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User information for Daniel

Real Name Daniel   
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Nickname CJ_Parker
Email Concealed by request - Send Mail
ICQ None given.
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Homepage http://
Signed On Feb 11, 2006, 23:49
Total Comments 3364 (Veteran)
User ID 24408
 
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News Comments > Morning Patches
2. Re: Morning Patches Nov 24, 2015, 12:52 CJ_Parker
 
Nah. Prequel trilogy + clone wars = bullshit. But it would be cool to see a game like this in the Episode VI to VII timeframe with the player fighting the remnants of the Empire with some famous rebel heroes pulling the strings in the background (mission briefings) or even showing up on the battlefield occasionally.  
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News Comments > Morning Tech Bits
2. Re: Morning Tech Bits Nov 24, 2015, 10:35 CJ_Parker
 
Darks wrote on Nov 24, 2015, 09:50:
What a dumb question, that's like asking if having more lanes on a freeway makes traffic flow better. Well of course it does. but it also depends on the game and how its written. So this is a trick question.

Well, dude, ya read the article? Nope. Of course you haven't or you would have come across this one here...

In our tests, all the tested games ran with no problems with “only” 4 GiB. In some games, it seems even to run with more fps with 4 GiB than with more RAM.

So the question is by far not as "dumb" as you seem to think it is. Less knee-jerking for you, Sir, lest you make yourself look "dumb".
 
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News Comments > Evening Interviews
4. Re: Evening Interviews Nov 24, 2015, 00:07 CJ_Parker
 
Well, hopefully. I only had premium beta access for E:D but any early version of E:D I have ever played was lightyears ahead in quality compared to anything I've played of SC so far.  
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News Comments > Evening Interviews
2. Re: Evening Interviews Nov 23, 2015, 23:07 CJ_Parker
 
What "hurdle"? It's simple online play with multiple players in an instance, i.e. the very basics of a multiplayer game. They are now nailing this down. Three years in.
According to people on the test server it is crashing every five minutes and player numbers (simultaneous) are very low. Color me unimpressed.

We can talk crossing a major hurdle once the game supports ~100 players (or 50+ ships) per instance with several gameplay systems interacting with each other in (near) flawless fashion and the level of detail Christ Roberts keeps promising.

But this PU 2.0 stuff is the very foundation, the groundwork, the absolute least minimum and they are struggling with it...
 
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News Comments > Morning Consolidation
10. Re: Morning Consolidation Nov 23, 2015, 14:06 CJ_Parker
 
Burrito of Peace wrote on Nov 23, 2015, 12:13:
Since both the Xbox and Xbox One are basically PCs, think about it this way: how many 15 year old games work on a modern system without any sort of tweaking?

That depends on your definition of "working" but it's a lot more than you seem to think if we narrow it down to working = running. The vast majority of 15 year old games (Y2K and after) will run just fine out of the box on a modern PC.

The problems arise when you want to make these games run at higher resolutions on a widescreen monitor or play multiplayer with the original framework no longer being available.

So the tweaking usually only comes in when you want to run these games in a modern environment but if you can live with low resolutions and black bars, i.e. literally just run the game then that's really not an issue most of the time.

Things will look a little different if we go back another five years to the mid 1990s (where many games will require heavy tweaking because they were made for 16-bit DOS, single core CPUs etc.) but games from around Y2K or games released on the original Shitbox usually run surprisingly well even today.
 
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News Comments > Saturday Previews
9. Re: Saturday Previews Nov 22, 2015, 03:03 CJ_Parker
 
MacLeod wrote on Nov 22, 2015, 02:32:
It is the disc version.

OK that was to be expected. Microsoft keep being too lazy and incompetent to bring the game to a digital platform, of course.
Well, then... fun times ahead for Amazon customer service since the game won't work at all on Win 10 and only with workarounds on Win 7/8.
 
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News Comments > Saturday Previews
7. Re: Saturday Previews Nov 21, 2015, 22:28 CJ_Parker
 
MacLeod wrote on Nov 21, 2015, 17:22:
Woo hoo... looks like tomorrow, Amazon's awesome Black Friday week sales is going to feature Freelancer for Prime members! Now you can buy it, and pretend that Star Citizen is out.

(Seriously... that's really a Deal of the Day tomorrow... a 12 year old game... WTF Amazon.)

Is it the disc version or the digital version? If it is the digital version then this would be the first time ever the game has been re-released digitally. Maybe there is FINALLY hope to see it on GOG or Steam?

P.S.: By the way if it is the disc version you can trash this if you have already upgraded to Win 10. It won't work cuz it's a shitty SafeDisc game.

 
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News Comments > Evening Interviews
4. Re: Evening Interviews Nov 21, 2015, 01:54 CJ_Parker
 
Might have to do with this.

I'd love to see it fail hard. EA does not deserve success with this shitty game and the even shittier attempt to sell half the game for $60 and the other half for another $50.
What you are getting here for $60 is a complete joke and what you are getting for $50 is even more laughable. The entire content they are (= will be) offering here should be in the original game for $50 flat on the PC ($60 on consoles cuz of the retarded fees).

Unfortunately, the full Episode VII hype (and overpriced ripoff garbage DLC based on movie locations, characters etc.) is yet to come so this piece of shit might still resurface. Let's hope it gets double or triple flushed and stays down in the tubes!
 
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News Comments > Morning Tech Bits
21. Re: Morning Tech Bits Nov 19, 2015, 21:19 CJ_Parker
 
I'm not narrow-minded. I am/was thinking this through from the perspective of an unwashed masses couch-dwelling console slob.

If you believe that someone like that will all of a sudden stop being a MS/Sony fanboi to buy a considerably more expensive Steam machine with clunky controllers and no Madden NFL, well, then that's your prerogative, of course.

It also doesn't have anything to do with tinfoil when I believe that Sony and MS will defend their market vigorously. Sure, crazy things happen sometimes like Apple's rise from the ashes but I don't think that Microsoft will let anything like that happen again in an area where they can help it. And in the console space they CAN help it.
They have a lot of leverage and market power to manipulate the market in their favor and make it very hard and especially very expensive for Valve to get a foothold in the living room.

Can Steam machines maybe carve out a niche for themselves kinda like Nintendo? Sure. Absolutely. Can they become a part of little Jimmy's xmas wishlist instead of a PS5 or ShitboxII in the foreseeable future? Hell no. Not gonna happen unless there are some really *drastic* changes with regard to pricing, performance, product/game catalog, convenience, and ease of use and so on...
 
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News Comments > Morning Tech Bits
19. Re: Morning Tech Bits Nov 19, 2015, 19:31 CJ_Parker
 
descender wrote on Nov 19, 2015, 18:07:
How many more of those shit consoles are people going to buy when SteamOS will be fully fleshed out by then, serving up 25 years worth of PC gaming?

Kids have been begging their parents to buy them new consoles for decades. Why would this stop all of a sudden? There is always a new generation of 12 year olds lining up and camping outside stores to grab that shiny PS/2/3/4/5.
And there is also enough fanbois in either camp who will get hyped as usual and preorder new consoles sight unseen.

In the meantime, the performance issues on SteamOS will be worked on and fixed... more games will be released... more people will hear about it and it will be perfectly positioned to strike at the next generation of consoles. If you thought they were releasing this to compete with the XBOne or PS4... you've completely misread the situation.

Very unlikely. What is more likely is that IF SteamOS ever becomes a "serious" threat that MS and Sony will "take care" that the AAA publishers and prominent devs no longer make PC versions of their latest titles. Or, more precisely, make it technically impossible to ever port from DirectX to anything that will run on SteamOS.
MS and Sony (and the big publishers) have very little interest in sharing the market with yet another player. They will squeeze out Valve so that only leaves the indie market for SteamOS which is rather limited.

P.S. The Steam controller is fucking great, and most of the negative reviews of it I have read are from people who are literally using it wrong or simply not putting any time into configuring it properly. It requires hours of configuration and adjustment and then TONS of practice playing with. It's a completely new interface device that requires some effort on the part of the consumer... god forbid. It doesn't surprise me at all that the reviews are "mixed" because it requires more than 2 brain cells to operate effectively.

Ummm... so you seriously believe that Valve will have a chance to break into the couch market with a controller that takes "hours of configuration and adjustment" and "TONS of practice". Yeah. Good luck with that as long as their competitors offer controllers that are literally plug&play.
 
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News Comments > Evening Interviews
1. Re: Evening Interviews Nov 19, 2015, 19:12 CJ_Parker
 
There's also a bunch of Mark Hamill videos on CIG's YouTube channel if you can't get enough of Leeeeewwwwwkk.  
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News Comments > No Arkham Knight Multi-GPU Support
1. Re: No Arkham Knight Multi-GPU Support Nov 19, 2015, 18:58 CJ_Parker
 
n00bs  
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News Comments > Morning Tech Bits
14. Re: Morning Tech Bits Nov 19, 2015, 15:40 CJ_Parker
 
OK, maybe it's different in the US but what they are charging for Steam machines here in EU is on par with Apple products. Premium prices except you are not getting a premium product at all. You could easily build a much nicer HTPC for a fraction of the money that Alienware et al are charging for their Steam machines.

If Valve want to conquer the living room they need to do a much better job by offering a premium experience for the premium prices like... $800 (which is already +100% of a PS4 or Shitbox) gets you not only a Steam machine but also Steam Link, two controllers and a VR headset. All ready to go.
Yes, they would have to initially sell at a loss but they are not going to crack into the couch market with all this overpriced mediocre garbage they have on offer now. Not a chance.
 
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News Comments > Evening Tech Bits
7. Re: Evening Tech Bits Nov 19, 2015, 15:15 CJ_Parker
 
Slick wrote on Nov 19, 2015, 04:36:
ionno, the last 2 gens have had the Ti edition come out 6 months after initial launch, I don't want to end up getting the 980 version of Pascal when there's a 980Ti on the horizon. this should be the last card i buy for a few years, I can already run most things at +120 fps @ 1440p with the 980, but i take a hit in video settings, would be nice to get back to downsampling

This last gen was a very special case because we were stuck on 28nm for so long. AMD and nVidia had to get very creative in their product policies to squeeze out yet another optimized card on the same old 28nm node.

But now that TSMC and the GPU makers have made the switch to FinFET we will resume a much faster pace when moving from one node to another.
Volta, the Pascal successor, is already on the horizon for a 2018 release (10nm FinFET most likely).

I would not spend too much on Pascal and hope it will last because it won't. It might be better to not go crazy... buy the Pascal equivalent of a GTX 980 and then the Volta equivalent once that comes out but people who buy a Pascal Ti or even Titan hoping it will last "forever" will likely bite their own arses when a much faster Volta comes out relatively soon after.

With FinFET we're back to getting considerable performance leaps from one node to another and back to a much faster upgrade cycle (if you're a genuine enthusiast anyway).
 
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News Comments > Morning Tech Bits
12. Re: Morning Tech Bits Nov 19, 2015, 14:50 CJ_Parker
 
WaltC wrote on Nov 19, 2015, 14:44:
But, "SteamOS" may well have served its real purpose--to get Microsoft's attention. AMD did something similar with Mantle. Microsoft seems to have taken the "hints" pretty well and gotten itself back on track, finally, with a decent desktop GUI and d3d12. Took 'em long enough...;)

Yep. Windows 8's abysmal performance and negative feedback definitely had absolutely nothing to do with it. Instead, Microsoft looked at the MIGHTY SteamOS and thought "oh shit guys annihilation just rang the door bell... we better get our shit together real FAST before SteamOS bulldozes our precious OS market!!!"
 
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News Comments > Morning Tech Bits
10. Re: Morning Tech Bits Nov 19, 2015, 14:43 CJ_Parker
 
HorrorScope wrote on Nov 19, 2015, 11:10:
What is interesting I would be more interested in these machines running windows.

It would not be interesting at all unless you have money to flush down the toilet. You can build a MUCH better living-room HTPC for a fraction of the price of these overpriced Steam garbage machines. And you get to cherry-pick your own components.

This whole thing is an epic fail by Valve. Overpriced garbage and the overhyped Steam controller is getting very mixed reviews, too. This is the very definition of DOA.
 
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News Comments > Assassin's Creed Syndicate Released
14. Re: Assassin's Creed Syndicate Released Nov 19, 2015, 14:37 CJ_Parker
 
I'll definitely get this at some point but like all digital games and especially these annual releases it will have to drop to <= €9.99 for the GOTY before I take the plunge. Still waiting for Unity and Rogue to drop into that region as well.  
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News Comments > Evening Tech Bits
4. Re: Evening Tech Bits Nov 19, 2015, 02:38 CJ_Parker
 
For Pascal to arrive in early 2016 in actual graphics cards the chip would need to be in mass production at TSMC right now and I'm pretty sure we're not quite there yet or there would be more rumor mill shenanigans.

Realistically, I'd expect nVidia to officially announce Pascal at Computex in May with immediate availability of cards in stores.
So mass production early 2016 Jan/Feb -> cards in May.

First batch will probably be expensive as fuck as always when a new process is still immature and yields are so-so (or even if yields are great they'll likely use yields as an excuse to jack up the prices).
Because of that it will most likely also be a top to bottom release so high end early adopter ripoff premium stuff first, then mid range July/August or something like that.

Love,

yours CJ "Nostrafookindamus" Parker
 
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News Comments > Deus Ex: Mankind Divided Delayed
6. Re: Deus Ex: Mankind Divided Delayed Nov 18, 2015, 16:07 CJ_Parker
 
Probably just means they need more time to cut shit from the game that they will then sell via the season pass.  
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News Comments > Evening Safety Dance
2. Re: Evening Safety Dance Nov 17, 2015, 21:02 CJ_Parker
 
Or even if they did: Who really gives a fuck (except Microsoft who are probably jacking off to ANY negative press for Sony)?  
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3364 Comments. 169 pages. Viewing page 41.
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