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User information for Duffy

Real Name Duffy   
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Nickname CJ_Parker
Email Concealed by request - Send Mail
Description
Homepage http://
Signed On Feb 11, 2006, 23:49
Total Comments 4702 (Master)
User ID 24408
 
User comment history
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News Comments > Morning Mobilization
5. Re: Morning Mobilization Sep 11, 2018, 13:05 CJ_Parker
 
mch wrote on Sep 11, 2018, 11:44:
PHJF wrote on Sep 11, 2018, 11:19:

What part of Universal Serial Bus do these people not understand?

My guess would be the universal part

u da smart c00kie yes?!?
 
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News Comments > Steam Getting Uncensored Anime Game Friday
5. Re: Steam Getting Uncensored Anime Game Friday Sep 11, 2018, 13:03 CJ_Parker
 
Instabuy  
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News Comments > Shadow of the Tomb Raider Reviews
8. Re: Shadow of the Tomb Raider Reviews Sep 10, 2018, 12:41 CJ_Parker
 
Flatline wrote on Sep 10, 2018, 12:35:
Laura

Seriously? "Laura"? In 2018?

Gawddammit, dude...
 
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News Comments > Shadow of the Tomb Raider Reviews
7. Re: Shadow of the Tomb Raider Reviews Sep 10, 2018, 12:39 CJ_Parker
 
chickenboo wrote on Sep 10, 2018, 11:45:
I finished TR 2013 and ROTTR, but both were a bit of a slog. I'd much rather the emphasis on the games be on exploration and cave traversing, rather than combat. Have firefights be uncommon but deadly, and give Lara a single weapon and her pick axe. As the games are now, they're a mix of violence and exploration but the violence is emphasized, and I feel like it doesn't really need to be there. They're technically very good games, I just ended up finding them kind of boring. Definitely going to skip this entry in the series.

I agree for the most part. They could have perfectly taken advantage of the survival game fad. The old games were also more about avoiding combat with scarce ammo. The monsters in the tombs in the classics were mostly obstacles and not something you had to kill to progress. Kill to progress was fairly rare.

I think that just a single weapon would be a bit too harsh though. She should have a knife, a bow, and then her trademark dual deagles or the dual Uzis. The ammo for the guns definitely should have been scarce and well hidden to reward thorough exploration.

The games should very much have focused on stealth (a much neglected element in these reboots), survival, exploration, puzzles and adventure instead of a Call of the Rambo Croft shoot'em up.

Iz Square enix though... the masters of missed opportunities or outright fuckuppery so we have to live with the turds they squeeze out.
 
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News Comments > Shadow of the Tomb Raider Reviews
2. Re: Shadow of the Tomb Raider Reviews Sep 10, 2018, 11:11 CJ_Parker
 
Yay. Another Call of the Tomb Raider with retarded characters and shitty writing!

Oh well, as a Tomb Raider fan of the first hour, I will buy this for the exploration and the gigarays when the GOTY goes on a deep as fuck sale.

I just hope I won't have to tape down my 'ESC' key to skip every cutscene when Lara and her dweeb companion Jonah make complete morons of themselves like in RotTR.
Thank god that Jacob clown is dead at least but who knows... maybe they've found an even worse replacement so we must not count our chicken before they are hatched.
 
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News Comments > Halo 5 Guardians Coming to PCs?
2. Re: Halo 5 Guardians Coming to PCs? Sep 10, 2018, 11:02 CJ_Parker
 
Please, no. Keep it on conslows where this garbage franchise belongs.

Just keep it, Microsoft. It's fine. I'm almost over it. You don't need to fucking pretend you care about PC gaming when you actually don't, you assholes.

Fuck your store, fuck your Halo, fuck your Forza and fuck your Gears of War. Fuckityfuckfuck, capisce, bitches?!?
 
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News Comments > Assassin's Creed Odyssey Specs
7. Re: SOS Early Access Sep 8, 2018, 07:35 CJ_Parker
 
Numinar wrote on Sep 8, 2018, 05:12:
I know that's just me though. "Consolised crap" isn't popular around here unless it's a Rockstar or CD project game.

* CD Projekt, dude. With a 'k' as in kool-aid.
 
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News Comments > System Shock: Enhanced Edition Source Port Update
5. Re: System Shock: Enhanced Edition Source Port Update Sep 8, 2018, 07:33 CJ_Parker
 
They also didn't release screenshots or a gameplay video to illustrate the changes which is really retarded so they kind of made up in stupidity for no BR and no MTX.

There is always something...
 
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News Comments > Assassin's Creed Odyssey Specs
4. Re: SOS Early Access Sep 7, 2018, 23:47 CJ_Parker
 
Angrius Maximis wrote on Sep 7, 2018, 22:25:
Why would anyone buy this on the PC lol?

Why would anyone buy this on the conslows lol?
 
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News Comments > etc.
4. Re: etc. Sep 7, 2018, 16:10 CJ_Parker
 
I like playing Elite on and off just exploring, immersing myself in space, grinding rank, engineering my ship modules, running missions, getting rich, participating in community goals occasionally etc. but the whole goid stuff has never really interested me due to the fact that it requires even more (insane levels of) grind.

Neither have I found any interest in this Gnosis community event that sounded really stupid because nobody knew what the fucking point was to begin with.
You board a megaship, it jumps to the Cone sector and then... yeah, then what... be stuck in the ass crack of nowhere as a "community event"? OMG, what fun. Not.

That's why I did not even bother with this shit and I think players should have known better.
FDev does not have the tools in place to run anything supercool anyway (they haven't done so in the past four years so why would they do so now out of nowhere all of a sudden?) so why anyone would "prepare for weeks" for this shit is beyond me.

Besides, community events are always a nuisance. People in online games can not behave. It is always a clusterfuck of shitshows. The rule no. 1 of online gaming for people who are normal in the head: Stay away from mass events. Don't be a retarded sheep that flocks to the event and then gets PKed, trolled, lagged to death or whatnot.

Or -as Mike Patton- put it: People are the worst. Fuck all that multiplayer lulzbro shit.
 
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News Comments > Pillars of Eternity II: Deadfire DLC This Month
4. Re: Pillars of Eternity II: Deadfire DLC This Month Sep 6, 2018, 19:01 CJ_Parker
 
WaltC wrote on Sep 6, 2018, 17:30:
To someone who knows: has it improved since the initial release? I'd really like to know. But I cannot buy based on what I've seen--"bad" is complimenting it...;)

If you mean the intro where you review some shit from the first game and then talk to Berath before character creation, yeah, you can skip that now and go straight to character creation if you wish because it gets a little tedious on replays.

Of course, the game will make even less sense then to someone who has not played the first game. The intro isn't actually that bad either (especially if you have played PoE 1 it is a good way to bring back some memories and set the mood) and very short.
Maybe you should play it yourself instead of letting some dumbass YouTube "influencer" convince you that it's crap.
 
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News Comments > Pillars of Eternity II: Deadfire DLC This Month
2. Re: Pillars of Eternity II: Deadfire DLC This Month Sep 6, 2018, 17:10 CJ_Parker
 
This one seems pretty disappointing. When it was originally announced, I thought it'd be combat-heavy dungeon crawling or something along those lines which would have been OK as a short brains off interlude in an otherwise long, epic story-driven RPG.

Just a simple arena fighting mode is pretty meh though...
 
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News Comments > THQ Nordic Acquires Kingdoms of Amalur
2. Re: THQ Nordic Acquires Kingdoms of Amalur Sep 6, 2018, 11:31 CJ_Parker
 
A sequel seems unlikely to me but I'm sure that THQ Nordic either has DLC plans or remaster plans like they did e.g. for Titan Quest and Red Faction (tho DLC seems more likely for this game).  
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News Comments > Anthem Demo in February
16. Re: Anthem Demo in February Sep 3, 2018, 08:40 CJ_Parker
 
Creston wrote on Sep 2, 2018, 23:51:
Every dialogue that offers a choice to make only offers two choices (because more choices would be "too difficult" for the new players Bioware hopes to attract Rolleyes ), but somehow everyone is going to have a unique story.

I'm pretty sure a large chunk of your players are just going to have the same story, Bioware.

In any case, while this may be fun for a once-through-the-content, I really have no clue what they are smoking when they think people are going to play this for ten years.


Well, they have all but confirmed that the game is mostly about the Javelin suit. So your "story" is made up of grinding for suit upgrades, visiting the MTX store when you get sick of grinding to purchase shortcuts and of being nerfed into oblivion with each DLC so you can start grinding suit upgrades from scratch all over.
It's gonna be fucking epic though and ya better believe it, bitches!!!11
 
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News Comments > Anthem Demo in February
4. Re: Anthem Demo in February Sep 2, 2018, 15:39 CJ_Parker
 
I'm sure they will have free trials out da azz once this has gone live. They are just trying to bait the impatient kiddies to preorder.  
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News Comments > Star Citizen Scraps CitizenCon Keynote Stream Fee
59. Re: Star Citizen Scraps CitizenCon Keynote Stream Fee Sep 2, 2018, 07:42 CJ_Parker
 
dsmart wrote on Sep 1, 2018, 20:54:
It's 7 yrs + $192M later, and not even 20% completed.

You are being extremely generous here. I'd say we can safely scratch that '0'. It's maybe 2% finished, IF that.

The star systems are a huge chunk of the content and we still have only a single one that is not finished. They promised 100 star systems at launch (per the $6m stretch goal). This dictates we're at less than 1% delivery (one star system, not finished) in that regard alone.

Aside from a very unfinished game engine that is still missing many promised features and/or support for certain hardware and technologies, the vast majority of the gameplay systems are a complete no-show, many, many ships (or their third or fourth rework before they have even been added to the game) are nowhere near finished, the infrastructure (i.e. their server mesh) is obviously also nowhere near ready to accommodate any of these yet to be developed gameplay systems or to allow for travel between star systems and so on.
The database systems are far from finished. The game only has very barebone persistence at this point.
And let's not even get started on peripheral unfinished stuff like the integration of the game with external services and stuff like that.

Yeah... 2% is generous. Your 20% is ... well, have you secretly turned into a SC fanboi Derek?
 
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News Comments > Star Citizen Scraps CitizenCon Keynote Stream Fee
30. Re: Star Citizen Scraps CitizenCon Keynote Stream Fee Sep 1, 2018, 11:23 CJ_Parker
 
SlimRam wrote on Sep 1, 2018, 09:58:
What vexes me the most though is that the money keeps rolling in? I mean, how are people still supporting this? Hell, even if you're a whale, at this point you've already bought basically everything you wanna buy it correct?

Nope. CIG's delivery pipeline sucks major ass (or we'd be happily playing Squadron 42 by now) but one thing they are actually good at is a finely tuned ship JPEG pipeline with perfect marketing to go along with it.

This started a loooong time ago, too, like 2013/2014 when the focus shifted heavily towards the ships. They had community contests for ship designs, an extra show on YT called 'Ship Shape' (still exists but is now a part of other video formats), in-fiction advertising trailers for the latest ships, you name it.

Fuck, look at this very news post. There is no shortage of shit they are putting up for sale like the digital CitizenCon items (like silly deco for your hangar).
The whales gotta have it all... can't let someone else have stuff you don't have. No, no, no. Gotta buy it ALL. Every-fucking-thing. No exceptions.

That said, I have also always considered their purported monthly income kinda fishy and I have always wondered if they are faking the counter to give the impression of a higher funding (= faked popularity) than there really is or was.
It wouldn't surprise me at all if it would be exposed one day that they made up the numbers to a certain extent and that the real funding sum is much lower in reality. CIG can not be trusted at all.
 
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News Comments > Star Citizen Scraps CitizenCon Keynote Stream Fee
12. Re: Star Citizen Scraps CitizenCon Keynote Stream Fee Sep 1, 2018, 01:08 CJ_Parker
 
Choobeastia wrote on Sep 1, 2018, 00:31:
CJ_Parker wrote on Aug 31, 2018, 21:09:
...

I'm not really a fan of the plan they proposed, and I'm glad they've changed it. That said, if you read the other posts, you'd see that the screw ups and streaming errors were some of the things they were trying to correct with that money (right or wrong) by getting a professional film and streaming crew rather than doing it in house.

It's not a great excuse, but it's something. As for the rest... eh, I feel like you're just fired up about something. There's a lot of "how dare they" and "who do they think they are" in there, which makes it sound like they were killing your dog. I mean... they were going to put the streams up for free as high def youtube videos afterwards anyway. This was just for the livestreaming itself, so it's not like anyone was going to miss out. The youtube numbers dwarf the livestream numbers by a massive amount. So not paying, you would have missed out on literally nothing but whatever rewards they were offering.

In short, grab a nap or something, grumpasaurus.

I stopped watching most SC content around 2015 when the amount of lies became unbearable and when it became clear as day that pledge money was wasted for the sole purpose of creating fancy trailers and demos to extort more monies from the tards instead of developing the actual game.

The face of the cult leader on screen makes me want to vomit. When he opens his lying tard mouth I wanna puke like Monty Python's Mr. Creosote.

I never had any intention to watch their shitshow of MOAR LIES anyway. My issue with the monetization of the stream is not personal but principle-based. The principle is fucking retarded. Why pay money for watching a marketing event? Why pay money to be showered with advertising?

It doesn't get much dumber than that... except when you get showered with PAID advertising for a game that ain't even anywhere close to finished yet but has raised nearly $200 million in crowdfunding money. It's a pure money grab by greedy assholes. There is nothing to justify that crap. It is plain fucking robbery.
 
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News Comments > Star Citizen Scraps CitizenCon Keynote Stream Fee
10. Re: Star Citizen Scraps CitizenCon Keynote Stream Fee Aug 31, 2018, 21:56 CJ_Parker
 
RedEye9 wrote on Aug 31, 2018, 21:46:
CJ_Parker wrote on Aug 31, 2018, 21:09:
...
9 F bombs, 7 Tards and 5 shits.
that's edge lord impressive

Exactly how fucking bored out of your retarded skull are you to count that shit bruuuh?!?
 
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News Comments > Star Citizen Scraps CitizenCon Keynote Stream Fee
7. Re: Star Citizen Scraps CitizenCon Keynote Stream Fee Aug 31, 2018, 21:09 CJ_Parker
 
The saddest part of their lame-ass attempt to extort money from fucktards is the fantards who defended this like "but... but... but... Blizztard is doing it, too!!!!".

Look, I'm no fan of Blizztard at all and I'd never in my whole life pay money for a fucking stream of a marketing event so they can shower me with advertising on their upcoming games (meaning they should pay ME for watching and not the other way around) BUT Blizztard has over two decades of AAA development under their belt.

They have released dozens (including expansions) of commercially successful AAA products.
Blizzcon is usually about several games, several franchises, they bring on "celebrities" and it's a pretty huge frickin' event.

CIG trying to charge for a stream covering their piss-poor, buggy, crowdfunded early access alpha SHITSHOW is incredibly bold. Who the FUCK do they think they are???

Their track record is as shitty as it gets with six years of development and FUCK ALL to show for it.
Their releases track record is a flatline. Zero. They have no upcoming games/franchises other than SC. They are as insignificant as a fart of a fly in a hurricane.

And to top it all off, everyone who has ever watched one of their streams... HOLY SHIT... how dare they even think about charging for watching these MORONS scrambling around the stage, fucking up every demo and acting like a bunch of chicken with their dumbass heads chopped off?!?!?

Un-fucking-believable... their shows have always been so amateurish and embarrassing that it was physically painful to watch these fuckclowns making complete fools of themselves.

Finally, this was another big FUCK YOU they sent out to their original backers. We were promised a different approach than the big publishers. We were promised transparency, no greed, fair treatment, blahbluhblehblah... and then they try to pull off shit like this.
Another one in a series of hundreds of broken promises.

And no one asked for Citizencon to be turned into a full retard show. Chris likes to hide behind that excuse for the full retard feature creep of the game (like "not my fault, the fans forced me to cuz of the fideliteh and immershun!") but that shit does not fly for the fucking annual marketing event. What a bunch of assholes...
 
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4702 Comments. 236 pages. Viewing page 13.
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