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User information for Daniel

Real Name Daniel   
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Nickname CJ_Parker
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Feb 11, 2006, 23:49
Total Comments 3613 (Veteran)
User ID 24408
 
User comment history
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News Comments > Saturday Crowdfunding Roundup
7. Re: Saturday Crowdfunding Roundup Jul 2, 2016, 18:38 CJ_Parker
 
I'm done with crowdfunding due to all the fucking frauds and bullshit:

- Pillars of Eternity: Delayed twice. Not communicated to the backers via a simple KS mail but both times through 3rd parties because obviously it is too much to ask from Obshittian to inform the people who funded the project first.
Secondly, quite a lot of promised stuff was missing on release (some of it delivered later on). The Avellone novella is still MIA isn't it? The game was also buggy as fuck on release in spite of the delays and generally a poor man's BG clone that stayed far below expectations. Yuck.

- Divinity Original Sin: Was missing a whole shopping list of stuff on release (with very poor communication prior to release on the whereabouts of the missing shit) and turned out to be another game that was released as an alpha (the enhanced edition was the real v1.0).

- Wasteland 2: I got this fucker as a pledge bonus from backing PoE so I have not followed it too closely but I heard they majorly fucked up regarding the physical shipments. People who pledged for CEs received them MONTHS after the release of the game because apparently it was too hard for fucking inXile to arrange for timely shipments in the two years between the KS and launch. That's always nice, of course, when you back at CE level and get treated like a leper in the gutter.

- Torment: Extreme delays because fucking inXile got greedy and grabbed KS monies for WL2, Torment and Bard's Tale IV when the iron was hot, fully well knowing that they'd never be able to deliver by the dates they slapped on the KS page. Very lame.
And then they screwed over some of their high tier backers (like yours truly) when they gave early/beta access to latecomers first instead of loyal CE level backers who had waited for 2+ years already.

- Elite Dangerous: They officially announced the cancellation of the offline mode a few weeks before release even though they must have known this much earlier in development. They also fucked up the physical shipments and did not manage to ship shit on launch. It took several weeks before they finally shipped the boxes and the star maps etc.

- Star Shitizen: 'nuff said.


So, I pledged FAR north of $2,000 in the 2012/2013 timeframe for all the various high profile KS but thanks to all the disappointments I'm done with this fad.
The devs had their chance to convince me that we would get better communication, that we'd be treated more honestly and with more respect, and that KS would lead to better products on release.
None of that turned out to be the case. The only positive thing is that the games got much better post-release support than with a publisher but that's about it.
 
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News Comments > Nox for Free
12. Re: Nox for Free Jul 2, 2016, 17:40 CJ_Parker
 
HorrorScope wrote on Jul 2, 2016, 12:01:
They're pulling out all stops this 4th of July weekend.

Nah. As the Redman pointed out this is old news. The game has been free on Origin since the end of May.

http://www.pcgamer.com/the-action-rpg-nox-is-now-free-on-origin/
 
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News Comments > ELEX Details; Trailer
5. Re: ELEX Details; Trailer Jul 1, 2016, 15:01 CJ_Parker
 
Tachikoma wrote on Jul 1, 2016, 14:48:
CJ_Parker wrote on Jul 1, 2016, 12:11:
Too much ripping and copying and too little creativity for my taste.

Eh, it`s possible to level this accusation just at about anything out there: everybody is influenced by something.

That's right. Influenced. Not straight copy & paste and then weirdly mangled into something "new". Look at the Elex artwork and stuff that has been released so far. One deja vu after another. Fallout, Skyrim, Mass Effect, SWTOR are instant associations. There is very little original material anywhere in there.
They are playing it way too safe and might gain nothing from it because everyone can see how derivative it is. This game would have desperately needed a creative director with MOAR BALLZ.
 
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News Comments > Morning Tech Bits
4. Re: Morning Tech Bits Jul 1, 2016, 12:29 CJ_Parker
 
Dagnamit wrote on Jul 1, 2016, 11:31:
GTX 1060 w/ only 3GB of memory would be a huge mistake from the Green team at $250.00 or any price for that matter. Even if it has better performance, memory usage has spiked significantly in the last year. It's not PRESENT proofed, much less future proofed.

Most casual tards, who the 3GB model is aimed at, only play Overwatch, Battleborn, LoL and garbage like that on 720p/1080p. A 3GB video card has several times more video memory than those folks will ever need.
Anyone with a clue and taste in gaming will buy the 6GB thang, of course.
 
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News Comments > ELEX Details; Trailer
2. Re: ELEX Details; Trailer Jul 1, 2016, 12:11 CJ_Parker
 
Cpmartins wrote on Jul 1, 2016, 11:53:
GothicII>Gothic>Risen>GothicIII>RisenII>RisenIII

Shitbull!

Gothic>GothicII>GothicIII+CP1.75>Risen>RisenIII>RisenII

^ The only true and correct order.

Re Elex, yeah, no. Shit doesn't really appeal to me either. It's extremely derivative of a wide range of SciFi, postapoc and fantasy stuff. Some fantasy, some Skyrim, some Gothic, then SciFi with stuff that could be straight from Mass Effect, Star Wars, Mech Warrior and the Equilibrium movie (PB has admitted it was a source of inspiration) and some postapoc stuff that is plain as day ripped from Fallout and Mad Max (the desert dwelling Outlaws faction is like a carbon copy).

Too much ripping and copying and too little creativity for my taste. It boggles the mind why they crammed all of this shit into a single game?? They obviously wanted to do something different than fantasy for a change. Well, great. Then ditch fantasy altogether and don't half-ass it like this. They clearly need MOAR BALLZ.

Oh well. Unless this gets ripped to shreds in reviews, it might still be a candidate to pick up at $4.99 on sale for the GOTY.
 
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News Comments > Hardware Reviews
29. Re: Hardware Reviews Jun 30, 2016, 10:38 CJ_Parker
 
I believe there were rumors (confirmed in the meantime?) that Vega was going to be made on TSMC 16nm FinFET just like nVidia's Pascal cards. So not all hope is lost quite yet. You're right that a Vega based on this crappy 14nm FinFET GloFo shit would likely be a disaster.  
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News Comments > Gatherings & Competitions
10. Re: Gatherings & Competitions Jun 30, 2016, 06:27 CJ_Parker
 
eRe4s3r wrote on Jun 30, 2016, 06:20:
Which would allow clock speeds up to 1350hz which is a 20% boost in FPS.. that is quite major.. and all of that is wasted thanks to that 6 pin connector.

The regular boost is 1266MHz so how would an increase to 1350MHz yield a 20% performance boost?
 
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News Comments > Gatherings & Competitions
8. Re: Gatherings & Competitions Jun 29, 2016, 20:30 CJ_Parker
 
Simon Says wrote on Jun 29, 2016, 19:42:
So I'm stuck to waiting again... The GTX 1060 won't be fully DX12 compliant, so what's left? Wait for the 1160 or Vega? This is a clusterfuck. With Nvidia pulling a preempt hack instead of proper async on one side and AMD pulling a vampire on the other despite very good DX12 implementation. I'm left there holding my HD5850 in one hand and my cash for a good futureproof GPU replacement in the other.

Dude, fuck futureproof and buy a card that you like if you need the performance now. You can always sell on eBay and get a replacement when something much nicer comes along.

DX12 is also hopelessly overrated. It is only (poorly) supported by a handful of games so far. It does not have any fancy new features that improve the visual quality in games. It only makes games run faster if implemented well (and that's a big IF atm).
Heck, I've seen RotTR comparison shots where DX12 looked worse than DX11 with the same settings (not sure if that has been fixed in the meantime?) so what's the point? Just to have a warm fuzzy feeling inside that you're running the latest DX version? Puuhlease...

Devs are going to have to be trained and learn to write proper DX12 code beyond an experimental level. It will still take quite a while for them to tap into the potential. I would expect at least another full year of rather mediocre DX12 results. The holiday season next year may be the first time we see an actual (small) wave of "proper" DX12 games. At the earliest. Serious DX12 business not before 2018.

Thus spoke my infallible crystal ball...
 
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News Comments > BioShock: The Collection Leak?
6. Re: BioShock: The Collection Leak? Jun 29, 2016, 19:34 CJ_Parker
 
Boring. New game or GTFO.  
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News Comments > Hardware Reviews
18. Re: Hardware Reviews Jun 29, 2016, 18:17 CJ_Parker
 
Wallshadows wrote on Jun 29, 2016, 17:59:
As for the 1060, I've heard rumors that it might be a 3/6GB card and fit in the $250/300 ballpark range but those are only rumors.

GTX 1070 = GTX 980Ti/TitanX

So the next logical step where the GTX 1060 6GB would fit in would be somewhere around the GTX 980 and the 3GB variant would replace the 970.
We've seen that Pascal is a great overclocker (temps stay well within limits) and is only held back by the hardlocked voltage. This means that nVidia probably has a lot of flexibility with the GTX 1060 and can freely choose a clock range where they want the card to settle in.

It would be weird if they left a huge gap between the GTX 1070 and the GTX 1060 so right about 980 performance for the 1060 6GB FE seems like a rather safe bet. Maybe a little bit under 980 to leave room for custom models and not get too close to the 1070 FE.
 
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News Comments > Gatherings & Competitions
4. Re: Gatherings & Competitions Jun 29, 2016, 17:27 CJ_Parker
 
Wallshadows wrote on Jun 29, 2016, 14:46:
Not only do you need to comment, you need to have a top level comment.

See... that's why I'm not participating. We all know I'd win all 14!
 
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News Comments > Hardware Reviews
5. Re: Hardware Reviews Jun 29, 2016, 11:59 CJ_Parker
 
HoSpanky wrote on Jun 29, 2016, 10:29:
EVGA is on top of it again.

No they're not and especially not "again" because their Maxwell ACX models all had issues with the fan control and performed rather poorly compared to other customs.

The best custom cards of the GTX 10x0 are coming from Palit (GameRock), Gainward (Phoenix) and MSI (Gaming 8X) so far.

The only thing EVGA has going for it is warranty but if you want a silent card that performs at the top of the GTX 10x0 spectrum then Palit, Gainward and MSI (in that order) are better options.

And re the 480: Yeah, lol@AMD. This would have been a nice card in 2014 to compete with the GTX 970/980 but now it's only interesting for people who want to upgrade from a card much older than that or from much lower performance levels.
Not impressed at all and this does not bode well for the 14nm FinFET at GloFo for GPUs when looking at efficiency (the 1070 is more than 50% faster on average and consumes much less power).
 
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News Comments > System Shock Kickstarter and Demo
27. Re: System Shock Kickstarter and Demo Jun 29, 2016, 09:25 CJ_Parker
 
LULZ

I just noticed that they are also making a Shitbox version and you are effectively asked to back the development of PC and Shitbox???

Wideeyed Rubeyes Wideeyed Rubeyes Wideeyed

Well, even if I were not done with crowdfunding that kills it entirely right there. Are they retarded? Why would I help fund the digging of my own grave?

LOOOOOOOOL.

A Shitbox version.

Too funny...

Protest
 
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News Comments > System Shock Kickstarter and Demo
6. Re: System Shock Kickstarter and Demo Jun 28, 2016, 19:03 CJ_Parker
 
After many disappointments I'm done with crowdfunding so fuck the Kickstarter but kudos and gracias for the free demo. Gonna check that fucker out right now.  
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News Comments > G2A Planning Changes
49. Re: G2A Planning Changes Jun 28, 2016, 16:33 CJ_Parker
 
Verno wrote on Jun 28, 2016, 16:08:
Tachikoma wrote on Jun 28, 2016, 14:51:
I just shed a tear for those poor folks at Steam, scrapping on minimal margins because their operational costs are sooooooooo high!

What a fucking joke this is. Anybody (most?) here old enough to remember "why games cost so much" perennial articles from mags before the digital era? It was always that samey diagram with "real" stores and real media eating up huge chunk of the price.

People were dreaming "ah if only we could eliminate these awful costs! games would be so cheap..." And guess what happened then? A funny thing: games in digi distribution are either the same price or MORE expensive than physical copies.

TL;DR: If you think extortionate digital prices are caused by anything else than pure greed and "because we can!" attitude you`re delusional.

This is a pretty dumb argument. The cost of development has skyrocketed since then, any benefit from going digital has long since been wiped out.

On the one hand, yes, but on the the other hand, the addressable market has also skyrocketed. There are a lot more gamers on consoles and PC than back when the budgets were smaller. The fact that the price for a full price game has barely changed in the last 15 - 20 years shows that both effects about equalize.

Besides, I remember very well that publishers promised us to pass on any cost advantages from the move to digital. Of course that never happened. New games are still 49.99 to 59.99 (often times the latter these days since publishers like to apply console pricing to the PC version, too).
 
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News Comments > System Shock Specs
3. Re: System Shock Specs Jun 28, 2016, 10:25 CJ_Parker
 
Flo wrote on Jun 28, 2016, 10:17:
Hate that unity crap, I've experienced micro stutters on Homeworld: Kharak and House of the Dying Sun. No clue how to fix that.

Easy fix: Don't play that garbage.


If you want to donate to me for this awesome advice PM me for PayPal details, kthx!
 
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News Comments > G2A Planning Changes
6. Re: G2A Planning Changes Jun 28, 2016, 10:23 CJ_Parker
 
Cutter wrote on Jun 28, 2016, 10:16:
Well when those greedy fucks stop their bullshit regional pricing we'll stop using services like G2A. They only have themselves to blame. This is mostly all Steam's fault anyway.

^ da truth

J wrote on Jun 28, 2016, 09:59:
Totalbiscuit totally flew off the handle in the last podcast about G2A. I don't think this is going to make him any happier

Who shits a give whether some random tard on YT throws a menstrual tantrum?
 
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News Comments > Morning Consolidation
22. Re: Morning Consolidation Jun 28, 2016, 10:13 CJ_Parker
 
descender wrote on Jun 28, 2016, 09:11:
Overmodded Skyrim is about the only thing... but even those generally run just fine on cards with 2GB of VRAM unless you try to shoehorn in unnecessary 4K textures. The engine starts crashing before you get enough INI modifications in to get the fidelity level "too high" for a 2GB GTX 680/780 anyway.

No one is making market or product decisions for DX9 based on the half a percent of Skyrim owners that would use that type of mod.

I didn't want to write an essay but it should be clear that this is BY FAR not the only scenario where it would be advantageous to be able to access more than 4064MB of graphics RAM (note that this includes but does not equal only VRAM... graphics RAM is VRAM plus the system RAM cache so you are quite a bit under 4GB usable VRAM with this unnecessary and retarded limitation).

Anyway, people with 6GB or 8GB VRAM cards might also want to enjoy older DirectX 9 games with 4K DSR resolutions or in surround mode with 5760x1080 or 7680x1440 resolutions etc. but they can't because of Microshit's laziness, sloppiness and outright incompetence.

As I'm sure you already know, this bug has nothing to do with Windows 10.

True because as I wrote previously myself it is also a problem on the awesome Windows 8.x.
It's still a Microsoft problem and it is a problem that does NOT exist on Windows 7 so Windows 7 >>> Windows 10 for gaming.
Microshit is simply an incompetent shithole. That is an established fact by now.
 
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News Comments > The Division Patch & Expansion Tomorrow
2. Re: The Division Patch & Expansion Tomorrow Jun 27, 2016, 21:49 CJ_Parker
 
Mhhh.....  
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News Comments > Morning Consolidation
20. Re: Morning Consolidation Jun 27, 2016, 20:19 CJ_Parker
 
descender wrote on Jun 27, 2016, 16:04:
All new games dropped DX9 support a year or two ago. According to the Steam Hardware survey less than 15% of gamers are not on at least DX11, and more than 50% of gamers are still running 2GB or less VRAM. How is what you just described even remotely a problem? What would you even run that only supports DX9 but somehow needs more than 4GB of VRAM?

How about Skyrim, New Vegas or Fallout 3 with mods?
 
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3613 Comments. 181 pages. Viewing page 22.
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