theyarecomingforyou wrote on Jan 7, 2012, 13:41:
Valve apparently takes a 30% cut of each game sold, so it wouldn't surprise me if they could come to some sort of arrangement to bring Steam to the Sony platform and split it 10% Sony, 20% Valve, 70% publisher - or have a different arrangement, where say Sony has to provide the bandwidth themselves. Afterall, 1/3 of a shit ton of money is better than 1/3 of nothing for Sony, while Valve would dramatically increase their marketshare. And Sony might still pursue its own online store simultaneously, so it can hedge its bets.
Dev wrote on Dec 28, 2011, 05:10:
Pretty sure there's UDK conversions to RTS type games already.
Edit: In fact, here's an indie game that is an RTS in UDK:
Drayth wrote on Dec 28, 2011, 02:05:
About the headgear, yes.. plunk down the money for a good set of audiophile headphones, and a good soundcard with a headphone amplifier. I actually use the highest end X-Fi sound card and love it.. but I know that's not a popular pick in these parts. That with a high end Sennheiser (HD-598's are great.. I had them before I upgraded). Skip their "gaming headphones".
Edit-Oh, nm.. you're not listening. (no pun intended)
ASeven wrote on Dec 22, 2011, 15:26:Bodolza wrote on Dec 22, 2011, 13:42:
a) They're suing for trademark infringement, not copyright. Copyright has nothing to do with this.
The copyright, trademark and patent laws all belong to the same bag, the one that is destroying innovation, progress and freedom. The most draconian laws to be made in the last decade in the Western World often came from one of those three law fields.
Jerykk wrote on Dec 17, 2011, 13:23:I like the generic companions of Skyrim. They're basically mercenaries you have tag along with you. If they die, they die. Annoying when they're carrying 300 pounds of loot for you in the middle of Blackreach, but so be it.
Can they even die? I thought they just get temporarily stunned.
Jerykk wrote on Dec 17, 2011, 04:16:That's probably the complaint I have with this game. I love how they've detailed the surrounding world, its story, backstory, and current events using a combination of books and conversations. I love the writing in a lot of the quests. But most the companions don't get the same treatment. Win a bar fight with one, and she'll follow you; she tells you her backstory immediately (a few lines), and that's it. It's never elaborated, there's no quest lines, nothing. The housecarls are even worse. It seems weird in contrast with the level of detail in the rest of the game.
In New Vegas, your companions had distinct personalities and detailed backstories, along with their own quest lines. In Skyrim, your companions are basically just tools that carry your stuff and distract enemies.
Creston wrote on Sep 8, 2011, 21:56:
This "joke" was ONE GUY doing it.
Dev wrote on Sep 8, 2011, 22:09:
Ideally yeah... but remember these are the devs who admit they accidently released a dev build as a release build to the public, so they can't be doing that much double checking.
UConnBBall wrote on Sep 6, 2011, 22:05:
Companies just need to embrase OpenGL and have multi-OS support from scratch. Personally I want Linux support.
Agent.X7 wrote on Sep 6, 2011, 22:58:
Remember that recommended has nothing to do with running the game at max graphics. People scoff at the recommended specs before release and then cry when their PC won't run the game at 60+ fps with all the bells and whistles turned on.
MrBone wrote on Aug 28, 2011, 16:52:
To think people are getting gitty over this special message makes me question just what the heck you guys are doing with your lives. Come on man.