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User information for Daniel

Real Name Daniel   
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Nickname CJ_Parker
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Feb 11, 2006, 23:49
Total Comments 3479 (Veteran)
User ID 24408
 
User comment history
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News Comments > Egypt Civilization Announced (Not by Firaxis)
1. Re: Egypt Civilization Announced (Not by Firaxis) Mar 3, 2016, 11:14 CJ_Parker
 
Probably gonna rename to Pyramid Scheme... them shady li'l fucks!  
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News Comments > More DirectX 12 Ports Planned
2. Re: More DirectX 12 Ports Planned Mar 3, 2016, 10:52 CJ_Parker
 
Haha in typical Microsoft desperation they put 3D Mark TimeSpy benchmark in that DirectX 12 clip. I'm really looking forward to "playing" that one. Dipshits.

Kinda curious why they forgot Rise of the Tomb Raider though. That one's recently been confirmed to be getting a DX12 patch.

Oh, and... yeah, really awesome DirectX 12 super-smooth framerate at 00:42. No, really. The power of DirectX 12 is simply overwhelming.
 
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News Comments > Just Cause 3 Patch Tomorrow; Sky Fortress Next Week; DX 12 Eventually
1. Re: Just Cause 3 Patch Tomorrow; Sky Fortress Next Week; DX 12 Eventually Mar 3, 2016, 10:50 CJ_Parker
 
Edit: Moved post to the DirectX 12 newsbit. Nothing to see here. Move along. Move yer ass. Along.

Good.
 
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News Comments > Tom Clancy's The Division Trailer
14. Re: Tom Clancy's The Division Trailer Mar 2, 2016, 16:35 CJ_Parker
 
Nullity wrote on Mar 2, 2016, 13:17:
JeffD wrote on Mar 1, 2016, 21:58:
Uhhh.. no pre release review copies, no reviews are out yet. Big warning here.
They have a deal with IGN for exclusive coverage. I don't agree with that practice, but at least it explains why.

It also (once again) explains a lot about IGN and their "journalistic" integrity (or very apparent lack thereof) but what else is new? They have always been cheap sluts going down on all publishers for a little exclusiveness. "We promise to rate your game at least 9/10 if you let us review it first".
 
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News Comments > Gears of War: Ultimate Edition Released for Windows 10
20. Re: Gears of War: Ultimate Edition Released for Windows 10 Mar 2, 2016, 16:29 CJ_Parker
 
HorrorScope wrote on Mar 2, 2016, 16:15:
Do you think there are competing forces in MS, one that states it wants the PC to be a focus again and then the Xbone division that perhaps rather not. So they go out an do a crappy version for the PC (against what their superiors really want) so when it flops they turn around and go "SEE?".

You're way overthinking it. The very simple fact is that they are the most incompetent gig on the planet with Phil Spencer being the most humongous fucktard you could possibly imagine in a position like that.
 
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News Comments > Gears of War: Ultimate Edition Released for Windows 10
1. Re: Gears of War: Ultimate Edition Released for Windows 10 Mar 2, 2016, 09:39 CJ_Parker
 
And ultimately broken. Of course ten years was way too much of a rush for Microsoft to get it right.  
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News Comments > Mass Effect Andromeda Delayed
1. Re: Mass Effect Andromeda Delayed Mar 2, 2016, 09:38 CJ_Parker
 
Yawn.  
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News Comments > New GeForce Drivers
5. Re: New GeForce Drivers Mar 2, 2016, 09:33 CJ_Parker
 
Aaaawww come on. This is not fair to criticize Microsoft. They have only had ten years to optimize the game. How can you honestly expect a better result when those poor puppies had to rush it like mad and were put under all that pressure from the evil impatient consumers demanding a port?  
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News Comments > Evening Consolidation
2. Re: Evening Consolidation Mar 1, 2016, 22:39 CJ_Parker
 
"PC gaming is as important as its ever been in the company,” he said. “Windows is a critical franchise. Over 40% of the people running Windows 10 are playing games. We want to work hand in hand with our partners to make sure we have the best platform we can have.”

^ Phil Spencer

The ESL should really run a contest on who is the biggest lying shitbag of the gaming universe some time. Contestants: Christ Roberts and Phil Spencer. Award: A lifetime supply of grade A bullshit.
 
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News Comments > On Sale
2. Re: On Sale Mar 1, 2016, 22:33 CJ_Parker
 
As far as the classic games are concerned (the X-Wings etc.), I would advise to do some research first because AFAIK the GOG versions have received some updates and tweaks for modern PCs that the Steam versions do NOT have. I'm not sure if this has changed in the meantime but I'd suggest to make sure to play with Google (or GOG/Steam forums) before anyone buys these potentially inferior Steam versions.  
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News Comments > Tom Clancy's The Division Trailer
4. Re: Tom Clancy's The Division Trailer Mar 1, 2016, 22:26 CJ_Parker
 
There WILL be major fuckups not just on launch but throughout the game's entire lifetime.  
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News Comments > Game Reviews
2. Re: Game Reviews Mar 1, 2016, 13:50 CJ_Parker
 
y u n0t w8 4 s413 brah???  
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News Comments > Evening Interviews
8. Re: Evening Interviews Mar 1, 2016, 05:36 CJ_Parker
 
rudra wrote on Feb 29, 2016, 20:38:
i really do think that christ roberts was trying to string them all along until the technology caught up to the point where all this would be possible - thing is, it wont be happening for another 5 years at the very least, more likely 10 with any kind of headroom and as something that is "common"... but regardless you need a strong software backbone to begin with and everyone knows that is the last thing happening at le ~C~L~O~U~D I~M~P~E~R~I~U~M~ (oo la la)

what a fucking toolbag

Dude, they currently have 16 players per instance and are struggling hard with increasing it to 24 (supposed to happen in one of the next few patches). All this at a VERY TINY FRACTION of the feature set and "fideliteeehhh" that the final game is supposed to have.
And on top of this, the instancing system is not even finished yet. At the moment everyone (well, all 16 players max) is in one instance. There is no going from instance to instance yet. No handoffs, no inter-instance data exchange, nothing of that sort... you know, like, the complete actual hard part of doing a multiplayer game is still a complete no show.
And Roberts that pathetic liar is talking large scale space battles with "a few hundred" ships. Bwwwaaaaaahahahahahahahahaaaaa.

It is completely out of this world unrealistic that a game like SC will EVER have large scale space battles with even ONE hundred, let alone "a few hundred" ships at the same time. Impossible. Physically and technically im-fucking-possible.

Unless, of course, Christ Roberts finds a way to make bits and bytes travel faster than light through wormholes or some shit like that (you know... a server and a client wormhole so be prepared to preorder your own signed by Christ Roberts wormhole from the Cloud Imperium web store any day now! ) and buys everyone a Cray supercomputer.
 
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News Comments > Evening Interviews
1. Re: Evening Interviews Feb 29, 2016, 19:51 CJ_Parker
 
Christ Roberts Monday Morning Muppet Show:

" ... but I do think we will probably be able to get, like, quite a few hundred people doing that [large scale space battles]... "

Yup. Sure.

A "few hundred people" in a space battle at the fidelity that SC is aiming for sounds toooooooootally realistic.

Dear kids: This is why you want to stay away from drugs. Not healthy, mkay?
 
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News Comments > Morning Legal Briefs
6. Re: Morning Legal Briefs Feb 29, 2016, 16:42 CJ_Parker
 
Off to Guantanamo with that li'l bitch. That'll teach her some much needed manners!!  
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News Comments > WW1 Battlefield 5 in October? [Updated]
5. Re: WW1 Battlefield 5 in October? Feb 26, 2016, 10:35 CJ_Parker
 
SpectralMeat wrote on Feb 26, 2016, 10:13:
Given this game being BF I am sure we will get the title screen for the $59.99 price and everything else will be DLC

True that. I would only buy the Premium edition for sub $20 years down the line but EA can still shove their $60 + $50 ripoff model where it's dark and brown. Luckily, with this retarded setting, I will never even have to think about it.

Re the setting, I wouldn't have minded a BF2143, a return to WW2, Vietnam or just another modern one (because why not?).

But WW1? Fook that shite properly. What a bore. WW1 were the trench wars. First down and 10 in the morning, then fourth down and 9 in the evening. Yippie! A whole yard in a day!

The weapons were crap and clunky, low rate of fire, breaking all the time, overheating, jamming, long reload times etc.
Air combat sucked with the flying lawnmowers that gained altitude at a max rate of 1ft/h and tanks were about as mobile as a 90 year old granny.

TL;DR WW1 iz azz
 
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News Comments > WW1 Battlefield 5 in October? [Updated]
2. Re: WW1 Battlefield 5 in October? Feb 26, 2016, 10:07 CJ_Parker
 
What hype? This is like the dumbest fucking setting they could possibly choose.  
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News Comments > Morning Tech Bits
57. Re: Morning Tech Bits Feb 26, 2016, 08:05 CJ_Parker
 
Dude, on Win 7 uninstall the spyware KBs (google) and make sure to uncheck "Give me recommended updates the same way I receive important updates". Problem solved.  
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News Comments > New Ashes of the Singularity Beta & Benchmark
5. Re: New Ashes of the Singularity Beta & Benchmark Feb 26, 2016, 06:45 CJ_Parker
 
Lord Tea wrote on Feb 26, 2016, 05:57:
jdreyer wrote on Feb 26, 2016, 02:20:
I think what bummed me out initially was that everything was hovercraft, and the two sides had little differentiation. The newer gameplay vids show improved differentiation, but everything is still hover. What made TA/SupCom so great was how the sheer variety of weapons could all be an equally valid path to victory.
- Turtle up and lob artillery or nukes across the map.
- Rush the enemy with a huge ground army of cheap or midrange units.
- Turtle up and build a huge airforce to bomb the crap out the enemy.
- Awesome naval options for water maps
- Save up for an "Experimental" unit and steamroll the enemy
- Airlift (automatically) massive armies across the map for surprise and flanking attacks
- Any combination of the above.

I like what I see of AotS so far, but it feels only partly finished without mechs, tanks, ships, specials, defenses, etc. etc. One thing I do like is the connected map nodes, a la CoH. But without unit variety, it just feels like the "spam and jam" style gameplay would be the main way to play. Where's the beef?

This sums up my opinion, perfectly.

On a side note: I like how those overpriced Nvidia cards show ZERO benefit from going to DX12 (unlike AMD's cards). I'm one of those who got fucked over by the 970 fiasco and Nv's "don't worry, it's a feature" stance. It's now getting more and more obvious that Nv's current overpriced hardware simply doesn't support several DX12 features. >$700 for a 980 Ti that performs like a 390X under DX12. LOL. AMD next time.

nVidia built their cards and developed their drivers with the games in mind that are actually available for purchase and those are current gen DirectX 11 games where nVidia is dancing in circles around anything AMD has to offer.

Who gives a shit about DirectX 12 at this point? There will be a little more than a handful of games this year (AotS, some Fable MMO crap, GoW Ultimate rehash, that Hitman episodic garbage, and Deus Ex Mankind Divided).
DirectX 12 is not really going to be relevant for a long time, and when it does become relevant, we will have AMD Polaris and nVidia Pascal stomping the performance of the current gen cards firmly into the ground.

I, for one, am very happy with my GTX 980 which I bought a little over a year ago. I have thoroughly enjoyed every gaming minute with this card because it is super-silent, fast, stable, compatible, decent drivers, great feature set, low power consumption and lots of other stuff AMD does not have on offer.
I don't care about some mythical and theoretical DirectX 12 performance advantage of AMD. I enjoy playing current games and not theorizing about upcoming DirectX 12 games. When those DX12 games arrive, I'll have a Pascal and will lol@AMD as always.
 
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News Comments > Morning Tech Bits
54. Re: Morning Tech Bits Feb 26, 2016, 06:06 CJ_Parker
 
Windows 7 is definitely not "ancient" and "outdated" as previous entries in the Windows series. Everything a regular power user might need is still supported contrary to e.g. Windows XP which was lacking native SATA drivers IIRC and you always had to fiddle with F6 and install the drivers prior to installing the OS and stuff like that.
None of that with regard to Win 7 yet. It supports everything just fine.

Performance and stability are laughable arguments to me. My Win 7 performs 100% smooth. Everything happens instantly. For Win 10 to offer better performance, it would have to anticipate in advance what I want to do next.
As for stability, there is nothing beyond 100% stability. The very few Win 7 crashes I have ever seen were all related to some garbage software or drivers dragging the OS down with it and that will happen on Win 10, too, if a program fucks with memory access hard enough.
The Win 10 on my laptop, shortly after I upgraded last fall, I have seen more crashes in a month than in several years of Win 7.

The only thing Win 10 has going for it over Win 7 for me is DX12 but the games aren't here yet and none of the games that are in the making really interest me all that much except a possible DX12 patch for Rise of the TR but I won't be buying that game before its complete edition drops to/below €9.99 anyway.

So... nope. Windows 7 is definitely by far not as "ancient" or "outdated" as its predecessors at a comparable point in time. There isn't really anything important (= native support) missing from Win 10 that isn't also in 7.
It's a completely optional "downgrade" for happy Win 7 users. I will personally upgrade my gaming desktop at the last minute. Not looking forward to it either. It's just a necessary evil unfortunately.
 
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3479 Comments. 174 pages. Viewing page 33.
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