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User information for Daniel

Real Name Daniel   
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Nickname CJ_Parker
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Feb 11, 2006, 23:49
Total Comments 3813 (Veteran)
User ID 24408
 
User comment history
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News Comments > The Witcher III GDC GotY
5. Re: The Witcher III GDF GotY Mar 17, 2016, 11:06 CJ_Parker
 
Fuckin' A, man. For a moment I really thought that this would be the announcement of the GOTY or Enhanced Edition. More waiting... *sigh*  
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News Comments > CryENGINE V Goes Pay What You Want
19. Re: CryENGINE V Goes Pay What You Want Mar 16, 2016, 15:58 CJ_Parker
 
Colton wrote on Mar 16, 2016, 12:07:
"Ah! Another visitor! Stay awhile ... stay FOREVER!"

I'm 49 and the early 1980's with a C64 were AWESOME!!!

One of the games I was pretty good at back in the day (I think... well, compared to my buddies at least... I mean we didn't have the whole online comparisons yet, right? ). I could finish Impossible Mission in just over 20 minutes IIRC. The puzzle at the end became a two minute affair once you knew the pieces. Together with H.E.R.O (little helicopter jetpack man) it was my most played C64 game.
 
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News Comments > Morning Consolidation
17. Re: Morning Consolidation Mar 16, 2016, 15:50 CJ_Parker
 
nin wrote on Mar 16, 2016, 15:47:
CJ_Parker wrote on Mar 16, 2016, 15:42:
nin wrote on Mar 16, 2016, 11:14:
HorrorScope wrote on Mar 16, 2016, 11:12:
Answer: It all depends on how awesome or not your experience is. If you put it on and are immersed like never before and are in shock of how awesome it is. You open you wallet, that's how it all works. The difference here is immersion which is a big part of gaming. We'll see.

That's very much how we all got into 3d cards in the 90s. All it took was seeing something running in glide, and I was sold, cost be dammed...


True. But it also helped a lot that you didn't have to strap that Monster 3D to your head .

But for glquake, we would have gladly done it...

Hmm... Quake... nah. But for Lara's rounder b00bies in Tomb Raider: Fuck yes!
 
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News Comments > Morning Consolidation
15. Re: Morning Consolidation Mar 16, 2016, 15:42 CJ_Parker
 
nin wrote on Mar 16, 2016, 11:14:
HorrorScope wrote on Mar 16, 2016, 11:12:
Answer: It all depends on how awesome or not your experience is. If you put it on and are immersed like never before and are in shock of how awesome it is. You open you wallet, that's how it all works. The difference here is immersion which is a big part of gaming. We'll see.

That's very much how we all got into 3d cards in the 90s. All it took was seeing something running in glide, and I was sold, cost be dammed...


True. But it also helped a lot that you didn't have to strap that Monster 3D to your head .
 
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News Comments > Free Planetary Annihilation Keys
12. Re: Free Planetary Annihilation Keys Mar 16, 2016, 15:02 CJ_Parker
 
Not doing any of this shit for a game that has 'mixed' user reviews. Fuck off.  
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News Comments > CryENGINE V Goes Pay What You Want
11. Re: CryENGINE V Goes Pay What You Want Mar 16, 2016, 03:45 CJ_Parker
 
CryEngine must be a beast of complexity with fairly poor documentation according to info from many CIG behind the scenes features. I agree that it was probably the worst engine choice they could possibly make but that's what happens when you have a CEO who returns to gaming after a decade and just knows that Crysis looked cool and goes for it.

Anyway, I doubt that there will be many indie devs able to put it to good use due to the high demands. They will be using engines that will get the job done more efficiently (less cost, less time, less training, less support). It's probably also much easier to find employees who have experience with UE or Unity than with CE.
That's why I wouldn't exactly expect a flood of CE games from this move... unless what Yerli said is actually true and CE 5 really is a massive revamp of the whole thing but that sounded more like marketing talk than anything else. Guess we'll see...
 
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News Comments > Tyranny Announced
8. Re: Tyranny Announced Mar 16, 2016, 03:29 CJ_Parker
 
lol@Obsidian

Tyranny of the Bugs.
 
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News Comments > The Division Claims More Sales Records
1. Re: The Division Claims More Sales Records Mar 15, 2016, 21:06 CJ_Parker
 
Gaming
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Shitter
 
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News Comments > Morning Consolidation
2. Re: Morning Consolidation Mar 15, 2016, 16:48 CJ_Parker
 
That's console peasants fer ya. Celebrating the revolutions of 1995 in 2016!  
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News Comments > Just Cause 3: Sky Fortress Takes Off
4. Re: Just Cause 3: Sky Fortress Takes Off Mar 15, 2016, 16:30 CJ_Parker
 
Ludomancer wrote on Mar 15, 2016, 12:17:
Is it free? No? Cause I'm still waiting for the rest of my $60 adventure, and I got something that felt about $0.99 worth. Nice world. Where was the game again?

You easily hyped sheeple deserve to be fleeced. If you bought JC3 for $60 then hurry up and grab that season pass for another dirt cheap $25. Come on. You know you want to!

Seriously, when will you people ever learn? I could see this from miles away that this game's actual meat would be delivered via DLC later on. Except for that, you always wait for reviews and sales if a game has a season pass. Always. Ideally you'll wait for a bundle of game + season pass to go on sale.
Do not support season pass games. You are begging for more chopped up games in the future by supporting this shit with a $60 full price purchase.
 
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News Comments > More GeForce Driver Issues
15. Re: More GeForce Driver Issues Mar 15, 2016, 16:19 CJ_Parker
 
SpectralMeat wrote on Mar 15, 2016, 11:42:
Well they are called beta drivers for a reason

364.51 is no longer a beta driver. It was in beta for two(?) days and then made an official driver update, at least via GFE. I have opted out of beta drivers in GFE but GFE wants me to install 364.51 so these are treated like an official non-beta driver release.
Due to the reports of the previous fucked up 364.47 driver, I have stuck with 362.00 though and I'm sure glad I did now .
 
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News Comments > Morning Consolidation
40. Re: Morning Consolidation Mar 14, 2016, 22:00 CJ_Parker
 
ElPolloDiablo wrote on Mar 14, 2016, 21:45:
Also it has been stated many times piracy isn't necessarily a lost sale.

Hahahaha, yeah, that bullshit comes from the same CD Projekt who cooperated with law firms to hunt down pirates in order to recuperate those "not lost sales". Yes, I know they quit doing it after they got caught with their pants down but those guys have zero credibility in that regard, man.
Piracy definitely leads to lost sales. The question is only "how many?".
 
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News Comments > Evening Consolidation
1. Re: Microsoft opens doors to Xbox-PlayStation cross-platform multiplayer Mar 14, 2016, 21:50 CJ_Parker
 
Good thinking there. Let the peasants mingle among themselves and keep them away from the PC master race. Me likes.  
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News Comments > Morning Consolidation
29. Re: Morning Consolidation Mar 14, 2016, 19:06 CJ_Parker
 
Let's face it: Consoles are a lifestyle-choice. It's the choice of the couch-dwelling amoeba of society who like to play games stoned drunk or stoned drugged with as little cerebral activity as possible. They just enjoy lying there and pushing buttons while everything is colorful and fancy. Then munch some M&Ms in between joints or beers (or both) and life is alright (until they pass out and vomit on their couch that is).

So... as long as there are amoeba celebrating this kind of lifestyle, there will be consoles and since it is very unlikely that amoeba will die out anytime soon (them being one of the most resilient life forms and all that... not even having a brain to damage is a huge biological advantage, ya know), well, we, the highly developed PC master race species, will unfortunately have to make the best of living among the inferior lowlifes. Sad but true. <- Metallica black album FTW btw!

If you are interested in more of these awesome sociological studies by yours truly please don't hesitate to contact my office during normal business hours at 1-800-NAILONHEAD. Thank you.
 
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News Comments > Star Citizen Passes $110M
26. Re: Star Citizen Passes $110M Mar 14, 2016, 14:51 CJ_Parker
 
Tumbler wrote on Mar 14, 2016, 14:17:
Looking forward to seeing Squadron 42. It should be coming this year...

Looking at the current state of the game: Not a chance.
 
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News Comments > Paradox & Obsidian Announcement This Week
6. Re: Paradox & Obsidian Announcement This Week Mar 13, 2016, 18:12 CJ_Parker
 
It actually sounds 100% like an Overlord game but that franchise still belongs to Codemasters, doesn't it?  
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News Comments > Paradox & Obsidian Announcement This Week
4. Re: Paradox & Obsidian Announcement This Week Mar 13, 2016, 17:09 CJ_Parker
 
You pussies


Final Score: Dangerous

Your brand of evil is bold and invigorating, like a fresh cup of coffee that someone may or may not have spat in. Youíre dangerous, and you like to let that out once in awhile -- itíll keep the rest of these peons in line.
 
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News Comments > Star Citizen Free Fly Week
6. Re: Star Citizen Free Fly Week Mar 13, 2016, 14:28 CJ_Parker
 
Eirikrautha wrote on Mar 13, 2016, 12:46:
Hmmm, drumming up new business, eh? I wonder if these weekends are actually expanding the base. It seems to me that anyone interested in space games either is already on board or doesn't trust CR at all. Not sure what this will accomplish...

The game doesn't even have the most basic tutorial (or "working" tutorial... the little that is there is buggy as fuck).
I don't get why they are doing this. With the current state of the game, it is going to turn off more people than attract them.
Sure, they will probably get a few pledges this way but thousands of others might never take a second look because they're going to chalk it off as complete garbage (which it is at the moment).
Oh well... their loss. I don't really care as long as Squadron 42 gets done one fine day.
 
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News Comments > STAR WARS Battlefront: Outer Rim Next Month
2. Re: STAR WARS Battlefront: Outer Rim Next Month Mar 12, 2016, 15:59 CJ_Parker
 
DangerDog wrote on Mar 12, 2016, 15:52:
Frostbyte

* Frostbite

http://www.frostbite.com/
 
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News Comments > Rise of the Tomb Raider DirectX 12 Patch
5. Re: Rise of the Tomb Raider DirectX 12 Patch Mar 11, 2016, 20:57 CJ_Parker
 
GarthZombie wrote on Mar 11, 2016, 20:26:
CJ_Parker wrote on Mar 11, 2016, 19:10:
lol @ "large gains"

I've seen a lot of reports from users where the game produces less fps in DX12 than 11.

Seems like more patches are in order...

lol @ you don't know jack shit

Nvidia fucked up the 980 with partial DX12 features, the rest are emulated == terrible performance.

I love your comments, you say some of the best bullshit on the internet.

^ thus spoke the uber n00b

The only thing where nVidia is behind in DirectX 12 is when async compute plays a large role which is NOT the case AT ALL in RotTR. Get a fucking clue.

Since async is all but irrelevant here, neither nVidia nor AMD seem to benefit from the DirectX 12 patch but both manufacturer's cards seem to run worse according to many user benchmarks (pro benchmarks from hardware sites will certainly follow in the days to come).
Yes, there is the occasional user post where the DirectX 12 version seems to run slightly faster (mostly people with older CPUs) but the general trend appears to be indicating no improvement to actually a detrimental effect on performance. There are also reports about more crashes and other severe issues with the game than pre-patch.
 
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3813 Comments. 191 pages. Viewing page 47.
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