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User information for Duffy

Real Name Duffy   
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Nickname CJ_Parker
Email Concealed by request - Send Mail
Description
Homepage http://
Signed On Feb 11, 2006, 23:49
Total Comments 4359 (Master)
User ID 24408
 
User comment history
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News Comments > Far Cry 5 Bill of Rights Trailer
16. Re: Far Cry 5 Bill of Rights Trailer Mar 17, 2018, 20:56 CJ_Parker
 
LG has a similar promo for some of their gaming LCDs. That's how I got a "free" FC5 key even though I was going to wait for the gold version to go on sale (as always with UbiShit games).
Oh well, I guess I might check out FC5 sooner than expected then, especially since the DLC is standalone and not connected to the main game anyway.
 
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News Comments > Myst Series Coming to Windows 10
6. Re: Myst Series Coming to Windows 10 Mar 17, 2018, 20:49 CJ_Parker
 
The visuals were spectacular back in the day but otherwise I'd rather watch some paint dry than (re)playing any Myst game on Win 10... Wink  
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News Comments > MechWarrior 5 Mercenaries Video Teases New Biomes
1. Re: MechWarrior 5 Mercenaries Video Teases New Biomes Mar 15, 2018, 16:25 CJ_Parker
 
Por favor no hace el sucko!  
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News Comments > Pillars of Eternity II: Deadfire Delayed
6. Re: Pillars of Eternity II: Deadfire Delayed Mar 14, 2018, 15:11 CJ_Parker
 
Check out this article on PC Gamer for an explanation on ship combat:

https://www.pcgamer.com/watch-pillars-of-eternity-2-deadfires-ship-combat-in-action/

*snip*

Ship combat, which is turn-based, takes place on a separate screen with its own dedicated interface. There’s a circle showing you which way your ship is facing relative to the enemy, and you command your crew by selecting items on a menu. You can use a turn to reposition your ship, speed up to get closer to your opponent, slow down to create some distance, or fire your weapons. Your cannons are only effective at specific ranges, however, which makes positioning important. If you’re trading paint with the enemy, your long range guns will be useless. An illustration showing the enemy ship, its distance, and its current level of damage is an at-a-glance way to see how the battle is going.
 
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News Comments > Shadow of the Tomb Raider in September?
5. Re: Shadow of the Tomb Raider in September? Mar 14, 2018, 15:06 CJ_Parker
 
I just hope they've hired someone with better writing skills than a pre-school toddler for this one. Call of the Risen Duty Raider had some nice graphics, level design and mostly decent gameplay (e.g. stealth could have been more fleshed out) but the story, characters and writing was a-b-y-s-m-a-l.

That was some of the worst shit I've seen in a so called AAA game in years. Seriously. What a bunch of dumbfuck drivel that came out of Lara's, Jonah's and Jacob's mouths.

Also agree with HoSpanky that it's best to ignore that it's supposed to be a Tomb Raider game. It's not. Not even close.

However, it's still a decent enough action romp so I will get SotTR whenever the GOTY goes on sale (deep-fuck Square Enix DLC'o'rama!).
 
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News Comments > Pillars of Eternity II: Deadfire Delayed
3. Re: Pillars of Eternity II: Deadfire Delayed Mar 14, 2018, 11:12 CJ_Parker
 
Yeah, I won't be touching it before the GOTY (or Obsidian edition if they're going to stick with that one instead of having an actual GOTY named as such) in 2020.

Delay or not... you just know that an Obshittian release day version is going to be complete garbage for many months to come.

Besides, the expansions won't be out for a long time anyway. I'm gunnah play this in one nice big package with both exp packs once they are done fixing, milking, DLCing and patching in 2020/2021. No rush.
 
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News Comments > Warhammer: Vermintide 2 Sells 500K
7. Re: Warhammer: Vermintide 2 Sells 500K Mar 12, 2018, 21:51 CJ_Parker
 
jdreyer wrote on Mar 12, 2018, 20:31:
Since when is "watched on Twitch" numbers something to brag about?

Since millennials.
 
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News Comments > Steam Top 10
6. Re: Steam Top 10 Mar 11, 2018, 17:14 CJ_Parker
 
Two more weeks for PUBG and then it will have held the no. 1 spot for a full year every fucking week, i.e. 52 times in a row.  
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News Comments > Tomb Raider Remasters Announced
5. Re: Tomb Raider Remasters Announced Mar 11, 2018, 17:10 CJ_Parker
 
The real TR2 remake (with a playable, slightly buggy demo!):

http://tombraider-dox.com/

As for these "remasters"... ummm... oh well, free is free, right?
 
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News Comments > Morning Tech Bits
4. Re: Morning Tech Bits Mar 8, 2018, 18:35 CJ_Parker
 
At least it kinda fits the theme of "spring cleaning" which you have to do after every one of their spyware and crapware infested updates. I'm really looking forward to losing another two-ish hours of my life due to weeding out all the shit they dump on us with this next update. Not.  
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News Comments > The Division 2 Revealed
21. Re: The Division 2 Revealed Mar 8, 2018, 16:06 CJ_Parker
 
Aaaaannnnddd yet another retarded, boring as fuck multiplayer grindfest. This is becoming reminiscent of the MMO heydays in the early 2000s. We really need a few solid flops in this area of gaming to bring the publishers back in line.  
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News Comments > Project C Announced
5. Re: Project C Announced Mar 8, 2018, 13:54 CJ_Parker
 
Bit of gaming trivia: "Project C" (where the C stood for "cash" cuz they desperately needed moolah at the time after the LMK project went tits up) was also the working title of Larian Studios' Divine Divinity.  
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News Comments > James Harden Outs Call of Duty: Black Ops IIII?
2. Re: James Harden Outs Call of Duty: Black Ops IIII? Mar 7, 2018, 10:31 CJ_Parker
 
Wow. A new Call of Duty Blops game!!! OMG!!!!11 How utterly unexpected!!!!111  
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News Comments > StarCraft 20th Anniversary Celebrations
5. Re: StarCraft 20th Anniversary Celebrations Mar 4, 2018, 18:58 CJ_Parker
 
Always seemed to me that SC2 stayed FAR below expectations (the Koreans did not jump on it as Blizztard hoped right?).

I think it is unlikely that Blizztard is working on more RTS at this point when they can easily make more cash with even more casual crap games like Overwatch, MOBAs or card games.

Maybe they are even working on another Diablo casual clickfest. That would be a perfect vehicle for lootboxes galore.

If they are working on RTS at all then maybe the rumored WC3 remaster but I wouldn't bet on anything else. RTS is pretty much done and dead like adventures and space sims at this point.
 
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News Comments > BATTLETECH in April
9. Re: BATTLETECH in April Feb 28, 2018, 08:04 CJ_Parker
 
Zoom wrote on Feb 28, 2018, 06:48:
... there's nothing CJ says that is based on any kind of fact

Oh really? So you're saying that BattleTech will be released as a flawless finished, feature-complete product in April and that it will not receive any post-release patches including bug fixes and feature updates?

Apparently this official update is full of fake news then where they have announced that the following features will have to be patched in later...

With release in sight in the next few months, we want to tell you about a few features that were part of our Kickstarter Campaign, but need to be delivered post-launch in order to focus development and testing as we move towards release.

- Linux support

- Legendary 'Mechs and MechWarriors

- Ability to play different types of missions in Skirmish mode (The campaign itself still has plenty of mission types

- Some Valhalla-tier reward items (specifics TBD)

- Famous character cameos in the campaign (a Social Mission Bonus from the Kickstarter Campaign.)

- Famous AI Lances in Skirmish mode (another Social Mission Bonus from the Kickstarter Campaign.)


Finally, since "nothing" I said is true... well, apparently we have some global calendar error since it must be May 2017 in two months and I'm just imagining the delay, right? So, do tell, is it really March 2017 right now? Globally?

Definitely interesting, dude! I want to live in your parallel universe of alternative facts, please. Must be a nice place where there's no delays of neither the game nor its features, no need for patching and everything is just butterflies and unicorns.

P.S.: And let's not even get started on Deadfire since we have Eternity as a reference. Deadfire is guaranteed to be another shitty, incomplete, buggy as fuck release with YEARS of post-launch support addressing thousands of bugs and adding in missing features.
 
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News Comments > BATTLETECH in April
7. Re: BATTLETECH in April Feb 28, 2018, 03:34 CJ_Parker
 
Task wrote on Feb 27, 2018, 23:49:
Much hyperbole CJ.

Nah. Scientific facts based on empirical data .

And the next likewise KS games are already lining up. PoE 2 is also coming in April and just like BT won't be playable (except for masochists who enjoy dealing with corrupt saves, crashes, gimped characters, broken quests and so on) before 2020 at the earliest.

Don't get me wrong. It's great for the masochists, of course. Free sex! And there seem to be many masochists out there going by the number of Obshittian fanbois. Those are usually people who do not even mind a corrupt save but instead feel like it's a cool thing that the devs have given them an opportunity to start over.

Oh well, I just hope that Harebrained will hurry up with completing the game. I backed it at min level and would really love to play it but I ain't playing no early access beta in April. That's for sure.
 
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News Comments > Elite Dangerous: Beyond – Chapter One Released
7. Re: Elite Dangerous: Beyond – Chapter One Released Feb 28, 2018, 03:19 CJ_Parker
 
shul wrote on Feb 28, 2018, 02:12:
Can anyone explain to me if this is going to cost more money or is this in horizons ??

Dude... iz all free for Horizons and lifetime expansion pass owners.
 
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News Comments > BATTLETECH in April
1. Re: BATTLETECH in April Feb 27, 2018, 21:21 CJ_Parker
 
About fucking time, too. Too bad it'll prolly be another two years minimum before we are at v1.0 instead of this v0.7 beta release that is masqueraded as the full release... all of which, i.e. the hefty delay as well as the beta release version that is missing vital promised features and bug fixes, seems to have become a habit for Kickstarters.
Release the minimum viable product, patch later (or maybe not if it's not doing well commercially).

And then they are surprised that there is a slump in crowdfunding. Well, that's what happens when you bite the hands that feed, morons.
 
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News Comments > FINAL FANTASY XV Demo
12. Re: FINAL FANTASY XV Demo Feb 27, 2018, 08:37 CJ_Parker
 
Soulburner wrote on Feb 27, 2018, 02:31:
HorrorScope wrote on Feb 26, 2018, 23:52:
eRe4s3r wrote on Feb 26, 2018, 21:04:
Be sure to grab the nvidia drivers... seemed to make a huge difference for me (unlike the Benchmark, without drivers on my 1070 I would get 12 fps less than I do now, strange. Still not getting to 60 at 1440p on MAX though

I hope before I die I'll ever understand wtf is going on with something like that? Obviously this was coded with drivers under this new latest driver that came out today. So what were they developing on all these years and they weren't seeing performance issue developing it and correcting as they go? Perhaps not and maybe it is just some system configs that trigger poor performance and they didn't see it and Nvidia does and tweaks some settings to clear those up... Is that it?

Developers often work closely with GPU vendors, especially when joining programs like Gameworks. So the game programmers and driver programmers exchange info on the features the dev team wishes to implement, and both teams apply specific optimizations to their respective code. That's why AMD or Nvidia often have drivers ready on the day of a particular game release, because they've been actively worked on during the process of the game development.

^ this + at least for the last few months of development of some AAA titles nVidia and/or AMD usually have a few of their own people on-site for consulting and helping with optimizing the game.
Check out the Prey credits for example. Not sure if all of them were on-site but they are crediting eight(!) nVidia guys for taking care of additional engineering and two folks from AMD.

Due to the complex nature of modern GPUs, APIs, programmable shaders etc. it is impossible for the coders to always stay up to date in addition to their day to day work (which will usually be more console-focused anyway). That is where the nVidia/AMD folks come in to show the devs how it's done... tips, tricks, shortcuts, elegant workarounds, optimizations, bug-fixing assistance etc.
 
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News Comments > Steam Top 10
23. Re: Steam Top 10 Feb 26, 2018, 10:08 CJ_Parker
 
OK, I'll probably get the "ugleh cow" in the form of a GOTY in a couple of years then.

Everything I've seen is giving me strong Oblivion vibes which, in my case, is a good thing because I really liked Oblivion... minus the extreme level scaling which everyone hated I believe. Level scaling aside, the actual content was awesome and the world was extremely well done.

Since Bethesda isn't going to do a new TES for several more years, this may be as close to a new single player TES as it gets. Maybe Bethesda should even take some notes.
 
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4359 Comments. 218 pages. Viewing page 12.
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