User information for Vince

Real Name
Vince
Nickname
Numinar
Email
Concealed by request
Description
Homepage
None given.

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Signed On
February 11, 2006
Total Posts
1229 (Pro)
User ID
24402
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1229 Comments. 62 pages. Viewing page 34.
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1.
 
Re: Evening Tech Bits
Aug 24, 2016, 00:11
1.
Re: Evening Tech Bits Aug 24, 2016, 00:11
Aug 24, 2016, 00:11
 
Sweet, overclocked electric cars! That will help with the fires!

Ok, easy to make fun of but at least they are trying something new with these and his rockets. Or if not new at least following through with an idea whose time should have come a long ago.
25.
 
Re: Metal Gear Survive Announced
Aug 18, 2016, 02:10
25.
Re: Metal Gear Survive Announced Aug 18, 2016, 02:10
Aug 18, 2016, 02:10
 
I got a bit bored of TPP before the end, but it seems crying out for co-op. Like an awesome arcade version of ARMA, some good tech there.
3.
 
Re: Blue Byte's PC Legacy
Aug 15, 2016, 12:26
3.
Re: Blue Byte's PC Legacy Aug 15, 2016, 12:26
Aug 15, 2016, 12:26
 
First two settlers games were great. Battle Isle 1/2 would make for an awesome IOS/tablet title as well, I don't understand why there are not good Battle Isle (Or Advance wars for that matter) ports on touch devices, it's about the only genre they would be great for.
3.
 
Re: Assault Squad 2: Men of War Origins This Month
Aug 14, 2016, 00:31
3.
Re: Assault Squad 2: Men of War Origins This Month Aug 14, 2016, 00:31
Aug 14, 2016, 00:31
 
Still enjoying assault squad 2 with the old man, but some heroes of world war 2 style scripted missions would be awesome. Skirmish is too easy or too hard depending on difficulty setting for us.

This comment was edited on Aug 14, 2016, 01:14.
41.
 
Re: No Man's Sky Released
Aug 13, 2016, 04:55
41.
Re: No Man's Sky Released Aug 13, 2016, 04:55
Aug 13, 2016, 04:55
 
The Half Elf wrote on Aug 13, 2016, 04:11:
I'm enjoying it.

Had an issue with framerate, but set the cap at unlimited and as TB mentioned in his video I turned everything to low and then back to high and haven't had any major issues except when flying along the surface for long perios of time the game will studder for a second to load up more terrain.

Only on my 2nd planet (barren, no animals, and no hyperdrive yet) and I've spent about 5 hours just looking for upgrades (inventory/ship/multi-tool).

I'm enjoying it. But make no mistake it's a mining game with spaceships.

It feels like it's the space ship part of Destiny that Destiny didn't get. I think I might wait for a patch or two before sinking my teeth into it though given the troubles.

Being a space simpleton though I enjoy three thousand light year exploration sessions in Elite, so add some spore animals and I'm sold!
61.
 
Re: No Man's Sky Launch & Workarounds
Aug 12, 2016, 22:06
61.
Re: No Man's Sky Launch & Workarounds Aug 12, 2016, 22:06
Aug 12, 2016, 22:06
 
Stormsinger wrote on Aug 12, 2016, 20:21:
RedEye9 wrote on Aug 12, 2016, 19:55:
Stormsinger wrote on Aug 12, 2016, 18:59:
NKD wrote on Aug 12, 2016, 12:31:
Moog wrote on Aug 12, 2016, 11:55:

I thought it was traditional to QA a product *before* release!

Oooohohohoho. I don't know when that was.
That would have been before the internet removed the costs involved in releasing patches. Prior to that, a company had to ship disks to their customers, so they made a -serious- effort to ensure the game was playable out of the box.
Those days were horrible for both the consumer and the developer. This is the golden age of computer gaming.
I don't necessarily disagree that things gaming are generally better now. But in that one area (QA), it was definitely better then.

For shorter, often less ambitious games with fewer online functions and target platforms and costing twice as much to the consumer. Although maybe that dosnt explain all of it. It might be that there is so much competition and dev/QA costs are so high that when games go over budget/release date they just have to release or go under.

A lot of older games have pretty shitty bugs that never got fixed even with patches. Dungeon keeper and OG XCOM to name a few. And bloody Origin made a habit of releasing games that never seemed to run well on mortal human computers until a few years after release (Except WC3, that was great).

I've done a bit of the old QA. Even with a decent budget and time it's a rough show with devs missing milestones and impossible to repro nightmare bugs that they seem incable of addressing. Could be some decent money in it for anyone who thinks they could run a QA shop right.

For AAA I don't think anyone releases a game that is solid on day 1 without a patch for everyone on release. Prison Architect and Factorio seem to have nailed the process in EA (read crowdsourcing free QA for sandbox genres that seem to thrive on it) but my other favourite example of Kerbal seems to have screwed the pooch with recent releases, maybe due to trying to put their fingers in the console pie but who knows.
9.
 
Re: Master of Orion This Month
Aug 12, 2016, 05:59
9.
Re: Master of Orion This Month Aug 12, 2016, 05:59
Aug 12, 2016, 05:59
 
nin wrote on Aug 11, 2016, 15:55:
Ozmodan wrote on Aug 11, 2016, 15:29:
Sad I wasted money on this game, not as good as MOO 3 and that was not a great game.

Weren't you the one who was just slamming people for buying NMS?


Yeah, how does one fall for this? MOO3 and Star Control 3 were my first big heartbreakers, MOO remake no mater how well intentioned should alway be a wait and see proposition.

I had my hopes up with their MOO 1 level of abstraction on the management side, but nostalgia farmers do not get a free pass, ever (Unless Chris Roberts for some reason).
6.
 
Re: IL-2 Sturmovik: Battle of Moscow Begins
Aug 12, 2016, 02:21
6.
Re: IL-2 Sturmovik: Battle of Moscow Begins Aug 12, 2016, 02:21
Aug 12, 2016, 02:21
 
Someone let me know if this is any good. Used to love IL2-46, all the releases since seem kind of naff though (Cliffs of Dover ended up being this century's Falcon 4.0, and sunk the dev with a premature bug ridden release).

Would love a modern, DX11/12/Vulkan AAA sim. The best tank, sub and combat flight sims are all a decade year old with only F2P tripe to replace it.

A modern Silent Hunter (Not the abominations of 4/5), Janes Longbow, modern EAW or M1A1 game would be so good. A good multi-crew network capable sim would be amazing but there must be no money in it or someone would be kick-starting it.

The eastern european sims are ok, and usually get the details right, but never seem to be able to make an actual "game" around it.
15.
 
Re: etc.
Aug 10, 2016, 07:54
15.
Re: etc. Aug 10, 2016, 07:54
Aug 10, 2016, 07:54
 
Still pissed at the shitty print quality on my BG2 map.
8.
 
Re: BioShock Remastered Trailer
Aug 10, 2016, 00:58
8.
Re: BioShock Remastered Trailer Aug 10, 2016, 00:58
Aug 10, 2016, 00:58
 
Cutter wrote on Aug 9, 2016, 21:49:
Looks great but won't be buying it until all 3 hit the bundle bin for $5 or less.

I think that's how much I got the first two games for when they announced that the remastered update is free for PC users with the current versions (I had infinite on steam already, Had 1 on disc, never had 2).
40.
 
Re: No Man's Sky is Very Very Chill
Aug 9, 2016, 10:42
40.
Re: No Man's Sky is Very Very Chill Aug 9, 2016, 10:42
Aug 9, 2016, 10:42
 
I'm liking what I see so far, classy destiny UI, awesome art direction, killer soundtrack.

PIRATES! Is still one of my favorite games, and very few aimless loot treadmills can compare to it, but this looks like a fun unique take. From the videos I've seen the exploration has a Morrowind feel about it as in cool geometry with rarely anything of value to find.

Waiting to see how the PC version turns out. the pop in on PS4 is a bit aggressive for my tastes on some planets.
5.
 
Re: Amiga Software Library Archived
Aug 9, 2016, 05:48
5.
Re: Amiga Software Library Archived Aug 9, 2016, 05:48
Aug 9, 2016, 05:48
 
Some sweet cracktros there son.

I wonder what the chances are of any of my DSDD Amiga disks having recoverable data on them is, they need to be uploaded! For science! I mean history.
34.
 
Re: Evening Legal Briefs
Aug 8, 2016, 06:27
34.
Re: Evening Legal Briefs Aug 8, 2016, 06:27
Aug 8, 2016, 06:27
 
Yeah DS4 is great, considering how garbage the PS3 ones were. Triggers still not quite as good as the MS ones but they are no longer horrible. I don't like dealing with third party programs as they never seem to be as fire and forget reliable as people make out, so mine stay hooked up to PS4 only for now. Maybe if my PC had Bluetooth that would be a different story.

Still have x360 controllers hooked up to PC for local 4 player games due to having lots of them and they seem to work for everything, annoyance at having to buy a stupid dongle long since dissipated. Two of them are 10 years old and still going strong, the use of disposable batteries coming into their own. MS makes some good hardware sometimes.

Early DS4's really sucked though, the rubber on the thumbsticks have disintegrated on mine, something they supposedly fixed after a few years.
21.
 
Re: Prey Trailers
Aug 6, 2016, 05:08
21.
Re: Prey Trailers Aug 6, 2016, 05:08
Aug 6, 2016, 05:08
 
Slashman wrote on Aug 5, 2016, 18:16:
NetHead wrote on Aug 5, 2016, 14:11:

I thought the original Prey was okay (lots of fun, indian thing annoyed the hell out of me, but good gameplay) I enjoyed it though am not a rabid fan. Still molesting an established franchise purely for that attention is a shitty thing to do, while defending that is plane stupid.


Why would the 'indian thing' annoy the hell out of you exactly? Maybe because native Americans and their culture are so overdone in video games? They really needed to keep it more white? Cause that never gets any exposure?

Great game with an actual character to play as, even if he was a dirtbag. Most FPS characters are still souless meatheads even if they do talk so for 2005 it was ok. Cool concept as well, dirtbag descendant of genocide survivors stepping up and taking on the big bad for the planet.

I also thought the tech, setting and set pieces was awesome. A much maligned game that had a bit of a Duke3d vibe about it. I don't know what sort of game the sequel would be, as they would need to pull off a Doom-like miracle to keep it as a traditional shooter, so turning it into the Alien Invasion equivalent of the shock series seems ok to me.
4.
 
Re: Evening Metaverse
Aug 4, 2016, 01:05
4.
Re: Evening Metaverse Aug 4, 2016, 01:05
Aug 4, 2016, 01:05
 
Creston wrote on Aug 3, 2016, 23:37:
You know, as much as I can get behind the whole idea of a currency that's not under the control of governments, and thus can't be manipulated to favor the elite / Illuminati / secret alien overlords etc., all this news about Bitcoin values just tumbling all over the place because of event X, Y and Z makes me think that perhaps having the governments stabilize your currency isn't as bad as the Bitcoin people make it out to be...


Government manipulation of currency exists because of the serious instabilities in the market that happened without it. Not great for a happy productive population trying to keep food on the table.

However the worst crashes have happened since then. Wherever government regulates smart people/crooks will work out a way to game the system. So who knows if we are better off with or without it.

Still, the debt economy seems to allow for a higher standard of living and technological progress. Better the odd savings destroying market crash than having to drive a Trabant.
13.
 
Re: Morning Metaverse
Aug 2, 2016, 22:36
13.
Re: Morning Metaverse Aug 2, 2016, 22:36
Aug 2, 2016, 22:36
 
DangerDog wrote on Aug 2, 2016, 19:05:
You cant deny there isn't a problem when you can go to just about every porn streaming site on the internet and you don't even have a "confirm your age" screen.

Personally I would implement an age check right out of Leisure Suit Larry, before you could play the game you had to answer questions to prove you were old enough.

http://maakal.blogspot.com/2013/06/leisure-suit-larry-age-verification.html

This backfired on me, since I had to work out what they were talking about to log in I investigated words and concepts a ten year old probably shouldn't. There wasn't that many questions if I remember correctly.
17.
 
Re: Steam Top 10
Jul 31, 2016, 18:53
17.
Re: Steam Top 10 Jul 31, 2016, 18:53
Jul 31, 2016, 18:53
 
Ozmodan wrote on Jul 31, 2016, 16:56:
There are a lot of people that are going to be very disappointed wasting money on No Man's Sky. Exploring lots of worlds will get old fast. The game is pointless in the end.

It is a single player game that tries to call itself multiplayer, but even by the slightest chance you were to meet someone else in the game there is no way to interact.

It is really a shame too, they could have added a bit of the old game Starflight and this game would have been a major winner. As it is, just another half baked game that really has nothing to extend gameplay beyond the exploration phase.

They got too tied up in the term sandbox and forgot that a good sandbox has lots of content.

You write like you have already played it but I know you have not. Maybe I don't watch/read enough marketing stuff but the only claim to MP I've seen is a dev describing exactly how limited it is.

Saying Exploring will get old is a pretty horrible outlook on life though. It just might work, maybe scouting out a dangerous planet and finding something unique you need for a rare upgrade will be as exciting as clicking repeatedly on a nasty named mob in Diablo and having loot pinata. Probably not but you are not going to hurt for reviews of this game. Healthy cynicism is a good thing but premature evaluation of something that looks like an attempt at something newish (Or at the least a modern take on something we haven't seen much of recently) seems short sighted.

I won't pre-order, space games have disappointed me recently (Enemy Starfighter/HotdS *sadface*) but I think it's silly to jump on the hate-wagon here, as it seems even more ridiculous than the hype wagon. (Albeit more likely to be true, given that almost all games turn out mediocre).
12.
 
Re: Into the Black
Jul 30, 2016, 04:31
12.
Re: Into the Black Jul 30, 2016, 04:31
Jul 30, 2016, 04:31
 
Yeah, I think WoW was a pretty good deal 10 years ago but the genre has stagnated and at the loss of good MP CRPG co-op romps (Which to be honest there were not many of back then either).

Total Annihilation, Warcraft 2 and Starcraft even let one or two guests per legit cd play MP if I remember correctly. Good times long gone. The command+conquer games came on 2 discs and both could be used for MP. Such generosity (And the shareware FPS's) got the LAN/Internet scene going, now a LAN can be very expensive for those who don't have all the games being played. I have some very annoyed Diablo 3 owning friends who mistakenly thought that was a good investment on a launch day LAN.
8.
 
Re: PC Disney Infinity to Cease Working
Jul 30, 2016, 00:13
8.
Re: PC Disney Infinity to Cease Working Jul 30, 2016, 00:13
Jul 30, 2016, 00:13
 
This reminds me, need to go to target and see if I can pick up some cheap toys or a 3.0 kit before they disappear!

I can't stand it but the 7yo daughter things beating up Iron Man with Elsa from Frozen is the shit.
33.
 
Re: No Man's Sky Trailer
Jul 28, 2016, 03:59
33.
Re: No Man's Sky Trailer Jul 28, 2016, 03:59
Jul 28, 2016, 03:59
 
I'm still into this. I like the proc gen in Elite and this seems to actually give you a reason/need to land and tool about on surfaces.

It looks like a 60's sci-fi novel cover come alive. Happy to fly about in that for a while, hope it's fun. I wonder if it has a hardcore respawn system, dropping you at another random spot at the edge of the galaxy with nothing Spelunky style.
1229 Comments. 62 pages. Viewing page 34.
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