May 10, 2016, 10:24:
If they did simple stuff like pull the camera back, give us fov options and focus more on smoothing the shooting and controls it could be fun.

Most of that is a design choice, though. Pulling the camera back and giving FOV options makes the game far less claustrophobic. Making shooting easier makes you less vulnerable.

I'm not saying these are good choices - I hate the RE games. But those choices are less "we're too lazy" and more "this is exactly what we want."

And a bit of "we don't know what we are doing" as well I think. Because from the camera, to the controls, the way the character moved etc Was all set up for a survival shooter game, but it was much more of an action game, and the result was an action game with bad controls.

It had some cool parts in it for sure, but it was difficult to enjoy with all of the frustrating things they had.

IIRC it had built in FOV, but you couldn't even get into the options screen until after you finished playing the 15+ minute or so tutorial level, and watch a bunch of unskippable cutscenes, FAIL.
 
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