Stormsinger wrote on Aug 12, 2016, 20:21:
RedEye9 wrote on Aug 12, 2016, 19:55:I don't necessarily disagree that things gaming are generally better now. But in that one area (QA), it was definitely better then.
Stormsinger wrote on Aug 12, 2016, 18:59:Those days were horrible for both the consumer and the developer. This is the golden age of computer gaming.
NKD wrote on Aug 12, 2016, 12:31:That would have been before the internet removed the costs involved in releasing patches. Prior to that, a company had to ship disks to their customers, so they made a -serious- effort to ensure the game was playable out of the box.
Moog wrote on Aug 12, 2016, 11:55:
I thought it was traditional to QA a product *before* release!
Oooohohohoho. I don't know when that was.
For shorter, often less ambitious games with fewer online functions and target platforms and costing twice as much to the consumer. Although maybe that dosnt explain all of it. It might be that there is so much competition and dev/QA costs are so high that when games go over budget/release date they just have to release or go under.
A lot of older games have pretty shitty bugs that never got fixed even with patches. Dungeon keeper and OG XCOM to name a few. And bloody Origin made a habit of releasing games that never seemed to run well on mortal human computers until a few years after release (Except WC3, that was great).
I've done a bit of the old QA. Even with a decent budget and time it's a rough show with devs missing milestones and impossible to repro nightmare bugs that they seem incable of addressing. Could be some decent money in it for anyone who thinks they could run a QA shop right.
For AAA I don't think anyone releases a game that is solid on day 1 without a patch for everyone on release. Prison Architect and Factorio seem to have nailed the process in EA (read crowdsourcing free QA for sandbox genres that seem to thrive on it) but my other favourite example of Kerbal seems to have screwed the pooch with recent releases, maybe due to trying to put their fingers in the console pie but who knows.